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People rerolling and leaving game over Nightblade broken/underpowered

  • DeLindsay
    DeLindsay
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    Therium104 wrote: »
    Fixing implies something is broken. Considering NB is fine how are surprised.

    I generally cringe when a NB is in my group. First, the guy never moves out of any AOE and dies constantly because of it. It is amazing. Then said NB will start blaming everyone in the group for his death. Second, the NB guy will only have one spec and no matter how ridiculous use this spec the entire time. Third, he will end up leaving the group right before the last boss because his mom is making him go bed for school.

    The problem with NB is the generally narrowed minded, skill less, grouo of players who picked the class based on the notion they can be stealth an one shot everything.

    The major hurdle to the idiotic premise in this thread is the fact the devs are not morons. Lol.

    As a NB myself who has 1 primary spec (ST range DPS) and a secondary spec (Support-Heals) I can say the BEST, absolute best dungeon run I've done since I started ESO was with 4 NB's. We had no tank, a NB healer (better than any Templar that I've ran with) and 3 NB DPS, 2 ranged with 1 melee. It was super fast and a pure pleasure to behold.

    Your comment makes me realize you're equating ESO NB to WoW Huntards, and that's just an unfair comparison. There are PLENTY of tards playing DK and Templar in ESO, few Sorcs though. Let me give you some understand of HOW the 4 diff classes work and maybe you can learn to be a little more tempered in your comments. DK/Sorc/Templar (for the most part) are heavy Magicka users and often times have plenty of Stamina to burn. NB is almost always an even mix of both Magicka and Stamina. To break CC from an NPC you REQUIRE a crap ton of Stamina, which is almost always in short supply on NB, or an even heavier Stamina cost ability Retreating Maneuver or Shuffle which also costs a pretty high amount of Stamina. Both of the latter must be located on your bars before combat started.

    Do you see where I'm going with this? You say it's only NB that dies standing in AOE on the ground, did you ever think to wonder if it's because they didn't have enough Stamina to break the CC to get OUT of the fire? No DPS, would normally run with either of the above abilities on their bars unless they're in PvP so that further reduces a NB's choices when they get CC'd and then sh*t upon by the mobs in the area.
  • ShedsHisTail
    ShedsHisTail
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    Yeah, it's a little messed up that mobility is one of the biggest issues of a class you'd expect to be based on agility.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • Kangle
    Kangle
    Soul Shriven
    For those of you with crowd control issues and using a bow, aspect of terror along with magnum shot is all you need (with siphoning strikes toggled). Magnum shot stuns for 5 seconds (do not attack for it will break stun) and uses stamina. Aspect of terror makes them flee for over 4 seconds, doesn't break while doing damage, and uses magicka. Use magnum shot to freeze enemy, fear the other, spam light attack, rinse, repeat. I throw in funnel health randomly as well and virtually keep full health, stamina, and magicka the entire time I am fighting. Slow kill, but it doesn't matter if they are solo or boss mobs. 2 or under are no sweat at all. 3 gets a little hairy, but is doable.

    That being said, I do think NBs need some tweaking.
  • dracobains_ESO
    dracobains_ESO
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    Magnum Shot and Fear are great for keeping melee off of you but not great CC for casters. There are numerous hard hitting casters which have 2 shot me if they get a crit on me. So you can put some crit lowering gear on.. ok. Now we have 3 shots to work with. (unless you dump everything into health then you can get 1 or 2 more at the cost of some dps)

    So Poison Arrow is our go to skill for those pesky casters. They will still bolt you at range but you can effectively silence their big spells. Staff bolts still hit relatively hard so this doesn't make it a cake walk especially if there is a caster and an archer for instance. You now have a much narrower window to get them burned down and will absolutely need to potion. Of course Disguise makes this a little better if you rotate it into your rotation.

    People are right when they say it is doable. We can also put someone on the moon, it is doable. Don't make it sound like it should be a drive down Main St for everyone though. There are a lot of things doable in the world but the question is whether it is enjoyable for the mean target? The middle of the road player is the economic sweet spot every company should aim for.

    There were a handful of fights in the pre vet ranks I thought were a bit over tweaked but I could chalk that up to poor performance by me as well. Vet ranks however seem to be a bit overly charged in my humblest opinion. I get it done and I die a fair bit but I get through it. I do not enjoy it though. I feel exhausted instead of relaxed after an hour of questing. I actually go do PVP to relax which seems extremely strange to me. I understand adrenaline junkies and players bouncing off the walls probably love this stuff and that is great; truly and honestly. But other players can still love this game and express feelings of frustration and be valid in that point of view.

    There is so much of this game which is incredible. The aesthetics are amazing both sound and visual. PVP model is spectacular for me even when I get rolled by V10 twinked-out players I only grunt a few times call them some names and dust myself off and continue the fun. However, when so many have left the game or expressing a desire to stop playing due to overly exhaustive content, it is absolutely an issue even if there is an avid population in opposition. There are numerous ways to create extremely difficult content for high end players without punishing the rest. When you attach that content to leveling however, you will inevitably loose many players in the process and that is what is occurring. You high end players deserve content to your liking unquestionably, but so does everyone else...
    IRONCLAD of Ebonheart Pact
    We don't have popularity contests because we believe it is better to be Feared than Loved.
  • methjester
    methjester
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    DeLindsay wrote: »
    Therium104 wrote: »
    Fixing implies something is broken. Considering NB is fine how are surprised.

    I generally cringe when a NB is in my group. First, the guy never moves out of any AOE and dies constantly because of it. It is amazing. Then said NB will start blaming everyone in the group for his death. Second, the NB guy will only have one spec and no matter how ridiculous use this spec the entire time. Third, he will end up leaving the group right before the last boss because his mom is making him go bed for school.

    The problem with NB is the generally narrowed minded, skill less, grouo of players who picked the class based on the notion they can be stealth an one shot everything.

    The major hurdle to the idiotic premise in this thread is the fact the devs are not morons. Lol.

    As a NB myself who has 1 primary spec (ST range DPS) and a secondary spec (Support-Heals) I can say the BEST, absolute best dungeon run I've done since I started ESO was with 4 NB's. We had no tank, a NB healer (better than any Templar that I've ran with) and 3 NB DPS, 2 ranged with 1 melee. It was super fast and a pure pleasure to behold.

    Your comment makes me realize you're equating ESO NB to WoW Huntards, and that's just an unfair comparison. There are PLENTY of tards playing DK and Templar in ESO, few Sorcs though. Let me give you some understand of HOW the 4 diff classes work and maybe you can learn to be a little more tempered in your comments. DK/Sorc/Templar (for the most part) are heavy Magicka users and often times have plenty of Stamina to burn. NB is almost always an even mix of both Magicka and Stamina. To break CC from an NPC you REQUIRE a crap ton of Stamina, which is almost always in short supply on NB, or an even heavier Stamina cost ability Retreating Maneuver or Shuffle which also costs a pretty high amount of Stamina. Both of the latter must be located on your bars before combat started.

    Do you see where I'm going with this? You say it's only NB that dies standing in AOE on the ground, did you ever think to wonder if it's because they didn't have enough Stamina to break the CC to get OUT of the fire? No DPS, would normally run with either of the above abilities on their bars unless they're in PvP so that further reduces a NB's choices when they get CC'd and then sh*t upon by the mobs in the area.

    Nice rant bro. Tooltip says one thing, game does something else. That means... broken. In the case of nightblades, this happens a multitude of times. I will not post the link, you can find them yourself.

    I do not care about how you play, or how other nightblades play, or how some joker who posted on youtube plays. NB skills do not work as intended. Period. You can work around them, you can ignore them, but they still do not work.

    Feel free to say how your nightblade is the coolest because you overcame bad design and worse programming, I'll start a slowclap for you if you like. It doesn't change the fact that about 1/3 of NB skills do not work as intended. Nothing you say or do can change that.
  • glitchmaster999
    glitchmaster999
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    DeLindsay wrote: »
    Therium104 wrote: »
    Fixing implies something is broken. Considering NB is fine how are surprised.

    I generally cringe when a NB is in my group. First, the guy never moves out of any AOE and dies constantly because of it. It is amazing. Then said NB will start blaming everyone in the group for his death. Second, the NB guy will only have one spec and no matter how ridiculous use this spec the entire time. Third, he will end up leaving the group right before the last boss because his mom is making him go bed for school.

    The problem with NB is the generally narrowed minded, skill less, grouo of players who picked the class based on the notion they can be stealth an one shot everything.

    The major hurdle to the idiotic premise in this thread is the fact the devs are not morons. Lol.

    As a NB myself who has 1 primary spec (ST range DPS) and a secondary spec (Support-Heals) I can say the BEST, absolute best dungeon run I've done since I started ESO was with 4 NB's. We had no tank, a NB healer (better than any Templar that I've ran with) and 3 NB DPS, 2 ranged with 1 melee. It was super fast and a pure pleasure to behold.

    Your comment makes me realize you're equating ESO NB to WoW Huntards, and that's just an unfair comparison. There are PLENTY of tards playing DK and Templar in ESO, few Sorcs though. Let me give you some understand of HOW the 4 diff classes work and maybe you can learn to be a little more tempered in your comments. DK/Sorc/Templar (for the most part) are heavy Magicka users and often times have plenty of Stamina to burn. NB is almost always an even mix of both Magicka and Stamina. To break CC from an NPC you REQUIRE a crap ton of Stamina, which is almost always in short supply on NB, or an even heavier Stamina cost ability Retreating Maneuver or Shuffle which also costs a pretty high amount of Stamina. Both of the latter must be located on your bars before combat started.

    Do you see where I'm going with this? You say it's only NB that dies standing in AOE on the ground, did you ever think to wonder if it's because they didn't have enough Stamina to break the CC to get OUT of the fire? No DPS, would normally run with either of the above abilities on their bars unless they're in PvP so that further reduces a NB's choices when they get CC'd and then sh*t upon by the mobs in the area.

    One, roll dodge and (i'm pretty sure) cc break take percentage stamina not flat so it actually doesn't matter how much stamina you have, you are just at a disadvantage if you use your stamina for anything else.

    Two I know for a fact after watching the trials live, you cannot complete endgame content without a templar healer, they just don't have the numbers. The guild that came first in that challenge did a class balance discussion not long ago stating that Dragonknights need a huge nerf, sorcerers are second and fairly balanced and nightblades are just generically bad unless you catch a single person out. There isn't much doubt they need fixes and buffs, dps tests show them doing less damage than other classes in any category (AOE dps, AOE burst, Single target burst, Single target dps). The single target burst may seem surprising but on my nightblade, the highest hit out of sneak is 3k with the uppercut on two hander. On dragonknight the highest burst I can get is with a bow, I interrupt a fully charged shot with molten whip and have seen 4k+. This isn't a case of whining about it, this is a case of experience players stating the current positions that nightblades are in, which is a bad one.

  • Spectrasoul
    Spectrasoul
    ✭✭✭
    Ravinsild wrote: »

    Sure you could probably be a tank, or a ranged caster magicka based DPS or something...but do you ever hear about anyone talking about these? Not really...probably because they're subpar options and might as well be a Sorcerer or a Dragon Knight to do those things with a much easier time.

    And this, ladies and gentlemen, is what it all boils down to.

    Sure, we could try and get inventive with our builds as the game intended, but why bother? Everyone else out there can do everything we can, only a whole lot better.

    Jack of all trades, master of none.
    Yasha wrote: »
    Dear Zenimax:

    The Nightblade needs huge amounts of love.

    Crouching stealth is too easily discovered by mobs. Buff it and make us move faster in stealth. Fix it.

    Invisibility doesn't allow you to use your stealth power attack, since you aren't technically "Crouched." Fix it.

    The dagger crit bonus from dual weild isn't showing on my character sheet. Fix it.

    Our self heals are abysmal and heal for far less than the tooltip claims. Fix it.


    I agree the above changes would be good for NB- making the class naturally better at crouch-stealthing through extra speed and lower detectability would be great.

    This, what is the point in all my armor and racial passives when I am easily detected anyway. I have got every passive and skill possible to improve stealth, and it's still terrible. Detection rates are far too high, and Shadow Cloak should make you reset as if coming out of stealth the first time. That is not overpowered, it's plain logic.

    There shouldn't even be a need to go vampire to make you move faster in stealth it should be a basic passive of medium armor. Oh and btw, the vampire stealth thing is bugged as well.

    I've spent well over 50k (probably double) on resetting skill points time and again trying to find a decent all round build which actually feels comfortable / playable in more than one specific situation. It's still not there so the only answer I can think of is that simply, we need some love. Soon.
    Edited by Spectrasoul on May 21, 2014 11:30AM
  • Aziz006
    Aziz006
    ✭✭✭
    Here is a real conversation I had with a guy in one of the guilds I am in.

    Guy:LF DPS for vr6-10 dungeons
    Me: + Vr9 melee DPS
    Guy: what class?
    Me: NB
    ....
    Zzzz
    Yeah I know right no answer. Fair Enough!
  • OkieDokie
    OkieDokie
    ✭✭✭
    The single target burst may seem surprising but on my nightblade, the highest hit out of sneak is 3k with the uppercut on two hander. On dragonknight the highest burst I can get is with a bow, I interrupt a fully charged shot with molten whip and have seen 4k+. This isn't a case of whining about it, this is a case of experience players stating the current positions that nightblades are in, which is a bad one.

    That's interesting. What's the stamina required for these damages?

    People keep saying they heard of a friend of friend of friend of their neighbors that plays a NB and can catch up with dks and sorcs and this guy just never shows up. He would be a rock star if he existed.
  • glitchmaster999
    glitchmaster999
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    OkieDokie wrote: »
    The single target burst may seem surprising but on my nightblade, the highest hit out of sneak is 3k with the uppercut on two hander. On dragonknight the highest burst I can get is with a bow, I interrupt a fully charged shot with molten whip and have seen 4k+. This isn't a case of whining about it, this is a case of experience players stating the current positions that nightblades are in, which is a bad one.

    That's interesting. What's the stamina required for these damages?

    I couldnt tell you for that as I just changed but after respending my skill points I have just over 1900 stamina and 156 weapon damage, I have seen it hit up to 3.4k out of sneak, before this change it would probably have been around 1500-1600 stamina and same weapon damage.

    When I get back on ill take a screenshot of the damage and the stats.
    Edited by glitchmaster999 on May 22, 2014 2:47AM
  • OkieDokie
    OkieDokie
    ✭✭✭
    OkieDokie wrote: »
    The single target burst may seem surprising but on my nightblade, the highest hit out of sneak is 3k with the uppercut on two hander. On dragonknight the highest burst I can get is with a bow, I interrupt a fully charged shot with molten whip and have seen 4k+. This isn't a case of whining about it, this is a case of experience players stating the current positions that nightblades are in, which is a bad one.

    That's interesting. What's the stamina required for these damages?

    I couldnt tell you for that as I just changed but after respending my skill points I have just over 1900 stamina and 156 weapon damage, I have seen it hit up to 3.4k out of sneak, before this change it would probably have been around 1500-1600 stamina and same weapon damage.

    When I get back on ill take a screenshot of the damage and the stats.

    Thanks, I really appreciate it, I'm short in gold to test it myself at the moment =)

    People keep saying they heard of a friend of friend of friend of their neighbors that plays a NB and can catch up with dks and sorcs and this guy just never shows up. He would be a rock star if he existed.
  • ub17_ESO
    ub17_ESO
    ✭✭✭
    Ysne58 wrote: »
    @ub17_ESO‌ that does sound like a great build for a sorcerer class. The topic in this thread is nightblade. Lots of people want to play nightblade and are finding it really difficult. I keep trying different things with this class. I'm doing better than I was in beta. I think part of it is that some of the enemies have been changed and are easier for me to kill.

    the title is: "People rerolling and leaving game over Nightblade broken/underpowered"

    my response was to a comment that suggested there are only a handful of successful cookie cutter builds in ESO. Although this thread is for NB i thought I should way in and offer the perspective that if you have a well thought out build and you play responsively you can be successful. It was not my intent to try and sell my build.

    For what it's worth....i think half the discussion is moot as a reasonable person will assume ZOS will fix the product it is selling to us. I feel it is hard to judge balance when the skills are broken and i don't fault anyone who rerolls bc of the broken skills.

    Again, a lot of words to say I felt I had something of value to offer to the discussion.
  • DeLindsay
    DeLindsay
    ✭✭✭✭✭
    One "spec" I just recently started fooling with might somewhat satiate those folks wanting melee NB while melee is still kinda broken, and some of the NB abilities still haven't been addressed (talking about 1.1.2 that just hit).

    NB Siphon-'Tank'. Although there's no real requirement to use 1H/Shield that's what I'm currently using to great effect. I can pull multiple public dungeon packs at once (AT level in VR) and not die, plus I kill faster than regular NB AOE, but still not quite as fast as Sorc/DK. I've seen people use basically this build very successfully with dual weild, Resto staff, Destro staff and 1H/Shield. Here's it in a nutshell:

    Veil of Blades - Ultimate (or Devouring Swarm, etc)

    Refreshing Path
    Sap Essence (now fixed in 1.1.2)
    Siphoning Attacks (yes NOT Leeching, you will OOM constantly)
    Swallow Soul (mostly for the +10% heal)
    #5 AOE of choice from w/e weapon tree you're using.

    5 pc Heavy + 2 pc Light, Jewelry to suit.


    If you die with that build, you either pulled WAAY too much (like 4+ Six packs) or you simply need to rethink combat mechanics in ESO. Also, when there's ~6 mobs you kill very fast and your health bar barely moves. ST damage is slow ofc, but you can EASILY solo a named "boss" type. It may not be the "WoW Rogue insta-jib of death or stealth and run away when it goes bad" that most people seem to want out of NB but it works, and works VERY well for melee NB.
    Edited by DeLindsay on May 22, 2014 10:32PM
  • Lynx7386
    Lynx7386
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    ✭✭✭✭✭
    Fixing implies something is broken. Considering NB is fine how are surprised.

    I generally cringe when a NB is in my group. First, the guy never moves out of any AOE and dies constantly because of it. It is amazing. Then said NB will start blaming everyone in the group for his death. Second, the NB guy will only have one spec and no matter how ridiculous use this spec the entire time. Third, he will end up leaving the group right before the last boss because his mom is making him go bed for school.

    The problem with NB is the generally narrowed minded, skill less, grouo of players who picked the class based on the notion they can be stealth an one shot everything.

    The major hurdle to the idiotic premise in this thread is the fact the devs are not morons. Lol.

    This person has obviously never even tried creating a nightblade.

    The vast majority of posts on this forum are proof enough that there are issues with the class. Passives are broken, actives arent working as intended (at least according to their tooltips), critical damage bonuses arent applying. Some passives are doing the exact -opposite- of what they should, like the one that's supposed to increase healing received by siphoning abilities (it actually reduces healing received).

    The problems with the class are hardly unfounded, and are directly the result of nightblades (templars, too) being one of the last classes added during beta, and having the least amount of testing and feedback done before launch.

    Hey. Whine and you shall receive. At the expense of everyone else who plays the game. Not a good business decision ESO.

    So despite all of the verified and proven bugs and issues with the class, you think that the fact that the devs are working on fixing those issues is the result of 'whining', and is going to imbalance the game?

    I think we can all guess what class you play.

    As a NB myself who has 1 primary spec (ST range DPS) and a secondary spec (Support-Heals) I can say the BEST, absolute best dungeon run I've done since I started ESO was with 4 NB's. We had no tank, a NB healer (better than any Templar that I've ran with) and 3 NB DPS, 2 ranged with 1 melee. It was super fast and a pure pleasure to behold.

    Should try it with a nightblade tank. I tank on mine, and it works fairly well (though I do wish we had some kind of aoe snare like sorcs and dragonknights do, makes tanking so much easier).

    Using a sword and board for tanking at the moment but as soon as I can get inner fire I'll be using dual wield for tanking. Heated blades seems like it'll do great for the heavy hitters.

    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • dracobains_ESO
    dracobains_ESO
    ✭✭✭
    DeLindsay wrote: »
    One "spec" I just recently started fooling with might somewhat satiate those folks wanting melee NB...

    Thanks for posting your spec and how it is used. They do not always align with my playstyle but I appreciate when other players post specifics on their success. It's useful and positive.

    IRONCLAD of Ebonheart Pact
    We don't have popularity contests because we believe it is better to be Feared than Loved.
  • kelly.medleyb14_ESO
    kelly.medleyb14_ESO
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    Dear Zenimax:

    The Nightblade needs huge amounts of love.

    Not everyone wants to be a vampire bow kajhiit nightblade in heavy armor.

    Some of us want the option NOT to be that. Some of us want to be dual dagger weilding medium armor assassin stealthy type players who hit really hard, really fast and escape to wash-rinse-repeat, and we want to do it in endgame without dying when there are more than 2 or 3 mobs in a trash pull.

    I have two friends who are officially rerolling to other classes after reaching VR5 and VR6 on their nightblades (I am VR2 and I am starting to see their pain now). One is going Sorcerer like everyone else out there, and the other is going DK like the rest out there. And, of course, I bet they choose to be altmer female vampires. Groundbreaking *vomits from all the damn sparkle in this game..*

    And...I have one friend who became so disillusioned over the class that he is quitting the game altogether. I have tried talking him out of it and to give it time.................and then I read the upcoming patch notes that doesn't do anything to fix either NIghtblade or Werewolf. Why? Why aren't you guys making these two weakest classes/skill lines a top priority? We aren't getting any meaningful feedback from you guys stating clearly, "We are aware these two skill lines need some serious fixing/buffing/sorting out and are listening to your feedback, please take heart and bear with us." But it's not happening, at least not where I have seen or read.

    I don't want to reroll, I don't want to quit the game, I LOVE the game, but the class i was most looking forward to just...doesn't work like it should.

    Crouching stealth is too easily discovered by mobs. Buff it and make us move faster in stealth. Fix it.

    Invisibility doesn't allow you to use your stealth power attack, since you aren't technically "Crouched." Fix it.

    The dagger crit bonus from dual weild isn't showing on my character sheet. Fix it.

    Our self heals are abysmal and heal for far less than the tooltip claims. Fix it.

    Fix it. Please, fix it. And tell us when and what you are doing to fix it, and please do it sooner than later....Please acknowledge!

    Thanks..

    A concerned assassin.

    43 agrees and no love, whats up max, you gonna be like every other mmo and neglect certain classes while leaving certain unamed classes extremely overpowered?
  • khele23eb17_ESO
    khele23eb17_ESO
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    The level of stupidity of their design choices is *** unbelievable... Or they just dont give a flying *** about subs and are openly flipping off a quarter of their player base.
    Edited by khele23eb17_ESO on May 24, 2014 6:22AM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • rich_nicholsonb16_ESO
    I'm doing ok as a healer, yes we don't have the mega heal that a Templar can do but I'm finding ways of keeping players alive and I don't run out of mana as quickly as a Templar.

    Must admit I chose healing after the poor dps and CC we had in the later content.

    Patch 1.2.3 nerfed the game....
    Zergballing wrecked pvp......

    Now waiting for Camelot Unchained!!
  • RestlessPilgrim
    ... I just noticed how old this post is. Managed to get further with NightBlade. All else fails i'm setting up Tamriel's 1st fast food chain!! Pizzaaaaa! Happy trails friends :)
    Edited by RestlessPilgrim on June 24, 2015 10:05AM
  • Alcast
    Alcast
    Class Representative
    Dear Zenimax:

    The Nightblade needs huge amounts of love.

    Not everyone wants to be a vampire bow kajhiit nightblade in heavy armor.

    Some of us want the option NOT to be that. Some of us want to be dual dagger weilding medium armor assassin stealthy type players who hit really hard, really fast and escape to wash-rinse-repeat, and we want to do it in endgame without dying when there are more than 2 or 3 mobs in a trash pull.

    I have two friends who are officially rerolling to other classes after reaching VR5 and VR6 on their nightblades (I am VR2 and I am starting to see their pain now). One is going Sorcerer like everyone else out there, and the other is going DK like the rest out there. And, of course, I bet they choose to be altmer female vampires. Groundbreaking *vomits from all the damn sparkle in this game..*

    And...I have one friend who became so disillusioned over the class that he is quitting the game altogether. I have tried talking him out of it and to give it time.................and then I read the upcoming patch notes that doesn't do anything to fix either NIghtblade or Werewolf. Why? Why aren't you guys making these two weakest classes/skill lines a top priority? We aren't getting any meaningful feedback from you guys stating clearly, "We are aware these two skill lines need some serious fixing/buffing/sorting out and are listening to your feedback, please take heart and bear with us." But it's not happening, at least not where I have seen or read.

    I don't want to reroll, I don't want to quit the game, I LOVE the game, but the class i was most looking forward to just...doesn't work like it should.

    Crouching stealth is too easily discovered by mobs. Buff it and make us move faster in stealth. Fix it.

    Invisibility doesn't allow you to use your stealth power attack, since you aren't technically "Crouched." Fix it.

    The dagger crit bonus from dual weild isn't showing on my character sheet. Fix it.

    Our self heals are abysmal and heal for far less than the tooltip claims. Fix it.

    Fix it. Please, fix it. And tell us when and what you are doing to fix it, and please do it sooner than later....Please acknowledge!

    Thanks..

    A concerned assassin.

    You want a buff to a DW Stamina NB which ALREADY 2shots people? sure thing.
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  • Swannkyy
    Swannkyy
    ✭✭✭
    Alcast wrote: »
    Dear Zenimax:

    The Nightblade needs huge amounts of love.

    Not everyone wants to be a vampire bow kajhiit nightblade in heavy armor.

    Some of us want the option NOT to be that. Some of us want to be dual dagger weilding medium armor assassin stealthy type players who hit really hard, really fast and escape to wash-rinse-repeat, and we want to do it in endgame without dying when there are more than 2 or 3 mobs in a trash pull.

    I have two friends who are officially rerolling to other classes after reaching VR5 and VR6 on their nightblades (I am VR2 and I am starting to see their pain now). One is going Sorcerer like everyone else out there, and the other is going DK like the rest out there. And, of course, I bet they choose to be altmer female vampires. Groundbreaking *vomits from all the damn sparkle in this game..*

    And...I have one friend who became so disillusioned over the class that he is quitting the game altogether. I have tried talking him out of it and to give it time.................and then I read the upcoming patch notes that doesn't do anything to fix either NIghtblade or Werewolf. Why? Why aren't you guys making these two weakest classes/skill lines a top priority? We aren't getting any meaningful feedback from you guys stating clearly, "We are aware these two skill lines need some serious fixing/buffing/sorting out and are listening to your feedback, please take heart and bear with us." But it's not happening, at least not where I have seen or read.

    I don't want to reroll, I don't want to quit the game, I LOVE the game, but the class i was most looking forward to just...doesn't work like it should.

    Crouching stealth is too easily discovered by mobs. Buff it and make us move faster in stealth. Fix it.

    Invisibility doesn't allow you to use your stealth power attack, since you aren't technically "Crouched." Fix it.

    The dagger crit bonus from dual weild isn't showing on my character sheet. Fix it.

    Our self heals are abysmal and heal for far less than the tooltip claims. Fix it.

    Fix it. Please, fix it. And tell us when and what you are doing to fix it, and please do it sooner than later....Please acknowledge!

    Thanks..

    A concerned assassin.

    You want a buff to a DW Stamina NB which ALREADY 2shots people? sure thing.

    This post was from 13 months ago when stamina was super weak.
  • Aquanova
    Aquanova
    ✭✭✭✭✭
    ZOS.....this post is complete BS!.... NB'S already hit hard from stealth and can return to it. This seems like another concerted effort of a particular class asking to get more then they need to be viable on the the battlefield. There is absolutely nothing wrong with this class, what so ever. This class is already the best stamina dps build class in the entire game, and you made them that way with the changes you brought about in 1.6. Remember! Balance!.....NB'S are already powerful in their respective roll (i.e assassin's) that conceal themselves. What else do they need? Tanking abilities? Healing abilities? They are good to go already. Remember, when you make a change like the one proposed in this post, get ready to make a never-ending bunch of changes to other classes, because they will inevitably feel underpowered as well when any other class gets buffed, leading to a vicious and unnecessary cycle of one-upmanship. Think hard on the balance issue's you've made so far and TEST them out before considering making any further changes to any of the classes.
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  • Shunravi
    Shunravi
    ✭✭✭✭✭
    ✭✭
    ITS A THREAD NECRO!!! THE INFORMATION IN THIS THREAD IS MASSIVELY OUT OF DATE!!! MODS PLEASE LOCK THIS THREAD!!! EVERYONE ELSE PLEASE IGNORE THIS THREAD!!!

    thread-necromancy.png
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Alcast
    Alcast
    Class Representative
    LOL didnt noticve that *** thread is 1 year old

    @RestlessPilgrim you tricked me!
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  • PBpsy
    PBpsy
    ✭✭✭✭✭
    ✭✭✭
    Let Coldharbour remake this thread in its own image! God of Schemes, we offer this necro post to you! Through the power of innocent blood, bring forth your trolls and let two times become one! Bind this thread with your chains! Draw it ever closer to your realm!!!!
    Edited by PBpsy on June 21, 2015 5:36PM
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