Sallington wrote: »Sallington wrote: »Sallington wrote: »Sallington wrote: »Sallington wrote: »HobnailedBoots wrote: »I would LOVE a combat log so I can know who to kick and to never group with again, the current setup on console welcomes free loaders that have no idea what they are doing.
Because sure you can do it with any setup, but the right setup does it in less time, the faster the better, get in get loot, get out.
This is exactly why they never will, of should, add this feature.
The great thing about MMOs is that you cna find like-minded people and start groups/guilds/etc. You can go an play however you want and be perfectly happy.
Then there's people that want to be better, and they can group together and start guilds and play together.
The problem in ESO is that there's no way to tell (through numbers) that someone is leeching and half-assing it when you're trying to form something a little more "serious".
That's our whole point. This whole "more serious" attitude is total bull and unnecessary. It's just toxic behavior. Those who would kick someone else because their damage is "sub-par" in their eyes yet fail to realize that all you need is "sub-par" damage and the right know-how to succeed are the reason MMOs that are hyper competitive on the top end are such a terrible experience for every other kind of player.
So people who care have to worry about the feelings of people who couldn't care less?
I've always played with "serious" raiding guilds in MMOs because that's what I get the most enjoyment out of. I was never mean or toxic to anyone, but if you can't hold your own then you just don't belong in some groups.
IF you want to do more casual end game content, join up with similar people. Why should my guild need to carry you and your sub-par DPS. IF you want to learn to get better, then of course we'll help you. But if you don't care and just want to stay overwhelming average, then I will have less fun playing with you.
Who says they care less? Perhaps they've just not spent as much time in the game as you have and their gear isn't the same as yours? You are the problem with the MMO community. You try to enforce regulations that don't even matter so you can feel superior about nothing. As I stated above, a post combat log would be fine to use in order to improve your performance, but you don't want that. You want to know how you're doing RIGHT NOW which is totally useless to more than 99% of the player base.
You're missing my point about no one needing to group with people like me who are "the problem with the MMO community." They can go create THEIR OWN GROUPS AND GUILDS!!!! Why should we have tools taken away from us because people think we're mean for saying they aren't ready to group with us?
In WoW, we had a sub-guild just for people who wanted to eventually be geared and good enough to join our more serious raid guild. No problems there. Always more than willing to teach people. But you suggest that us wanting to keep our core raiding group full of the most elite raiders we had ruined the MMO community!??!! BOLLOCKS I SAY!!!!
You have the wrong mindset. Your mindset is that because this is an MMO you deserve tools commonly found in other MMOs, regardless of how ZOS envisions their game.
I could care less if they have a build-in DPS meter. I would just it if they allowed people to make their own "recount" addon.
Like I said, more options is always better. You start stripping away options for different types of players, you start removing parts of your player base.
The statistical large minority, sure.
You've said yourself that you'd like them to implement a post-combat log, which is pretty much exactly what recount is. The fight is over and you see the group's performance. We are 100% in agreement there.
Sallington wrote: »Sallington wrote: »Sallington wrote: »Sallington wrote: »HobnailedBoots wrote: »I would LOVE a combat log so I can know who to kick and to never group with again, the current setup on console welcomes free loaders that have no idea what they are doing.
Because sure you can do it with any setup, but the right setup does it in less time, the faster the better, get in get loot, get out.
This is exactly why they never will, of should, add this feature.
The great thing about MMOs is that you cna find like-minded people and start groups/guilds/etc. You can go an play however you want and be perfectly happy.
Then there's people that want to be better, and they can group together and start guilds and play together.
The problem in ESO is that there's no way to tell (through numbers) that someone is leeching and half-assing it when you're trying to form something a little more "serious".
That's our whole point. This whole "more serious" attitude is total bull and unnecessary. It's just toxic behavior. Those who would kick someone else because their damage is "sub-par" in their eyes yet fail to realize that all you need is "sub-par" damage and the right know-how to succeed are the reason MMOs that are hyper competitive on the top end are such a terrible experience for every other kind of player.
So people who care have to worry about the feelings of people who couldn't care less?
I've always played with "serious" raiding guilds in MMOs because that's what I get the most enjoyment out of. I was never mean or toxic to anyone, but if you can't hold your own then you just don't belong in some groups.
IF you want to do more casual end game content, join up with similar people. Why should my guild need to carry you and your sub-par DPS. IF you want to learn to get better, then of course we'll help you. But if you don't care and just want to stay overwhelming average, then I will have less fun playing with you.
Who says they care less? Perhaps they've just not spent as much time in the game as you have and their gear isn't the same as yours? You are the problem with the MMO community. You try to enforce regulations that don't even matter so you can feel superior about nothing. As I stated above, a post combat log would be fine to use in order to improve your performance, but you don't want that. You want to know how you're doing RIGHT NOW which is totally useless to more than 99% of the player base.
You're missing my point about no one needing to group with people like me who are "the problem with the MMO community." They can go create THEIR OWN GROUPS AND GUILDS!!!! Why should we have tools taken away from us because people think we're mean for saying they aren't ready to group with us?
In WoW, we had a sub-guild just for people who wanted to eventually be geared and good enough to join our more serious raid guild. No problems there. Always more than willing to teach people. But you suggest that us wanting to keep our core raiding group full of the most elite raiders we had ruined the MMO community!??!! BOLLOCKS I SAY!!!!
You have the wrong mindset. Your mindset is that because this is an MMO you deserve tools commonly found in other MMOs, regardless of how ZOS envisions their game.
I could care less if they have a build-in DPS meter. I would just it if they allowed people to make their own "recount" addon.
Like I said, more options is always better. You start stripping away options for different types of players, you start removing parts of your player base.
Sallington wrote: »Sallington wrote: »Sallington wrote: »Sallington wrote: »Sallington wrote: »HobnailedBoots wrote: »I would LOVE a combat log so I can know who to kick and to never group with again, the current setup on console welcomes free loaders that have no idea what they are doing.
Because sure you can do it with any setup, but the right setup does it in less time, the faster the better, get in get loot, get out.
This is exactly why they never will, of should, add this feature.
The great thing about MMOs is that you cna find like-minded people and start groups/guilds/etc. You can go an play however you want and be perfectly happy.
Then there's people that want to be better, and they can group together and start guilds and play together.
The problem in ESO is that there's no way to tell (through numbers) that someone is leeching and half-assing it when you're trying to form something a little more "serious".
That's our whole point. This whole "more serious" attitude is total bull and unnecessary. It's just toxic behavior. Those who would kick someone else because their damage is "sub-par" in their eyes yet fail to realize that all you need is "sub-par" damage and the right know-how to succeed are the reason MMOs that are hyper competitive on the top end are such a terrible experience for every other kind of player.
So people who care have to worry about the feelings of people who couldn't care less?
I've always played with "serious" raiding guilds in MMOs because that's what I get the most enjoyment out of. I was never mean or toxic to anyone, but if you can't hold your own then you just don't belong in some groups.
IF you want to do more casual end game content, join up with similar people. Why should my guild need to carry you and your sub-par DPS. IF you want to learn to get better, then of course we'll help you. But if you don't care and just want to stay overwhelming average, then I will have less fun playing with you.
Who says they care less? Perhaps they've just not spent as much time in the game as you have and their gear isn't the same as yours? You are the problem with the MMO community. You try to enforce regulations that don't even matter so you can feel superior about nothing. As I stated above, a post combat log would be fine to use in order to improve your performance, but you don't want that. You want to know how you're doing RIGHT NOW which is totally useless to more than 99% of the player base.
You're missing my point about no one needing to group with people like me who are "the problem with the MMO community." They can go create THEIR OWN GROUPS AND GUILDS!!!! Why should we have tools taken away from us because people think we're mean for saying they aren't ready to group with us?
In WoW, we had a sub-guild just for people who wanted to eventually be geared and good enough to join our more serious raid guild. No problems there. Always more than willing to teach people. But you suggest that us wanting to keep our core raiding group full of the most elite raiders we had ruined the MMO community!??!! BOLLOCKS I SAY!!!!
You have the wrong mindset. Your mindset is that because this is an MMO you deserve tools commonly found in other MMOs, regardless of how ZOS envisions their game.
I could care less if they have a build-in DPS meter. I would just it if they allowed people to make their own "recount" addon.
Like I said, more options is always better. You start stripping away options for different types of players, you start removing parts of your player base.
The statistical large minority, sure.
You've said yourself that you'd like them to implement a post-combat log, which is pretty much exactly what recount is. The fight is over and you see the group's performance. We are 100% in agreement there.
I don't have an issue with that. That's a tool that can be used to legitimately improve your character. Combat clouds are for ego and nothing more in this game. You don't need to know the numbers during the fight. There's no point to it.
HobnailedBoots wrote: »HobnailedBoots wrote: »I would LOVE a combat log so I can know who to kick and to never group with again, the current setup on console welcomes free loaders that have no idea what they are doing.
Because sure you can do it with any setup, but the right setup does it in less time, the faster the better, get in get loot, get out.
This is exactly why they never will, of should, add this feature.
I'm sorry if you're worried you will suck, but that shouldn't have to be your groups problem, especially without them even knowing they're carrying you.
You continue to reinforce my point. People like you will drive others weak-minded individuals away from this game any game if given that feature, which is why you won't get it.
Attorneyatlawl wrote: »Sallington wrote: »HobnailedBoots wrote: »I would LOVE a combat log so I can know who to kick and to never group with again, the current setup on console welcomes free loaders that have no idea what they are doing.
Because sure you can do it with any setup, but the right setup does it in less time, the faster the better, get in get loot, get out.
This is exactly why they never will, of should, add this feature.
The great thing about MMOs is that you cna find like-minded people and start groups/guilds/etc. You can go an play however you want and be perfectly happy.
Then there's people that want to be better, and they can group together and start guilds and play together.
The problem in ESO is that there's no way to tell (through numbers) that someone is leeching and half-assing it when you're trying to form something a little more "serious".
This. We can often still tell a lot of the time anyways but cannot get information about ourselves or be given it by group mates to help them improve. If you don't like to play in one way, don't group with people who do and demand they play your way.
Just as going into a casual role play dungeon run as a leader board player and complaining they are doing poorly would be rude of us to do, these guys need to show us the same respect.
Don't come into a competitive group and complain we care about doing well and that we're being mean asking you to do some basics or not group. It's a two way street, and I think most casual playstyle people opposed to OPTIONS are the ones trying to force others to play their way, not the other way around as they claim providing choice somehow does. If you don't want to see debuffs, turn them off in the settings screen and carry on as you .
HobnailedBoots wrote: »Attorneyatlawl wrote: »Sallington wrote: »HobnailedBoots wrote: »I would LOVE a combat log so I can know who to kick and to never group with again, the current setup on console welcomes free loaders that have no idea what they are doing.
Because sure you can do it with any setup, but the right setup does it in less time, the faster the better, get in get loot, get out.
This is exactly why they never will, of should, add this feature.
The great thing about MMOs is that you cna find like-minded people and start groups/guilds/etc. You can go an play however you want and be perfectly happy.
Then there's people that want to be better, and they can group together and start guilds and play together.
The problem in ESO is that there's no way to tell (through numbers) that someone is leeching and half-assing it when you're trying to form something a little more "serious".
This. We can often still tell a lot of the time anyways but cannot get information about ourselves or be given it by group mates to help them improve. If you don't like to play in one way, don't group with people who do and demand they play your way.
Just as going into a casual role play dungeon run as a leader board player and complaining they are doing poorly would be rude of us to do, these guys need to show us the same respect.
Don't come into a competitive group and complain we care about doing well and that we're being mean asking you to do some basics or not group. It's a two way street, and I think most casual playstyle people opposed to OPTIONS are the ones trying to force others to play their way, not the other way around as they claim providing choice somehow does. If you don't want to see debuffs, turn them off in the settings screen and carry on as you .
That's all well and good but by and large most " serious" players like our friend Talcon here will make no attempt to help the player in question, they'll simply kick immediately with no explanation. That will eventually kill group dungeons.
I know I wont get it, TES is all about the casual, and "playing how you like," it just makes my heart weep. When people are driven away by being held to a standard of not being terrible, it's just weakness leaving the game.
Saying things like this doesn't help your argument, just makes people take you even less seriously than before.
Only to those who don't want to be the best at what they do.
HobnailedBoots wrote: »I know I wont get it, TES is all about the casual, and "playing how you like," it just makes my heart weep. When people are driven away by being held to a standard of not being terrible, it's just weakness leaving the game.
Saying things like this doesn't help your argument, just makes people take you even less seriously than before.
Only to those who don't want to be the best at what they do.
Congratulations. Nobody cares.
Sallington wrote: »Sallington wrote: »Sallington wrote: »Sallington wrote: »HobnailedBoots wrote: »I would LOVE a combat log so I can know who to kick and to never group with again, the current setup on console welcomes free loaders that have no idea what they are doing.
Because sure you can do it with any setup, but the right setup does it in less time, the faster the better, get in get loot, get out.
This is exactly why they never will, of should, add this feature.
The great thing about MMOs is that you cna find like-minded people and start groups/guilds/etc. You can go an play however you want and be perfectly happy.
Then there's people that want to be better, and they can group together and start guilds and play together.
The problem in ESO is that there's no way to tell (through numbers) that someone is leeching and half-assing it when you're trying to form something a little more "serious".
That's our whole point. This whole "more serious" attitude is total bull and unnecessary. It's just toxic behavior. Those who would kick someone else because their damage is "sub-par" in their eyes yet fail to realize that all you need is "sub-par" damage and the right know-how to succeed are the reason MMOs that are hyper competitive on the top end are such a terrible experience for every other kind of player.
So people who care have to worry about the feelings of people who couldn't care less?
I've always played with "serious" raiding guilds in MMOs because that's what I get the most enjoyment out of. I was never mean or toxic to anyone, but if you can't hold your own then you just don't belong in some groups.
IF you want to do more casual end game content, join up with similar people. Why should my guild need to carry you and your sub-par DPS. IF you want to learn to get better, then of course we'll help you. But if you don't care and just want to stay overwhelming average, then I will have less fun playing with you.
Who says they care less? Perhaps they've just not spent as much time in the game as you have and their gear isn't the same as yours? You are the problem with the MMO community. You try to enforce regulations that don't even matter so you can feel superior about nothing. As I stated above, a post combat log would be fine to use in order to improve your performance, but you don't want that. You want to know how you're doing RIGHT NOW which is totally useless to more than 99% of the player base.
You're missing my point about no one needing to group with people like me who are "the problem with the MMO community." They can go create THEIR OWN GROUPS AND GUILDS!!!! Why should we have tools taken away from us because people think we're mean for saying they aren't ready to group with us?
In WoW, we had a sub-guild just for people who wanted to eventually be geared and good enough to join our more serious raid guild. No problems there. Always more than willing to teach people. But you suggest that us wanting to keep our core raiding group full of the most elite raiders we had ruined the MMO community!??!! BOLLOCKS I SAY!!!!
You have the wrong mindset. Your mindset is that because this is an MMO you deserve tools commonly found in other MMOs, regardless of how ZOS envisions their game.
I could care less if they have a build-in DPS meter. I would just it if they allowed people to make their own "recount" addon.
Like I said, more options is always better. You start stripping away options for different types of players, you start removing parts of your player base.
Come to PC. We have cookies!
HobnailedBoots wrote: »I know I wont get it, TES is all about the casual, and "playing how you like," it just makes my heart weep. When people are driven away by being held to a standard of not being terrible, it's just weakness leaving the game.
Saying things like this doesn't help your argument, just makes people take you even less seriously than before.
Only to those who don't want to be the best at what they do.
Congratulations. Nobody cares.
Actually those who don't enjoy wiping, very much care about a healer who strives to always be better.
HobnailedBoots wrote: »I find it hilarious that you clearly consider yourself a hardcore gamer, and yet you understand the game so little that you think kicking someone based purely on their DPS numbers actually makes sense.Sallington wrote: »HobnailedBoots wrote: »I would LOVE a combat log so I can know who to kick and to never group with again, the current setup on console welcomes free loaders that have no idea what they are doing.
Because sure you can do it with any setup, but the right setup does it in less time, the faster the better, get in get loot, get out.
This is exactly why they never will, of should, add this feature.
The great thing about MMOs is that you cna find like-minded people and start groups/guilds/etc. You can go an play however you want and be perfectly happy.
Then there's people that want to be better, and they can group together and start guilds and play together.
The problem in ESO is that there's no way to tell (through numbers) that someone is leeching and half-assing it when you're trying to form something a little more "serious".
That's our whole point. This whole "more serious" attitude is total bull and unnecessary. It's just toxic behavior. Those who would kick someone else because their damage is "sub-par" in their eyes yet fail to realize that all you need is "sub-par" damage and the right know-how to succeed are the reason MMOs that are hyper competitive on the top end are such a terrible experience for every other kind of player.
We know you CAN do it with sub-par dps, sometimes, but you can do it FASTER without sup-par people in your group.
Them being able to do mechanics is equally as important, but there is a reasonable amount for your dps to drop due to mechanics based on each fight.I know I wont get it, TES is all about the casual, and "playing how you like," it just makes my heart weep. When people are driven away by being held to a standard of not being terrible, it's just weakness leaving the game.
Saying things like this doesn't help your argument, just makes people take you even less seriously than before.
Only to those who don't want to be the best at what they do.
Remind me again why you need a real time combat cloud to be the best at what you do? What about seeing the numbers makes you better? There's literally no truth to what you're saying. All you care about is having a damage meter to inflate your ego.
Hmm not sure how your logic got you to that point, but if I did indeed suck, I would love numbers and meters so I would have the information I needed to improve!
[Moderator Note: Removed moderated quote]
You know that you can improve without numbers, yes? And that there are several optional add-ons you can use if you so wish?HobnailedBoots wrote: »I find it hilarious that you clearly consider yourself a hardcore gamer, and yet you understand the game so little that you think kicking someone based purely on their DPS numbers actually makes sense.Sallington wrote: »HobnailedBoots wrote: »I would LOVE a combat log so I can know who to kick and to never group with again, the current setup on console welcomes free loaders that have no idea what they are doing.
Because sure you can do it with any setup, but the right setup does it in less time, the faster the better, get in get loot, get out.
This is exactly why they never will, of should, add this feature.
The great thing about MMOs is that you cna find like-minded people and start groups/guilds/etc. You can go an play however you want and be perfectly happy.
Then there's people that want to be better, and they can group together and start guilds and play together.
The problem in ESO is that there's no way to tell (through numbers) that someone is leeching and half-assing it when you're trying to form something a little more "serious".
That's our whole point. This whole "more serious" attitude is total bull and unnecessary. It's just toxic behavior. Those who would kick someone else because their damage is "sub-par" in their eyes yet fail to realize that all you need is "sub-par" damage and the right know-how to succeed are the reason MMOs that are hyper competitive on the top end are such a terrible experience for every other kind of player.
We know you CAN do it with sub-par dps, sometimes, but you can do it FASTER without sup-par people in your group.
Them being able to do mechanics is equally as important, but there is a reasonable amount for your dps to drop due to mechanics based on each fight.I know I wont get it, TES is all about the casual, and "playing how you like," it just makes my heart weep. When people are driven away by being held to a standard of not being terrible, it's just weakness leaving the game.
Saying things like this doesn't help your argument, just makes people take you even less seriously than before.
Only to those who don't want to be the best at what they do.
Remind me again why you need a real time combat cloud to be the best at what you do? What about seeing the numbers makes you better? There's literally no truth to what you're saying. All you care about is having a damage meter to inflate your ego.
No ego here, I'm not dps. But I do get tired of standing around healing or tanking waiting for *** to die because the "dps" wanted to play his way so his build is random as ***.
Maybe you just suck.
Hmm not sure how your logic got you to that point, but if I did indeed suck, I would love numbers and meters so I would have the information I needed to improve!
HobnailedBoots wrote: »I know I wont get it, TES is all about the casual, and "playing how you like," it just makes my heart weep. When people are driven away by being held to a standard of not being terrible, it's just weakness leaving the game.
Saying things like this doesn't help your argument, just makes people take you even less seriously than before.
Only to those who don't want to be the best at what they do.
Congratulations. Nobody cares.
Actually those who don't enjoy wiping, very much care about a healer who strives to always be better.
We've already established that you don't have to be the best healer, you don't even have to be that good, to be just fine in this game.
EDIT: You seem to think that if a healer or dps isn't striving to be the absolute best in his/her role (min/maxing) that they are useless.
HobnailedBoots wrote: »I find it hilarious that you clearly consider yourself a hardcore gamer, and yet you understand the game so little that you think kicking someone based purely on their DPS numbers actually makes sense.Sallington wrote: »HobnailedBoots wrote: »I would LOVE a combat log so I can know who to kick and to never group with again, the current setup on console welcomes free loaders that have no idea what they are doing.
Because sure you can do it with any setup, but the right setup does it in less time, the faster the better, get in get loot, get out.
This is exactly why they never will, of should, add this feature.
The great thing about MMOs is that you cna find like-minded people and start groups/guilds/etc. You can go an play however you want and be perfectly happy.
Then there's people that want to be better, and they can group together and start guilds and play together.
The problem in ESO is that there's no way to tell (through numbers) that someone is leeching and half-assing it when you're trying to form something a little more "serious".
That's our whole point. This whole "more serious" attitude is total bull and unnecessary. It's just toxic behavior. Those who would kick someone else because their damage is "sub-par" in their eyes yet fail to realize that all you need is "sub-par" damage and the right know-how to succeed are the reason MMOs that are hyper competitive on the top end are such a terrible experience for every other kind of player.
We know you CAN do it with sub-par dps, sometimes, but you can do it FASTER without sup-par people in your group.
Them being able to do mechanics is equally as important, but there is a reasonable amount for your dps to drop due to mechanics based on each fight.I know I wont get it, TES is all about the casual, and "playing how you like," it just makes my heart weep. When people are driven away by being held to a standard of not being terrible, it's just weakness leaving the game.
Saying things like this doesn't help your argument, just makes people take you even less seriously than before.
Only to those who don't want to be the best at what they do.
Remind me again why you need a real time combat cloud to be the best at what you do? What about seeing the numbers makes you better? There's literally no truth to what you're saying. All you care about is having a damage meter to inflate your ego.
No ego here, I'm not dps. But I do get tired of standing around healing or tanking waiting for *** to die because the "dps" wanted to play his way so his build is random as ***.
Maybe you just suck.
Ouch. Did you really have to come out swinging like that? People are simply asking for scrolling combat text on consoles and here you are downing those who want to perform better.

Sallington wrote: »HobnailedBoots wrote: »I find it hilarious that you clearly consider yourself a hardcore gamer, and yet you understand the game so little that you think kicking someone based purely on their DPS numbers actually makes sense.Sallington wrote: »HobnailedBoots wrote: »I would LOVE a combat log so I can know who to kick and to never group with again, the current setup on console welcomes free loaders that have no idea what they are doing.
Because sure you can do it with any setup, but the right setup does it in less time, the faster the better, get in get loot, get out.
This is exactly why they never will, of should, add this feature.
The great thing about MMOs is that you cna find like-minded people and start groups/guilds/etc. You can go an play however you want and be perfectly happy.
Then there's people that want to be better, and they can group together and start guilds and play together.
The problem in ESO is that there's no way to tell (through numbers) that someone is leeching and half-assing it when you're trying to form something a little more "serious".
That's our whole point. This whole "more serious" attitude is total bull and unnecessary. It's just toxic behavior. Those who would kick someone else because their damage is "sub-par" in their eyes yet fail to realize that all you need is "sub-par" damage and the right know-how to succeed are the reason MMOs that are hyper competitive on the top end are such a terrible experience for every other kind of player.
We know you CAN do it with sub-par dps, sometimes, but you can do it FASTER without sup-par people in your group.
Them being able to do mechanics is equally as important, but there is a reasonable amount for your dps to drop due to mechanics based on each fight.I know I wont get it, TES is all about the casual, and "playing how you like," it just makes my heart weep. When people are driven away by being held to a standard of not being terrible, it's just weakness leaving the game.
Saying things like this doesn't help your argument, just makes people take you even less seriously than before.
Only to those who don't want to be the best at what they do.
Remind me again why you need a real time combat cloud to be the best at what you do? What about seeing the numbers makes you better? There's literally no truth to what you're saying. All you care about is having a damage meter to inflate your ego.
No ego here, I'm not dps. But I do get tired of standing around healing or tanking waiting for *** to die because the "dps" wanted to play his way so his build is random as ***.
Maybe you just suck.
Ouch. Did you really have to come out swinging like that? People are simply asking for scrolling combat text on consoles and here you are downing those who want to perform better.
He's just projecting his weakness and self-consciousness onto others. Classic.
While that reaction was inflammatory. Talcon has kinda been acting rather intentionally rudely. View it as a heat of the moment thing.HobnailedBoots wrote: »I find it hilarious that you clearly consider yourself a hardcore gamer, and yet you understand the game so little that you think kicking someone based purely on their DPS numbers actually makes sense.Sallington wrote: »HobnailedBoots wrote: »I would LOVE a combat log so I can know who to kick and to never group with again, the current setup on console welcomes free loaders that have no idea what they are doing.
Because sure you can do it with any setup, but the right setup does it in less time, the faster the better, get in get loot, get out.
This is exactly why they never will, of should, add this feature.
The great thing about MMOs is that you cna find like-minded people and start groups/guilds/etc. You can go an play however you want and be perfectly happy.
Then there's people that want to be better, and they can group together and start guilds and play together.
The problem in ESO is that there's no way to tell (through numbers) that someone is leeching and half-assing it when you're trying to form something a little more "serious".
That's our whole point. This whole "more serious" attitude is total bull and unnecessary. It's just toxic behavior. Those who would kick someone else because their damage is "sub-par" in their eyes yet fail to realize that all you need is "sub-par" damage and the right know-how to succeed are the reason MMOs that are hyper competitive on the top end are such a terrible experience for every other kind of player.
We know you CAN do it with sub-par dps, sometimes, but you can do it FASTER without sup-par people in your group.
Them being able to do mechanics is equally as important, but there is a reasonable amount for your dps to drop due to mechanics based on each fight.I know I wont get it, TES is all about the casual, and "playing how you like," it just makes my heart weep. When people are driven away by being held to a standard of not being terrible, it's just weakness leaving the game.
Saying things like this doesn't help your argument, just makes people take you even less seriously than before.
Only to those who don't want to be the best at what they do.
Remind me again why you need a real time combat cloud to be the best at what you do? What about seeing the numbers makes you better? There's literally no truth to what you're saying. All you care about is having a damage meter to inflate your ego.
No ego here, I'm not dps. But I do get tired of standing around healing or tanking waiting for *** to die because the "dps" wanted to play his way so his build is random as ***.
Maybe you just suck.
Ouch. Did you really have to come out swinging like that? People are simply asking for scrolling combat text on consoles and here you are downing those who want to perform better.
HobnailedBoots wrote: »I know I wont get it, TES is all about the casual, and "playing how you like," it just makes my heart weep. When people are driven away by being held to a standard of not being terrible, it's just weakness leaving the game.
Saying things like this doesn't help your argument, just makes people take you even less seriously than before.
Only to those who don't want to be the best at what they do.
Congratulations. Nobody cares.
Actually those who don't enjoy wiping, very much care about a healer who strives to always be better.
We've already established that you don't have to be the best healer, you don't even have to be that good, to be just fine in this game.
EDIT: You seem to think that if a healer or dps isn't striving to be the absolute best in his/her role (min/maxing) that they are useless.
Why would I want to just be an "ok" healer, all because I CAN do something doesn't mean I can't do it BETTER the next time.
And "ok" dps are not useless, you can't expect your top players to always be on, so backups are needed.
While that reaction was inflammatory. Talcon has kinda been acting rather intentionally rudely. View it as a heat of the moment thing.HobnailedBoots wrote: »I find it hilarious that you clearly consider yourself a hardcore gamer, and yet you understand the game so little that you think kicking someone based purely on their DPS numbers actually makes sense.Sallington wrote: »HobnailedBoots wrote: »I would LOVE a combat log so I can know who to kick and to never group with again, the current setup on console welcomes free loaders that have no idea what they are doing.
Because sure you can do it with any setup, but the right setup does it in less time, the faster the better, get in get loot, get out.
This is exactly why they never will, of should, add this feature.
The great thing about MMOs is that you cna find like-minded people and start groups/guilds/etc. You can go an play however you want and be perfectly happy.
Then there's people that want to be better, and they can group together and start guilds and play together.
The problem in ESO is that there's no way to tell (through numbers) that someone is leeching and half-assing it when you're trying to form something a little more "serious".
That's our whole point. This whole "more serious" attitude is total bull and unnecessary. It's just toxic behavior. Those who would kick someone else because their damage is "sub-par" in their eyes yet fail to realize that all you need is "sub-par" damage and the right know-how to succeed are the reason MMOs that are hyper competitive on the top end are such a terrible experience for every other kind of player.
We know you CAN do it with sub-par dps, sometimes, but you can do it FASTER without sup-par people in your group.
Them being able to do mechanics is equally as important, but there is a reasonable amount for your dps to drop due to mechanics based on each fight.I know I wont get it, TES is all about the casual, and "playing how you like," it just makes my heart weep. When people are driven away by being held to a standard of not being terrible, it's just weakness leaving the game.
Saying things like this doesn't help your argument, just makes people take you even less seriously than before.
Only to those who don't want to be the best at what they do.
Remind me again why you need a real time combat cloud to be the best at what you do? What about seeing the numbers makes you better? There's literally no truth to what you're saying. All you care about is having a damage meter to inflate your ego.
No ego here, I'm not dps. But I do get tired of standing around healing or tanking waiting for *** to die because the "dps" wanted to play his way so his build is random as ***.
Maybe you just suck.
Ouch. Did you really have to come out swinging like that? People are simply asking for scrolling combat text on consoles and here you are downing those who want to perform better.
I'm sorry if you took my wanting a skilled player base or at least a way to trim the unskilled players out of my groups so I can maximize my play time.
I'm sorry if you took my wanting a skilled player base or at least a way to trim the unskilled players out of my groups so I can maximize my play time.
There already is a way to get the unskilled players away from you. Its called group-kicking and its already in the game. If you absolutely must have numbers to judge, there is always player-to-player communication where you can have them install add-ons that permit that feature.
HobnailedBoots wrote: »You don't need a DPS meter to know if everyone is doing their job.
HobnailedBoots wrote: »I know I wont get it, TES is all about the casual, and "playing how you like," it just makes my heart weep. When people are driven away by being held to a standard of not being terrible, it's just weakness leaving the game.
Saying things like this doesn't help your argument, just makes people take you even less seriously than before.
Only to those who don't want to be the best at what they do.
Congratulations. Nobody cares.
Actually those who don't enjoy wiping, very much care about a healer who strives to always be better.
We've already established that you don't have to be the best healer, you don't even have to be that good, to be just fine in this game.
EDIT: You seem to think that if a healer or dps isn't striving to be the absolute best in his/her role (min/maxing) that they are useless.
Why would I want to just be an "ok" healer, all because I CAN do something doesn't mean I can't do it BETTER the next time.
And "ok" dps are not useless, you can't expect your top players to always be on, so backups are needed.
You can be whatever you want. My issue is that you don't allow others the same liberty without wanting to kick them from the group or feeling frustrated that they aren't on your level. Furthermore, you see it as a point of weakness and expect them to want to become better, to be more on your level, even when it isn't needed.
HobnailedBoots wrote: »You don't need a DPS meter to know if everyone is doing their job.