Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

so... Patch 2.0.10 huh? am i the only one really off put by the total lack of real updates?

  • MCMancub
    MCMancub
    ✭✭✭✭
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    Flaminir wrote: »
    Whilst I agree with you 100%....... there are another 1568432 threads on exactly this. So to answer your subject question, No, you are not the only one! ;):D

    Kai made a comment in twitch chat on the last ESO live which indicated that an announcement is likely at E3 in about 2 weeks regarding new content, which seems to be the imperial city.

    Educated guess is that this will be some more detail, & fingers crossed a rough PTS date.

    At this point if the next update (DLC whatever) just contains Imperial City then I'm going to be extremely disappointed. It's been since November since some actual content was released... give us more than just Imperial City please. Maybe the High end PVP gear from Quakecon along with all the armor/weapons sets mentioned at Quakecon would be nice as well as other stuff for those of us who actually stuck around all this time without content.
    Yukian wrote: »
    New content will most likely not be added until September or perhaps a month after, if we're thinking realistically. If not, still somewhere around late august. :'(

    Completely agree and that's sad. They keep saying they won't talk about it until E3... well that means testing still has to take place along with other stuff... so to say August/September seems like a probable and depressing guess. That will mean that we've gone almost a year without any real content (Update 5 hit in November of last year)

    They are. They're giving you the game again on 2 separate consoles. You may not play consoles, but that doesn't mean they don't count as content.

    I don't mean to speak for PC players but I'll just say that it being released on console does not count as any content for us. I think all the people leaving the game for basically anything else would agree.

    It's not about what you consider content. It's about what ZOS considers content. They spend the resources to develop new content. To them, consoles are content. Ergo de facto they have been spending resources over the last year developing new content.

    It is about what I consider content because I am the customer. I understand they have been hard at work with the console release but it's not like when consoles version is released a ton of players are going to come back from Witcher or Far Cry to the PC version because the PC didn't get anything new. If ZOS wants to count is as content for PC players then so be it, they can enjoy a dead game.

    Feel free to use the search engine to find the massive amount of threads that show that console release will probably triple, if not more, their player base. Console release is far and away the healthiest thing that's happened to this game to date.

    And this is coming from a PC gamer who doesn't own any console and isn't going to purchase one. Just someone who can recognize that more players = more money = more content.

    I understand the overall goal of what ZOS is trying to accomplish because multiple platforms means more money, but it also might mean stretching yourselves too thin and screwing over one half of your audience. If they have the whole ZOS team working on the console version now, what does that mean for future content? Do they plan on having a separate team doing console or will the same team work on both? If they plan on having the same team on both versions then that means more time in between updates and more chances that one of them missing something in coding and it brings in a huge bug. (Which already happens without the console)

    The game has a ton of potential but to not see that a ton of players are leaving the PC version and probably won't come back short of a miracle is a mistake. ZOS might be gaining a console crowd at the cost of the PC crowd.

    Anyway, at this point you're either trolling or just not getting it, which is fine. I guess we will agree to disagree on this one. Have a good day.

    It's not one half. It's not even close to one half. From a business perspective, it does not matter if they screw over PC players if they make up for it by gaining 3xs (realistically it will be quite a bit more) players from consoles. I'm not exactly happy about it, but it makes 100% sense to me. At this point, PC is literally nothing more than setting the stage for them to make exponentially more, and do exponentially more with the game, due to consoles.

    EDIT: As of April 12th, only 14% of Skyrim sales were on PC. It sold 6xs more on consoles. With that in mind, try to understand why they are giving consoles so much priority and why they don't care if they lose PC players in the process.
    Edited by MCMancub on June 1, 2015 4:09PM
  • Tiveria
    Tiveria
    ✭✭✭
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    Flaminir wrote: »
    Whilst I agree with you 100%....... there are another 1568432 threads on exactly this. So to answer your subject question, No, you are not the only one! ;):D

    Kai made a comment in twitch chat on the last ESO live which indicated that an announcement is likely at E3 in about 2 weeks regarding new content, which seems to be the imperial city.

    Educated guess is that this will be some more detail, & fingers crossed a rough PTS date.

    At this point if the next update (DLC whatever) just contains Imperial City then I'm going to be extremely disappointed. It's been since November since some actual content was released... give us more than just Imperial City please. Maybe the High end PVP gear from Quakecon along with all the armor/weapons sets mentioned at Quakecon would be nice as well as other stuff for those of us who actually stuck around all this time without content.
    Yukian wrote: »
    New content will most likely not be added until September or perhaps a month after, if we're thinking realistically. If not, still somewhere around late august. :'(

    Completely agree and that's sad. They keep saying they won't talk about it until E3... well that means testing still has to take place along with other stuff... so to say August/September seems like a probable and depressing guess. That will mean that we've gone almost a year without any real content (Update 5 hit in November of last year)

    They are. They're giving you the game again on 2 separate consoles. You may not play consoles, but that doesn't mean they don't count as content.

    I don't mean to speak for PC players but I'll just say that it being released on console does not count as any content for us. I think all the people leaving the game for basically anything else would agree.

    It's not about what you consider content. It's about what ZOS considers content. They spend the resources to develop new content. To them, consoles are content. Ergo de facto they have been spending resources over the last year developing new content.

    It is about what I consider content because I am the customer. I understand they have been hard at work with the console release but it's not like when consoles version is released a ton of players are going to come back from Witcher or Far Cry to the PC version because the PC didn't get anything new. If ZOS wants to count is as content for PC players then so be it, they can enjoy a dead game.

    Feel free to use the search engine to find the massive amount of threads that show that console release will probably triple, if not more, their player base. Console release is far and away the healthiest thing that's happened to this game to date.

    And this is coming from a PC gamer who doesn't own any console and isn't going to purchase one. Just someone who can recognize that more players = more money = more content.

    I understand the overall goal of what ZOS is trying to accomplish because multiple platforms means more money, but it also might mean stretching yourselves too thin and screwing over one half of your audience. If they have the whole ZOS team working on the console version now, what does that mean for future content? Do they plan on having a separate team doing console or will the same team work on both? If they plan on having the same team on both versions then that means more time in between updates and more chances that one of them missing something in coding and it brings in a huge bug. (Which already happens without the console)

    The game has a ton of potential but to not see that a ton of players are leaving the PC version and probably won't come back short of a miracle is a mistake. ZOS might be gaining a console crowd at the cost of the PC crowd.

    Anyway, at this point you're either trolling or just not getting it, which is fine. I guess we will agree to disagree on this one. Have a good day.

    It's not one half. It's not even close to one half. From a business perspective, it does not matter if they screw over PC players if they make up for it by gaining 3xs (realistically it will be quite a bit more) players from consoles. I'm not exactly happy about it, but it makes 100% sense to me. At this point, PC is literally nothing more than setting the stage for them to make exponentially more, and do exponentially more with the game, due to consoles.

    EDIT: As of April 12th, only 14% of Skyrim sales were on PC. It sold 6xs more on consoles. With that in mind, try to understand why they are giving consoles so much priority and why they don't care if they lose PC players in the process.

    I can somewhat agree with what you are saying but I think its the way they went about this, is whats left a sour taste in most peoples mouth.

  • Sallington
    Sallington
    ✭✭✭✭✭
    ✭✭✭✭
    MCMancub wrote: »
    BigM wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    Flaminir wrote: »
    Whilst I agree with you 100%....... there are another 1568432 threads on exactly this. So to answer your subject question, No, you are not the only one! ;):D

    Kai made a comment in twitch chat on the last ESO live which indicated that an announcement is likely at E3 in about 2 weeks regarding new content, which seems to be the imperial city.

    Educated guess is that this will be some more detail, & fingers crossed a rough PTS date.

    At this point if the next update (DLC whatever) just contains Imperial City then I'm going to be extremely disappointed. It's been since November since some actual content was released... give us more than just Imperial City please. Maybe the High end PVP gear from Quakecon along with all the armor/weapons sets mentioned at Quakecon would be nice as well as other stuff for those of us who actually stuck around all this time without content.
    Yukian wrote: »
    New content will most likely not be added until September or perhaps a month after, if we're thinking realistically. If not, still somewhere around late august. :'(

    Completely agree and that's sad. They keep saying they won't talk about it until E3... well that means testing still has to take place along with other stuff... so to say August/September seems like a probable and depressing guess. That will mean that we've gone almost a year without any real content (Update 5 hit in November of last year)

    They are. They're giving you the game again on 2 separate consoles. You may not play consoles, but that doesn't mean they don't count as content.

    I don't mean to speak for PC players but I'll just say that it being released on console does not count as any content for us. I think all the people leaving the game for basically anything else would agree.

    It's not about what you consider content. It's about what ZOS considers content. They spend the resources to develop new content. To them, consoles are content. Ergo de facto they have been spending resources over the last year developing new content.

    It is about what I consider content because I am the customer. I understand they have been hard at work with the console release but it's not like when consoles version is released a ton of players are going to come back from Witcher or Far Cry to the PC version because the PC didn't get anything new. If ZOS wants to count is as content for PC players then so be it, they can enjoy a dead game.

    Feel free to use the search engine to find the massive amount of threads that show that console release will probably triple, if not more, their player base. Console release is far and away the healthiest thing that's happened to this game to date.

    And this is coming from a PC gamer who doesn't own any console and isn't going to purchase one. Just someone who can recognize that more players = more money = more content.

    In short term he is right. In long term I disagree it will not help ZoS out if they keep on the road they are on. Time will tell if what they have done to the PC/MAC players will hurt them big time in the long run!

    Console players outnumber PC players by such a large number that all they have to do is keep console players happy and they'll be way more successful than they were in their first year.

    More players != better game

    And successful for ZOS is not the same as successful for players. ZOS version of successful is having everyone spend all of their money in the cash store.
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • bosmern_ESO
    bosmern_ESO
    ✭✭✭✭✭
    Well, I hope your ready to wait even longer!

    ZoS said we arent getting a big update until after summer. yup..

    Apparently ZoS doesnt know about the summer rise in MMO's and they think the game is perfectly fine and console will do everything for them. ATTENTION ZOS: Console players are not MMO players! chances are that people who mainly play console have never played a MMO and will have no way on how to deal with it, they are all going to go in thinking its like Skyrim but its not so they will quit
    ~Thallen~
  • BigM
    BigM
    ✭✭✭✭✭
    Well, I hope your ready to wait even longer!

    ZoS said we arent getting a big update until after summer. yup..

    Apparently ZoS doesnt know about the summer rise in MMO's and they think the game is perfectly fine and console will do everything for them. ATTENTION ZOS: Console players are not MMO players! chances are that people who mainly play console have never played a MMO and will have no way on how to deal with it, they are all going to go in thinking its like Skyrim but its not so they will quit

    Or if what you say is true then ZoS may start changing the game to be a more single player game. At this point am not sure which way they are going to go. They have left PC/MAC players out to dry for sure.
    “The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge.”
    ― Stephen Hawking
  • MCMancub
    MCMancub
    ✭✭✭✭
    Tiveria wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    Flaminir wrote: »
    Whilst I agree with you 100%....... there are another 1568432 threads on exactly this. So to answer your subject question, No, you are not the only one! ;):D

    Kai made a comment in twitch chat on the last ESO live which indicated that an announcement is likely at E3 in about 2 weeks regarding new content, which seems to be the imperial city.

    Educated guess is that this will be some more detail, & fingers crossed a rough PTS date.

    At this point if the next update (DLC whatever) just contains Imperial City then I'm going to be extremely disappointed. It's been since November since some actual content was released... give us more than just Imperial City please. Maybe the High end PVP gear from Quakecon along with all the armor/weapons sets mentioned at Quakecon would be nice as well as other stuff for those of us who actually stuck around all this time without content.
    Yukian wrote: »
    New content will most likely not be added until September or perhaps a month after, if we're thinking realistically. If not, still somewhere around late august. :'(

    Completely agree and that's sad. They keep saying they won't talk about it until E3... well that means testing still has to take place along with other stuff... so to say August/September seems like a probable and depressing guess. That will mean that we've gone almost a year without any real content (Update 5 hit in November of last year)

    They are. They're giving you the game again on 2 separate consoles. You may not play consoles, but that doesn't mean they don't count as content.

    I don't mean to speak for PC players but I'll just say that it being released on console does not count as any content for us. I think all the people leaving the game for basically anything else would agree.

    It's not about what you consider content. It's about what ZOS considers content. They spend the resources to develop new content. To them, consoles are content. Ergo de facto they have been spending resources over the last year developing new content.

    It is about what I consider content because I am the customer. I understand they have been hard at work with the console release but it's not like when consoles version is released a ton of players are going to come back from Witcher or Far Cry to the PC version because the PC didn't get anything new. If ZOS wants to count is as content for PC players then so be it, they can enjoy a dead game.

    Feel free to use the search engine to find the massive amount of threads that show that console release will probably triple, if not more, their player base. Console release is far and away the healthiest thing that's happened to this game to date.

    And this is coming from a PC gamer who doesn't own any console and isn't going to purchase one. Just someone who can recognize that more players = more money = more content.

    I understand the overall goal of what ZOS is trying to accomplish because multiple platforms means more money, but it also might mean stretching yourselves too thin and screwing over one half of your audience. If they have the whole ZOS team working on the console version now, what does that mean for future content? Do they plan on having a separate team doing console or will the same team work on both? If they plan on having the same team on both versions then that means more time in between updates and more chances that one of them missing something in coding and it brings in a huge bug. (Which already happens without the console)

    The game has a ton of potential but to not see that a ton of players are leaving the PC version and probably won't come back short of a miracle is a mistake. ZOS might be gaining a console crowd at the cost of the PC crowd.

    Anyway, at this point you're either trolling or just not getting it, which is fine. I guess we will agree to disagree on this one. Have a good day.

    It's not one half. It's not even close to one half. From a business perspective, it does not matter if they screw over PC players if they make up for it by gaining 3xs (realistically it will be quite a bit more) players from consoles. I'm not exactly happy about it, but it makes 100% sense to me. At this point, PC is literally nothing more than setting the stage for them to make exponentially more, and do exponentially more with the game, due to consoles.

    EDIT: As of April 12th, only 14% of Skyrim sales were on PC. It sold 6xs more on consoles. With that in mind, try to understand why they are giving consoles so much priority and why they don't care if they lose PC players in the process.

    I can somewhat agree with what you are saying but I think its the way they went about this, is whats left a sour taste in most peoples mouth.

    I absolutely agree. Like I said, I don't play console so I'm not thrilled with this. I'm just sick of seeing people say they aren't working on any content or all they care about is consoles. It's pretty obvious that they are only working on consoles and that consoles are forever going to be their main goal. The explanation is pretty simple. I don't like it, but it's still easy to understand.
  • BigM
    BigM
    ✭✭✭✭✭
    MCMancub wrote: »
    Tiveria wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    Flaminir wrote: »
    Whilst I agree with you 100%....... there are another 1568432 threads on exactly this. So to answer your subject question, No, you are not the only one! ;):D

    Kai made a comment in twitch chat on the last ESO live which indicated that an announcement is likely at E3 in about 2 weeks regarding new content, which seems to be the imperial city.

    Educated guess is that this will be some more detail, & fingers crossed a rough PTS date.

    At this point if the next update (DLC whatever) just contains Imperial City then I'm going to be extremely disappointed. It's been since November since some actual content was released... give us more than just Imperial City please. Maybe the High end PVP gear from Quakecon along with all the armor/weapons sets mentioned at Quakecon would be nice as well as other stuff for those of us who actually stuck around all this time without content.
    Yukian wrote: »
    New content will most likely not be added until September or perhaps a month after, if we're thinking realistically. If not, still somewhere around late august. :'(

    Completely agree and that's sad. They keep saying they won't talk about it until E3... well that means testing still has to take place along with other stuff... so to say August/September seems like a probable and depressing guess. That will mean that we've gone almost a year without any real content (Update 5 hit in November of last year)

    They are. They're giving you the game again on 2 separate consoles. You may not play consoles, but that doesn't mean they don't count as content.

    I don't mean to speak for PC players but I'll just say that it being released on console does not count as any content for us. I think all the people leaving the game for basically anything else would agree.

    It's not about what you consider content. It's about what ZOS considers content. They spend the resources to develop new content. To them, consoles are content. Ergo de facto they have been spending resources over the last year developing new content.

    It is about what I consider content because I am the customer. I understand they have been hard at work with the console release but it's not like when consoles version is released a ton of players are going to come back from Witcher or Far Cry to the PC version because the PC didn't get anything new. If ZOS wants to count is as content for PC players then so be it, they can enjoy a dead game.

    Feel free to use the search engine to find the massive amount of threads that show that console release will probably triple, if not more, their player base. Console release is far and away the healthiest thing that's happened to this game to date.

    And this is coming from a PC gamer who doesn't own any console and isn't going to purchase one. Just someone who can recognize that more players = more money = more content.

    I understand the overall goal of what ZOS is trying to accomplish because multiple platforms means more money, but it also might mean stretching yourselves too thin and screwing over one half of your audience. If they have the whole ZOS team working on the console version now, what does that mean for future content? Do they plan on having a separate team doing console or will the same team work on both? If they plan on having the same team on both versions then that means more time in between updates and more chances that one of them missing something in coding and it brings in a huge bug. (Which already happens without the console)

    The game has a ton of potential but to not see that a ton of players are leaving the PC version and probably won't come back short of a miracle is a mistake. ZOS might be gaining a console crowd at the cost of the PC crowd.

    Anyway, at this point you're either trolling or just not getting it, which is fine. I guess we will agree to disagree on this one. Have a good day.

    It's not one half. It's not even close to one half. From a business perspective, it does not matter if they screw over PC players if they make up for it by gaining 3xs (realistically it will be quite a bit more) players from consoles. I'm not exactly happy about it, but it makes 100% sense to me. At this point, PC is literally nothing more than setting the stage for them to make exponentially more, and do exponentially more with the game, due to consoles.

    EDIT: As of April 12th, only 14% of Skyrim sales were on PC. It sold 6xs more on consoles. With that in mind, try to understand why they are giving consoles so much priority and why they don't care if they lose PC players in the process.

    I can somewhat agree with what you are saying but I think its the way they went about this, is whats left a sour taste in most peoples mouth.

    I absolutely agree. Like I said, I don't play console so I'm not thrilled with this. I'm just sick of seeing people say they aren't working on any content or all they care about is consoles. It's pretty obvious that they are only working on consoles and that consoles are forever going to be their main goal. The explanation is pretty simple. I don't like it, but it's still easy to understand.

    Then aren't we screwed if what they say is true and consoles are a couple months behind us? Will they release imp city or wait till consoles get caught up to us? This is all confusing and they should make everything clear without having to wait till E3.
    “The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge.”
    ― Stephen Hawking
  • MCMancub
    MCMancub
    ✭✭✭✭
    BigM wrote: »
    MCMancub wrote: »
    Tiveria wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    Flaminir wrote: »
    Whilst I agree with you 100%....... there are another 1568432 threads on exactly this. So to answer your subject question, No, you are not the only one! ;):D

    Kai made a comment in twitch chat on the last ESO live which indicated that an announcement is likely at E3 in about 2 weeks regarding new content, which seems to be the imperial city.

    Educated guess is that this will be some more detail, & fingers crossed a rough PTS date.

    At this point if the next update (DLC whatever) just contains Imperial City then I'm going to be extremely disappointed. It's been since November since some actual content was released... give us more than just Imperial City please. Maybe the High end PVP gear from Quakecon along with all the armor/weapons sets mentioned at Quakecon would be nice as well as other stuff for those of us who actually stuck around all this time without content.
    Yukian wrote: »
    New content will most likely not be added until September or perhaps a month after, if we're thinking realistically. If not, still somewhere around late august. :'(

    Completely agree and that's sad. They keep saying they won't talk about it until E3... well that means testing still has to take place along with other stuff... so to say August/September seems like a probable and depressing guess. That will mean that we've gone almost a year without any real content (Update 5 hit in November of last year)

    They are. They're giving you the game again on 2 separate consoles. You may not play consoles, but that doesn't mean they don't count as content.

    I don't mean to speak for PC players but I'll just say that it being released on console does not count as any content for us. I think all the people leaving the game for basically anything else would agree.

    It's not about what you consider content. It's about what ZOS considers content. They spend the resources to develop new content. To them, consoles are content. Ergo de facto they have been spending resources over the last year developing new content.

    It is about what I consider content because I am the customer. I understand they have been hard at work with the console release but it's not like when consoles version is released a ton of players are going to come back from Witcher or Far Cry to the PC version because the PC didn't get anything new. If ZOS wants to count is as content for PC players then so be it, they can enjoy a dead game.

    Feel free to use the search engine to find the massive amount of threads that show that console release will probably triple, if not more, their player base. Console release is far and away the healthiest thing that's happened to this game to date.

    And this is coming from a PC gamer who doesn't own any console and isn't going to purchase one. Just someone who can recognize that more players = more money = more content.

    I understand the overall goal of what ZOS is trying to accomplish because multiple platforms means more money, but it also might mean stretching yourselves too thin and screwing over one half of your audience. If they have the whole ZOS team working on the console version now, what does that mean for future content? Do they plan on having a separate team doing console or will the same team work on both? If they plan on having the same team on both versions then that means more time in between updates and more chances that one of them missing something in coding and it brings in a huge bug. (Which already happens without the console)

    The game has a ton of potential but to not see that a ton of players are leaving the PC version and probably won't come back short of a miracle is a mistake. ZOS might be gaining a console crowd at the cost of the PC crowd.

    Anyway, at this point you're either trolling or just not getting it, which is fine. I guess we will agree to disagree on this one. Have a good day.

    It's not one half. It's not even close to one half. From a business perspective, it does not matter if they screw over PC players if they make up for it by gaining 3xs (realistically it will be quite a bit more) players from consoles. I'm not exactly happy about it, but it makes 100% sense to me. At this point, PC is literally nothing more than setting the stage for them to make exponentially more, and do exponentially more with the game, due to consoles.

    EDIT: As of April 12th, only 14% of Skyrim sales were on PC. It sold 6xs more on consoles. With that in mind, try to understand why they are giving consoles so much priority and why they don't care if they lose PC players in the process.

    I can somewhat agree with what you are saying but I think its the way they went about this, is whats left a sour taste in most peoples mouth.

    I absolutely agree. Like I said, I don't play console so I'm not thrilled with this. I'm just sick of seeing people say they aren't working on any content or all they care about is consoles. It's pretty obvious that they are only working on consoles and that consoles are forever going to be their main goal. The explanation is pretty simple. I don't like it, but it's still easy to understand.

    Then aren't we screwed if what they say is true and consoles are a couple months behind us? Will they release imp city or wait till consoles get caught up to us? This is all confusing and they should make everything clear without having to wait till E3.

    I don't think consoles are behind us. At least I haven't heard that.
  • Saturn
    Saturn
    ✭✭✭✭✭
    I adore ESO, but there is obviously something wrong if they can't even fix significant bugs that persist month after month. I mean they haven't even fixed Nirnhoned gear, which is extremely overpowered at the moment. The loot system is also just rubbish and the scoring systems in Trials and DSA only promotes speed and not careful play since deaths do not subtract points anymore. And finally, they haven't fixed crashing, in fact it only got worse since 1.6..

    I'm still subscribed to the game, because despite it all I play every day, hoping that when the console launch is passed that finally we'll get all the fixes that we have been asking for.
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • zachary4828
    zachary4828
    ✭✭
    The console market is MASSIVE bro. We aren't talking about half the player base, we are talking 85%. Prioritizing this market means that the sooner they get this game to console the sooner they'll have the money to expand. Not making console the absolute priority would leave this game in maintenance mode before they could even create a reasonable expansion.

    Take a look at Wildstar and Vanguard, phenomenal games that died on launch. EQ and EQII have been sold. Warhammer is dead and buried. The PC MMO market is not in a good place right now and if you want to see this game succeed, I sure as hell do, it needs to get onto the consoles and do it ahead of the rush.
  • OtarTheMad
    OtarTheMad
    ✭✭✭✭✭
    ✭✭
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    Flaminir wrote: »
    Whilst I agree with you 100%....... there are another 1568432 threads on exactly this. So to answer your subject question, No, you are not the only one! ;):D

    Kai made a comment in twitch chat on the last ESO live which indicated that an announcement is likely at E3 in about 2 weeks regarding new content, which seems to be the imperial city.

    Educated guess is that this will be some more detail, & fingers crossed a rough PTS date.

    At this point if the next update (DLC whatever) just contains Imperial City then I'm going to be extremely disappointed. It's been since November since some actual content was released... give us more than just Imperial City please. Maybe the High end PVP gear from Quakecon along with all the armor/weapons sets mentioned at Quakecon would be nice as well as other stuff for those of us who actually stuck around all this time without content.
    Yukian wrote: »
    New content will most likely not be added until September or perhaps a month after, if we're thinking realistically. If not, still somewhere around late august. :'(

    Completely agree and that's sad. They keep saying they won't talk about it until E3... well that means testing still has to take place along with other stuff... so to say August/September seems like a probable and depressing guess. That will mean that we've gone almost a year without any real content (Update 5 hit in November of last year)

    They are. They're giving you the game again on 2 separate consoles. You may not play consoles, but that doesn't mean they don't count as content.

    I don't mean to speak for PC players but I'll just say that it being released on console does not count as any content for us. I think all the people leaving the game for basically anything else would agree.

    It's not about what you consider content. It's about what ZOS considers content. They spend the resources to develop new content. To them, consoles are content. Ergo de facto they have been spending resources over the last year developing new content.

    It is about what I consider content because I am the customer. I understand they have been hard at work with the console release but it's not like when consoles version is released a ton of players are going to come back from Witcher or Far Cry to the PC version because the PC didn't get anything new. If ZOS wants to count is as content for PC players then so be it, they can enjoy a dead game.

    Feel free to use the search engine to find the massive amount of threads that show that console release will probably triple, if not more, their player base. Console release is far and away the healthiest thing that's happened to this game to date.

    And this is coming from a PC gamer who doesn't own any console and isn't going to purchase one. Just someone who can recognize that more players = more money = more content.

    I understand the overall goal of what ZOS is trying to accomplish because multiple platforms means more money, but it also might mean stretching yourselves too thin and screwing over one half of your audience. If they have the whole ZOS team working on the console version now, what does that mean for future content? Do they plan on having a separate team doing console or will the same team work on both? If they plan on having the same team on both versions then that means more time in between updates and more chances that one of them missing something in coding and it brings in a huge bug. (Which already happens without the console)

    The game has a ton of potential but to not see that a ton of players are leaving the PC version and probably won't come back short of a miracle is a mistake. ZOS might be gaining a console crowd at the cost of the PC crowd.

    Anyway, at this point you're either trolling or just not getting it, which is fine. I guess we will agree to disagree on this one. Have a good day.

    It's not one half. It's not even close to one half. From a business perspective, it does not matter if they screw over PC players if they make up for it by gaining 3xs (realistically it will be quite a bit more) players from consoles. I'm not exactly happy about it, but it makes 100% sense to me. At this point, PC is literally nothing more than setting the stage for them to make exponentially more, and do exponentially more with the game, due to consoles.

    EDIT: As of April 12th, only 14% of Skyrim sales were on PC. It sold 6xs more on consoles. With that in mind, try to understand why they are giving consoles so much priority and why they don't care if they lose PC players in the process.

    Way to pick out one thing I said and go to town, I realize the console crowd has more people I was just picking a random amount since I don't have the actual numbers or stats.

    I think you missed my overall point, you say that you are tired of people saying that they are not working on content when they are working on console content, no arguments, what I was saying is that nothing is coming for the PC version of the game for a while I hope that the next update/DLC (whatever they opt to call it) has more than Imperial City.

    I understand why they are turning attention to consoles, like I said in previous posts, but it doesn't mean I have to like it. Being left out to dry really does not make you feel warm and nice inside. Plus a lot of people are transferring to console from PC thinking the grass is greener and that's perfectly fine too but realize that it's the same company but just stretched out thinner because they must focus on more platforms.

    And yes Skyrim sold more, but I would think (I have no evidence or employee numbers) that Bethesda is a bigger company than Zenimax Studios (I realize it's owned by the same parent company I am speaking of that actual gaming studios) and they had trouble with getting things out to multiple platforms in an orderly fashion. Maybe it will be different because PS4 and Xbox are better but with being a smaller company who knows.

    This game has a lot of potential and who knows what the future holds for it, maybe they shape up and release some great DLCs with a ton of content on all versions that takes hours to complete and PVP will get back to where it was when things launched but in the short term I don't like the path ZoS is taking.

    Edited by OtarTheMad on June 1, 2015 6:00PM
  • Merlin13KAGL
    Merlin13KAGL
    ✭✭✭✭✭
    ✭✭✭✭
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    Flaminir wrote: »
    Whilst I agree with you 100%....... there are another 1568432 threads on exactly this. So to answer your subject question, No, you are not the only one! ;):D

    Kai made a comment in twitch chat on the last ESO live which indicated that an announcement is likely at E3 in about 2 weeks regarding new content, which seems to be the imperial city.

    Educated guess is that this will be some more detail, & fingers crossed a rough PTS date.

    At this point if the next update (DLC whatever) just contains Imperial City then I'm going to be extremely disappointed. It's been since November since some actual content was released... give us more than just Imperial City please. Maybe the High end PVP gear from Quakecon along with all the armor/weapons sets mentioned at Quakecon would be nice as well as other stuff for those of us who actually stuck around all this time without content.
    Yukian wrote: »
    New content will most likely not be added until September or perhaps a month after, if we're thinking realistically. If not, still somewhere around late august. :'(

    Completely agree and that's sad. They keep saying they won't talk about it until E3... well that means testing still has to take place along with other stuff... so to say August/September seems like a probable and depressing guess. That will mean that we've gone almost a year without any real content (Update 5 hit in November of last year)

    They are. They're giving you the game again on 2 separate consoles. You may not play consoles, but that doesn't mean they don't count as content.

    I don't mean to speak for PC players but I'll just say that it being released on console does not count as any content for us. I think all the people leaving the game for basically anything else would agree.

    It's not about what you consider content. It's about what ZOS considers content. They spend the resources to develop new content. To them, consoles are content. Ergo de facto they have been spending resources over the last year developing new content.

    It is about what I consider content because I am the customer. I understand they have been hard at work with the console release but it's not like when consoles version is released a ton of players are going to come back from Witcher or Far Cry to the PC version because the PC didn't get anything new. If ZOS wants to count is as content for PC players then so be it, they can enjoy a dead game.

    Feel free to use the search engine to find the massive amount of threads that show that console release will probably triple, if not more, their player base. Console release is far and away the healthiest thing that's happened to this game to date.

    And this is coming from a PC gamer who doesn't own any console and isn't going to purchase one. Just someone who can recognize that more players = more money = more content.
    @MCMancub , you're missing the part where they have to support three sets of code on those same three platforms, with 3x the dev and (theoretically) 3x the QA (I said theoretically)

    I'm also unsure you realize that each playerbase will not be interacting, except possibly here. They'll get 6 months max out of the new-for-consoles content and the console people (those that didn't move over after playing the last year already) will be in the same circumstance PC is now.

    It's like letting one tire go completely flat so the other three can have a little more air. You gonna get further down the road? Maybe, but is it better in the long run?

    I doubt it.

    There is a tremendous difference between keeping people and bringing people back. The latter is arguably harder to do than the former.

    People continue to get bored or get burned, they move on, and console players are even quicker to do so than most PC types. There's too much out there for them to wait around ever for ZoS to figure it out, whatever it happens to be.

    How long do you think it's going to take the console players to burn through the existing content to max level, honestly?
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Tiveria
    Tiveria
    ✭✭✭
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    Flaminir wrote: »
    Whilst I agree with you 100%....... there are another 1568432 threads on exactly this. So to answer your subject question, No, you are not the only one! ;):D

    Kai made a comment in twitch chat on the last ESO live which indicated that an announcement is likely at E3 in about 2 weeks regarding new content, which seems to be the imperial city.

    Educated guess is that this will be some more detail, & fingers crossed a rough PTS date.

    At this point if the next update (DLC whatever) just contains Imperial City then I'm going to be extremely disappointed. It's been since November since some actual content was released... give us more than just Imperial City please. Maybe the High end PVP gear from Quakecon along with all the armor/weapons sets mentioned at Quakecon would be nice as well as other stuff for those of us who actually stuck around all this time without content.
    Yukian wrote: »
    New content will most likely not be added until September or perhaps a month after, if we're thinking realistically. If not, still somewhere around late august. :'(

    Completely agree and that's sad. They keep saying they won't talk about it until E3... well that means testing still has to take place along with other stuff... so to say August/September seems like a probable and depressing guess. That will mean that we've gone almost a year without any real content (Update 5 hit in November of last year)

    They are. They're giving you the game again on 2 separate consoles. You may not play consoles, but that doesn't mean they don't count as content.

    I don't mean to speak for PC players but I'll just say that it being released on console does not count as any content for us. I think all the people leaving the game for basically anything else would agree.

    It's not about what you consider content. It's about what ZOS considers content. They spend the resources to develop new content. To them, consoles are content. Ergo de facto they have been spending resources over the last year developing new content.

    It is about what I consider content because I am the customer. I understand they have been hard at work with the console release but it's not like when consoles version is released a ton of players are going to come back from Witcher or Far Cry to the PC version because the PC didn't get anything new. If ZOS wants to count is as content for PC players then so be it, they can enjoy a dead game.

    Feel free to use the search engine to find the massive amount of threads that show that console release will probably triple, if not more, their player base. Console release is far and away the healthiest thing that's happened to this game to date.

    And this is coming from a PC gamer who doesn't own any console and isn't going to purchase one. Just someone who can recognize that more players = more money = more content.

    I understand the overall goal of what ZOS is trying to accomplish because multiple platforms means more money, but it also might mean stretching yourselves too thin and screwing over one half of your audience. If they have the whole ZOS team working on the console version now, what does that mean for future content? Do they plan on having a separate team doing console or will the same team work on both? If they plan on having the same team on both versions then that means more time in between updates and more chances that one of them missing something in coding and it brings in a huge bug. (Which already happens without the console)

    The game has a ton of potential but to not see that a ton of players are leaving the PC version and probably won't come back short of a miracle is a mistake. ZOS might be gaining a console crowd at the cost of the PC crowd.

    Anyway, at this point you're either trolling or just not getting it, which is fine. I guess we will agree to disagree on this one. Have a good day.

    It's not one half. It's not even close to one half. From a business perspective, it does not matter if they screw over PC players if they make up for it by gaining 3xs (realistically it will be quite a bit more) players from consoles. I'm not exactly happy about it, but it makes 100% sense to me. At this point, PC is literally nothing more than setting the stage for them to make exponentially more, and do exponentially more with the game, due to consoles.

    EDIT: As of April 12th, only 14% of Skyrim sales were on PC. It sold 6xs more on consoles. With that in mind, try to understand why they are giving consoles so much priority and why they don't care if they lose PC players in the process.

    Way to pick out one thing I said and go to town, I realize the console crowd has more people I was just picking a random amount since I don't have the actual numbers or stats.

    I think you missed my overall point, you say that you are tired of people saying that they are not working on content when they are working on console content, no arguments, what I was saying is that nothing is coming for the PC version of the game for a while I hope that the next update/DLC (whatever they opt to call it) has more than Imperial City.

    I understand why they are turning attention to consoles, like I said in previous posts, but it doesn't mean I have to like it. Being left out to dry really does not make you feel warm and nice inside. Plus a lot of people are transferring to console from PC thinking the grass is greener and that's perfectly fine too but realize that it's the same company but just stretched out thinner because they must focus on more platforms.

    And yes Skyrim sold more, but I would think (I have no evidence or employee numbers) that Bethesda is a bigger company than Zenimax Studios (I realize it's owned by the same parent company I am speaking of that actual gaming studios) and they had trouble with getting things out to multiple platforms in an orderly fashion. Maybe it will be different because PS4 and Xbox are better but with being a smaller company who knows.

    This game has a lot of potential and who knows what the future holds for it, maybe they shape up and release some great DLCs with a ton of content on all versions that takes hours to complete and PVP will get back to where it was when things launched but in the short term I don't like the path ZoS is taking.



    All this! The way they are going about it just stinks. I get they are working on consoles, they even admitted there would be no new content. But they have been pretty silent, you cant tell me they can not come out and give us some info that people have been begging for.

  • Robbmrp
    Robbmrp
    ✭✭✭✭✭
    I can accept the fact that there isn't any new content IF they were cleaning up the game which they aren't. They fix the occasional quest that's broken but there are major issues with the game that are still unresolved.

    @ZOS_GinaBruno, @ZOS_JessicaFolsom,

    Could we get an update on when new DLC Content will be released? I'm talking about new zones, quests, PVE and or PVP.

    You guys should already be setup for Console release next week. From our perspective with lack of communication from @ZOS, it doesn't appear that major issues are being resolved whether for PVE or PVP?

    It's been two months since TU came out and there isn't 1 DLC available yet. Do you realize how much revenue has been lost because of this? Why should people keep their monthly subscriptions going? There's nothing new that we are seeing for this money. The ESO Plus bonuses aren't worth it one bit and with no new content coming anytime soon, there won't be anyone around when it finally is available.

    The lack of ZOS communication is making people really lose faith in a game that we have supported for well over a year. Please provide some kind of an update on when DLC's will be available as well as when major issues will be resolved.
    NA Server - Kildair
  • Katsibrokos
    Katsibrokos
    ✭✭✭
    Its ok tbh. ZOS can keep it this way. Its not like 15 years ago when there were no alternatives. FFXIV expansion comes in 20 days, GW2 expansion comes in a few months, WildStar turns F2P in autumn and i can play WoW using Tokens instead of real money, or even return to EvE (as always). You see there are many alternatives anymore for me and ofc there are many other quality games for the tastes of every one.
    So once again despite i m playing ESO, i don't care much if they continue to act like this. It will be an easy decision.
    Wood Elf Templar
  • lathbury
    lathbury
    ✭✭✭✭✭
    skyrim did sell more boxes on consoles that is true but I doubt that it will translate in to a much bigger revenue for eso.
    1) box sales do not mean a long and successful game for that they need subscribers and regular content that ppl will spend crowns on.
    2) a lot of the console crowd have only played skyrim and an no doubt will get this thinking its next gen skyrim and leave when they realise it isn't
    3) console players are less likely to sub hence the b2p transition

    so why they make make a lot of fast cash on box sales I'm not convinced disregarding PC players is a wise move at all.
  • Lorkhan
    Lorkhan
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    patch was really disappointing
  • MCMancub
    MCMancub
    ✭✭✭✭
    Its ok tbh. ZOS can keep it this way. Its not like 15 years ago when there were no alternatives. FFXIV expansion comes in 20 days, GW2 expansion comes in a few months, WildStar turns F2P in autumn and i can play WoW using Tokens instead of real money, or even return to EvE (as always). You see there are many alternatives anymore for me and ofc there are many other quality games for the tastes of every one.
    So once again despite i m playing ESO, i don't care much if they continue to act like this. It will be an easy decision.

    There's still no release date for GW2 expansion despite it being announced 6 months ago. Quit acting like ESO is so far out of the loop from other MMOs. Even FF14, though a great game now, was absolutely terrible when it first launched.
  • KhajitFurTrader
    KhajitFurTrader
    ✭✭✭✭✭
    ✭✭
    Its ok tbh. ZOS can keep it this way. Its not like 15 years ago when there were no alternatives. FFXIV expansion comes in 20 days, GW2 expansion comes in a few months, WildStar turns F2P in autumn and i can play WoW using Tokens instead of real money, or even return to EvE (as always). You see there are many alternatives anymore for me and ofc there are many other quality games for the tastes of every one.
    So much to do, so little time. :smiley:

    What you say is true, of course. Interestingly, Greg Street, a.k.a. Ghostcrawler (ex-WoW systems lead dev) seems to think along similar lines (this is from a Twitter conversation, paraphrased here):
    If I was going to make an MMO (I'm not) I think I'd shoot for something episodic with the expectation players come and go. (OccupyGStreet)
    How does the social aspect play into that, though? Sounds like it would be hell on guilds.
    I agree, but I think players are episodic already so the business model might as well be. Social hard either way. (OccupyGStreet)
    Was there ever a time where that wasn't the case? Is it a more prominent problem today versus 2007?
    I *think* so (?). A lot of games, LoL among them, are huge. They try to be the only game you need. (OccupyGStreet)
    Which means ironically we tend to drop games as soon as we hit diminishing returns b/c there is so much else out there. (OccupyGStreet)
    Is this what gaming looks like in the era after peak-WoW? Are Devs finally owning up to the fact that there can never be enough content to keep all players busy all the time with a single title? If that's true, it's our (the players) fault primarily, and we did that to ourselves.
  • Gorthax
    Gorthax
    ✭✭✭✭✭
    wanna fix pvp.....it is simple:

    1 - Remove the TTP feature (travel to player). This will introduce campaign loyalty, something that is DESPERATELY needed.

    2 - See number one

    3 - See number two

    4 - repeat above steps until you finally understand what is killing pvp. Aside from the abuse of exploits and zergballs
  • dafox187
    dafox187
    ✭✭✭
    im tired of asking a question and getting slaped in the face with "soon"

    don't get mad at my spelling, autocorrect doesn't cover fantasy.
    Why couldn't the Khajiit go to the party? She had to be Elsweyr.
  • nimander99
    nimander99
    ✭✭✭✭✭
    ✭✭
    Word.
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
    "MOOAARRR!!!" = Crown crates,
    "MOOOAAARRR!!!" = 'Chapter's' bought separately from ESO+,
    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
  • Bouvin
    Bouvin
    ✭✭✭✭✭
    Best part of 2.0.10 wasn't the total lack up fixes..

    But the fact that such a small update is 2.8 gigs. Seriously, what's in the update that's 2.8 gigs????
  • Zyle
    Zyle
    ✭✭✭✭✭
    Sorry guys, but now you have to be a console player for ZOS to care. Oh wait....

    676 CP
    Zyle - LVL50 Stamina Nightblade - Former Emp AS - VMA Clear (Flawless)
    Joven - LVL50 Hybrid Templar
    Adion - LVL50 Stamina DK
    Radac - LVL50 Magicka Sorcerer
    Vanikath - LVL50 Magicka DK
  • Faulgor
    Faulgor
    ✭✭✭✭✭
    ✭✭✭✭✭
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    Flaminir wrote: »
    Whilst I agree with you 100%....... there are another 1568432 threads on exactly this. So to answer your subject question, No, you are not the only one! ;):D

    Kai made a comment in twitch chat on the last ESO live which indicated that an announcement is likely at E3 in about 2 weeks regarding new content, which seems to be the imperial city.

    Educated guess is that this will be some more detail, & fingers crossed a rough PTS date.

    At this point if the next update (DLC whatever) just contains Imperial City then I'm going to be extremely disappointed. It's been since November since some actual content was released... give us more than just Imperial City please. Maybe the High end PVP gear from Quakecon along with all the armor/weapons sets mentioned at Quakecon would be nice as well as other stuff for those of us who actually stuck around all this time without content.
    Yukian wrote: »
    New content will most likely not be added until September or perhaps a month after, if we're thinking realistically. If not, still somewhere around late august. :'(

    Completely agree and that's sad. They keep saying they won't talk about it until E3... well that means testing still has to take place along with other stuff... so to say August/September seems like a probable and depressing guess. That will mean that we've gone almost a year without any real content (Update 5 hit in November of last year)

    They are. They're giving you the game again on 2 separate consoles. You may not play consoles, but that doesn't mean they don't count as content.

    I don't mean to speak for PC players but I'll just say that it being released on console does not count as any content for us. I think all the people leaving the game for basically anything else would agree.

    It's not about what you consider content. It's about what ZOS considers content. They spend the resources to develop new content. To them, consoles are content. Ergo de facto they have been spending resources over the last year developing new content.

    It is about what I consider content because I am the customer. I understand they have been hard at work with the console release but it's not like when consoles version is released a ton of players are going to come back from Witcher or Far Cry to the PC version because the PC didn't get anything new. If ZOS wants to count is as content for PC players then so be it, they can enjoy a dead game.

    Feel free to use the search engine to find the massive amount of threads that show that console release will probably triple, if not more, their player base. Console release is far and away the healthiest thing that's happened to this game to date.

    And this is coming from a PC gamer who doesn't own any console and isn't going to purchase one. Just someone who can recognize that more players = more money = more content.

    I understand the overall goal of what ZOS is trying to accomplish because multiple platforms means more money, but it also might mean stretching yourselves too thin and screwing over one half of your audience. If they have the whole ZOS team working on the console version now, what does that mean for future content? Do they plan on having a separate team doing console or will the same team work on both? If they plan on having the same team on both versions then that means more time in between updates and more chances that one of them missing something in coding and it brings in a huge bug. (Which already happens without the console)

    The game has a ton of potential but to not see that a ton of players are leaving the PC version and probably won't come back short of a miracle is a mistake. ZOS might be gaining a console crowd at the cost of the PC crowd.

    Anyway, at this point you're either trolling or just not getting it, which is fine. I guess we will agree to disagree on this one. Have a good day.

    It's not one half. It's not even close to one half. From a business perspective, it does not matter if they screw over PC players if they make up for it by gaining 3xs (realistically it will be quite a bit more) players from consoles. I'm not exactly happy about it, but it makes 100% sense to me. At this point, PC is literally nothing more than setting the stage for them to make exponentially more, and do exponentially more with the game, due to consoles.

    EDIT: As of April 12th, only 14% of Skyrim sales were on PC. It sold 6xs more on consoles. With that in mind, try to understand why they are giving consoles so much priority and why they don't care if they lose PC players in the process.

    Every time. Every time console sales are brought up, this absolutely wrong statistic is brought up as well, and every time somebody has to point out that those "14%" don't include digital sales, which are the vast majority of PC sales.
    Further, this doesn't recognize regional differences. In Germany, PC sales made up more than half of all of Skyrim's sales - and that still doesn't include digital ones. And Germany is important enough for them to justify the investment of a localization. To think the PC demographic as a whole is worth less than that is just laughable.

    Not to mention that comparing Skyrim sales to possible ESO sales is flawed to begin with. Different genre, different target demographic, different hardware in the case of consoles (the last gen was much, much more ubiquitous at Skyrim's release than PS4/Xbone are right now). The only thing they have in common is the IP.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • MCMancub
    MCMancub
    ✭✭✭✭
    Faulgor wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    MCMancub wrote: »
    OtarTheMad wrote: »
    Flaminir wrote: »
    Whilst I agree with you 100%....... there are another 1568432 threads on exactly this. So to answer your subject question, No, you are not the only one! ;):D

    Kai made a comment in twitch chat on the last ESO live which indicated that an announcement is likely at E3 in about 2 weeks regarding new content, which seems to be the imperial city.

    Educated guess is that this will be some more detail, & fingers crossed a rough PTS date.

    At this point if the next update (DLC whatever) just contains Imperial City then I'm going to be extremely disappointed. It's been since November since some actual content was released... give us more than just Imperial City please. Maybe the High end PVP gear from Quakecon along with all the armor/weapons sets mentioned at Quakecon would be nice as well as other stuff for those of us who actually stuck around all this time without content.
    Yukian wrote: »
    New content will most likely not be added until September or perhaps a month after, if we're thinking realistically. If not, still somewhere around late august. :'(

    Completely agree and that's sad. They keep saying they won't talk about it until E3... well that means testing still has to take place along with other stuff... so to say August/September seems like a probable and depressing guess. That will mean that we've gone almost a year without any real content (Update 5 hit in November of last year)

    They are. They're giving you the game again on 2 separate consoles. You may not play consoles, but that doesn't mean they don't count as content.

    I don't mean to speak for PC players but I'll just say that it being released on console does not count as any content for us. I think all the people leaving the game for basically anything else would agree.

    It's not about what you consider content. It's about what ZOS considers content. They spend the resources to develop new content. To them, consoles are content. Ergo de facto they have been spending resources over the last year developing new content.

    It is about what I consider content because I am the customer. I understand they have been hard at work with the console release but it's not like when consoles version is released a ton of players are going to come back from Witcher or Far Cry to the PC version because the PC didn't get anything new. If ZOS wants to count is as content for PC players then so be it, they can enjoy a dead game.

    Feel free to use the search engine to find the massive amount of threads that show that console release will probably triple, if not more, their player base. Console release is far and away the healthiest thing that's happened to this game to date.

    And this is coming from a PC gamer who doesn't own any console and isn't going to purchase one. Just someone who can recognize that more players = more money = more content.

    I understand the overall goal of what ZOS is trying to accomplish because multiple platforms means more money, but it also might mean stretching yourselves too thin and screwing over one half of your audience. If they have the whole ZOS team working on the console version now, what does that mean for future content? Do they plan on having a separate team doing console or will the same team work on both? If they plan on having the same team on both versions then that means more time in between updates and more chances that one of them missing something in coding and it brings in a huge bug. (Which already happens without the console)

    The game has a ton of potential but to not see that a ton of players are leaving the PC version and probably won't come back short of a miracle is a mistake. ZOS might be gaining a console crowd at the cost of the PC crowd.

    Anyway, at this point you're either trolling or just not getting it, which is fine. I guess we will agree to disagree on this one. Have a good day.

    It's not one half. It's not even close to one half. From a business perspective, it does not matter if they screw over PC players if they make up for it by gaining 3xs (realistically it will be quite a bit more) players from consoles. I'm not exactly happy about it, but it makes 100% sense to me. At this point, PC is literally nothing more than setting the stage for them to make exponentially more, and do exponentially more with the game, due to consoles.

    EDIT: As of April 12th, only 14% of Skyrim sales were on PC. It sold 6xs more on consoles. With that in mind, try to understand why they are giving consoles so much priority and why they don't care if they lose PC players in the process.

    Every time. Every time console sales are brought up, this absolutely wrong statistic is brought up as well, and every time somebody has to point out that those "14%" don't include digital sales, which are the vast majority of PC sales.
    Further, this doesn't recognize regional differences. In Germany, PC sales made up more than half of all of Skyrim's sales - and that still doesn't include digital ones. And Germany is important enough for them to justify the investment of a localization. To think the PC demographic as a whole is worth less than that is just laughable.

    Not to mention that comparing Skyrim sales to possible ESO sales is flawed to begin with. Different genre, different target demographic, different hardware in the case of consoles (the last gen was much, much more ubiquitous at Skyrim's release than PS4/Xbone are right now). The only thing they have in common is the IP.

    It's increased to about ~25-30% since those stats, but that's still an abysmal amount compared to console (there are over 25 million total copies sold with ~5-6 million sales on PC worldwide). Feel free to correct the numbers as much as you want, the point remains: ZOS can potentially make triple what they did with PC by focusing on console.
    Edited by MCMancub on June 1, 2015 8:48PM
  • mtwiggz
    mtwiggz
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    ... Still waiting for nirn fix...

    ... Still waiting for CC fix....

    ... Still waiting for, well, countless other fixes.
  • Area51Visitor
    Area51Visitor
    ✭✭✭
    I believe much of the fan base is from people who enjoyed other ES games. I'm sure they are aware of that and will continue to expand this game. Just give it time. If they don't...move on. Who cares; it's their company that fails themselves, they don't fail you.

    I'll likely head back to FPS/Stealth myself. Looking forward to Metal Gear Solid 5.
  • Natjur
    Natjur
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    Play Witcher 3 and by the time you finish everything in that, there might be something new to do in ESO
  • Valymer
    Valymer
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    Natjur wrote: »
    Play Witcher 3 and by the time you finish everything in that, there might be something new to do in ESO

    Wouldn't be suprised if the first Witcher 3 DLC comes out first
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