Meh zos ruined all of their chances they had with tamriel unlimited, should've released A dlc pack with it but they didn't. Let's just count the days down until they inevitably destroy their game. Not long left
ZOS said they were concentrating on console release. That hasn't happened yet so you really can't complain that they are doing what they said they would.
Meh zos ruined all of their chances they had with tamriel unlimited, should've released A dlc pack with it but they didn't. Let's just count the days down until they inevitably destroy their game. Not long left
At one point I thought something different - I was biased, I've been waiting for this ever since I first played Morrowind so yeah; hopefully optimistic as it were.
Now though? What you've said wouldn't even come as a suprise at all.
The was another recent MMO which was a tragedy when it launched; then they took it away for a bit, brought the game back and it continues to go from strength to strength, with a subscription too - even though they re-branded, relaunched the game.
No idea what's going on here, I was really excited for content every 4 to 6 weeks, seems like I went to sleep for two days drunk, woke up and now TESO doesn't exist but TESO: TU does. I always thought this game was doing well to borderline really well.
They can really overestimate players' dedication with delaying those "DLC" releases for that amount of time.It's already official that after the console launch, the Imperial City is coming followed by Wrothgar and that they target to release both this year.Official confirmed on twitter and at the forums.
It's already official that after the console launch, the Imperial City is coming followed by Wrothgar and that they target to release both this year.
Official confirmed on twitter and at the forums.
C0pp3rhead wrote: ».... Moreover, there hasn't been a single update to Cyrodiil since the lighting update.
Meh zos ruined all of their chances they had with tamriel unlimited, should've released A dlc pack with it but they didn't. Let's just count the days down until they inevitably destroy their game. Not long left
stefan.gustavsonb16_ESO wrote: »I have a conspiracy theory. They actually want the remaining PC players to leave so they can stop trying to fix the lag, shut down the buggy PC servers and forget that there ever was a PC version. Their recent actions are entirely consistent with this: mistreatment, withholding of information, delays, lately even complete silence. I'm not usually the one to jump to this kind of conclusions, but there are so many signs that I can't completely ignore the possibility.
You are defending never fixing bugs that have been there since beta seriously and then blaming players?Darkonflare15 wrote: »
ZOS always compiles bug fixes and major changes for major updates which they have said is coming after console. This is nothing new so that is why a lot bug fixes never get fix because every time that add new stuff or bug fixes it just brings back old bugs anyway. Plus every time a change happens a new exploit appears and players are just going to exploit it which causes more problems down the line anyway. So most things will never be fixed.
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C0pp3rhead wrote: »I agree with OP's sentiments, though not all of his/her supporting evidence. Most of what s/he said is solid though. I have been playing since April 2014, and wholeheartedly agree that the support, development, progression, and content that was promised has fallen woefully short. We're all rational humans here, and we understand that projects often take longer than expected. We understand that ZOS spent the first 3 months after release dealing with Bots and Duplication bugs. However, when a company previews new content at Quakecon 2014, but doesn't deliver or even give a tentative date almost 9 months later, something is seriously amiss.
1.6 was fine, and fixed some outstanding issues, but also introduced new issues (animation delaying skill effects, buggy potions, bugged progression system, etc.) The justice system should have been a feature since launch (as every other TES game has it). The same goes for spellcrafting. The Undaunted update introduced many nominally useful sets and a few good ones. Since Vet CoA and Upper Craglorn, there hasn't been a single significant content update. PvP is in an even worse state, still dealing with balance issues and exploits that have existed since launch. Moreover, there hasn't been a single update to Cyrodiil since the lighting update.
In over half a year, they haven't been able to deliver even a single new Vet dungeon, let alone a zone.
I have been saying this for months now: ZOS released a halfbaked product, even though they had plenty of talent and a huge budget. ZOS is a brand new studio - a studio that had never created a single game -but it was tasked with developing a AAA MMO.
Management Failure.
It''s gotten beyond a joke now, I doubt people would even find that funny from how long they have neglected to bring out any content at this point lolmavrwb17_ESO wrote: »ITT: OH MY GOD HOW DARE THEY NOT GIVE ME, SPECIFICALLY AND EXPLICITLY, MORE THINGS! I WILL NOT STAND FOR THIS TRAVESTY! I DEMAND MORE STUFF! GIVE ME STUFF!
It just angers me when I think about their business approach because it makes no sense, why is there even a console version? It honestly isn't going to generate record breaking numbers.
Why did ZoS abandon their hardcore players and let them get bored.
It's just saddening for such a great game many people put time into and we haven't seen new content since September, that's almost half a year lol. It's just sad to think about.
Console is doomed to fail if you can't even keep the PC bugs away. Goodluck with the console players they switch games every 2 weeks. MMOs on consoles don't appeal to teenagers who are mostly play games for gamer score/trophies.