but seriously. people are too concerned about what other people are doing. We should all just play our own game and let others play it the way they want to play it. If that includes paying money to circumvent ACTUAL gameplay, who am I to judge that or dictate that they shouldn't do that?
wenxue2222b16_ESO wrote: »This is the slippy slope of LOTRO which leads to things like cooldown timers on repeatable quests that can be overcome with tokens from the store. Then you move to things like stat tomes which can only be bought from the store and become essential if playing at a high level.
it's p2not be knocked off your horse as easily, but that's not winning. You have to kill something to "win" and a faster or stronger horse doesn't help with that.
Sallington wrote: »Emma_Eunjung wrote: »So what's next? Crafting Trait acceleration?
I mean, by the way this reads you are buying points, circumventing the cool down for mount stamina / capacity / speed.
Not sure I'm feelin this Crown Store item.
How is this P2W? All you're doing is speeding up a process that ANY player can easily do.
(Same thing goes for crafting traits, which require ZERO skill or effort, only a tedious wait.)
This would ONLY be P2W if you could buy horse skill in the Crown Store that made you FASTER than anything that can be achieved solely with in-game items and skills.
I've been playing for two months, and you've been playing for 1 day and spend $20.
Your horse is twice as fast and it's twice as hard to knock you off it and you can carry more items in your inventory.
Sounds super fair and balanced.
I disagree... how do you know how long that player has been playing? Only conceptually does it seem "unfair" within the game you'll never notice.
I disagree... how do you know how long that player has been playing? Only conceptually does it seem "unfair" within the game you'll never notice.
If it looks like a duck, swims like a duck, quacks like a duck...
It may be that the reason it seems conceptually unfair is because it may well be unfair, and the fact that you might never directly notice it is entirely beside the point.
but seriously. people are too concerned about what other people are doing. We should all just play our own game and let others play it the way they want to play it. If that includes paying money to circumvent ACTUAL gameplay, who am I to judge that or dictate that they shouldn't do that?
BrassRazoo wrote: »I hope none of you P2W whingers never operate a business.
olemanwinter wrote: »it's p2not be knocked off your horse as easily, but that's not winning. You have to kill something to "win" and a faster or stronger horse doesn't help with that.
You use speed to chase people down by horse as well....not just flee. It's pay to win. If you catch and kill someone you wouldn't have otherwise been able to catch because you paid then ....you...paid...to...win.
Two VR1 players, each having played the game for 14 days.
1) healing templar
2) Nb dps
Player 1 sees player 2 and flees by horse. Player 1 has 14 points into speed. Player 2 went PTW and has 60 pts into speed.
Player 2 catches and kills Player 1. He quite literally wins. He quite literally paid to win.
If that includes paying money to circumvent ACTUAL gameplay, who am I to judge that or dictate that they shouldn't do that?
I'm not terribly concerned with riding lessons, but I wonder why ZOS keeps pumping out convenience crap nobody asked for (crown store food, really?) instead of easy, non-controversial money-makers we've been begging for since launch: name change, barber shop, character slots.
This is mainly for alts in my opinion. Id prefer if riding skills were account-wide though.
but seriously. people are too concerned about what other people are doing. We should all just play our own game and let others play it the way they want to play it. If that includes paying money to circumvent ACTUAL gameplay, who am I to judge that or dictate that they shouldn't do that?
And if ZOS introduces mechanics that other people make use of that do affect the way I play? *ahem*motifs*ahem* Do I not then gain a chance to judge?
How about we wait till ZOS releases info before we QQ.
The reality is, there is now a cash shop and for it to be profitable, they need to put things in it that will create repeatable business.
I lol'ed as I saw this Player 1,2,3 comparison...
Horse speed does not grant you a kill, it's whatever else but not the horse speed. Even if you are Player 2 and you do not own the speed you probably will kill Player 1 and 3 just because you can kill them, not because your mount helped you catching them on an open field...
But well, everyone has his own interpretation of Pay2Win so of course every new item that's not a pure costume, pet or mount will lead to this discussion anyway, keeping all these examples alive
lordrichter wrote: »The reality is, there is now a cash shop and for it to be profitable, they need to put things in it that will create repeatable business.
Cash store revenue is driven from people who are spending time in the game, and as a result, spend time and money in the cash store. Fancy cash store items do not drive revenue because average players do not log into the game just to browse the cash store. If there is no reason for a person to play the game, they will not be buying anything from the store. The game is the reason the average person plays, not the cash store. No one sells ESO by first talking about the Barber Shop in the cash store, or how easy it is to change your name via the cash store.
ESO is currently a revolving door. For the average gamer, there is not enough reason to stay in it. You get in, ride it for a while, then move on. (A few of us crazy types are exceptions and ride the door until we fall over, but we are crazy) This means that ESO, and consequently the cash store, needs an influx of new players to replace the departing players. The reality is, there is no content that will keep masses of people around for a long time. They cannot be profitable if they cannot keep players around, no matter what is in the store. You cannot have repeat cash store business in an environment where repeat business is difficult to maintain.
Now, part of me says build content, and they seem to be doing that. They are quite reserved on details, but the idea is goodness. New areas and things to do will extend the average life of the game for the players. This, in turn, will make it easier for the cash store to do what it does, fleece the players.No only that, but the more time the average player spends in ESO, the more likely that others will notice. This is that whole "premium game" thing they were thinking of making.
But, part of me thinks they are heading towards some strange hybrid MMO-MOBA game where gangs of end-game characters just run around beating on each other. This would be the point of the game and end game is where to start. In this environment, the MMO RPG character progression is some archaic way to make the end-game character for those who cannot afford to buy one and immediately, or quickly, participate in the end-game battlefield. This is where unbridled "convenience" items in the cash store leads, and it can be massively profitable, if done right.
They are walking down both paths right now. It will be interesting to see what happens when those paths split.
lordrichter wrote: »Emma_Eunjung wrote: »You "ZOMG...P2W" guys need to get a grip on reality: the ONLY way ESO is going to survive is if they sell stuff in the Crown Store, and the ONLY reason people are going to buy the stuff is if it actually does something useful!
You need to realize that some of us are giving ZOS money each month for membership. ESO Plus may seem like crazy talk to some people, that is true, but it is a source of revenue. If someone does not want ESO Plus and feels obligated to support ZOS so that ESO survives, worshiping at the Crown Store is perfectly acceptable to me. I gave at the office.
Emma_Eunjung wrote: »lordrichter wrote: »Emma_Eunjung wrote: »You "ZOMG...P2W" guys need to get a grip on reality: the ONLY way ESO is going to survive is if they sell stuff in the Crown Store, and the ONLY reason people are going to buy the stuff is if it actually does something useful!
You need to realize that some of us are giving ZOS money each month for membership. ESO Plus may seem like crazy talk to some people, that is true, but it is a source of revenue. If someone does not want ESO Plus and feels obligated to support ZOS so that ESO survives, worshiping at the Crown Store is perfectly acceptable to me. I gave at the office.
I'm all paid up on ESO+ for the next 3 months! But the only reason I subscribed is because I get the Crown points I would have bought anyway... the XP/gold bonuses are just icing on the cake. In other words, I'm still a subscriber, but only because of the added value created by the Crown Store.
BTW, if you're a subscriber yourself, wouldn't you rather spend your 1500 Crowns per month on things that are actually useful or valuable, instead of being limited to cosmetic fluff?
but anyway you tooked 2 stupid classes. lets say Player 1 is a sorc? wath then? or Player 2 is a sorc instead?
olemanwinter wrote: »but anyway you tooked 2 stupid classes. lets say Player 1 is a sorc? wath then? or Player 2 is a sorc instead?
It doesn't matter. Pay-to-win doesn't mean you win everything all the time. It means you are more competitive that people who didn't pay.
Arguing with you people is absurd.
And to someone else who said something about companies and profits and whatever.....yeah, Zos can go P2W. It's their game. They have that right. Capitalism and freedom FTW
BUT don't stare straight at something P2W and say it's not.
olemanwinter wrote: »but anyway you tooked 2 stupid classes. lets say Player 1 is a sorc? wath then? or Player 2 is a sorc instead?
It doesn't matter. Pay-to-win doesn't mean you win everything all the time. It means you are more competitive that people who didn't pay.
Arguing with you people is absurd.
And to someone else who said something about companies and profits and whatever.....yeah, Zos can go P2W. It's their game. They have that right. Capitalism and freedom FTW
BUT don't stare straight at something P2W and say it's not.
So someone who maxed out their horse using the crown store is more competitive than someone who maxed out their horse the traditional way?
Sorry still haven't convinced me that this is p2w.