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[Data Mining] New Crown Store Items from 2.0.8

  • Elsonso
    Elsonso
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    You "ZOMG...P2W" guys need to get a grip on reality: the ONLY way ESO is going to survive is if they sell stuff in the Crown Store, and the ONLY reason people are going to buy the stuff is if it actually does something useful!

    You need to realize that some of us are giving ZOS money each month for membership. ESO Plus may seem like crazy talk to some people, that is true, but it is a source of revenue. If someone does not want ESO Plus and feels obligated to support ZOS so that ESO survives, worshiping at the Crown Store is perfectly acceptable to me. I gave at the office.

    XBox EU/NA:@ElsonsoJannus
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    X/Twitter: ElsonsoJannus
  • H3Li0S
    H3Li0S
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    Im sry, i understand what P2W mean but.... in ESO, is there anything to win ?
  • jrkhan
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    A few comments that apply to many nay sayers:

    1st, this has been the case since release:
    I find this no different than the imperial edition horse that I paid extra for to bypass the time needed to grind gold for each alt to ride a horse. (And thus start training sooner than if I had not purchased the upgrade)
    If this feature is added, I hope it is ACCOUNT WIDE (just like horses are account wide).
    If getting a jump start on horse riding is p2w, then it's been that way since release.

    2nd, cosmetic and convenience has been the description since crown store was released. Attempting to claim their description indicates a downward trajectory is disingenuous.

    3rd slippery slope is a fallacy for a reason.

    4th this hasn't even been announced yet. Getting riled up by something without even knowing the implementation details is... like panicking because of a bad fortune cookie message.

    5th If you have so much animosity towards the developers, then you may wish to pursue a hobby that doesn't result in you posting angry rants in a public forum. ;)
  • JWKe
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    P2W/ Who comes up with this kinda stuff anyway? Such a horrible idea. $$$

    Maybe Mayweather signed ZOS onto the money team #TMT #TBE. (ZO$)
    Edited by JWKe on May 12, 2015 11:07PM
  • BrassRazoo
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    I hope none of you P2W whingers never operate a business.
  • rynth
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    why are people getting upset about something that isn't even in game or been said is going to be in game some of you need to just get in game and play. If you don't like the game then leave, but for crying out loud some of you are getting your little panties all in a bunch for nothing. It is nothing cause its not even in game just something that was "data mined" which is no guarantee that it will make it to game.
    When asked what he would do for a Klondike bar. Grand Moff Tarkin said "why I would blow up Alderaan."
  • Ackwalan
    Ackwalan
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    As with anything that's datamined, the content is still in development and subject to change. That said, we do indeed intend to release Riding Lessons to the Crown Store in the future. This will allow you to increase your riding stats (speed, stamina, and capacity) at a faster rate through crowns, though you will not be able to attain more than the maximum 60 points per skill. We are still finalizing the rest of the details, and appreciate your continued feedback!

    Being able to increase riding rates at a faster rate through crowns is P2W. What is next LVLS?

  • BrassRazoo
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    Ackwalan wrote: »
    Being able to increase riding rates at a faster rate through crowns is P2W. What is next LVLS?

    +1 LOL for you.
  • c0rp
    c0rp
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    It never ceases to amaze me how many people sling the "p2W" term around like they actually know and understand what it is. I am sorry, but if you think this is p2w, you obviously have not ever played a real "p2W" game.
    Edited by c0rp on May 12, 2015 11:35PM
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • Varicite
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    Ackwalan wrote: »
    As with anything that's datamined, the content is still in development and subject to change. That said, we do indeed intend to release Riding Lessons to the Crown Store in the future. This will allow you to increase your riding stats (speed, stamina, and capacity) at a faster rate through crowns, though you will not be able to attain more than the maximum 60 points per skill. We are still finalizing the rest of the details, and appreciate your continued feedback!

    Being able to increase riding rates at a faster rate through crowns is P2W. What is next LVLS?

    Yes, actually. The XP potions were datamined months ago.
  • Attorneyatlawl
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    Brandalf wrote: »
    Sallington wrote: »
    uberkull wrote: »
    So what's next? Crafting Trait acceleration?

    I mean, by the way this reads you are buying points, circumventing the cool down for mount stamina / capacity / speed.

    Not sure I'm feelin this Crown Store item.

    How is this P2W? All you're doing is speeding up a process that ANY player can easily do.

    (Same thing goes for crafting traits, which require ZERO skill or effort, only a tedious wait.)

    This would ONLY be P2W if you could buy horse skill in the Crown Store that made you FASTER than anything that can be achieved solely with in-game items and skills.

    I've been playing for two months, and you've been playing for 1 day and spend $20.

    Your horse is twice as fast and it's twice as hard to knock you off it and you can carry more items in your inventory.

    Sounds super fair and balanced.

    It IS fair and balanced... pay the $20 same as the other guy, and you're both equal. I've been playing for a year, and my main's horse skill is pretty much leveled up. But what about my alts? Hell, no I don't feel like waiting months for my horse to grow legs again!

    You "ZOMG...P2W" guys need to get a grip on reality: the ONLY way ESO is going to survive is if they sell stuff in the Crown Store, and the ONLY reason people are going to buy the stuff is if it actually does something useful!

    I think new zones and things that are fun, would be much more useful than allowing people to pay to skip game content. *shrug*
    While I agree with the overall sentiment who in their right mind actually considers training their riding skills "content"? It's an inconvenient, slow system that people have asked for a shortcut through for months. Well now they've got one.

    They've got one, but people who don't want to pay cash for something that should have been fixed long ago via in-game systems, do not. I also do think you'd be hard-pressed to find someone who considers training riding skills "content" in the traditional sense, however it currently is a timesink gated by real-life time to complete, and encouraging people to login to do each day, keeping the game on their mind and nudging them to play. I don't think most anyone would have a problem with the riding skill manuals, so long as the same thing is available in-game rather than it requiring a microtransaction to get around the otherwise static speed you can train at.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • pecheckler
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    stupid *** like this is exactly why so many players were against ending the subscription model

    First it was cosmetic only and mount. Okay. Cosmetic only is great. Mounts are a minor gold sink now available for purchase.
    Then came gold sinks turned into credit card sinks. Repair kits being the biggest benefit.
    Then skill point redistribution and stat redistribution. Another gold sink turned credit card sink.
    Then motifs which is cosmetic only, but creates an economy balance problem.
    Now we get another major gold sink turned credit card sink.

    What's next? Buying siege with crowns? Buying random item box rewards with crowns?

    Zenimax has already taken too many steps in the wrong direction. Respect of the business model is gone.
    End the tedious inventory management game.
  • BrassRazoo
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    Why would people pay cash for it if the exact same thing is available in game?
    The reason why people will pay for it is that it is quicker.
    It's not hard to figure out.
  • daemonios
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    c0rp wrote: »
    It never ceases to amaze me how many people sling the "p2W" term around like they actually know and understand what it is. I am sorry, but if you think this is p2w, you obviously have not ever played a real "p2W" game.

    Do enlighten us as to where we should draw the line.

    I don't think you understand the sentiment of may people posting here, myself included. I've watched games systematically ruined by P2W or whatever you want to call it. In-game cash shops are a plague of modern games, and the fact that some people simply accept them as a fact of life simply amazes me. To add insult to injury, ZOS officially stated that the sub model was the one they found fitting for ESO, which led me and others to believe this was going to be an exception to the ever-growing number of micro-transaction based games out there.

    Games are being turned into cash-cows rather than entertainment. Game studios no longer budget their games so they'll recoup their investment plus a reasonable margin - they shoot for the sky and try to get a limitless amount from players they get hooked on their latest and greatest.

    Imagine if your cable service ditched the flat rate you pay every month and suddenly made you pay for each piece of content you viewed, with no cap. But they also downgraded the basic service to black & white/mono and you'd have to pay extra for colour and stereo sound (separately, of course, because they care for clients who don't need stereo or colour). This is what games are turning into.

    As I've said again and again, I'll keep playing (and subbing) ESO as long as I can keep doing what I did as a 0-day subscriber. If and when I feel they're trying to milk me for more than the subscription fee, it's sayonara time.
    Edited by daemonios on May 13, 2015 12:02AM
  • pecheckler
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    pecheckler wrote: »
    stupid *** like this is exactly why so many players were against ending the subscription model

    First it was cosmetic only and mount. Okay. Cosmetic only is great. Mounts are a minor gold sink now available for purchase.
    Then came gold sinks turned into credit card sinks. Repair kits being the biggest benefit.
    Then skill point redistribution and stat redistribution. Another gold sink turned credit card sink.
    Then motifs which is cosmetic only, but creates an economy balance problem.
    Now we get another major gold sink turned credit card sink.

    What's next? Buying siege with crowns? Buying random item box rewards with crowns?

    Zenimax has already taken too many steps in the wrong direction. Respect of the business model is gone.

    Edited by pecheckler on May 13, 2015 12:26AM
    End the tedious inventory management game.
  • newtinmpls
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    jrkhan wrote: »
    I find this no different than the imperial edition horse that I paid extra for to bypass the time needed to grind gold for each alt to ride a horse. (And thus start training sooner than if I had not purchased the upgrade)

    You can start training without a horse. The stablemaster will comment that your skills won't "apply" till you are riding but you can train right away. I did it.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Sunver
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    Just to make it clear - Pay2Win means a person who buys stuff from the developer gets big advantage over person who doesn't.

    Now explain to me - isn't a costume pay2win item? You have an advantage have you not? Because you have something and someone doesn't have it. Now here's the fun part - what it mean to have a big advantage?

    It means you can actually make tons of gold in one click or destroy your opponent in PvP in 2-3 clicks w/o any skill. It also means you can smash PvM and virtually do delves/raids solo. That is big advantage.

    What are advantages of these riding skill books?
    -Saving gold: 3 x 60 x 250 = 45000 gold. Its a ridiculous amount of money(can earn that in one day running from one guild trader to another).
    -Saving time: You have to spend 180 x 20 hrs to make a fully trained rider. Its about 3600 hours, roughly half a year.

    And how about being a one click badass in PvP, lets say a Gear of PvP Destruction, which really would be a Pay2Win feature?
    -Saving TONS of gold - a good PvP set and all the upgrades, enchantments you need would consume more than 5 million gold, a hundred times more than above( I might be overestimating, but thats not the point).
    -Saving time - grinding 1-vr14 isnt that hard but mastering your skills and rotation takes a lot of time, more than few months I suppose.

    And now to the point - what are actual effects on the community and market of both "items/item sets"? In the first example market looses nothing, and faster mount really saves only time. Doesn't make you a god of PvP or PvE. How about the other? Market looses all the money a player would spend on the gear/items to get the gear(consumables, upgrades etc) and people are GREATLY upset that someone from the bottom of the PvP rank ladder smashes them in one click despite the fact they've been grinding their gear and polishing their strategy for months.

    DO YOU SEE THE DIFFERENCE NOW?

    Show me please ONE ITEM from the Crown Store that gives you that kind of advantage I described with the Gear of PvP Destruction? Show me ONE ITEM that is available in Crown Store and which has no substitute in the game?

    I'm just tired of this mumbling and griefing over the forums. If you people who are so offended by Pay2Win items in the Crown Store were right I wouldn't be writing this. But you are simply UTTERLY WRONG.
    When I consider thy heavens, the work of thy fingers, the moon and the stars, which thou hast ordained;
    What is man, that thou art mindful of him? and the son of man, that thou visitest him?
    For thou hast made him a little lower than the angels, and hast crowned him with glory and honour.
    O LORD our Lord, how excellent is thy name in all the earth!
  • PKMN12
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    pecheckler wrote: »
    stupid *** like this is exactly why so many players were against ending the subscription model

    First it was cosmetic only and mount. Okay. Cosmetic only is great. Mounts are a minor gold sink now available for purchase.
    Then came gold sinks turned into credit card sinks. Repair kits being the biggest benefit.
    Then skill point redistribution and stat redistribution. Another gold sink turned credit card sink.
    Then motifs which is cosmetic only, but creates an economy balance problem.
    Now we get another major gold sink turned credit card sink.

    What's next? Buying siege with crowns? Buying random item box rewards with crowns?

    Zenimax has already taken too many steps in the wrong direction. Respect of the business model is gone.

    well, the game was never going to survive with the sub model. They should have NEVER done that in the first place. What they should have done was gone B2P and use a cash shop like GW2, which works great.
  • Varicite
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    PKMN12 wrote: »
    pecheckler wrote: »
    stupid *** like this is exactly why so many players were against ending the subscription model

    First it was cosmetic only and mount. Okay. Cosmetic only is great. Mounts are a minor gold sink now available for purchase.
    Then came gold sinks turned into credit card sinks. Repair kits being the biggest benefit.
    Then skill point redistribution and stat redistribution. Another gold sink turned credit card sink.
    Then motifs which is cosmetic only, but creates an economy balance problem.
    Now we get another major gold sink turned credit card sink.

    What's next? Buying siege with crowns? Buying random item box rewards with crowns?

    Zenimax has already taken too many steps in the wrong direction. Respect of the business model is gone.

    well, the game was never going to survive with the sub model. They should have NEVER done that in the first place. What they should have done was gone B2P and use a cash shop like GW2, which works great.

    It would have survived if they had actual endgame content instead of "hey, do the same thing you just did 2 more times, but for factions you didn't pick for a reason".

    It would have survived if they actually cared about their PvP instead of leaving it to languish for over a year.

    But yeah, I guess we can blame the sub model for the game's shortcomings.... <.<
  • PKMN12
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    Varicite wrote: »
    PKMN12 wrote: »
    pecheckler wrote: »
    stupid *** like this is exactly why so many players were against ending the subscription model

    First it was cosmetic only and mount. Okay. Cosmetic only is great. Mounts are a minor gold sink now available for purchase.
    Then came gold sinks turned into credit card sinks. Repair kits being the biggest benefit.
    Then skill point redistribution and stat redistribution. Another gold sink turned credit card sink.
    Then motifs which is cosmetic only, but creates an economy balance problem.
    Now we get another major gold sink turned credit card sink.

    What's next? Buying siege with crowns? Buying random item box rewards with crowns?

    Zenimax has already taken too many steps in the wrong direction. Respect of the business model is gone.

    well, the game was never going to survive with the sub model. They should have NEVER done that in the first place. What they should have done was gone B2P and use a cash shop like GW2, which works great.

    It would have survived if they had actual endgame content instead of "hey, do the same thing you just did 2 more times, but for factions you didn't pick for a reason".

    It would have survived if they actually cared about their PvP instead of leaving it to languish for over a year.

    But yeah, I guess we can blame the sub model for the game's shortcomings.... <.<

    A sub model means they were expected to be of a higher caliber of content and customer service. They provided none of these, and activley lied to everyone and screwed everyone over. So where people MIGHT have kept playing and even let some of the problems slide if it was F2P or B2P, the subscription model made it so the game was doomed to failure.

    The sub model was not teh problem in and of itself, it is the fact they were CLEARLY never going to provide what is expected of that model, thus causing the game to fail.
  • Talrenos
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    As with anything that's datamined, the content is still in development and subject to change. That said, we do indeed intend to release Riding Lessons to the Crown Store in the future. This will allow you to increase your riding stats (speed, stamina, and capacity) at a faster rate through crowns, though you will not be able to attain more than the maximum 60 points per skill. We are still finalizing the rest of the details, and appreciate your continued feedback!

    When can I buy a developer that can fix the game? I mean, I would definitely spend some crowns to purchase competent help.....
  • S1ipperyJim
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    Slurg wrote: »
    Not surprising; lots of people are asking for it.

    I would not say it's p2w at all - it's p2not be knocked off your horse as easily, but that's not winning. You have to kill something to "win" and a faster or stronger horse doesn't help with that.

    That's not what P2W means. For example: If they sold the ability to buy permanent emperor bonus would that be P2W? I'm sure you would say yes. obviously since you have 100% extra health etc, however by your argument it would not be P2W because you still have to kills stuff. ANYTHING which gives a combat advantage is P2W including defensively, in this case more protection agains ganking, speed at rallying to combat areas.

    So I feel this is a bad move by ZOS, particulary for those of us that logged in like clockwork every day for a year to get max stats on our mounts despite working full time and having family lives. New players circumventing this by throwing money at the game is unfair.
  • Gidorick
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    Sallington wrote: »
    uberkull wrote: »
    So what's next? Crafting Trait acceleration?

    I mean, by the way this reads you are buying points, circumventing the cool down for mount stamina / capacity / speed.

    Not sure I'm feelin this Crown Store item.

    How is this P2W? All you're doing is speeding up a process that ANY player can easily do.

    (Same thing goes for crafting traits, which require ZERO skill or effort, only a tedious wait.)

    This would ONLY be P2W if you could buy horse skill in the Crown Store that made you FASTER than anything that can be achieved solely with in-game items and skills.

    I've been playing for two months, and you've been playing for 1 day and spend $20.

    Your horse is twice as fast and it's twice as hard to knock you off it and you can carry more items in your inventory.

    Sounds super fair and balanced.

    I disagree... how do you know how long that player has been playing? Only conceptually does it seem "unfair" within the game you'll never notice.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Iluvrien
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    Gidorick wrote: »
    I disagree... how do you know how long that player has been playing? Only conceptually does it seem "unfair" within the game you'll never notice.

    If it looks like a duck, swims like a duck, quacks like a duck...

    It may be that the reason it seems conceptually unfair is because it may well be unfair, and the fact that you might never directly notice it is entirely beside the point.
  • Varicite
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    Gidorick wrote: »
    Sallington wrote: »
    uberkull wrote: »
    So what's next? Crafting Trait acceleration?

    I mean, by the way this reads you are buying points, circumventing the cool down for mount stamina / capacity / speed.

    Not sure I'm feelin this Crown Store item.

    How is this P2W? All you're doing is speeding up a process that ANY player can easily do.

    (Same thing goes for crafting traits, which require ZERO skill or effort, only a tedious wait.)

    This would ONLY be P2W if you could buy horse skill in the Crown Store that made you FASTER than anything that can be achieved solely with in-game items and skills.

    I've been playing for two months, and you've been playing for 1 day and spend $20.

    Your horse is twice as fast and it's twice as hard to knock you off it and you can carry more items in your inventory.

    Sounds super fair and balanced.

    I disagree... how do you know how long that player has been playing? Only conceptually does it seem "unfair" within the game you'll never notice.

    Was it only conceptually unfair after launch when the majority of NB passives simply didn't work while every other class' passives did?

    I mean, most players didn't notice their passives weren't working at all, so did that make it "fair"?
  • Gidorick
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    Iluvrien wrote: »
    Gidorick wrote: »
    I disagree... how do you know how long that player has been playing? Only conceptually does it seem "unfair" within the game you'll never notice.

    If it looks like a duck, swims like a duck, quacks like a duck...

    It may be that the reason it seems conceptually unfair is because it may well be unfair, and the fact that you might never directly notice it is entirely beside the point.
    that-is-a-duck-giraffe.jpg

    but seriously. people are too concerned about what other people are doing. We should all just play our own game and let others play it the way they want to play it. If that includes paying money to circumvent ACTUAL gameplay, who am I to judge that or dictate that they shouldn't do that?
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • BrassRazoo
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    Gidorick wrote: »

    but seriously. people are too concerned about what other people are doing. We should all just play our own game and let others play it the way they want to play it. If that includes paying money to circumvent ACTUAL gameplay, who am I to judge that or dictate that they shouldn't do that?

    I can hear the chanters of P2W warming their torches.
  • wrlifeboil
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    xaraan wrote: »
    Slurg wrote: »
    Not surprising; lots of people are asking for it.

    I would not say it's p2w at all - it's p2not be knocked off your horse as easily, but that's not winning. You have to kill something to "win" and a faster or stronger horse doesn't help with that.


    Usually people don't literally mean you automatically "win" when they say pay-2-win. This is like the argument for bolt escape saying "it has escape in its name, so a sorc should get to escape from any battle, anytime, as far as they need to go in order to escape." - Not everything is so literal.

    The 'win' part means you can use money to bypass game restrictions, so that someone that does not spend that money cannot do. Now, I don't know how these books will work, so I won't say a lot personally. But if you can level up your horse to max for a few dollars when someone else has to wait 60+60+60 days to level up their horse in the game, then it would qualify. Now if they removed the once a day limit on horse feeding in game for those with the gold, then all would be even.

    Remember that for many players, ESO is their first mmo so they often don't understand the concept of p2win. I first noticed it when many had problems distinguishing between b2p and f2p. So now I mostly sit on my hands when I read the most obvious ones. :)
  • olsborg
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    Natjur wrote: »
    The Riding skill books (1 update each, so you need to buy 60 to max out), so next is Champion point potions? If they were one CP each, for 200 crowns, how many would you buy?

    Id buy enough to land on 300 cp, wich means id spend like 20k crowns:)
    Edited by olsborg on May 13, 2015 6:53AM

    PC EU
    PvP only
  • wrlifeboil
    wrlifeboil
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    BrassRazoo wrote: »
    Gidorick wrote: »

    but seriously. people are too concerned about what other people are doing. We should all just play our own game and let others play it the way they want to play it. If that includes paying money to circumvent ACTUAL gameplay, who am I to judge that or dictate that they shouldn't do that?

    I can hear the chanters of P2W warming their torches.

    Almost anything can be made out to be p2win at this point. It's just a matter of degree. The game needs to collect revenue to keep going and riding lessons in the Crown store as described is minor in the p2win big picture.

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