c.p.garrett1993_ESO wrote: »
c.p.garrett1993_ESO wrote: »
Gold sellers exist in every game including this one. So I don't see this as an excuse to say the current system is better.
https://www.google.com/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=eso gold for sale
An auction house is more accessible, less tedious, and faster. I don't feel more immersed regardless of the system, because buying/selling is the the part of mmos I find the most tedious and not fun inherently. Perhaps my mind would change if we could build actual store buildings and there was some kind of meta game involved besides PvP based acquirement. Or I would go play Stock Market the mmo.
I honestly don't understand a great many common things omitted from this game for this thing called immersion. Perhaps I am not seeing the deeper pros behind the current system. I ask anyone who is loving this system to enlighten me on what I am not seeing.
c.p.garrett1993_ESO wrote: »
Can we all agree then if it ever comes to be that ZOS should call it a Global Market Place and not a Global Auction House?
c.p.garrett1993_ESO wrote: »Can someone who is against the idea acknowledge and provide a valid argument against my suggestion? Everyone that is arguing against this seems to have jumped in on the idea that an AH would be implemented similar to other games. I have already directly addressed this (from the beginning) and suggested incorporating the current system into the AH. Giving current store owners priority listings that appear above those of lower bidders and the free-for-all market.
Implementing this method would not only keep the current competition a viable and relevant method of trading but increase the amount of people who will see your goods. You will be able to sell more at the same price and keep your relevance on the market. PLUS prevent any person(s) from controlling the market single-handedly.
I am NOT asking for an AH that overwrites the current market.
Gold sellers exist in every game including this one. So I don't see this as an excuse to say the current system is better.
https://www.google.com/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=eso gold for sale
An auction house is more accessible, less tedious, and faster. I don't feel more immersed regardless of the system, because buying/selling is the the part of mmos I find the most tedious and not fun inherently. Perhaps my mind would change if we could build actual store buildings and there was some kind of meta game involved besides PvP based acquirement. Or I would go play Stock Market the mmo.
I honestly don't understand a great many common things omitted from this game for this thing called immersion. Perhaps I am not seeing the deeper pros behind the current system. I ask anyone who is loving this system to enlighten me on what I am not seeing.
anitajoneb17_ESO wrote: »c.p.garrett1993_ESO wrote: »Can someone who is against the idea acknowledge and provide a valid argument against my suggestion? Everyone that is arguing against this seems to have jumped in on the idea that an AH would be implemented similar to other games. I have already directly addressed this (from the beginning) and suggested incorporating the current system into the AH. Giving current store owners priority listings that appear above those of lower bidders and the free-for-all market.
Implementing this method would not only keep the current competition a viable and relevant method of trading but increase the amount of people who will see your goods. You will be able to sell more at the same price and keep your relevance on the market. PLUS prevent any person(s) from controlling the market single-handedly.
I am NOT asking for an AH that overwrites the current market.
Sorry we've been busy deconstructing some false but pigheaded arguments here :-)
Frankly, as much as I appreciate people thinking about the situation and making constructive suggestions, I'm not a fan of your suggestion. While it is not clear to me what you mean by "priority listing", I doubt very much that said "priority listing" would be enough of an advantage to compensate the extra cost involved with a guild trader. Unless the interface is really crappy (and it should not be), I believe people are smart enough to scroll down to look for lower prices...
This debate has gotten rather heated, with some insults flung from one side to the other.
Debate and disagreement are fine, insults are not. Please remember to keep your comments civil and constructive, and be respectful of the fact that everyone is entitled to their opinion.
Auction House is never going to happen
- Jeason Leavey, ESOLive Ep15
anitajoneb17_ESO wrote: »So if I understand well...
I am in guild A and sell a Kuta for 5K
Person X is in guild B and sells a Kuta for 4K
Person Y is a non guilded person and sells a Kuta for 3K
Let's assume Guild B bid more than Guild A (and person Y of course did not bid at all)
If I understand well My Kuta will NOT be offered to buyers until person X's Kuta has been sold,
and Person Y's Kuta will not be offered for sale until MY Kuta (though more expensive)has been sold ?
That sounds to me like much much more hurdles and injustice than the current system, unless I misunderstood...
Not talking about the technical issues : people sell stuff in all kind of packaging / quantities... they will make offers of 42 or 56 or whatever unique number of plants just to have a "unique" offer that will not be overriden by the "main guild in place"...
j.murro2ub17_ESO wrote: »My take on the reasoning for no AH is because of simply - gold sellers. With a centralized AH gold sellers WILL create bots and control the market in a way that they can make millions of gold to sell - for cash on some questionable website that have been known to also hack accounts by getting your log in information. There are too many problems associated with a centralized AH.
As a buyer - sure its more convenience, but as a seller your going to get screwed anyway because of all the undercutting the gold sellers will create.
I have not directly insulted members of the community.I could care less, but yes, insulting....You don't need to work together to control the market, dingus.Funny how the kiosk system is new yet you call it antiquated. The Global AH is an antiquated idea but that doesn't support your view so you avoid representing these mechanics for what they are. Global AH = Old news.I'm not trolling; I'm fighting the derps defending an antiquated trading system that hinders the majority of players from partaking in what should be an easy-to-use economy/trading system.
Gandrhulf_Harbard wrote: »j.murro2ub17_ESO wrote: »My take on the reasoning for no AH is because of simply - gold sellers. With a centralized AH gold sellers WILL create bots and control the market in a way that they can make millions of gold to sell - for cash on some questionable website that have been known to also hack accounts by getting your log in information. There are too many problems associated with a centralized AH.
As a buyer - sure its more convenience, but as a seller your going to get screwed anyway because of all the undercutting the gold sellers will create.
I can't recall the last time I saw a Gold Seller in WoW.
Its well over 4 years since I saw one in LotRO.
Only saw two or three in WIldstar.
They all have Auction Houses.
Wildstar has an Auction House on a Megaserver (the world didn't end you know).
I reported 5 Gold Sellers yesterday in ESO.
All The Best
Giles.floydub17_ESO wrote: »More complex and a natural extension of the game.
Gandrhulf_Harbard wrote: »j.murro2ub17_ESO wrote: »My take on the reasoning for no AH is because of simply - gold sellers. With a centralized AH gold sellers WILL create bots and control the market in a way that they can make millions of gold to sell - for cash on some questionable website that have been known to also hack accounts by getting your log in information. There are too many problems associated with a centralized AH.
As a buyer - sure its more convenience, but as a seller your going to get screwed anyway because of all the undercutting the gold sellers will create.
I can't recall the last time I saw a Gold Seller in WoW.
Its well over 4 years since I saw one in LotRO.
Only saw two or three in WIldstar.
They all have Auction Houses.
Wildstar has an Auction House on a Megaserver (the world didn't end you know).
I reported 5 Gold Sellers yesterday in ESO.
All The Best
Gandrhulf_Harbard wrote: »j.murro2ub17_ESO wrote: »My take on the reasoning for no AH is because of simply - gold sellers. With a centralized AH gold sellers WILL create bots and control the market in a way that they can make millions of gold to sell - for cash on some questionable website that have been known to also hack accounts by getting your log in information. There are too many problems associated with a centralized AH.
As a buyer - sure its more convenience, but as a seller your going to get screwed anyway because of all the undercutting the gold sellers will create.
I can't recall the last time I saw a Gold Seller in WoW.
Its well over 4 years since I saw one in LotRO.
Only saw two or three in WIldstar.
They all have Auction Houses.
Wildstar has an Auction House on a Megaserver (the world didn't end you know).
I reported 5 Gold Sellers yesterday in ESO.
All The Best
Odd, I still receive mail and tells from them in LotRO when I log in to chat with my old FS. Especially if I'm chatting from Bree. Not that anecdotes are valid depictions of the situation as a whole, though.
c.p.garrett1993_ESO wrote: »Gandrhulf_Harbard wrote: »j.murro2ub17_ESO wrote: »My take on the reasoning for no AH is because of simply - gold sellers. With a centralized AH gold sellers WILL create bots and control the market in a way that they can make millions of gold to sell - for cash on some questionable website that have been known to also hack accounts by getting your log in information. There are too many problems associated with a centralized AH.
As a buyer - sure its more convenience, but as a seller your going to get screwed anyway because of all the undercutting the gold sellers will create.
I can't recall the last time I saw a Gold Seller in WoW.
Its well over 4 years since I saw one in LotRO.
Only saw two or three in WIldstar.
They all have Auction Houses.
Wildstar has an Auction House on a Megaserver (the world didn't end you know).
I reported 5 Gold Sellers yesterday in ESO.
All The Best
Odd, I still receive mail and tells from them in LotRO when I log in to chat with my old FS. Especially if I'm chatting from Bree. Not that anecdotes are valid depictions of the situation as a whole, though.
Despite a developer's best efforts there is absolutely no way to eliminate RWT.
The point is ESO will have them regardless, they can be reduced but not eliminated.
If properly implemented a centralized marketplace would not create much difference.
Alphashado wrote: »@nastuug could you please make a clear and constructive post about how a global auction house would prove beneficial to both the player community and the game?
If you could outline the pros and cons of each system, add some thoughts on how issues which might unfold could be overcome.
Then we might be able to see what you problems with the current system are. Right now your posts seem more like you're upset others are more successful than you are, that corporations are evil, drug cartels play ESO.
You have spent more time insulting members of the community and making baseless accusations in this thread than actually helping players who want a global auction house post a relevant argument. As I posted earlier, we're not the ones you need to convince, ZOS are. How are you posts achieving that, or are you in this thread just to troll people and argue the same points over and over without giving any facts or evidence for your theories.
@Turelus Oh boy, you totally went there. Well, I've gone through more than enough constructive threads that have been created detailing how a global auction house could help enhance current trading process for the majority of users.
I'm not upset that others are more successful. Perhaps if you read all my posts, you would know that I'm part of a trading guild and sell my pixel junk every day. Sure, my bank isn't filled with billions of gold, but I do alright. Yes, I'm directly comparing them to evil corporations and drug cartels. Forcing members to pay a "Guild Membership fee" on top of taxes, even dropping way more than needed gold from their own personal account just to lock prime merchant locations down. Hmm, sounds like the typical evil corporation we have all come to know and love...
I have not directly insulted members of the community. I've never mentioned a single person or guild name in my "accusations," so cross that load of crap off your list.
I'm not trolling; I'm fighting the derps defending an antiquated trading system that hinders the majority of players from partaking in what should be an easy-to-use economy/trading system.
So you think it's ok for a GM and officers to pay out of their own pocket to retain a kiosk location, but asking members to pay a fee in order to retain these locations all of a sudden converts the scenario from justice to preying on innocent guild members? Doesn't everyone in the guild have access to the same store at the same location? Doesn't everyone in the guild have the exact same opportunity to make gold as the GM and officers? So what you are saying is that the GM and officers should be the only ones to pay out of their pocket just so the rest of the guild can take advantage of their kindness? Why do you wrongly presume that trading guild GM/Officers have more gold than average joe on their roster?
You arguments do not make any sense. As someone above mentioned, it appears as though you simply have some kind of issue with any kind of structured environment or that which you don't understand.
Just like a witch hunt.
- Can't search Guild Traders without third party addon support
- Must travel to many different NPC's to hunt for specific pixel junk
- Inability to sell anything unless you're part of a large trading guild
- Inability for small-to-medium guilds to compete to sell the same exact pixel junk
Yep, total witch hunt...
c.p.garrett1993_ESO wrote: »Gandrhulf_Harbard wrote: »j.murro2ub17_ESO wrote: »My take on the reasoning for no AH is because of simply - gold sellers. With a centralized AH gold sellers WILL create bots and control the market in a way that they can make millions of gold to sell - for cash on some questionable website that have been known to also hack accounts by getting your log in information. There are too many problems associated with a centralized AH.
As a buyer - sure its more convenience, but as a seller your going to get screwed anyway because of all the undercutting the gold sellers will create.
I can't recall the last time I saw a Gold Seller in WoW.
Its well over 4 years since I saw one in LotRO.
Only saw two or three in WIldstar.
They all have Auction Houses.
Wildstar has an Auction House on a Megaserver (the world didn't end you know).
I reported 5 Gold Sellers yesterday in ESO.
All The Best
Odd, I still receive mail and tells from them in LotRO when I log in to chat with my old FS. Especially if I'm chatting from Bree. Not that anecdotes are valid depictions of the situation as a whole, though.
Despite a developer's best efforts there is absolutely no way to eliminate RWT.
The point is ESO will have them regardless, they can be reduced but not eliminated.
If properly implemented a centralized marketplace would not create much difference.
Garrett can you relink your idea back up here i think alot of people missed it as its a good comprise.
c.p.garrett1993_ESO wrote: »c.p.garrett1993_ESO wrote: »Gandrhulf_Harbard wrote: »j.murro2ub17_ESO wrote: »My take on the reasoning for no AH is because of simply - gold sellers. With a centralized AH gold sellers WILL create bots and control the market in a way that they can make millions of gold to sell - for cash on some questionable website that have been known to also hack accounts by getting your log in information. There are too many problems associated with a centralized AH.
As a buyer - sure its more convenience, but as a seller your going to get screwed anyway because of all the undercutting the gold sellers will create.
I can't recall the last time I saw a Gold Seller in WoW.
Its well over 4 years since I saw one in LotRO.
Only saw two or three in WIldstar.
They all have Auction Houses.
Wildstar has an Auction House on a Megaserver (the world didn't end you know).
I reported 5 Gold Sellers yesterday in ESO.
All The Best
Odd, I still receive mail and tells from them in LotRO when I log in to chat with my old FS. Especially if I'm chatting from Bree. Not that anecdotes are valid depictions of the situation as a whole, though.
Despite a developer's best efforts there is absolutely no way to eliminate RWT.
The point is ESO will have them regardless, they can be reduced but not eliminated.
If properly implemented a centralized marketplace would not create much difference.
Garrett can you relink your idea back up here i think alot of people missed it as its a good comprise.
Where? The first post has already been edited to include this.
c.p.garrett1993_ESO wrote: »The only flaw I see is to guild stores, but they could all be what makes up the auction house.
Instead of a general auction house, like most games, it could be made out of guild stores and work so that you would be buying just like you bought from that guild. It would also decrease, but not eliminate, the need for a vendor.
It wouldn't hurt the social aspect either. How would it be any different than running around to the various guild stores like we already do? It wouldn't. It would be more convenient for sellers (guilds only) and buyers.
Edit:
Ideally this system would need to incorporate the current guild traders in a way that does not harm the current system.
Trading should not be limited to end-game, competitive content only. This should, however, remain viable.
It could work similar to the following:
- The AH would include guild stores.
- Those with vendors would take priority, in order of the bid amount placed.
- Priority items would appear before any others, lower bidders (kiosks/ vendors) goods would only be viewed by going to their store or buy the higher bidders item(s) selling out/ not available.
- Searching items would have to include multiple factors, such by text and/ or the level and quality of the item. This prevents lower bidders and free-for-all traders from being excluded from the listings.
Example: I want a piece of light armor that is both level 30 and rare. If both the highest and lowest bidders from the current system have an item that fits this search than I would see the highest bidders' item(s) first. If they do not than I would see the item from whomever is the highest bidder who meets this search. If none of the bidders meet this search than I would see the free-for-all players.
This keeps the current competition and relevance of the current system.