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Why is everybody against an auction house?

  • Sylvyr
    Sylvyr
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    Sylvyr wrote: »
    So people can't put up items for auction in an auction house?

    Generally it's just a centralized marketplace.
    Think Amazon, not eBay. You just buy the items for their listed price.
    I really don't understand the "Auction House" terminology, but that's what they call it.

    Back in the day, auction houses used to be able to do both. List for set price (like a buy now item) or put up for auction with an end time.

    Worried about undercutting? Just have auction be an option in the auction house?
    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • Turelus
    Turelus
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    Sylvyr wrote: »
    So people can't put up items for auction in an auction house?

    Generally it's just a centralized marketplace.
    Think Amazon, not eBay. You just buy the items for their listed price.
    I really don't understand the "Auction House" terminology, but that's what they call it.

    Can we all agree then if it ever comes to be that ZOS should call it a Global Market Place and not a Global Auction House? :tongue:
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Jaxsun
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    Kalifas wrote: »
    Gold sellers exist in every game including this one. So I don't see this as an excuse to say the current system is better.
    https://www.google.com/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=eso gold for sale

    An auction house is more accessible, less tedious, and faster. I don't feel more immersed regardless of the system, because buying/selling is the the part of mmos I find the most tedious and not fun inherently. Perhaps my mind would change if we could build actual store buildings and there was some kind of meta game involved besides PvP based acquirement. Or I would go play Stock Market the mmo.

    I honestly don't understand a great many common things omitted from this game for this thing called immersion. Perhaps I am not seeing the deeper pros behind the current system. I ask anyone who is loving this system to enlighten me on what I am not seeing.

    Gold sellers weren't and aren't a problem.
  • King Bozo
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    Once again traders guild fear the idea of auction house because they can't make there gold from taxes. Traders guilds want control it's that simple.
  • c.p.garrett1993_ESO
    Turelus wrote: »
    Sylvyr wrote: »
    So people can't put up items for auction in an auction house?

    Generally it's just a centralized marketplace.
    Think Amazon, not eBay. You just buy the items for their listed price.
    I really don't understand the "Auction House" terminology, but that's what they call it.

    Can we all agree then if it ever comes to be that ZOS should call it a Global Market Place and not a Global Auction House? :tongue:

    Agreed.
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Can someone who is against the idea acknowledge and provide a valid argument against my suggestion? Everyone that is arguing against this seems to have jumped in on the idea that an AH would be implemented similar to other games. I have already directly addressed this (from the beginning) and suggested incorporating the current system into the AH. Giving current store owners priority listings that appear above those of lower bidders and the free-for-all market.

    Implementing this method would not only keep the current competition a viable and relevant method of trading but increase the amount of people who will see your goods. You will be able to sell more at the same price and keep your relevance on the market. PLUS prevent any person(s) from controlling the market single-handedly.

    I am NOT asking for an AH that overwrites the current market.

    Sorry we've been busy deconstructing some false but pigheaded arguments here :-)

    Frankly, as much as I appreciate people thinking about the situation and making constructive suggestions, I'm not a fan of your suggestion. While it is not clear to me what you mean by "priority listing", I doubt very much that said "priority listing" would be enough of an advantage to compensate the extra cost involved with a guild trader. Unless the interface is really crappy (and it should not be), I believe people are smart enough to scroll down to look for lower prices...

    I'd rather go for 1 vendor in each hub centralizing the 6 or 7 vendors currently present in said hub and the items of the 6-7 guilds who won the bids. That would be IMHO a reasonable midway : it would not hurt the trading guild system, but allow for less tedious searching for buyers.
    However, it would make the bidding system far easier and probably less costly for guilds and thus lessen the turnover of guilds at AAA spots.

    Edited by anitajoneb17_ESO on May 8, 2015 6:09PM
  • idk
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    Kalifas wrote: »
    Gold sellers exist in every game including this one. So I don't see this as an excuse to say the current system is better.
    https://www.google.com/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=eso gold for sale

    An auction house is more accessible, less tedious, and faster. I don't feel more immersed regardless of the system, because buying/selling is the the part of mmos I find the most tedious and not fun inherently. Perhaps my mind would change if we could build actual store buildings and there was some kind of meta game involved besides PvP based acquirement. Or I would go play Stock Market the mmo.

    I honestly don't understand a great many common things omitted from this game for this thing called immersion. Perhaps I am not seeing the deeper pros behind the current system. I ask anyone who is loving this system to enlighten me on what I am not seeing.

    Maybe for you but others of us prefer the current market design. More complex and a natural extension of the game.
  • Arundo
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    I'm against a global auction house as this is a "middle age" kind of game there were no such things as the internet to sell your stuff. I wouldnt mind for every big town to have an auction house which you can sell your stuff in/on. But then it should be city based not global as that would make no sense in a fantasy game from a lore point of view imo.
  • Thelon
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    King Bozo wrote: »
    Once again traders guild fear the idea of auction house because they can't make there gold from taxes. Traders guilds want control it's that simple.

    Income from taxes doesn't cover a good Trade Guild's operating costs. Not even close.
  • c.p.garrett1993_ESO
    Can someone who is against the idea acknowledge and provide a valid argument against my suggestion? Everyone that is arguing against this seems to have jumped in on the idea that an AH would be implemented similar to other games. I have already directly addressed this (from the beginning) and suggested incorporating the current system into the AH. Giving current store owners priority listings that appear above those of lower bidders and the free-for-all market.

    Implementing this method would not only keep the current competition a viable and relevant method of trading but increase the amount of people who will see your goods. You will be able to sell more at the same price and keep your relevance on the market. PLUS prevent any person(s) from controlling the market single-handedly.

    I am NOT asking for an AH that overwrites the current market.

    Sorry we've been busy deconstructing some false but pigheaded arguments here :-)

    Frankly, as much as I appreciate people thinking about the situation and making constructive suggestions, I'm not a fan of your suggestion. While it is not clear to me what you mean by "priority listing", I doubt very much that said "priority listing" would be enough of an advantage to compensate the extra cost involved with a guild trader. Unless the interface is really crappy (and it should not be), I believe people are smart enough to scroll down to look for lower prices...

    I explained this in another post and edited the first post to include this:

    "Priority Listing" - Items currently in guild stores would appear first, from the highest bidders to the lowest. If you list an item in the store and your guild is the highest bidder in the current system your item would need to be sold before any other identical items would be listed.

    So if a lower bidder/ free-for-all trader (no guild/ no vendor) listed the same item as you have, that item would not show until all identical items from your guild sold first. It would NOT be in the listings at all.
    If someone wanted to track down a lower price for that item than they would need to browse the shops just as they do with the current system.

    An identical item would include level, rarity, traits, etc.
    If someone has an identical item with different traits than the one you have listed, but is identical in every other way, your item would show first unless they added the trait to their search.

    Essentially it would be a difficult and complicated system (development-side) that would prevent higher bidders from loosing their foothold on the market.
  • anitajoneb17_ESO
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    So if I understand well...

    I am in guild A and sell a Kuta for 5K
    Person X is in guild B and sells a Kuta for 4K
    Person Y is a non guilded person and sells a Kuta for 3K

    Let's assume Guild B bid more than Guild A (and person Y of course did not bid at all)

    If I understand well My Kuta will NOT be offered to buyers until person X's Kuta has been sold,
    and Person Y's Kuta will not be offered for sale until MY Kuta (though more expensive)has been sold ?

    That sounds to me like much much more hurdles and injustice than the current system, unless I misunderstood...

    Not talking about the technical issues : people sell stuff in all kind of packaging / quantities... they will make offers of 42 or 56 or whatever unique number of plants just to have a "unique" offer that will not be overriden by the "main guild in place"...

    Edited by anitajoneb17_ESO on May 8, 2015 6:22PM
  • shanewintchub17_ESO
    shanewintchub17_ESO
    Soul Shriven
    I don't use the auction house at all cause its too annoying to run around all over the world to different vendors to try and find something. I just do without it unless I can make it myself. Everyone I know feels the same way.
    "What we do in life, echoes in eternity."
  • ZOS_AlanG
    ZOS_AlanG
    admin
    This debate has gotten rather heated, with some insults flung from one side to the other.

    Debate and disagreement are fine, insults are not. Please remember to keep your comments civil and constructive, and be respectful of the fact that everyone is entitled to their opinion.
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  • nastuug
    nastuug
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    ZOS_AlanG wrote: »
    This debate has gotten rather heated, with some insults flung from one side to the other.

    Debate and disagreement are fine, insults are not. Please remember to keep your comments civil and constructive, and be respectful of the fact that everyone is entitled to their opinion.

    48bdff4382fc2487aaafaf991c90b2ee6b21e94f9d59b29aa7e8f11a2329b542.jpg
    Edited by nastuug on May 8, 2015 6:29PM
  • Gandrhulf_Harbard
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    Elloa wrote: »
    Auction House is never going to happen
    - Jeason Leavey, ESOLive Ep15

    And who was it said ESO will ALWAYS be subscription?

    Was he higher up the chain of command than Jeason Leavey?

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Heromofo
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    I am happy to see zos watching and i hope a comprise can be found.

    Garrett has a good idea

    Also be careful zos of the cartel

    They have people killed :D
  • c.p.garrett1993_ESO
    So if I understand well...

    I am in guild A and sell a Kuta for 5K
    Person X is in guild B and sells a Kuta for 4K
    Person Y is a non guilded person and sells a Kuta for 3K

    Let's assume Guild B bid more than Guild A (and person Y of course did not bid at all)

    If I understand well My Kuta will NOT be offered to buyers until person X's Kuta has been sold,
    and Person Y's Kuta will not be offered for sale until MY Kuta (though more expensive)has been sold ?

    That sounds to me like much much more hurdles and injustice than the current system, unless I misunderstood...

    Not talking about the technical issues : people sell stuff in all kind of packaging / quantities... they will make offers of 42 or 56 or whatever unique number of plants just to have a "unique" offer that will not be overriden by the "main guild in place"...

    Convenience has a cost.
    This is accurately portrayed in real life as well.
    If you want a cheaper price you must browse the current system.

    Think of this like going to a store IRL to buy a product:
    - ESO-Mart is your one-stop-shop for all products. You name it, they probably have it.
    - 1Septim-Discounters has the same item for less. You know they might have it, but you don't want to check.
    - You pay more for convenience, knowing other shops may have a better deal, but unwilling to check.
    - Alternatively you check 1Septim-Discounters and the other stores to find a better deal than ESO-Mart.

    You pay the price for convenience or you search local shops to find the best deal. Pick one, not both.

    As for stack-able items, you would need to be able to shop by a quantity range to help filter the process.
    Once again, you can go look for the best deal or you buy from ESO-Mart.

    I feel this system is more than fair and helps prevent abuse/ control of the system.
    The most important part is keeping the current system relevant, which I see nobody else trying.
  • Gandrhulf_Harbard
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    My take on the reasoning for no AH is because of simply - gold sellers. With a centralized AH gold sellers WILL create bots and control the market in a way that they can make millions of gold to sell - for cash on some questionable website that have been known to also hack accounts by getting your log in information. There are too many problems associated with a centralized AH.

    As a buyer - sure its more convenience, but as a seller your going to get screwed anyway because of all the undercutting the gold sellers will create.

    I can't recall the last time I saw a Gold Seller in WoW.
    Its well over 4 years since I saw one in LotRO.
    Only saw two or three in WIldstar.

    They all have Auction Houses.
    Wildstar even, wait for it... ...this may be shocking... ...has an Auction House on a Megaserver (the world didn't end you know).

    I reported 5 Gold Sellers yesterday in ESO.

    All The Best
    Edited by Gandrhulf_Harbard on May 8, 2015 6:45PM
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • nastuug
    nastuug
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    Cuyler wrote: »
    nastuug wrote: »
    I have not directly insulted members of the community.
    nastuug wrote: »
    You don't need to work together to control the market, dingus.
    I could care less, but yes, insulting....
    nastuug wrote: »
    I'm not trolling; I'm fighting the derps defending an antiquated trading system that hinders the majority of players from partaking in what should be an easy-to-use economy/trading system.
    Funny how the kiosk system is new yet you call it antiquated. The Global AH is an antiquated idea but that doesn't support your view so you avoid representing these mechanics for what they are. Global AH = Old news.

    Really? Let's ask @ZOS_MattFiror about that. I mean he should know all about that antiquated AH system that existed in DAOC. You know, that MMORPG that launched in 2001 that Matt Firor had a hand in.

    Oh wait, it was using a system very similar to what we see now, only you wouldn't need to be in a guild. You would purchase a house out in a very large player housing map that was broken up into smaller quadrants. After placing your house and paying rent, you could purchase upgrades, like crafting stations, miscellaneous merchants, etc. In order to sell goods to other players, you would either 1) spam zone chat with WTS or 2) purchase your own broker npc who sat on the outside of your house.

    At the beginning of this housing zone, there was a kiosk/trade merchant. You could look up what items were for sale, write the house number down, and run (yes, run -- no mount) for anywhere from 1 to 10 minutes to get to said house to purchase the goods from that broker merchant sitting on the outside of the house.

    No guild was required, but it was an immersive experience. Having to run to pickup your items from the house of the seller. I believe it has since changed and you can purchase items directly through the kiosk/trade merchant at the beginning of the zone on LIVE EA/Mythic servers.

    So, perhaps you could show me a good example of an antiquated global AH within an MMORPG from around the same era? It was one of the first pioneers in the MMORPG crowd, although others came before it. Please exclude WOW from this category. Just... don't go there. It has problems significantly worse than a global AH which contributed to the current and former market woes there...
  • Heromofo
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    My take on the reasoning for no AH is because of simply - gold sellers. With a centralized AH gold sellers WILL create bots and control the market in a way that they can make millions of gold to sell - for cash on some questionable website that have been known to also hack accounts by getting your log in information. There are too many problems associated with a centralized AH.

    As a buyer - sure its more convenience, but as a seller your going to get screwed anyway because of all the undercutting the gold sellers will create.

    I can't recall the last time I saw a Gold Seller in WoW.
    Its well over 4 years since I saw one in LotRO.
    Only saw two or three in WIldstar.

    They all have Auction Houses.
    Wildstar has an Auction House on a Megaserver (the world didn't end you know).

    I reported 5 Gold Sellers yesterday in ESO.

    All The Best

    Dont worry half they use that as an excuse not that i Condon gold sellers but there are sites still selling gold and unreal eso items sooo.

  • Gandrhulf_Harbard
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    More complex and a natural extension of the game.

    There is nothing particularly complex, or natural, about the in-game market in ESO.

    In actual fact as market evolution goes the Guild Kiosk is just about the most unnatural option I have ever seen.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • BBSooner
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    My take on the reasoning for no AH is because of simply - gold sellers. With a centralized AH gold sellers WILL create bots and control the market in a way that they can make millions of gold to sell - for cash on some questionable website that have been known to also hack accounts by getting your log in information. There are too many problems associated with a centralized AH.

    As a buyer - sure its more convenience, but as a seller your going to get screwed anyway because of all the undercutting the gold sellers will create.

    I can't recall the last time I saw a Gold Seller in WoW.
    Its well over 4 years since I saw one in LotRO.
    Only saw two or three in WIldstar.

    They all have Auction Houses.
    Wildstar has an Auction House on a Megaserver (the world didn't end you know).

    I reported 5 Gold Sellers yesterday in ESO.

    All The Best

    Odd, I still receive mail and tells from them in LotRO when I log in to chat with my old FS. Especially if I'm chatting from Bree. Not that anecdotes are valid depictions of the situation as a whole, though.
  • c.p.garrett1993_ESO
    BBSooner wrote: »
    My take on the reasoning for no AH is because of simply - gold sellers. With a centralized AH gold sellers WILL create bots and control the market in a way that they can make millions of gold to sell - for cash on some questionable website that have been known to also hack accounts by getting your log in information. There are too many problems associated with a centralized AH.

    As a buyer - sure its more convenience, but as a seller your going to get screwed anyway because of all the undercutting the gold sellers will create.

    I can't recall the last time I saw a Gold Seller in WoW.
    Its well over 4 years since I saw one in LotRO.
    Only saw two or three in WIldstar.

    They all have Auction Houses.
    Wildstar has an Auction House on a Megaserver (the world didn't end you know).

    I reported 5 Gold Sellers yesterday in ESO.

    All The Best

    Odd, I still receive mail and tells from them in LotRO when I log in to chat with my old FS. Especially if I'm chatting from Bree. Not that anecdotes are valid depictions of the situation as a whole, though.

    Despite a developer's best efforts there is absolutely no way to eliminate RWT.
    The point is ESO will have them regardless, they can be reduced but not eliminated.
    If properly implemented a centralized marketplace would not create much difference.

  • c.p.garrett1993_ESO
    On a side note, I am pleasantly surprised. I never expected this topic to be so popular.
    I would like to thank everyone for contributing, regardless of which side you are one.

    I would also like to second the statement of @ZOS_AlanG . Please keep the discussion civil.
    ESPECIALLY if you are on the supporting side of the concept. If you have a valid argument that ends up removed due to insults/ language/ etc. you are not only hurting yourself but the chance for this to be implemented at all.
  • Heromofo
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    BBSooner wrote: »
    My take on the reasoning for no AH is because of simply - gold sellers. With a centralized AH gold sellers WILL create bots and control the market in a way that they can make millions of gold to sell - for cash on some questionable website that have been known to also hack accounts by getting your log in information. There are too many problems associated with a centralized AH.

    As a buyer - sure its more convenience, but as a seller your going to get screwed anyway because of all the undercutting the gold sellers will create.

    I can't recall the last time I saw a Gold Seller in WoW.
    Its well over 4 years since I saw one in LotRO.
    Only saw two or three in WIldstar.

    They all have Auction Houses.
    Wildstar has an Auction House on a Megaserver (the world didn't end you know).

    I reported 5 Gold Sellers yesterday in ESO.

    All The Best

    Odd, I still receive mail and tells from them in LotRO when I log in to chat with my old FS. Especially if I'm chatting from Bree. Not that anecdotes are valid depictions of the situation as a whole, though.

    Despite a developer's best efforts there is absolutely no way to eliminate RWT.
    The point is ESO will have them regardless, they can be reduced but not eliminated.
    If properly implemented a centralized marketplace would not create much difference.

    Garrett can you relink your idea back up here i think alot of people missed it as its a good comprise.
  • Glurin
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    nastuug wrote: »
    Alphashado wrote: »
    nastuug wrote: »
    Turelus wrote: »
    @nastuug could you please make a clear and constructive post about how a global auction house would prove beneficial to both the player community and the game?

    If you could outline the pros and cons of each system, add some thoughts on how issues which might unfold could be overcome.

    Then we might be able to see what you problems with the current system are. Right now your posts seem more like you're upset others are more successful than you are, that corporations are evil, drug cartels play ESO.

    You have spent more time insulting members of the community and making baseless accusations in this thread than actually helping players who want a global auction house post a relevant argument. As I posted earlier, we're not the ones you need to convince, ZOS are. How are you posts achieving that, or are you in this thread just to troll people and argue the same points over and over without giving any facts or evidence for your theories.

    @Turelus Oh boy, you totally went there. Well, I've gone through more than enough constructive threads that have been created detailing how a global auction house could help enhance current trading process for the majority of users.

    I'm not upset that others are more successful. Perhaps if you read all my posts, you would know that I'm part of a trading guild and sell my pixel junk every day. Sure, my bank isn't filled with billions of gold, but I do alright. Yes, I'm directly comparing them to evil corporations and drug cartels. Forcing members to pay a "Guild Membership fee" on top of taxes, even dropping way more than needed gold from their own personal account just to lock prime merchant locations down. Hmm, sounds like the typical evil corporation we have all come to know and love...

    I have not directly insulted members of the community. I've never mentioned a single person or guild name in my "accusations," so cross that load of crap off your list.

    I'm not trolling; I'm fighting the derps defending an antiquated trading system that hinders the majority of players from partaking in what should be an easy-to-use economy/trading system.


    So you think it's ok for a GM and officers to pay out of their own pocket to retain a kiosk location, but asking members to pay a fee in order to retain these locations all of a sudden converts the scenario from justice to preying on innocent guild members? Doesn't everyone in the guild have access to the same store at the same location? Doesn't everyone in the guild have the exact same opportunity to make gold as the GM and officers? So what you are saying is that the GM and officers should be the only ones to pay out of their pocket just so the rest of the guild can take advantage of their kindness? Why do you wrongly presume that trading guild GM/Officers have more gold than average joe on their roster?

    You arguments do not make any sense. As someone above mentioned, it appears as though you simply have some kind of issue with any kind of structured environment or that which you don't understand.

    Just like a witch hunt.
    • Can't search Guild Traders without third party addon support
    • Must travel to many different NPC's to hunt for specific pixel junk
    • Inability to sell anything unless you're part of a large trading guild
    • Inability for small-to-medium guilds to compete to sell the same exact pixel junk

    Yep, total witch hunt...
    • That's the UI. Has absolutely nothing to do with not being an AH.
    • Creating a chance to actually get a fair price for something or find a good deal at another location as opposed to an endless series of undercuts.
    • Total ***. You do NOT have to be part of a large trade guild to sell anything.
    • Also total ***. There are vendors all over the place they can bid on and they can indeed snag a vendor in prime locations from time to time. There is no cartel telling them what to sell their goods for either.

    No cartels. No elite corporate conspiracy. No evil GM secret meetings dictating prices for goods. Yes, your campaign is a witch hunt.
    Edited by Glurin on May 8, 2015 6:52PM
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • c.p.garrett1993_ESO
    Heromofo wrote: »
    BBSooner wrote: »
    My take on the reasoning for no AH is because of simply - gold sellers. With a centralized AH gold sellers WILL create bots and control the market in a way that they can make millions of gold to sell - for cash on some questionable website that have been known to also hack accounts by getting your log in information. There are too many problems associated with a centralized AH.

    As a buyer - sure its more convenience, but as a seller your going to get screwed anyway because of all the undercutting the gold sellers will create.

    I can't recall the last time I saw a Gold Seller in WoW.
    Its well over 4 years since I saw one in LotRO.
    Only saw two or three in WIldstar.

    They all have Auction Houses.
    Wildstar has an Auction House on a Megaserver (the world didn't end you know).

    I reported 5 Gold Sellers yesterday in ESO.

    All The Best

    Odd, I still receive mail and tells from them in LotRO when I log in to chat with my old FS. Especially if I'm chatting from Bree. Not that anecdotes are valid depictions of the situation as a whole, though.

    Despite a developer's best efforts there is absolutely no way to eliminate RWT.
    The point is ESO will have them regardless, they can be reduced but not eliminated.
    If properly implemented a centralized marketplace would not create much difference.

    Garrett can you relink your idea back up here i think alot of people missed it as its a good comprise.

    Where? The first post has already been edited to include this.
  • Heromofo
    Heromofo
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    Heromofo wrote: »
    BBSooner wrote: »
    My take on the reasoning for no AH is because of simply - gold sellers. With a centralized AH gold sellers WILL create bots and control the market in a way that they can make millions of gold to sell - for cash on some questionable website that have been known to also hack accounts by getting your log in information. There are too many problems associated with a centralized AH.

    As a buyer - sure its more convenience, but as a seller your going to get screwed anyway because of all the undercutting the gold sellers will create.

    I can't recall the last time I saw a Gold Seller in WoW.
    Its well over 4 years since I saw one in LotRO.
    Only saw two or three in WIldstar.

    They all have Auction Houses.
    Wildstar has an Auction House on a Megaserver (the world didn't end you know).

    I reported 5 Gold Sellers yesterday in ESO.

    All The Best

    Odd, I still receive mail and tells from them in LotRO when I log in to chat with my old FS. Especially if I'm chatting from Bree. Not that anecdotes are valid depictions of the situation as a whole, though.

    Despite a developer's best efforts there is absolutely no way to eliminate RWT.
    The point is ESO will have them regardless, they can be reduced but not eliminated.
    If properly implemented a centralized marketplace would not create much difference.

    Garrett can you relink your idea back up here i think alot of people missed it as its a good comprise.

    Where? The first post has already been edited to include this.

    Yeah they wont see hang on
  • Heromofo
    Heromofo
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    The only flaw I see is to guild stores, but they could all be what makes up the auction house.
    Instead of a general auction house, like most games, it could be made out of guild stores and work so that you would be buying just like you bought from that guild. It would also decrease, but not eliminate, the need for a vendor.

    It wouldn't hurt the social aspect either. How would it be any different than running around to the various guild stores like we already do? It wouldn't. It would be more convenient for sellers (guilds only) and buyers.

    Edit:
    Ideally this system would need to incorporate the current guild traders in a way that does not harm the current system.
    Trading should not be limited to end-game, competitive content only. This should, however, remain viable.

    It could work similar to the following:
    - The AH would include guild stores.
    - Those with vendors would take priority, in order of the bid amount placed.
    - Priority items would appear before any others, lower bidders (kiosks/ vendors) goods would only be viewed by going to their store or buy the higher bidders item(s) selling out/ not available.
    - Searching items would have to include multiple factors, such by text and/ or the level and quality of the item. This prevents lower bidders and free-for-all traders from being excluded from the listings.

    Example: I want a piece of light armor that is both level 30 and rare. If both the highest and lowest bidders from the current system have an item that fits this search than I would see the highest bidders' item(s) first. If they do not than I would see the item from whomever is the highest bidder who meets this search. If none of the bidders meet this search than I would see the free-for-all players.

    This keeps the current competition and relevance of the current system.

    So people against us is this a good comprise to this argument?.
  • Divinius
    Divinius
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    Introducing an AH into ESO would not "ruin the in-game economy"... You can't ruin something that does not functionally exist.

    What an AH would do is actually create a functional in-game economy.

    Anyone who thinks otherwise simply does not understand how economies work.
This discussion has been closed.