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How will we link items we want to sell on console?

  • KrisButtar
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    I spent most of my time in PVP in the Beta and the biggest fight we got was about a 20vs20 in DC vs AD. I would say maybe we had a max of 50 players per alliance in Cryodiil.
  • Naivefanboi
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    KrisButtar wrote: »
    I spent most of my time in PVP in the Beta and the biggest fight we got was about a 20vs20 in DC vs AD. I would say maybe we had a max of 50 players per alliance in Cryodiil.

    Yeaaa worlds apart from the 5million registerd for pcbeta
    Currently, the functionality to link items to other players via text chat is not in the console version. We understand that this is a social feature that many desire. We do plan to assess how we could implement this feature in the console version, after launch.

    @ZOS_JessicaFolsom I can tell you how to implement it. Put text chat in. You can have that one for free.

    Yeaa its very odd how hard they are fighting this really dont understand how a feature that is optional, needs to be removed.

    I prefer walking to riding my mount!
    Remove all mounts!
    Same thing, could even use all the cliche "flying ruins mmos " excuses as to why i need my ground mount removed.

    Typical tho instead of using whats worked for the last 2 years, lets redo that part ....
    Funny i thought zos was going to focus on "content" and stop "reworking " the game cause it needs to "breath " for a bit... Right after we remove zone chat and create an entirely NEW system ....
    Edited by Naivefanboi on May 7, 2015 8:03PM
  • Uberkull
    Uberkull
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    KrisButtar wrote: »
    I spent most of my time in PVP in the Beta and the biggest fight we got was about a 20vs20 in DC vs AD. I would say maybe we had a max of 50 players per alliance in Cryodiil.

    Yeaaa worlds apart from the 5million registerd for pcbeta
    Currently, the functionality to link items to other players via text chat is not in the console version. We understand that this is a social feature that many desire. We do plan to assess how we could implement this feature in the console version, after launch.

    @ZOS_JessicaFolsom I can tell you how to implement it. Put text chat in. You can have that one for free.

    Yeaa its very odd how hard they are fighting this really dont understand how a feature that is optional, needs to be removed.

    I prefer walking to riding my mount!
    Remove all mounts!
    Same thing, could even use all the cliche "flying ruins mmos " excuses as to why i need my ground mount removed.

    Typical tho instead of using whats worked for the last 2 years, lets redo that part ....
    Funny i thought zos was going to focus on "content" and stop "reworking " the game cause it needs to "breath " for a bit... Right after we remove zone chat and create an entirely NEW system ....

    And their reasoning in that ESO live video was (after 30 seconds of stuttering, eh, um, ah) 'text chat with a keyboard didn't meet the criteria of kicking back on the couch and playing'...to paraphrase.

    It's at 1:05:50 into the video.
    Link

    Guess what, I'm sitting back on my couch right now, typing this on a iPad and playing PC ESO with a controller.

    That reasoning is lame.
    ▬ஜ Seeds of War, Piles of Skulls ஜ▬
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  • NewBlacksmurf
    NewBlacksmurf
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    KrisButtar wrote: »
    I spent most of my time in PVP in the Beta and the biggest fight we got was about a 20vs20 in DC vs AD. I would say maybe we had a max of 50 players per alliance in Cryodiil.

    Yeaaa worlds apart from the 5million registerd for pcbeta
    Currently, the functionality to link items to other players via text chat is not in the console version. We understand that this is a social feature that many desire. We do plan to assess how we could implement this feature in the console version, after launch.

    @ZOS_JessicaFolsom I can tell you how to implement it. Put text chat in. You can have that one for free.

    Yeaa its very odd how hard they are fighting this really dont understand how a feature that is optional, needs to be removed.

    I prefer walking to riding my mount!
    Remove all mounts!
    Same thing, could even use all the cliche "flying ruins mmos " excuses as to why i need my ground mount removed.

    Typical tho instead of using whats worked for the last 2 years, lets redo that part ....
    Funny i thought zos was going to focus on "content" and stop "reworking " the game cause it needs to "breath " for a bit... Right after we remove zone chat and create an entirely NEW system ....

    But it's not working for console. That's the big point from a developer standpoint.

    Look at the MMO console games that aren't on cross platform server situations and the population is small by doing what has existed on PC for the last 20 years in some form or fashion as far as communication on consoles.

    Now let's look at Destiny, BF, COD which have millions per game per platform and all have no text chat.
    We can continue to go back n forth in this thread but proof wise...console games with voice chat only far exceed the games with mixed communication.

    Even the PC ports of multiplayer games that decided to remove text chat from console where it exists on PC are selling millions of copies.

    Go with what's proven over the 2 years.....
    This is exactly what they are doing
    :-)
    Edited by NewBlacksmurf on May 7, 2015 9:29PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • nastuug
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    KrisButtar wrote: »
    I spent most of my time in PVP in the Beta and the biggest fight we got was about a 20vs20 in DC vs AD. I would say maybe we had a max of 50 players per alliance in Cryodiil.

    Yeaaa worlds apart from the 5million registerd for pcbeta
    Currently, the functionality to link items to other players via text chat is not in the console version. We understand that this is a social feature that many desire. We do plan to assess how we could implement this feature in the console version, after launch.

    @ZOS_JessicaFolsom I can tell you how to implement it. Put text chat in. You can have that one for free.

    Yeaa its very odd how hard they are fighting this really dont understand how a feature that is optional, needs to be removed.

    I prefer walking to riding my mount!
    Remove all mounts!
    Same thing, could even use all the cliche "flying ruins mmos " excuses as to why i need my ground mount removed.

    Typical tho instead of using whats worked for the last 2 years, lets redo that part ....
    Funny i thought zos was going to focus on "content" and stop "reworking " the game cause it needs to "breath " for a bit... Right after we remove zone chat and create an entirely NEW system ....

    But it's not working for console. That's the big point from a developer standpoint.

    Look at the MMO console games that aren't on cross platform server situations and the population is small by doing what has existed on PC for the last 20 years in some form or fashion as far as communication on consoles.

    Now let's look at Destiny, BF, COD which have millions per game per platform and all have no text chat.
    We can continue to go back n forth in this thread but proof wise...console games with voice chat only far exceed the games with mixed communication.

    Even the PC ports of multiplayer games that decided to remove text chat from console where it exists on PC are selling millions of copies.

    Go with what's proven over the 2 years.....
    This is exactly what they are doing
    :-)

    New DBZ game on Steam doesn't have text chat; it only has the preset social chat phrases to select from.

    Sucks not being able to interact with others in a more comfortable fashion in that game, but it seems to be selling... lol
    Edited by nastuug on May 7, 2015 9:33PM
  • NewBlacksmurf
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    Let's be honest...if a free game can't sell millions in 30 days on console with text chat and voice chat
    If the PC version can't sell millions in over a year on PC with text chat
    Maybe....trying the same approach on console, will also not sell millions.

    But FPS, Multiplayer, any genre on console....those that sale millions regardless of the game type, don't have text chat over the last 2 years.

    Numbers don't lie and console buying habits haven't changed.
    Look at the console war
    Look at why more ppl are buy a PS4 over an Xbox One
    Look at the main features and marketing of each console and notice not ever have you seen a commercial or any marketing with a console + keyboard play.
    Minot even on shows like Bing Bang Theory....ZOS is making the right decision based on the market
    Edited by NewBlacksmurf on May 7, 2015 9:41PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Uberkull
    Uberkull
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    KrisButtar wrote: »
    I spent most of my time in PVP in the Beta and the biggest fight we got was about a 20vs20 in DC vs AD. I would say maybe we had a max of 50 players per alliance in Cryodiil.

    Yeaaa worlds apart from the 5million registerd for pcbeta
    Currently, the functionality to link items to other players via text chat is not in the console version. We understand that this is a social feature that many desire. We do plan to assess how we could implement this feature in the console version, after launch.

    @ZOS_JessicaFolsom I can tell you how to implement it. Put text chat in. You can have that one for free.

    Yeaa its very odd how hard they are fighting this really dont understand how a feature that is optional, needs to be removed.

    I prefer walking to riding my mount!
    Remove all mounts!
    Same thing, could even use all the cliche "flying ruins mmos " excuses as to why i need my ground mount removed.

    Typical tho instead of using whats worked for the last 2 years, lets redo that part ....
    Funny i thought zos was going to focus on "content" and stop "reworking " the game cause it needs to "breath " for a bit... Right after we remove zone chat and create an entirely NEW system ....

    But it's not working for console. That's the big point from a developer standpoint.

    Look at the MMO console games that aren't on cross platform server situations and the population is small by doing what has existed on PC for the last 20 years in some form or fashion as far as communication on consoles.

    Now let's look at Destiny, BF, COD which have millions per game per platform and all have no text chat.
    We can continue to go back n forth in this thread but proof wise...console games with voice chat only far exceed the games with mixed communication.

    Even the PC ports of multiplayer games that decided to remove text chat from console where it exists on PC are selling millions of copies.

    Go with what's proven over the 2 years.....
    This is exactly what they are doing
    :-)

    Even though you are ignoring me, I'm gonna reply to your illogical responses.

    Those games you labeled aren't MMOs....Destiny is the closest one and it doesn't have trading...and the pvp maps are tiny...you didn't need text chat.

    You keep dodging the truth that the decision to remove text chat doesn't align with other MMOs on console.FF, NW, Warframe...should I go on?

    You make up these facts...name a MMO that removed text chat from a port to console.

    You need to lay off the weed man, you keep getting further away from reason.
    Edited by Uberkull on May 7, 2015 9:43PM
    ▬ஜ Seeds of War, Piles of Skulls ஜ▬
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  • nastuug
    nastuug
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    Look at why more ppl are buy a PS4 over an Xbox One

    It thought it was because of the MS derpmove they tried to pull pre-release. ;)
  • dietlime
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    This could hurt the reviews big time.

    It's horrible framerate will probably manage that alone once they stream into PvP and hit huge densely populated scenes in the first week.

    Final Fantasy is nigh-on unplayable on the console - we're talking 1-3 fps in some PvE scenarios, total and abject failure. Fortunately for A Realm Reborn, that content was three or four months away from the Metacritic reviewers.
    Edited by dietlime on May 7, 2015 10:01PM
  • dietlime
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    Varicite wrote: »
    You don't think that's a little tedious?
    .

    I paid $500 to play Destiny, I'll tell you all about tedious console games.
  • NewBlacksmurf
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    FYI Uberskull, you're blocked to my view so if your quoting or tagging me, I'm not seeing it
    I see a blank line with your profile icon greyed out.

    Only posting here because ZOS asked that I post here vs starting another thread
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • NewBlacksmurf
    NewBlacksmurf
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    nastuug wrote: »
    Look at why more ppl are buy a PS4 over an Xbox One

    It thought it was because of the MS derpmove they tried to pull pre-release. ;)


    LOL....who knows...
    I wish they released what they presented with the Kinect as optional
    Others were not into an online only console which is funny cause both are online only if you want to play due to day 1 updates and patch updates for most games.

    Anyways, my point is that the Xbox one more closely resembles a PC (Win 8) while PS4 is more of a typical console

    Ppl voted with their $ so it's pretty evident that console only folks are liking the less like a PC system
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • nastuug
    nastuug
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    nastuug wrote: »
    Look at why more ppl are buy a PS4 over an Xbox One

    It thought it was because of the MS derpmove they tried to pull pre-release. ;)


    LOL....who knows...
    I wish they released what they presented with the Kinect as optional
    Others were not into an online only console which is funny cause both are online only if you want to play due to day 1 updates and patch updates for most games.

    Anyways, my point is that the Xbox one more closely resembles a PC (Win 8) while PS4 is more of a typical console

    Ppl voted with their $ so it's pretty evident that console only folks are liking the less like a PC system

    Only until it starts pumping out PC-like quality and power. At that point, may as well just buy a PC. Would love to see a console push an i7 3770k, GTX670, and SSD qualities for $500.00.
    Edited by nastuug on May 7, 2015 10:16PM
  • NewBlacksmurf
    NewBlacksmurf
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    nastuug wrote: »
    nastuug wrote: »
    Look at why more ppl are buy a PS4 over an Xbox One

    It thought it was because of the MS derpmove they tried to pull pre-release. ;)


    LOL....who knows...
    I wish they released what they presented with the Kinect as optional
    Others were not into an online only console which is funny cause both are online only if you want to play due to day 1 updates and patch updates for most games.

    Anyways, my point is that the Xbox one more closely resembles a PC (Win 8) while PS4 is more of a typical console

    Ppl voted with their $ so it's pretty evident that console only folks are liking the less like a PC system

    Only until it starts pumping out PC-like quality and power. At that point, may as well just buy a PC. Would love to see a console push an i7 3770k, GTX670, and SSD qualities for $500.00.

    ROFL...yeah
    Look at the Surface Pro 3 $1000-$2000 and it's not graphically spec'd

    The console market complained about $500 Xbox One and a $599 or $699 PS3
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • dietlime
    dietlime
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    Definite growth in Xbox One sales over the last 6 months, at least from my perspective. Under the hood I think you've got it backwards; this generation the PS4 is very PC-like while the Xbox One has a weird memory configuration or something going on PC's don't.

    Software wise I see what you're saying, and I think that's why people are likening to the Xbox; word is out that the DRM tastes like icecream and the updates are sprinkles aplenty - people are looking at the knurled thumbsticks, the Forza-s and realizing it's not a bad product for $350.
    uberkull wrote: »
    Destiny is the closest one and it doesn't have trading...and the pvp maps are

    Destiny is not an MMO in any way form or fashion in the same way that randomly having sex with several different prostitutes does not constitute an ***.

    Stay classy!
    Edited by dietlime on May 7, 2015 10:21PM
  • nastuug
    nastuug
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    nastuug wrote: »
    nastuug wrote: »
    Look at why more ppl are buy a PS4 over an Xbox One

    It thought it was because of the MS derpmove they tried to pull pre-release. ;)


    LOL....who knows...
    I wish they released what they presented with the Kinect as optional
    Others were not into an online only console which is funny cause both are online only if you want to play due to day 1 updates and patch updates for most games.

    Anyways, my point is that the Xbox one more closely resembles a PC (Win 8) while PS4 is more of a typical console

    Ppl voted with their $ so it's pretty evident that console only folks are liking the less like a PC system

    Only until it starts pumping out PC-like quality and power. At that point, may as well just buy a PC. Would love to see a console push an i7 3770k, GTX670, and SSD qualities for $500.00.

    ROFL...yeah
    Look at the Surface Pro 3 $1000-$2000 and it's not graphically spec'd

    The console market complained about $500 Xbox One and a $599 or $699 PS3

    Indeed. A typical rig with what should be classified as minimum specs for modern games would run a good $1.5k+.

    Once I see what consoles have in them, I tend to start salivating. Waiting for dem Cyrodiil YouTube vids to start dropping. >:)
    Edited by nastuug on May 7, 2015 10:25PM
  • NewBlacksmurf
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    @dietlime Insightful post but the stay classy part and prostitute part deserves a LOL
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Uberkull
    Uberkull
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    K
    dietlime wrote: »
    Definite growth in Xbox One sales over the last 6 months, at least from my perspective. Under the hood I think you've got it backwards; this generation the PS4 is very PC-like while the Xbox One has a weird memory configuration or something going on PC's don't.

    Software wise I see what you're saying, and I think that's why people are likening to the Xbox; word is out that the DRM tastes like icecream and the updates are sprinkles aplenty - people are looking at the knurled thumbsticks, the Forza-s and realizing it's not a bad product for $350.
    uberkull wrote: »
    Destiny is the closest one and it doesn't have trading...and the pvp maps are

    Destiny is not an MMO in any way form or fashion in the same way that randomly having sex with several different prostitutes does not constitute an ***.

    Stay classy!

    Never said it was. Smurf is pulling things out his ass again trying to compare FPS that don't need text chat to MMOs that do. I was only giving him a pass on Destiny being marketed as a Open world FPS...and it even fails at that, because it's open world is instanced with out of bounds death.

    ▬ஜ Seeds of War, Piles of Skulls ஜ▬
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  • nastuug
    nastuug
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    uberkull wrote: »
    K
    dietlime wrote: »
    Definite growth in Xbox One sales over the last 6 months, at least from my perspective. Under the hood I think you've got it backwards; this generation the PS4 is very PC-like while the Xbox One has a weird memory configuration or something going on PC's don't.

    Software wise I see what you're saying, and I think that's why people are likening to the Xbox; word is out that the DRM tastes like icecream and the updates are sprinkles aplenty - people are looking at the knurled thumbsticks, the Forza-s and realizing it's not a bad product for $350.
    uberkull wrote: »
    Destiny is the closest one and it doesn't have trading...and the pvp maps are

    Destiny is not an MMO in any way form or fashion in the same way that randomly having sex with several different prostitutes does not constitute an ***.

    Stay classy!

    Never said it was. Smurf is pulling things out his ass again trying to compare FPS that don't need text chat to MMOs that do. I was only giving him a pass on Destiny being marketed as a Open world FPS...and it even fails at that, because it's open world is instanced with out of bounds death.

    So what about console games as a whole @uberkull ? Surely you can agree that the majority of games, especially those that have any form of multiplayer, have little to no text chat support like our current MMORPG games have.
  • Varicite
    Varicite
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    nastuug wrote: »
    uberkull wrote: »
    K
    dietlime wrote: »
    Definite growth in Xbox One sales over the last 6 months, at least from my perspective. Under the hood I think you've got it backwards; this generation the PS4 is very PC-like while the Xbox One has a weird memory configuration or something going on PC's don't.

    Software wise I see what you're saying, and I think that's why people are likening to the Xbox; word is out that the DRM tastes like icecream and the updates are sprinkles aplenty - people are looking at the knurled thumbsticks, the Forza-s and realizing it's not a bad product for $350.
    uberkull wrote: »
    Destiny is the closest one and it doesn't have trading...and the pvp maps are

    Destiny is not an MMO in any way form or fashion in the same way that randomly having sex with several different prostitutes does not constitute an ***.

    Stay classy!

    Never said it was. Smurf is pulling things out his ass again trying to compare FPS that don't need text chat to MMOs that do. I was only giving him a pass on Destiny being marketed as a Open world FPS...and it even fails at that, because it's open world is instanced with out of bounds death.

    So what about console games as a whole @uberkull ? Surely you can agree that the majority of games, especially those that have any form of multiplayer, have little to no text chat support like our current MMORPG games have.

    Destiny is probably the only partial comparison that you could draw to ESO if looking at console-based MMOs, though there are other actual MMOs to choose from, such as FFXI and FFXIV.

    I think those are much better parallels, as they are franchises that have always been geared toward the console player, but had to make concessions for seasoned MMO players as well, despite their name.
  • Uberkull
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    nastuug wrote: »
    uberkull wrote: »
    K
    dietlime wrote: »
    Definite growth in Xbox One sales over the last 6 months, at least from my perspective. Under the hood I think you've got it backwards; this generation the PS4 is very PC-like while the Xbox One has a weird memory configuration or something going on PC's don't.

    Software wise I see what you're saying, and I think that's why people are likening to the Xbox; word is out that the DRM tastes like icecream and the updates are sprinkles aplenty - people are looking at the knurled thumbsticks, the Forza-s and realizing it's not a bad product for $350.
    uberkull wrote: »
    Destiny is the closest one and it doesn't have trading...and the pvp maps are

    Destiny is not an MMO in any way form or fashion in the same way that randomly having sex with several different prostitutes does not constitute an ***.

    Stay classy!

    Never said it was. Smurf is pulling things out his ass again trying to compare FPS that don't need text chat to MMOs that do. I was only giving him a pass on Destiny being marketed as a Open world FPS...and it even fails at that, because it's open world is instanced with out of bounds death.

    So what about console games as a whole @uberkull ? Surely you can agree that the majority of games, especially those that have any form of multiplayer, have little to no text chat support like our current MMORPG games have.

    We're not talking about anything but MMOs, so it's pointless to go off the genre and talk about other console games. There are only a few MMOs out on console, Final Fantasy is a big one on the Sony side and Neverwinter and a few Japanese titles for the Xbox One are it.

    All those mentioned have text chat. MMOS require text chat because of its vast spacing between characters and huge player base, especially on a game that won't have regional servers, two megaservers and that's it.

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  • NewBlacksmurf
    NewBlacksmurf
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    nastuug wrote: »
    uberkull wrote: »
    K
    dietlime wrote: »
    Definite growth in Xbox One sales over the last 6 months, at least from my perspective. Under the hood I think you've got it backwards; this generation the PS4 is very PC-like while the Xbox One has a weird memory configuration or something going on PC's don't.

    Software wise I see what you're saying, and I think that's why people are likening to the Xbox; word is out that the DRM tastes like icecream and the updates are sprinkles aplenty - people are looking at the knurled thumbsticks, the Forza-s and realizing it's not a bad product for $350.
    uberkull wrote: »
    Destiny is the closest one and it doesn't have trading...and the pvp maps are

    Destiny is not an MMO in any way form or fashion in the same way that randomly having sex with several different prostitutes does not constitute an ***.

    Stay classy!

    Never said it was. Smurf is pulling things out his ass again trying to compare FPS that don't need text chat to MMOs that do. I was only giving him a pass on Destiny being marketed as a Open world FPS...and it even fails at that, because it's open world is instanced with out of bounds death.

    So what about console games as a whole @uberkull ? Surely you can agree that the majority of games, especially those that have any form of multiplayer, have little to no text chat support like our current MMORPG games have.

    Lol anything that makes logical sense but that makes the point of adding text chat in the OP's opinion seems not to be an acceptable points in this post.

    Considering Xbox one has only Neverwinter which is a free game that isn't selling free copies anywhere near that of paid TESO on PC. The other games with text chat...like Warframe which is similar to Destiny...also free and not doing so well

    Then you have game similar to Destiny....BF, COD, Titanfall, Farcry or games similar to Neverwinter like Dragon Age and Diablo 3
    Which all sold better are a very valid comparison and notable cause some exist on PC too different than console.

    Then...you realize console gamers favor certain types of experiences on console based on money spent and sales, a logical observation is that the common theme are multiplayer games of any genre that are user friendly and all lack the use of an external keyboard seem to sale a lot better on consoles today compared to console games with text chat when they are cheaper or free.

    To suggest that ZOS should only consider what other MMO games do is not logical and none are selling well on console with text chat.
    To suggest ZOS or anyone in this thread should throw out any non MMO games when considering to add or not to add text chat in TESO is also not logical but only makes sense if the OP wants to argue a limited perspective and make it sound as if his position is accurate and supported by masses.

    Whether the inclusion or exclusion of text chat falls within or outside a players preferences, it's more than obvious that with the flaws or issues PC gamers constantly post on these threads, the game needs to align with top selling titles and support and target a similar user friendly approach to be successful as there are other hurdles that will be criticized.

    We all like and dislike many things but to jump on a "MMO must have XYZ" regardless of platform is outside of a logic based approach. To say text chat need to be added to avoid bad reviews....well many of the articles so far praise the game and though some touch on the absence of text chat, the context isn't a negative one but pointing out that it's different.

    The game is poised to launch inline with a console gamers typical experience which gives it the best chance to succeed and IF those customers largely request to add or remove certain features after release....ZOS would be wise to address and adjust but to do anything now is just no logical in this market


    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Uberkull
    Uberkull
    ✭✭✭✭✭
    nastuug wrote: »
    uberkull wrote: »
    K
    dietlime wrote: »
    Definite growth in Xbox One sales over the last 6 months, at least from my perspective. Under the hood I think you've got it backwards; this generation the PS4 is very PC-like while the Xbox One has a weird memory configuration or something going on PC's don't.

    Software wise I see what you're saying, and I think that's why people are likening to the Xbox; word is out that the DRM tastes like icecream and the updates are sprinkles aplenty - people are looking at the knurled thumbsticks, the Forza-s and realizing it's not a bad product for $350.
    uberkull wrote: »
    Destiny is the closest one and it doesn't have trading...and the pvp maps are

    Destiny is not an MMO in any way form or fashion in the same way that randomly having sex with several different prostitutes does not constitute an ***.

    Stay classy!

    Never said it was. Smurf is pulling things out his ass again trying to compare FPS that don't need text chat to MMOs that do. I was only giving him a pass on Destiny being marketed as a Open world FPS...and it even fails at that, because it's open world is instanced with out of bounds death.

    So what about console games as a whole @uberkull ? Surely you can agree that the majority of games, especially those that have any form of multiplayer, have little to no text chat support like our current MMORPG games have.

    Lol anything that makes logical sense but that makes the point of adding text chat in the OP's opinion seems not to be an acceptable points in this post.

    Considering Xbox one has only Neverwinter which is a free game that isn't selling free copies anywhere near that of paid TESO on PC. The other games with text chat...like Warframe which is similar to Destiny...also free and not doing so well

    Then you have game similar to Destiny....BF, COD, Titanfall, Farcry or games similar to Neverwinter like Dragon Age and Diablo 3
    Which all sold better are a very valid comparison and notable cause some exist on PC too different than console.

    Then...you realize console gamers favor certain types of experiences on console based on money spent and sales, a logical observation is that the common theme are multiplayer games of any genre that are user friendly and all lack the use of an external keyboard seem to sale a lot better on consoles today compared to console games with text chat when they are cheaper or free.

    To suggest that ZOS should only consider what other MMO games do is not logical and none are selling well on console with text chat.
    To suggest ZOS or anyone in this thread should throw out any non MMO games when considering to add or not to add text chat in TESO is also not logical but only makes sense if the OP wants to argue a limited perspective and make it sound as if his position is accurate and supported by masses.

    Whether the inclusion or exclusion of text chat falls within or outside a players preferences, it's more than obvious that with the flaws or issues PC gamers constantly post on these threads, the game needs to align with top selling titles and support and target a similar user friendly approach to be successful as there are other hurdles that will be criticized.

    We all like and dislike many things but to jump on a "MMO must have XYZ" regardless of platform is outside of a logic based approach. To say text chat need to be added to avoid bad reviews....well many of the articles so far praise the game and though some touch on the absence of text chat, the context isn't a negative one but pointing out that it's different.

    The game is poised to launch inline with a console gamers typical experience which gives it the best chance to succeed and IF those customers largely request to add or remove certain features after release....ZOS would be wise to address and adjust but to do anything now is just no logical in this market


    Offtopic and reported. You want to put me on ignore and still comment on a post with my name in it, then you get reported.
    ▬ஜ Seeds of War, Piles of Skulls ஜ▬
    ▬▬▬ஜ twitch.tv/uberkull ஜ▬▬▬
  • Varicite
    Varicite
    ✭✭✭✭✭
    nastuug wrote: »
    uberkull wrote: »
    K
    dietlime wrote: »
    Definite growth in Xbox One sales over the last 6 months, at least from my perspective. Under the hood I think you've got it backwards; this generation the PS4 is very PC-like while the Xbox One has a weird memory configuration or something going on PC's don't.

    Software wise I see what you're saying, and I think that's why people are likening to the Xbox; word is out that the DRM tastes like icecream and the updates are sprinkles aplenty - people are looking at the knurled thumbsticks, the Forza-s and realizing it's not a bad product for $350.
    uberkull wrote: »
    Destiny is the closest one and it doesn't have trading...and the pvp maps are

    Destiny is not an MMO in any way form or fashion in the same way that randomly having sex with several different prostitutes does not constitute an ***.

    Stay classy!

    Never said it was. Smurf is pulling things out his ass again trying to compare FPS that don't need text chat to MMOs that do. I was only giving him a pass on Destiny being marketed as a Open world FPS...and it even fails at that, because it's open world is instanced with out of bounds death.

    So what about console games as a whole @uberkull ? Surely you can agree that the majority of games, especially those that have any form of multiplayer, have little to no text chat support like our current MMORPG games have.

    Lol anything that makes logical sense but that makes the point of adding text chat in the OP's opinion seems not to be an acceptable points in this post.

    Considering Xbox one has only Neverwinter which is a free game that isn't selling free copies anywhere near that of paid TESO on PC. The other games with text chat...like Warframe which is similar to Destiny...also free and not doing so well

    Then you have game similar to Destiny....BF, COD, Titanfall, Farcry or games similar to Neverwinter like Dragon Age and Diablo 3
    Which all sold better are a very valid comparison and notable cause some exist on PC too different than console.

    Then...you realize console gamers favor certain types of experiences on console based on money spent and sales, a logical observation is that the common theme are multiplayer games of any genre that are user friendly and all lack the use of an external keyboard seem to sale a lot better on consoles today compared to console games with text chat when they are cheaper or free.

    To suggest that ZOS should only consider what other MMO games do is not logical and none are selling well on console with text chat.
    To suggest ZOS or anyone in this thread should throw out any non MMO games when considering to add or not to add text chat in TESO is also not logical but only makes sense if the OP wants to argue a limited perspective and make it sound as if his position is accurate and supported by masses.

    Whether the inclusion or exclusion of text chat falls within or outside a players preferences, it's more than obvious that with the flaws or issues PC gamers constantly post on these threads, the game needs to align with top selling titles and support and target a similar user friendly approach to be successful as there are other hurdles that will be criticized.

    We all like and dislike many things but to jump on a "MMO must have XYZ" regardless of platform is outside of a logic based approach. To say text chat need to be added to avoid bad reviews....well many of the articles so far praise the game and though some touch on the absence of text chat, the context isn't a negative one but pointing out that it's different.

    The game is poised to launch inline with a console gamers typical experience which gives it the best chance to succeed and IF those customers largely request to add or remove certain features after release....ZOS would be wise to address and adjust but to do anything now is just no logical in this market


    Again, why are we comparing to games like Dragon Age 3 and COD instead of actual MMOs?

    These comparisons are literally worthless. It's like saying Super Mario doesn't have text chat, so clearly multiplayer games don't need text chat.
  • Mirra_Halfelven
    Mirra_Halfelven
    ✭✭✭

    Lol anything that makes logical sense but that makes the point of adding text chat in the OP's opinion seems not to be an acceptable points in this post.

    Considering Xbox one has only Neverwinter which is a free game that isn't selling free copies anywhere near that of paid TESO on PC. The other games with text chat...like Warframe which is similar to Destiny...also free and not doing so well
    So you discredit the only MMORPG on Xbox One because it's FTP so it doesn't matter it has text chat? You also fail to mention DCUO & FF14 both are doing well on the PS4, both have text chat.
    Then you have game similar to Destiny....BF, COD, Titanfall, Farcry or games similar to Neverwinter like Dragon Age and Diablo 3
    Which all sold better are a very valid comparison and notable cause some exist on PC too different than console.

    So your examples are 2 CO-OP games Destiny & Diablo 3, 3FPS BF, COD, Titanfall and 1 solo RPG with a small CO-OP feature, Dragon Age none of which are MMORPG's. All of which if they have a PC version they all have the same lack of text chat.
    Then...you realize console gamers favor certain types of experiences on console based on money spent and sales, a logical observation is that the common theme are multiplayer games of any genre that are user friendly and all lack the use of an external keyboard seem to sale a lot better on consoles today compared to console games with text chat when they are cheaper or free.

    No, what you realize is console players have a limited choice when it comes to MMORPGs
    To suggest that ZOS should only consider what other MMO games do is not logical and none are selling well on console with text chat.
    To suggest ZOS or anyone in this thread should throw out any non MMO games when considering to add or not to add text chat in TESO is also not logical but only makes sense if the OP wants to argue a limited perspective and make it sound as if his position is accurate and supported by masses.

    No mater how you spin-it, the fact is this is a MMORPG, new players are not going to buy this game & expect a FPS, CO-OP, or a solo RPG ... they are going to expect a MMORPG which ZOS has been selling it as for years.
    Whether the inclusion or exclusion of text chat falls within or outside a players preferences, it's more than obvious that with the flaws or issues PC gamers constantly post on these threads, the game needs to align with top selling titles and support and target a similar user friendly approach to be successful as there are other hurdles that will be criticized.

    We all like and dislike many things but to jump on a "MMO must have XYZ" regardless of platform is outside of a logic based approach. To say text chat need to be added to avoid bad reviews....well many of the articles so far praise the game and though some touch on the absence of text chat, the context isn't a negative one but pointing out that it's different.
    It's more than just player's preference, as it has been brought up in numerious threads before, removing text chat does nothing more than limit player choice & in other cases excludes them completely.
    The game is poised to launch inline with a console gamers typical experience which gives it the best chance to succeed and IF those customers largely request to add or remove certain features after release....ZOS would be wise to address and adjust but to do anything now is just no logical in this market

    Waiting till after the game is launched to backtrack on removing text chat after the demand is fully voiced by new players that will finally be able to post here will be too little, too late ... & honestly any bad reviews because of it will be justifed.

    I'm sure my post will be reported as well or "discredited" as just a PC gamers response, even though as I brought up before I AM a console player. The only reason I can post here is I took up the $20 deal last year when the console version was delayed.
    Mirra Halfelven, Templar Troublemaker
    Daggerfall Covenant - PS4 NA
    PSN: Scooby_609
  • Naivefanboi
    Naivefanboi
    ✭✭✭✭
    KrisButtar wrote: »
    I spent most of my time in PVP in the Beta and the biggest fight we got was about a 20vs20 in DC vs AD. I would say maybe we had a max of 50 players per alliance in Cryodiil.

    Yeaaa worlds apart from the 5million registerd for pcbeta
    Currently, the functionality to link items to other players via text chat is not in the console version. We understand that this is a social feature that many desire. We do plan to assess how we could implement this feature in the console version, after launch.

    @ZOS_JessicaFolsom I can tell you how to implement it. Put text chat in. You can have that one for free.

    Yeaa its very odd how hard they are fighting this really dont understand how a feature that is optional, needs to be removed.

    I prefer walking to riding my mount!
    Remove all mounts!
    Same thing, could even use all the cliche "flying ruins mmos " excuses as to why i need my ground mount removed.

    Typical tho instead of using whats worked for the last 2 years, lets redo that part ....
    Funny i thought zos was going to focus on "content" and stop "reworking " the game cause it needs to "breath " for a bit... Right after we remove zone chat and create an entirely NEW system ....

    But it's not working for console. That's the big point from a developer standpoint.

    Look at the MMO console games that aren't on cross platform server situations and the population is small by doing what has existed on PC for the last 20 years in some form or fashion as far as communication on consoles.

    Now let's look at Destiny, BF, COD which have millions per game per platform and all have no text chat.
    We can continue to go back n forth in this thread but proof wise...console games with voice chat only far exceed the games with mixed communication.

    Even the PC ports of multiplayer games that decided to remove text chat from console where it exists on PC are selling millions of copies.

    Go with what's proven over the 2 years.....
    This is exactly what they are doing
    :-)

    Nope.
    If being like destiny is best for the game, lets remove all the lore from the game and put it ina 3rd party app!
    Why not games sold 20 million, it would be following proven strategies. ;)

    Please link those relevant pc ports.

    Destiny/cod are poor examples. Did they sell millions sure, and theyre pretty much a living joke to gamers.
    Comparing over hyped FPS games to mmos , i dont even know if that counts as a straw man.

    The mere fact theyre trying to play catch up now and get some sort of system to link items ....shows their second guessing it.
    Really took ya till the last 35 days or so before launch to say .... Golly gee maybe we should replace what we gut?
    Nah theyll love it no need ....

    @Mira_halfelven you said it perfectly, and im in same boat as you, came back for account copy, only to see core features missing.
    Edited by Naivefanboi on May 8, 2015 4:28AM
  • Curragraigue
    Curragraigue
    ✭✭✭✭✭
    nastuug wrote: »
    uberkull wrote: »
    K
    dietlime wrote: »
    Definite growth in Xbox One sales over the last 6 months, at least from my perspective. Under the hood I think you've got it backwards; this generation the PS4 is very PC-like while the Xbox One has a weird memory configuration or something going on PC's don't.

    Software wise I see what you're saying, and I think that's why people are likening to the Xbox; word is out that the DRM tastes like icecream and the updates are sprinkles aplenty - people are looking at the knurled thumbsticks, the Forza-s and realizing it's not a bad product for $350.
    uberkull wrote: »
    Destiny is the closest one and it doesn't have trading...and the pvp maps are

    Destiny is not an MMO in any way form or fashion in the same way that randomly having sex with several different prostitutes does not constitute an ***.

    Stay classy!

    Never said it was. Smurf is pulling things out his ass again trying to compare FPS that don't need text chat to MMOs that do. I was only giving him a pass on Destiny being marketed as a Open world FPS...and it even fails at that, because it's open world is instanced with out of bounds death.

    So what about console games as a whole @uberkull ? Surely you can agree that the majority of games, especially those that have any form of multiplayer, have little to no text chat support like our current MMORPG games have.

    Lol anything that makes logical sense but that makes the point of adding text chat in the OP's opinion seems not to be an acceptable points in this post.

    Considering Xbox one has only Neverwinter which is a free game that isn't selling free copies anywhere near that of paid TESO on PC. The other games with text chat...like Warframe which is similar to Destiny...also free and not doing so well

    Then you have game similar to Destiny....BF, COD, Titanfall, Farcry or games similar to Neverwinter like Dragon Age and Diablo 3
    Which all sold better are a very valid comparison and notable cause some exist on PC too different than console.

    Then...you realize console gamers favor certain types of experiences on console based on money spent and sales, a logical observation is that the common theme are multiplayer games of any genre that are user friendly and all lack the use of an external keyboard seem to sale a lot better on consoles today compared to console games with text chat when they are cheaper or free.

    To suggest that ZOS should only consider what other MMO games do is not logical and none are selling well on console with text chat.
    To suggest ZOS or anyone in this thread should throw out any non MMO games when considering to add or not to add text chat in TESO is also not logical but only makes sense if the OP wants to argue a limited perspective and make it sound as if his position is accurate and supported by masses.

    Whether the inclusion or exclusion of text chat falls within or outside a players preferences, it's more than obvious that with the flaws or issues PC gamers constantly post on these threads, the game needs to align with top selling titles and support and target a similar user friendly approach to be successful as there are other hurdles that will be criticized.

    We all like and dislike many things but to jump on a "MMO must have XYZ" regardless of platform is outside of a logic based approach. To say text chat need to be added to avoid bad reviews....well many of the articles so far praise the game and though some touch on the absence of text chat, the context isn't a negative one but pointing out that it's different.

    The game is poised to launch inline with a console gamers typical experience which gives it the best chance to succeed and IF those customers largely request to add or remove certain features after release....ZOS would be wise to address and adjust but to do anything now is just no logical in this market


    Based on the games you are citing it sounds like what you want is a single player with co-op which while a common style of game on console it is not the same as MMO. If you want to talk about MMOs on console you should be mentioning FFXIV and DCUO both of which have done well on console and both of which have text chat.

    I would also have to disagree with your experience of PvP working without text chat on beta. The lack of an ability to coordinate or even know if anyone else from your faction was even in the campaign was disturbing. As I predicted as soon as I read Jason's first reveal of their being no text chat it was no longer an Alliance wide conflict and was instead a place for roaming bands to find and gank each other. While the numbers were to small to possibly do a comparison to live I really can't see it playing out well long term without some means of effective Alliance wide communication.
    PUG Life - the true test of your skill

    18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

    Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Varicite wrote: »
    nastuug wrote: »
    uberkull wrote: »
    K
    dietlime wrote: »
    Definite growth in Xbox One sales over the last 6 months, at least from my perspective. Under the hood I think you've got it backwards; this generation the PS4 is very PC-like while the Xbox One has a weird memory configuration or something going on PC's don't.

    Software wise I see what you're saying, and I think that's why people are likening to the Xbox; word is out that the DRM tastes like icecream and the updates are sprinkles aplenty - people are looking at the knurled thumbsticks, the Forza-s and realizing it's not a bad product for $350.
    uberkull wrote: »
    Destiny is the closest one and it doesn't have trading...and the pvp maps are

    Destiny is not an MMO in any way form or fashion in the same way that randomly having sex with several different prostitutes does not constitute an ***.

    Stay classy!

    Never said it was. Smurf is pulling things out his ass again trying to compare FPS that don't need text chat to MMOs that do. I was only giving him a pass on Destiny being marketed as a Open world FPS...and it even fails at that, because it's open world is instanced with out of bounds death.

    So what about console games as a whole @uberkull ? Surely you can agree that the majority of games, especially those that have any form of multiplayer, have little to no text chat support like our current MMORPG games have.

    Lol anything that makes logical sense but that makes the point of adding text chat in the OP's opinion seems not to be an acceptable points in this post.

    Considering Xbox one has only Neverwinter which is a free game that isn't selling free copies anywhere near that of paid TESO on PC. The other games with text chat...like Warframe which is similar to Destiny...also free and not doing so well

    Then you have game similar to Destiny....BF, COD, Titanfall, Farcry or games similar to Neverwinter like Dragon Age and Diablo 3
    Which all sold better are a very valid comparison and notable cause some exist on PC too different than console.

    Then...you realize console gamers favor certain types of experiences on console based on money spent and sales, a logical observation is that the common theme are multiplayer games of any genre that are user friendly and all lack the use of an external keyboard seem to sale a lot better on consoles today compared to console games with text chat when they are cheaper or free.

    To suggest that ZOS should only consider what other MMO games do is not logical and none are selling well on console with text chat.
    To suggest ZOS or anyone in this thread should throw out any non MMO games when considering to add or not to add text chat in TESO is also not logical but only makes sense if the OP wants to argue a limited perspective and make it sound as if his position is accurate and supported by masses.

    Whether the inclusion or exclusion of text chat falls within or outside a players preferences, it's more than obvious that with the flaws or issues PC gamers constantly post on these threads, the game needs to align with top selling titles and support and target a similar user friendly approach to be successful as there are other hurdles that will be criticized.

    We all like and dislike many things but to jump on a "MMO must have XYZ" regardless of platform is outside of a logic based approach. To say text chat need to be added to avoid bad reviews....well many of the articles so far praise the game and though some touch on the absence of text chat, the context isn't a negative one but pointing out that it's different.

    The game is poised to launch inline with a console gamers typical experience which gives it the best chance to succeed and IF those customers largely request to add or remove certain features after release....ZOS would be wise to address and adjust but to do anything now is just no logical in this market


    Again, why are we comparing to games like Dragon Age 3 and COD instead of actual MMOs?

    These comparisons are literally worthless. It's like saying Super Mario doesn't have text chat, so clearly multiplayer games don't need text chat.


    Because ZOS decision isn't based on what other MMO games are doing but instead based on the console player.

    See the arguments for those who want text chat are all based on MMO games but no where in ZOS live do they say or mention that the genre had anything to do with their decision. They talk about the platform, the hardware and the way a console gamer tends to play an online game.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    nastuug wrote: »
    uberkull wrote: »
    K
    dietlime wrote: »
    Definite growth in Xbox One sales over the last 6 months, at least from my perspective. Under the hood I think you've got it backwards; this generation the PS4 is very PC-like while the Xbox One has a weird memory configuration or something going on PC's don't.

    Software wise I see what you're saying, and I think that's why people are likening to the Xbox; word is out that the DRM tastes like icecream and the updates are sprinkles aplenty - people are looking at the knurled thumbsticks, the Forza-s and realizing it's not a bad product for $350.
    uberkull wrote: »
    Destiny is the closest one and it doesn't have trading...and the pvp maps are

    Destiny is not an MMO in any way form or fashion in the same way that randomly having sex with several different prostitutes does not constitute an ***.

    Stay classy!

    Never said it was. Smurf is pulling things out his ass again trying to compare FPS that don't need text chat to MMOs that do. I was only giving him a pass on Destiny being marketed as a Open world FPS...and it even fails at that, because it's open world is instanced with out of bounds death.

    So what about console games as a whole @uberkull ? Surely you can agree that the majority of games, especially those that have any form of multiplayer, have little to no text chat support like our current MMORPG games have.

    Lol anything that makes logical sense but that makes the point of adding text chat in the OP's opinion seems not to be an acceptable points in this post.

    Considering Xbox one has only Neverwinter which is a free game that isn't selling free copies anywhere near that of paid TESO on PC. The other games with text chat...like Warframe which is similar to Destiny...also free and not doing so well

    Then you have game similar to Destiny....BF, COD, Titanfall, Farcry or games similar to Neverwinter like Dragon Age and Diablo 3
    Which all sold better are a very valid comparison and notable cause some exist on PC too different than console.

    Then...you realize console gamers favor certain types of experiences on console based on money spent and sales, a logical observation is that the common theme are multiplayer games of any genre that are user friendly and all lack the use of an external keyboard seem to sale a lot better on consoles today compared to console games with text chat when they are cheaper or free.

    To suggest that ZOS should only consider what other MMO games do is not logical and none are selling well on console with text chat.
    To suggest ZOS or anyone in this thread should throw out any non MMO games when considering to add or not to add text chat in TESO is also not logical but only makes sense if the OP wants to argue a limited perspective and make it sound as if his position is accurate and supported by masses.

    Whether the inclusion or exclusion of text chat falls within or outside a players preferences, it's more than obvious that with the flaws or issues PC gamers constantly post on these threads, the game needs to align with top selling titles and support and target a similar user friendly approach to be successful as there are other hurdles that will be criticized.

    We all like and dislike many things but to jump on a "MMO must have XYZ" regardless of platform is outside of a logic based approach. To say text chat need to be added to avoid bad reviews....well many of the articles so far praise the game and though some touch on the absence of text chat, the context isn't a negative one but pointing out that it's different.

    The game is poised to launch inline with a console gamers typical experience which gives it the best chance to succeed and IF those customers largely request to add or remove certain features after release....ZOS would be wise to address and adjust but to do anything now is just no logical in this market


    Based on the games you are citing it sounds like what you want is a single player with co-op which while a common style of game on console it is not the same as MMO. If you want to talk about MMOs on console you should be mentioning FFXIV and DCUO both of which have done well on console and both of which have text chat.

    I would also have to disagree with your experience of PvP working without text chat on beta. The lack of an ability to coordinate or even know if anyone else from your faction was even in the campaign was disturbing. As I predicted as soon as I read Jason's first reveal of their being no text chat it was no longer an Alliance wide conflict and was instead a place for roaming bands to find and gank each other. While the numbers were to small to possibly do a comparison to live I really can't see it playing out well long term without some means of effective Alliance wide communication.

    You're incorrect about my preferences. I desire a multiplayer experience. I desire a massive multiplayer online experience that on the Xbox one is customized to what makes sense and what will be fun and not a cumbersome experience. I should not only consider the MMO types on consoles as ZOS isn't basing their choices off MMO only games on console.

    PvP or any player coordination effort only requires planning. To conclude that there is only one way for this to work is a very narrow minded approach. The idea that people can't accomplish or coordinate online play with voice alone is odd. If this were war, there wouldn't be words popping up in the sky or being broadcasted for only one side in all of the war zone. It especially wouldn't stay up and somehow scroll as needed.

    These experiences aren't realistic but instead created due to communication barriers. PC could have voice support but as ZOS shared VoIP is complex, more complex rather on PC so keyboard text chat makes the most sense considering how most PC gamers use a PC.

    None of the logic on any platform is based on what a mmorpg game traditionally has but instead based on the logic of each platforms typical gamer and the base hardware and setup of the gaming room.

    It's not preference, tradition or genre but rather creating and tailoring the experience to the room by machine.
    Edited by NewBlacksmurf on May 8, 2015 7:31AM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Robotmafia
    Robotmafia
    ✭✭✭
    aw man they get me everytime :P i see the Z next to the thread and i think oh cool they responded to this topic.. could be interesting what they have to say...

    oh no wait its just another follow forum rules and we removed some comments post... i understand the need to moderate the forum but i just always hope its a post about the topic and not just that :D
    Robot Who Owes Money: Look into your hard drive and open your mercy file!
    Donbot: File not found.

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