How will we link items we want to sell on console?

  • Nivzruo_ESO
    Nivzruo_ESO
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    I just can't wait to hear the 10 rap songs blasting while I'm in a public dungeon.
    Nelgyntc- V14 NB
  • NewBlacksmurf
    NewBlacksmurf
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    Here's the thing....in all the threads people who want it added continue to say why they want it added and then go back and forth with anyone who disagrees.

    Let me help everyone out....
    1. Understand why ZOS decided not to include text chat (Start with watching ZOS's live Twitch in April...the whole thing)
    2. Come up with viable comments specific to each reason "they", ZOS decided not to include it
    3. Understand if you cannot do so, then its likely that it won't be added
    4. Dont pay much attention to people like me who say it shouldn't be added because.....its not going to be there as it stands right now
    5. Don't take anyone who doesn't want to see the feature you want as a personal attack on you unless they comment that it is

    The difference in doing things that way is people like me are less prone to comment because you're basically having a conversation with ZOS rather than arguing your opinions

    Moderator Note: Removed off-topic conversation.
    Edited by ZOS_TristanK on May 4, 2015 10:36PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • nastuug
    nastuug
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    I can't wait for the 10 FPS PVP console vids
    Currently, the functionality to link items to other players via text chat is not in the console version. We understand that this is a social feature that many desire. We do plan to assess how we could implement this feature in the console version, after launch.

    "We plan to assess..." So you are planning to plan more? Confused. Elaborate some?
  • ZOS_JessicaFolsom
    ZOS_JessicaFolsom
    Community Manager
    nastuug wrote: »
    I can't wait for the 10 FPS PVP console vids
    Currently, the functionality to link items to other players via text chat is not in the console version. We understand that this is a social feature that many desire. We do plan to assess how we could implement this feature in the console version, after launch.

    "We plan to assess..." So you are planning to plan more? Confused. Elaborate some?

    Without text chat, we need to look at how this feature would be implemented.

    Jessica Folsom
    Associate Director of Community - ZeniMax Online Studios
    Facebook | Twitter | Twitch | Tumblr | Instagram | YouTube | Support
    Staff Post
  • nastuug
    nastuug
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    nastuug wrote: »
    I can't wait for the 10 FPS PVP console vids
    Currently, the functionality to link items to other players via text chat is not in the console version. We understand that this is a social feature that many desire. We do plan to assess how we could implement this feature in the console version, after launch.

    "We plan to assess..." So you are planning to plan more? Confused. Elaborate some?

    Without text chat, we need to look at how this feature would be implemented.

    Aiight, I'll take it. Thanks for the reply @ZOS_JessicaFolsom :wink:
  • nastuug
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    TBH, I'm not going to be playing it on console. On the flip side, I don't see a high quality MMORPG surviving with these severe social interaction restrictions on launch. ZOS would be wise to make swift adjustments on launch.

    Moderator Note: Removed moderated quote.
    Edited by ZOS_TristanK on May 4, 2015 10:37PM
  • AriBoh
    AriBoh
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    Currently, the functionality to link items to other players via text chat is not in the console version. We understand that this is a social feature that many desire. We do plan to assess how we could implement this feature in the console version, after launch.

    @ZOS_JessicaFolsom I can tell you how to implement it. Put text chat in. You can have that one for free.
    khele23eb17
    Agreed. Whoever came up with the design should be shot in the foot and only admitted to hospital when he manages to find 3 other people willing to maim themselves the same way in order to accompany him.

    ZOS_AmeliaR admin
    Ultimately, any method of entering an enemy keep without breaking down the door is considered an exploit. Thanks for checking!

    tinythinker
    "I used to be a healer once, but then I took a Wrobel to the knee"
  • Zazaaji
    Zazaaji
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    Currently, the functionality to link items to other players via text chat is not in the console version. We understand that this is a social feature that many desire. We do plan to assess how we could implement this feature in the console version, after launch.

    @ZOS_JessicaFolsom I can tell you how to implement it. Put text chat in. You can have that one for free.

    And possibly even make it by launch.
    English is not my first language, Finnish is.
    Please don't heap on me for grammar problems.
  • nastuug
    nastuug
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    Currently, the functionality to link items to other players via text chat is not in the console version. We understand that this is a social feature that many desire. We do plan to assess how we could implement this feature in the console version, after launch.

    @ZOS_JessicaFolsom I can tell you how to implement it. Put text chat in. You can have that one for free.

    I imagine they are having a bugger of a time trying to read the minds of their console users. I'd be curious to see what the console beta forums resulted in with this topic.
  • nastuug
    nastuug
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    nastuug wrote: »
    Currently, the functionality to link items to other players via text chat is not in the console version. We understand that this is a social feature that many desire. We do plan to assess how we could implement this feature in the console version, after launch.

    @ZOS_JessicaFolsom I can tell you how to implement it. Put text chat in. You can have that one for free.

    I imagine they are having a bugger of a time trying to read the minds of their console users. I'd be curious to see what the console beta forums resulted in with this topic.

    It was 99.99999% of people saying removing it was stupid and @NewBlacksmurf with 3 or 4 trolls for it.

    Alright, now I know you're reaching deep for something... This is a MMORPG. Depending on your role, there are extreme social requirements. You're going to tell me that "99.99999%" of the console beta testers prefer no text chat support... at all.

    You know, that's funny. I remember watching a few console beta streams and users stating that was a negative thing. Since they were already tired of hearing the already few players in the beta spam voice chat. Or the obnoxious background noise from mics. One can only imagine how horrific it will be with hundreds, literally hundreds, of players in the same phase...

    Stop your shenanigans, kind sir.
    Edited by nastuug on May 4, 2015 8:49PM
  • Kalifas
    Kalifas
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    Currently, the functionality to link items to other players via text chat is not in the console version. We understand that this is a social feature that many desire. We do plan to assess how we could implement this feature in the console version, after launch.

    @ZOS_JessicaFolsom I can tell you how to implement it. Put text chat in. You can have that one for free.

    Just get rid of text chat and voice chat. Might as well be bold and different all the way???..?

    Introducing the first mmo with video chat only. You link items by holding up a sign in real life while the image gets broadcast shown in the clouds.

    https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcT_jNY4o-JN6LPTKfcwZUoygWrywfFEwv75CNhFzNtKcpTyqdbTYg
    Edited by Kalifas on May 4, 2015 9:00PM
    An Avid fan of Elder Scrolls Online. Check out my Concepts Repository!
  • pecheckler
    pecheckler
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    *after launch*

    BAD IDEA. The game will get horrible reviews. Word will spread that the game is not playable due to missing features. Everyone will bash the game.

    You would be much better off to delay the console release until these necessary features are implemented.
    End the tedious inventory management game.
  • Lionxoft
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    Varicite wrote: »
    Well the industry and the experiences crafted for console that differ from PC in addition to games that are on multiple platforms but where they drastically differ due to the hardware proves that people don't want the same experiences as another platform.

    Specific examples of other MMOs that came to console w/out text chat enabled and how the console players not only didn't complain about the lack of these features, but fully embraced them, please.
    Please also stop assuming you have factual information without access to my Xbox inbox, activity feed, voice memos and Xbox forum PM's.

    Never did I once mention anything about these things, other than asking if you have tens of thousands of players commenting on the issue on your feeds.

    You can call the ESO official forums a "small bubble", but the FACT is that unless you have more commenters than the forums, your bubble is much smaller.

    If you can dismiss the opinions of those on the forums as miniscule, what would I logically have to think of the opinions of those commenting on your feeds?
    Also recall my original position and how it's opened to suggest and offer other possibilities as this discussion continues through different threads. Those have come from other people's suggestions who have a voice but cannot voice themselves here.

    Opened up? Twice on the last page alone you have told people that they should just not play on consoles if they like text chat. Your only actual suggestion has been an app. Other than that, you've spent the vast majority of your time berating people for disagreeing w/ you and trying to paint yourself as some kind of console hero to the masses. <.<
    I passionately don't want to have the PC experiences of text spam, people trying to circumvent systems intended to drive a certain experience, or any separation of players even more due to adding a keyboard text communication.
    Also knowing controller support is coming to PC soon with text chat...why push it to be on console?

    My monitor isn't 56 inches. I can't truck my PC out to the living room every time I'd like to play it on the big screen. If it were voice chat only, I just won't be talking to anyone, because I don't feel like talking to strangers.

    Does it matter? No. All that matters is that there is a very large amount of interest in text chat in the console version, which is reason enough to consider it seriously for ZOS.

    In short...all of your points are valid and matter but that doesn't create a need to have something for everyone of all platforms. Largely examples of games that are multiplayer on console can be provided but so think you're looking for MMORPG specifically so on Xbox One....Neverwinter is an example of a game that has a text chat box that is pretty much not used by the majority of console users. The developer felt their system did need text chat so it was included but it's very seldom used and i only see spam of ppl trying to trade which is funny because you also don't see replies. There is only one on Xbox one and the game is F2P, it's very much instances and designed for PC. Even the UI shows it's a PC designed that was successfully ported to Xbox One but the systems and interactions on console largely make sense to try text chat but unlike TESO it's not a game that fits on console well with use with text chat but it makes sense to have it.

    War frame and those other games aren't technically even close to TESO but they do use text chat which again is largely spam due to players (few) trying to trade or circumvent systems designed by the developer) and it's also F2P but almost the same as Neverwinter as far as experiences.

    Overall those games have an extremely smaller user base on console than those without text chat

    Daybreak Game Company, formerly SOE, is receiving their xbox one dev kits to make DC Universe Online span over 3 platforms with cross play between PS and PC servers. That game utilizes text chat and similarly it also has voice chat implemented. Text chat is necessary in a social MMO as it assists with the economy but also with the social activity within the game. The emote system as a substitute for text chat is not acceptable. Not everyone has a voice to speak or can hear those voices. Keeping the avenues of communication open is a smart move. I'm not sure why they can't just make a controller button combination to hide the chat text box like that title does.

    I watched your video and I can't imagine having to get the point across by just using emotes lol. Stating that the game has voice chat isn't a sufficient alternative.

    Slightly off topic but does the console version support subtitles? These would be huge for cutscene type dialogue that happens between groups of characters or between the prophet and his endless ranting.
    Edited by Lionxoft on May 4, 2015 9:02PM
  • Zazaaji
    Zazaaji
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    nastuug wrote: »
    You're going to tell me that "99.99999%" of the console beta testers prefer no text chat support... at all.

    No, he didn't, you badly misread what he said. He said 99.99999% of people thought removing it was stupid. Meaning that said 99.99999% of players want it, and think that removing it was a stupid decision.

    That number obviously was exaggerated, but of all the entire people on the beta forums commenting on this in the maybe 15 page thread on it, I only remember NewBlackSmurf and defcon[something]_ESO being extremely outwardly against it even as an optional addition, saying they'd prefer to force users to only have voice chat as an option.
    Edited by Zazaaji on May 4, 2015 9:07PM
    English is not my first language, Finnish is.
    Please don't heap on me for grammar problems.
  • AriBoh
    AriBoh
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    nastuug wrote: »
    nastuug wrote: »
    Currently, the functionality to link items to other players via text chat is not in the console version. We understand that this is a social feature that many desire. We do plan to assess how we could implement this feature in the console version, after launch.

    @ZOS_JessicaFolsom I can tell you how to implement it. Put text chat in. You can have that one for free.

    I imagine they are having a bugger of a time trying to read the minds of their console users. I'd be curious to see what the console beta forums resulted in with this topic.

    It was 99.99999% of people saying removing it was stupid and @NewBlacksmurf with 3 or 4 trolls for it.

    Alright, now I know you're reaching deep for something... This is a MMORPG. Depending on your role, there are extreme social requirements. You're going to tell me that "99.99999%" of the console beta testers prefer no text chat support... at all.

    You know, that's funny. I remember watching a few console beta streams and users stating that was a negative thing. Since they were already tired of hearing the already few players in the beta spam voice chat. Or the obnoxious background noise from mics. One can only imagine how horrific it will be with hundreds, literally hundreds, of players in the same phase...

    Stop your shenanigans, kind sir.

    No I was saying 99% were FOR ADDING TEXT CHAT. Reading is tech.
    Edited by AriBoh on May 4, 2015 9:05PM
    khele23eb17
    Agreed. Whoever came up with the design should be shot in the foot and only admitted to hospital when he manages to find 3 other people willing to maim themselves the same way in order to accompany him.

    ZOS_AmeliaR admin
    Ultimately, any method of entering an enemy keep without breaking down the door is considered an exploit. Thanks for checking!

    tinythinker
    "I used to be a healer once, but then I took a Wrobel to the knee"
  • nastuug
    nastuug
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    nastuug wrote: »
    nastuug wrote: »
    Currently, the functionality to link items to other players via text chat is not in the console version. We understand that this is a social feature that many desire. We do plan to assess how we could implement this feature in the console version, after launch.

    @ZOS_JessicaFolsom I can tell you how to implement it. Put text chat in. You can have that one for free.

    I imagine they are having a bugger of a time trying to read the minds of their console users. I'd be curious to see what the console beta forums resulted in with this topic.

    It was 99.99999% of people saying removing it was stupid and @NewBlacksmurf with 3 or 4 trolls for it.

    Alright, now I know you're reaching deep for something... This is a MMORPG. Depending on your role, there are extreme social requirements. You're going to tell me that "99.99999%" of the console beta testers prefer no text chat support... at all.

    You know, that's funny. I remember watching a few console beta streams and users stating that was a negative thing. Since they were already tired of hearing the already few players in the beta spam voice chat. Or the obnoxious background noise from mics. One can only imagine how horrific it will be with hundreds, literally hundreds, of players in the same phase...

    Stop your shenanigans, kind sir.

    No I was saying 99% were FOR ADDING TEXT CHAT. Reading is tech.

    I stand boldly corrected. -1 for failed At-Work-Multitasking... =/

    To be fair, I don't see @NewBlacksmurf as a troll. He usually presents a very good case. It might not be your opinion, but he's definitely not trolling.
    Edited by nastuug on May 4, 2015 9:09PM
  • Ojustaboo
    Ojustaboo
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    pecheckler wrote: »
    *after launch*

    BAD IDEA. The game will get horrible reviews. Word will spread that the game is not playable due to missing features. Everyone will bash the game.

    You would be much better off to delay the console release until these necessary features are implemented.

    Exactly, you would have thought they would have learnt that from the PC release.
  • Zazaaji
    Zazaaji
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    EDIT: Nevermind. My English comprehension isn't good enough to get involved in distinguishing between trolls and non-trolls.
    Edited by Zazaaji on May 4, 2015 9:26PM
    English is not my first language, Finnish is.
    Please don't heap on me for grammar problems.
  • Mirra_Halfelven
    Mirra_Halfelven
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    Zazaaji wrote: »
    nastuug wrote: »
    You're going to tell me that "99.99999%" of the console beta testers prefer no text chat support... at all.

    No, he didn't, you badly misread what he said. He said 99.99999% of people thought removing it was stupid. Meaning that said 99.99999% of players want it, and think that removing it was a stupid decision.

    That number obviously was exaggerated, but of all the entire people on the beta forums commenting on this in the maybe 15 page thread on it, I only remember NewBlackSmurf and defcon[something]_ESO being extremely outwardly against it even as an optional addition, saying they'd prefer to force users to only have voice chat as an option.

    Well, this is an eye opener ... we where given the impression by certain people that this was a non-issue for beta testers & to just live with the fact there wasn't text chat ....
    Mirra Halfelven, Templar Troublemaker
    Daggerfall Covenant - PS4 NA
    PSN: Scooby_609
  • NewBlacksmurf
    NewBlacksmurf
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    @darkknightfkb16_ESO Lets not name call
    I did want to comment on the console forums about this game and the keybaord text feature.

    I'll stick to the console of my choice on this comment. (Xbox One)
    -Go look and see ....
    -There are threads going back to 2014 and they few like 2 or 3 but they tend to lean towards hope for voice support over keyboard from those who assumed it would have a text chat box because its an MMO but specifically mention....this is why MMO games don't tend to succeed on console. Then replies are around....you'll need a chat-pad as this is what the console conversation tend to expect because most assume a text chat box will be on console but the console players aren't typically pro-keyboard but are open to a key-pad attached to the controller that also allows them to type and play.
    (based on the threads)

    You will find a lot of threads about creating a chat-pad for use to attach to the controller similar to what the xbox 360 offers.
    There is a HUGE interest in key-pad support on the console but it was never added, instead we got usb keyboard support and that is not so much a desire to use a traditional keyboard on the xbox one console for gaming. People even are trying the chatpad on Amazon and EBAY but it gets indifferent reviews partly because using it disables the ability to use voice chat unless you have a Kinect and the other side is because it wasn't dont well by comparison to the x360 chat-pad

    Maybe it also is beneficial to go into the Neverwinter and General games threads too

    You'lll find very little interest in wanting keyboard or chat-pad support if a game doesn't have it but in games that do have it, you will see some threads that continue to ask for a chat-pad like the x360



    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Ojustaboo
    Ojustaboo
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    There's a keyboard for the PS4 controller too

    http://www.amazon.com/Bluetooth-Wireless-Controller-Keyboard-Playstation-4/dp/B00NL4EC1U

    Yes I agree 100% that we need voice support. I would hate to be in a group whether doing dungeons or my guilds PvP without it.

    But my idea of voice support is in a party of my choosing, not random players who happen to be near me, the immersion WILL be ruined with idiots singing or thinking the entire game likes their style of music etc.

    But we ALSO need text chat of some sort. How can I say quickly say "reds attacking Bleakers" so that my entire PvP faction is aware?

    If my group and others is attacking Bleakers, how does a group at say Nikel let us know they are under attack

    Or if I'm attacking Bleakers and I see 30 odd reds break off the battle and head west, how do I let those at Fort Aleswell know they have incoming?

    But more importantly than all that, I have played in a guild on another game with someone that had severe hearing problems,. We had voice chat for the raids, but we still typed out what was going to happen etc for their benefit. This game on console is basically useless for someone with hearing difficulties and in this day and age, Zenimax should be ashamed at themselves for not catering for them.


    Edited by Ojustaboo on May 4, 2015 9:33PM
  • NewBlacksmurf
    NewBlacksmurf
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    Lionxoft wrote: »
    Varicite wrote: »
    Well the industry and the experiences crafted for console that differ from PC in addition to games that are on multiple platforms but where they drastically differ due to the hardware proves that people don't want the same experiences as another platform.

    Specific examples of other MMOs that came to console w/out text chat enabled and how the console players not only didn't complain about the lack of these features, but fully embraced them, please.
    Please also stop assuming you have factual information without access to my Xbox inbox, activity feed, voice memos and Xbox forum PM's.

    Never did I once mention anything about these things, other than asking if you have tens of thousands of players commenting on the issue on your feeds.

    You can call the ESO official forums a "small bubble", but the FACT is that unless you have more commenters than the forums, your bubble is much smaller.

    If you can dismiss the opinions of those on the forums as miniscule, what would I logically have to think of the opinions of those commenting on your feeds?
    Also recall my original position and how it's opened to suggest and offer other possibilities as this discussion continues through different threads. Those have come from other people's suggestions who have a voice but cannot voice themselves here.

    Opened up? Twice on the last page alone you have told people that they should just not play on consoles if they like text chat. Your only actual suggestion has been an app. Other than that, you've spent the vast majority of your time berating people for disagreeing w/ you and trying to paint yourself as some kind of console hero to the masses. <.<
    I passionately don't want to have the PC experiences of text spam, people trying to circumvent systems intended to drive a certain experience, or any separation of players even more due to adding a keyboard text communication.
    Also knowing controller support is coming to PC soon with text chat...why push it to be on console?

    My monitor isn't 56 inches. I can't truck my PC out to the living room every time I'd like to play it on the big screen. If it were voice chat only, I just won't be talking to anyone, because I don't feel like talking to strangers.

    Does it matter? No. All that matters is that there is a very large amount of interest in text chat in the console version, which is reason enough to consider it seriously for ZOS.

    In short...all of your points are valid and matter but that doesn't create a need to have something for everyone of all platforms. Largely examples of games that are multiplayer on console can be provided but so think you're looking for MMORPG specifically so on Xbox One....Neverwinter is an example of a game that has a text chat box that is pretty much not used by the majority of console users. The developer felt their system did need text chat so it was included but it's very seldom used and i only see spam of ppl trying to trade which is funny because you also don't see replies. There is only one on Xbox one and the game is F2P, it's very much instances and designed for PC. Even the UI shows it's a PC designed that was successfully ported to Xbox One but the systems and interactions on console largely make sense to try text chat but unlike TESO it's not a game that fits on console well with use with text chat but it makes sense to have it.

    War frame and those other games aren't technically even close to TESO but they do use text chat which again is largely spam due to players (few) trying to trade or circumvent systems designed by the developer) and it's also F2P but almost the same as Neverwinter as far as experiences.

    Overall those games have an extremely smaller user base on console than those without text chat

    Daybreak Game Company, formerly SOE, is receiving their xbox one dev kits to make DC Universe Online span over 3 platforms with cross play between PS and PC servers. That game utilizes text chat and similarly it also has voice chat implemented. Text chat is necessary in a social MMO as it assists with the economy but also with the social activity within the game. The emote system as a substitute for text chat is not acceptable. Not everyone has a voice to speak or can hear those voices. Keeping the avenues of communication open is a smart move. I'm not sure why they can't just make a controller button combination to hide the chat text box like that title does.

    I watched your video and I can't imagine having to get the point across by just using emotes lol. Stating that the game has voice chat isn't a sufficient alternative.

    Slightly off topic but does the console version support subtitles? These would be huge for cutscene type dialogue that happens between groups of characters or between the prophet and his endless ranting.

    Subtitles are supported on videos but I've never seen a game utilize them on the XBox One in such a way.
    Kinda also noticed ZOS didn't utilize sub titles on the console from NPC's either as the quest interactions were drastically changed too.

    Good question but I don't know

    I'm not familiar with Daybreak so....guess we will see but not knowing enough about the game, how do you feel that game relates to this situation?
    Edited by NewBlacksmurf on May 4, 2015 9:25PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Zazaaji
    Zazaaji
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    Well, this is an eye opener ... we where given the impression by certain people that this was a non-issue for beta testers & to just live with the fact there wasn't text chat ....

    It was not at all a "non-issue". There were at least 2 dozen threads made about it within 4 days, and as I mentioned one of them (the "main" one that ZoS redirected all closed threads on this topic to) got to be over 15 pages long, as I recall. Whether a person desperately wanted/needed it to be added, or whether they did not want any form of it to be added at all, pretty much everyone had a opinion on it. A far cry from a non-issue.
    Edited by Zazaaji on May 4, 2015 9:25PM
    English is not my first language, Finnish is.
    Please don't heap on me for grammar problems.
  • Mirra_Halfelven
    Mirra_Halfelven
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    Zazaaji wrote: »
    Well, this is an eye opener ... we where given the impression by certain people that this was a non-issue for beta testers & to just live with the fact there wasn't text chat ....

    It was not at all a "non-issue". There were at least 2 dozen threads made about it within 4 days, and as I mentioned one of them (the "main" one that ZoS redirected all closed threads on this topic to) got to be over 15 pages long, as I recall. Whether a person desperately wanted/needed it to be added, or whether they did not want any for of it added, pretty much everyone had a opinion on it. A far cry from a non-issue.

    Thank you @Zazaaji for the info! Some of us wheren't lucky enough to get in beta so we are going off 2nd hand info, since we did not have access to the beta section of the forum.
    Mirra Halfelven, Templar Troublemaker
    Daggerfall Covenant - PS4 NA
    PSN: Scooby_609
  • Uberkull
    Uberkull
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    Currently, the functionality to link items to other players via text chat is not in the console version. We understand that this is a social feature that many desire. We do plan to assess how we could implement this feature in the console version, after launch.

    Ok...I've marked the original topic as 'answered' by a couple people, including Jessica. Now this would be the official answer. All answer posts move to the first page in a Q&A forum post, so if your post is gone...check the first page.

    I think it was rather obvious what ZOS was going to comeback with for an answer. It's literally impossible to implement linking an item with no text chat. Any form of Quick chat wheel plus linking items would be a complicated and concluded mess.

    It's May now and most likely the console release has went gold and is going to disc publication soon, if it hasn't already. The day one 15g patch won't include text chat.

    We'll see how long the console community grows once reviews come in. Reviews that well inevitably compare ESO console to other MMOs on console, all which have text chat. I'm curious how Angry Joe will review it(not linking his reviews, googled them).

    My fear is that console ESO will be a ghost town by the years end once people realize how Impossible it is to keep a lively economy going without text chat and how Cyrodiil pvp will be a barren wasteland because no one can communicate with just proximity voice chat.

    If anyone hasn't seen the other 14 page poll thread on this, here it is with ZOS response. LINK

    I think I've exhausted my efforts on trying to get text chat in the console release before June 9th. With multiple posts here and across the web on it, and massive support FOR text chat on cinsole, I think ZOS hears us. Now let's just see if they act.
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  • nikolaj.lemcheb16_ESO
    nikolaj.lemcheb16_ESO
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    nastuug wrote: »
    I can't wait for the 10 FPS PVP console vids
    Currently, the functionality to link items to other players via text chat is not in the console version. We understand that this is a social feature that many desire. We do plan to assess how we could implement this feature in the console version, after launch.

    "We plan to assess..." So you are planning to plan more? Confused. Elaborate some?

    Without text chat, we need to look at how this feature would be implemented.

    Heh looks to me like the lack of a chat box will cause you so many problems and need to do extra stuff, that you would probably have ended up with a simpler code and user interface if you had kept the chat window. :)
  • Valen_Byte
    Valen_Byte
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    No text is just another example of ZO$ being stingy with the 'features'

    There is no reason they can not do both. There is also no reason to be against having both. Thats it. Nothing more to say on this.

    Edit: While we are on the subject, could we please have a separate forum for console users. That would be great, mk....thanks.
    Edited by Valen_Byte on May 4, 2015 10:27PM
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  • MercyKilling
    MercyKilling
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    Since there is no text chat on consoles....you won't be able to link items when playing the console version.


    /thread
    I am not spending a single penny on the game until changes are made to the game that I want to see.
    1) Remove having to be in a guild to sell items to other players at a kiosk.
    2) Cosmetic modding for armor and clothing.
    3) Difficulty slider.
    4) Fully customizable player housing that isn't tied to anything in the game other than having the correct resources and enough gold to build. Don't tie it to PvP, guild membership, or anything at all. Oh, make it instanced so as not to take up world map space, too. Zeni screwed this one up already.
    Any /one/ of these things implemented would get me spending again, maybe even subbing.
This discussion has been closed.