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Message to Zenimax ..

  • NukeAllTheThings
    NukeAllTheThings
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    LonePirate wrote: »
    The Colovian Crossing 3v3v3 battleground that they show off at cons and trade shows (which numerous people have played) should have been added to the game months ago. With ZOS desperately searching for ways to fix the lag by spreading out the PVP population with the recent changes to delves and dolmens, CC's continued absence from the game is a real mystery to me. It is content that is already complete. It would help satisfy players seeking smaller scale gameplay. It would serve as new PVP content for the masses. It would reduce the zergs and the lag in the rest of Cyrodiil. I can't think of a good reason why it is not in the game already unless ZOS is trying to find a way to monetize it like everything else.

    x1000

    I have no interest in 3v3v3 at this moment, but there are plenty of people who do want this content. Since it is obvious ZOS has no clue what to do abut the lag, or are unwilling to do what it takes to correct it, adding this content is vital. ZOS sold this game as a game of choice yet the only choices left for pvp are suffer or leave. We have suffered for months and at this point too many people are leaning to the only other option left.


    "it's important to state that our decision to go with subscriptions is not a referendum on online game revenue models. F2P, B2P, etc. are valid, proven business models - but subscription is the one that fits ESO the best, given our commitment to freedom of gameplay, quality and long-term content delivery. Plus, players will appreciate not having to worry about being "monetized" in the middle of playing the game, which is definitely a problem that is cropping up more and more in online gaming these days." - Matt Firor
  • frozywozy
    frozywozy
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    From the last live stream on Twitch, I remember Brian Wheeler talking about introducing small instances of PvP such as domination / capture the flag directly into Cyrodiil in the actual small cities. I don't think this is the best solution as it would load Cyrodiil even more.

    What we need is separated instances of arenas and battlegrounds running on their own servers.
    Frozn - Stamdk - AR50
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    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Sotha_Sil
    Sotha_Sil
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    #stopthelag

    ps. Maybe if we create a thread with only "#stopthelag" messages it will work.
    Edited by Sotha_Sil on April 22, 2015 9:00PM
    Restoration is a perfectly valid school of magic, and don't let anyone tell you otherwise! - Spells and incantations for those with the talent to cast them!
  • Astien
    Astien
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    LonePirate wrote: »
    The Colovian Crossing 3v3v3 battleground that they show off at cons and trade shows (which numerous people have played) should have been added to the game months ago. With ZOS desperately searching for ways to fix the lag by spreading out the PVP population with the recent changes to delves and dolmens, CC's continued absence from the game is a real mystery to me. It is content that is already complete. It would help satisfy players seeking smaller scale gameplay. It would serve as new PVP content for the masses. It would reduce the zergs and the lag in the rest of Cyrodiil. I can't think of a good reason why it is not in the game already unless ZOS is trying to find a way to monetize it like everything else.


    Just for reference here's a few videos of it

    I'm no expert, But I assume this could just be added in the next patch considering it's already created and everything.

    https://www.youtube.com/watch?v=HMzrkRluWbU

    https://www.youtube.com/watch?v=gR1ccuyGCwA
    Edited by Astien on April 22, 2015 10:43PM
  • Yolokin_Swagonborn
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    Those quakecon videos are really fun watch. Imagine the fun tournaments would be if we had commentators from the community explaining the strategies used in the videos we were watching. This kind of PvP and the blow by blow commentary by the community brings increased twitch viewership. Which in turn convinces a lot more people to the game.

    I started watching commentated starcraft VODs for a while before I broke down and bought the game. Watching ESO AvA on twitch currently is a mixed bag due to the down times between fights but just watching these quakecon videos makes me want to be able to watch duels and 4v4v4 and any other combination.

    This game has esports potential on the arena/battlegrounds scale. If only the developers would realize it.
  • badmojo
    badmojo
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    Huntler wrote: »
    badmojo wrote: »
    Most people play AvA for the open-world, large-scale battles.

    There are plenty of garbage MMOs with premades facerolling arenas and BGs.

    No Thanks

    -Zenimax, there are plenty of players tha don't want this, they are just not as vocal

    "I don't want this even though it wont effect me in anyway at all if I choose not to do it"

    Sure, because arenas wouldn't make 1 vs 1 balance way more essential....right?

    It's like saying PvE'ers aren't effected by PVP if they don't participate. They can not make balance changes to PVP or Arenas or battlegrounds, without effecting the rest of the game.

    There's also the already low amount of players we can potentially face in Cyrodiil, more PVP modes would surely reduce this further. I know, I know, you're going to say "more people would play if blah blah and blah was added." but the point still stands that if they're not playing because they're not interested in Cyrodiil, having more players won't help Cyrodiil...will it?




    Have to agree with the lag part tho.

    Extremely flawed logic, allow me to parody it:

    Dear Zenimax,

    Don't put other features in the game, instead force players who want PvP to play how I want in Cyro. And somehow you think that won't make those players who don't want what Cyrodiil is anymore to quit.... Thats laughable.


    Its also flawed logic to say well, arenas will force them to fix balance. If there is a balance issue, they should fix it regardless. You don't think small man fights happen in Cyrodiil? Just because you ball up and zerg doesn't mean other players in Cyrodiil do and why should they suffer game imbalance just to make you happy?

    First of all, I was simply responding to a quote that specifically said adding other PVP modes would not effect Cyrodiil at all. Nowhere in my post did I state what I personally want or don't want added, or what I personally think people should be playing.

    The fact is I could really enjoy some alternative PVP modes being added to ESO, but I'm well aware of the effect that it would have on the Alliance War, and it's a real concern. I really wouldn't want to see Cyrodiil die, just so we can get 3v3v3 areas or something.

    You also say that I think players will not quit ESO if Cyrodiil remains the only PVP mode? Am I interpreting your rambling correctly there? Where exactly did I say that? I said that attracting new players by adding other pvp modes won't help cyrodiil, because if they wanted to play cyrodiil, they would already be playing ESO. So while more players is good for the game, it might not always be good for Cyrodiil.

    As for the balance stuff, yes I do think that adding smaller scale PVP will force them to balance the classes more symmetrically than they currently are. For example, currently it doesn't really matter if my build has no good healing skills, because I'm part of a large alliance that has dedicated healers. When you narrow down the combat to 3vs3, you can't really afford to have a dedicated healer, or the enemy will just focus him and your team is dead. Therefore the builds that will do the best in arenas will end up being a jack of all trades type of build with self heals and nice shielding, but also with good damage and tankyness. Anyone who's build doesn't fit this description will freak out and demand balance changes. Eventually, there will be very little build variety if ZOS caves and caters to the arena players demands.

    What's laughable, is that simply by me bringing up that new pvp modes would effect Cyrodiil, you've made all sorts of false assumptions about me, my playstyle and my desires. Why so defensive and why make it personal? I enjoy game development, game mechanics, and I enjoy a good debate about them. It's not about making me happy by keeping things unbalanced. It's about the fact that you want to change what is essentially a war, into a boxing match, and how that effects the build variety & their viability in this game.
    Edited by badmojo on April 22, 2015 11:53PM
    [DC/NA]
  • Cody
    Cody
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    Arenas.... hehehe, reminds me of this movie:D

    https://www.youtube.com/watch?v=wzqXggZU3eE

    i know it has no actual arenas, but still.

    and yes, it would be nice if the lag got fixed and if we got arenas.
    Edited by Cody on April 23, 2015 12:02AM
  • badmojo
    badmojo
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    LonePirate wrote: »
    The Colovian Crossing 3v3v3 battleground that they show off at cons and trade shows (which numerous people have played) should have been added to the game months ago. With ZOS desperately searching for ways to fix the lag by spreading out the PVP population with the recent changes to delves and dolmens, CC's continued absence from the game is a real mystery to me. It is content that is already complete. It would help satisfy players seeking smaller scale gameplay. It would serve as new PVP content for the masses. It would reduce the zergs and the lag in the rest of Cyrodiil. I can't think of a good reason why it is not in the game already unless ZOS is trying to find a way to monetize it like everything else.

    How exactly is that going to help lag and zerg in Cyrodiil? The people in Cyrodiil are still going to come together at some point and inevitably cause lag, they're still going to run in large groups. The only way I could see it actually reducing lag and zergs is if people abandoned Cyrodiil in such large numbers that it was a ghost town.
    [DC/NA]
  • Daenerys
    Daenerys
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    @Cody the lack of arenas aptly remind you of a movie w/no arenas lol :p

    I wish ESO could remind us of this movie :)

    https://www.youtube.com/watch?v=FsqJFIJ5lLs
  • OtarTheMad
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    I would love it if they added the 3v3v3 arenas from conventions. I don't think it would hurt PVP at all, in fact it might help it. Seems PVP can sometimes turn into a collection of small battles going on all over the map while the PVPers try to take keeps but that can lead to the campaign being pop locked and no one can get in.

    Bringing in these arenas would open up PVP for those who want to do it old school/Blackwater Blade style and those who just want some small scale/fun battles without fear of a zerg wiping them can be in the arena(s). Win-win.
  • krim
    krim
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    Let the game go to sleep people.
  • Lava_Croft
    Lava_Croft
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    Fix Cyrodiil first please.
  • Panda244
    Panda244
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    giphy.gif
    Aldmeri Dominion For Life!
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  • SIN-X
    SIN-X
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    Most people play AvA for the open-world, large-scale battles.

    There are plenty of garbage MMOs with premades facerolling arenas and BGs.

    No Thanks

    -Zenimax, there are plenty of players tha don't want this, they are just not as vocal

    yea I agree unless the arena is 1v1 you can take that premade BS elsewhere.
    I am open to 2v2 and up as long as teams are random matchmaker and there is no way to que up at the same time to increase odds of getting semi-premades
    X-SINISTER-X v14 NB
    "DEATH WAITS IN THE DARK"
  • Bouvin
    Bouvin
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    INB4 "Go back to WoW if you want BGs and Arenas" lol.
  • Itoq
    Itoq
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    Most people play AvA for the open-world, large-scale battles.

    There are plentyof garbage MMOs with premades facerolling arenas and BGs.

    Rook_Master, I have played open world pvp. I knew open world pvp. Open world pvp was a friend of mine. ESO, you're no open world pvp.

    Cyrodiil is a large and relatively rigidly designed battlefield.
    LonePirate wrote: »
    unless ZOS is trying to find a way to monetize it like everything else.

    Bingo. Winner.

    I have a hard time seeing, given the way that ZOS has operated , how they could release it sooner than at a minimum couple months after console release (and likely later than that.) Hopefully, I am wrong.
    Edited by Itoq on April 23, 2015 5:23AM
  • Jakx
    Jakx
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    This game is wildly imbalanced and gets away with a lot of it through the fact that its large scale pvp. You think the game is imbalanced now, it will only be worse when its put under the microscope of small group play such as arenas/battlegrounds.

    Another wildly popular MMO made the same move some years ago with the addition of arenas and the lead developer said he regretted their implementation. His words were wildly taken out of context but he was basically talking about how the expectations of a balanced arena put the game under excess scrutiny from a portion of its player base and that they could never deliver on true balance. I am saying this as a player who achieve 2700 in those same arenas but even I understood the game wasn't built around them and it was wildly frustrating at times.

    That said, the way this game is designed it would be even worse than that transition. I think it would only be a detriment to this game if they added them.

    Joined September 2013
  • Sypher
    Sypher
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    Jakx wrote: »
    This game is wildly imbalanced and gets away with a lot of it through the fact that its large scale pvp. You think the game is imbalanced now, it will only be worse when its put under the microscope of small group play such as arenas/battlegrounds.

    Another wildly popular MMO made the same move some years ago with the addition of arenas and the lead developer said he regretted their implementation. His words were wildly taken out of context but he was basically talking about how the expectations of a balanced arena put the game under excess scrutiny from a portion of its player base and that they could never deliver on true balance. I am saying this as a player who achieve 2700 in those same arenas but even I understood the game wasn't built around them and it was wildly frustrating at times.

    That said, the way this game is designed it would be even worse than that transition. I think it would only be a detriment to this game if they added them.

    Having done organized pvp 1v1, 2v2, etc for the past year in this game. I can assure you it isn't as bad as you make it out to be.
    DC Dragonknight 'Sypher - AD Nightblade Sypher Ali - AD Sorcerer Sypher Sensei - EP Sorcerer Sypharian - DC Templar Ali Sypher

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  • Itoq
    Itoq
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    derp
    Edited by Itoq on April 23, 2015 4:12AM
  • Valymer
    Valymer
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    Nothing is more of a detriment to this game currently than the terrible Cyrodiil performance.

    Nothing has driven more players from the game (well that or the VR grind, it's a toss-up).

    And nothing seems more impossible for ZOS to fix.
  • Snit
    Snit
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    I don't want arenas or battlegrounds.

    I assume ZOS has limited resources, and I don't want the PvP ones focused on anything other than RvR. There are plenty of games with battlegrounds and arenas, but almost none that get RvR right. RvR is why I'm here. Also, one vs one arenas mean that class/ build balance must focus primarily on duels. I understand that some people love duels. I don't. Again, that's available in other games.

    I want TESO's PvP to be a better version of what it already is. Lag-free would be one heck of a start.
    Snit AD Sorc
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    Goblins AD Stamblade

  • Cogo
    Cogo
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    No bloody WoW junk arenas and system where gear/build/smash buttons is the only factor that counts.

    There are zillion games like that to choose from. Go play them and keep it away from ESO.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
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    -Voltaire

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  • Cogo
    Cogo
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    Lorkhan wrote: »
    bugs me they didnt delete this thread yet.... why?

    Was thinking the same thing. ZoS replied tons of times about this. Don't belong.
    And it gets to me that few gets to be heard because they make a pretty video.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • PF1901
    PF1901
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    Astien wrote: »
    Most people play AvA for the open-world, large-scale battles.

    There are plenty of garbage MMOs with premades facerolling arenas and BGs.

    No Thanks

    -Zenimax, there are plenty of players tha don't want this, they are just not as vocal

    This should read: "Most people play AvA Because there is no other option."

    .
    Edited by PF1901 on April 23, 2015 5:23AM
  • PF1901
    PF1901
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    Most people play AvA for the open-world, large-scale battles.

    There are plenty of garbage MMOs with premades facerolling arenas and BGs.

    No Thanks

    -Zenimax, there are plenty of players tha don't want this, they are just not as vocal

    "I don't want this even though it wont effect me in anyway at all if I choose not to do it"
    Laughriot.
  • Legedric
    Legedric
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    Fix the lag? Yes!

    Add instanced PvP?
    Not for me, Cyrodiil is the only reason I am playing ESO and not *Insert random MMO containing instanced pvp here*...

    Cyrodiil (with all its bugs, the lag and other problems) is what's making ESO unique for me. Introduce instanced pvp and many campaigns will turn into an empty wasteland. No thanks.

    Better focus resources on fixing bugs, performance improvements and adding new features to Cyrodiil (have a look at my signature).

    Just my opinion, not representing anyone else.
    Legedric the Flamedancer ► - Redguard Dragon Knight
    Legedric the Stormdancer ► - Altmer Sorcerer
    Legedric the Sundancer ► - Altmer Templar

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  • Morvul
    Morvul
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    #StopTheLag

    (sorry, don't care for arenas)

  • Sypher
    Sypher
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    Cogo wrote: »
    No bloody WoW junk arenas and system where gear/build/smash buttons is the only factor that counts.

    There are zillion games like that to choose from. Go play them and keep it away from ESO.

    Can you explain to me what part of the current AvA Zerg Meta counts for anything?

    Some of you are commenting on this game's potential for Arena/BG as if you've played it before. This game's small scale combat is NOT like WOW.
    DC Dragonknight 'Sypher - AD Nightblade Sypher Ali - AD Sorcerer Sypher Sensei - EP Sorcerer Sypharian - DC Templar Ali Sypher

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  • klink012
    klink012
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    Valymer wrote: »
    Nothing is more of a detriment to this game currently than the terrible Cyrodiil performance.

    Nothing has driven more players from the game (well that or the VR grind, it's a toss-up).

    And nothing seems more impossible for ZOS to fix.

    100% agree here. The lag in Cyrodiil makes it unplayable. Its a giant zerg fest with people spamming PURGE, HEALING SPRINGS, and METEOR's, along with siege warfare.

    Been in 50v50 battles that did NOT lag nearly as much as 20v20 because of those skills and siege.
    Edited by klink012 on April 23, 2015 6:05AM
  • Legedric
    Legedric
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    Maybe it is not like WoW or GW2, I don't care ;)

    Don't get me wrong Sypher, you are surely one of the best PvP players in ESO, at least the best one having a stream and showcasing his fights/sessions.
    Of course I do understand that especially skilled players like you want to compete against other teams/players on a small scale basis as it is more intense and the skills of a single player count more than in an open world PvP area where every small scale fight has the possibility to get stomped by a zerg oder just another group.

    But I agree to others saying that instanced PvP would defintely cause damage to Cyrodiil gameplay. Lag aside, I assume many of us playing ESO like Cyrodiil and having Arenas and whatnot would pull off players from Cyrodiil AvA. We'd probably lose many players and ZOS may start removing campaigns again having us left with like 2 campaigns having still the same EP overpop and just ok AD and DC pop... but now just spread to let's say 2 campaigns... Yay...

    So ZOS has to fix Cyrodiil before adding up other PvP bugholes introducing instanced PvP. At least that's what I'd wish them to do. I'd even wish for more Cyrodiil mechanics instead of adding instanced PvP but again, that's just me.

    As the "PvP"-Dev team seems to be really small (otherwise we'd see more coming out of it) they have to focus on what is making ESO unique to many of us - Cyrodiil.
    Edited by Legedric on April 23, 2015 6:11AM
    Legedric the Flamedancer ► - Redguard Dragon Knight
    Legedric the Stormdancer ► - Altmer Sorcerer
    Legedric the Sundancer ► - Altmer Templar

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