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Should Skyshards be shared on new characters?

  • Artemiisia
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    it comes down to this, you want easy play with your alts.

    With that comes lots of problems, like you being godlike in pvp, and what ever else
  • Jaxsun
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    Powtreeman wrote: »
    I made a new character to try out another class in PvP but the biggest thing that pushed me away was how hard I worked for skyshards and how much work I would have to put in just to get into Cyrodiil and keep up with other players.

    I think it should be shared to characters on the same account based on faction. (For traitors and spies)

    I do not feel the same way about lorebooks due to it leveling the mage guild and people abusing meteor.
    And it would not make as big a difference as champion points do to new players.

    Would be nice.
  • Tavore1138
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    Artemiisia wrote: »
    Artemiisia wrote: »
    Artemiisia wrote: »
    Artemiisia wrote: »
    People who don't want to take part in a game shouldn't get the benefits. Champion points are a time sink meant to need years. So account wide is OK for me. Skyshards can be collected in a day, so there is no need to share them. Also I don't want level 1 chars with 100 skill points from start.

    A lvl one char will 100 skill points is your problem? Please tell me how many skill points the level can apply to his skills at level 1? You need to level your skills before you can put the points on them.

    Go away with the stupid straw man arguments please.

    I can level all crafts in one day on a lvl 1 if I had the skill points, ill just use my main char to craft the needed gear/armor for decon and such. After that with a couple days of leveling to lvl 50 I would have all I need to fill all my passives and 4 weapon types with just grinding mobs.

    So yeah NO to shared skill points, it easy lacy play wanting this

    Coming from a MMO where I never had to fight a single mob to level up crafting I don't see the harm in it.

    All the toon can do is craft. He could never go out into the wild to collect mats. So if you wanted to collect mats to you would have to have another high level toon with skills in crafting to spot the mats easily.

    thats just the crafting part, the gear/armors/passives would all be unlocked at lvl 50 with 2 days of grinding, thats lacy play and beats the purpous of a mmo game where its a marathon and not a sprint, its not like a single player game

    How are you getting to lvl 50 if your not going out and killing stuff? You don't get level xp from crafting do you?

    read what im writting m8, I wrote I could just grind = standing at one spot killing trash mobs, that takes 2 days to lvl to lvl 50, and thats without having to run around getting the skyshards.

    So stop being lacy and do the content

    Right I get you now

    Nope you would still have to move around to diffrent zones to continue to get xp. Once you out level a zone you don't get xp any more.

    I know, IT STILL TAKES ONLY TWO DAYS !!!!!! go play single player games instead of u cant take that you have to play the content to get what u need....

    Collecting the shards in one zone once you enter takes 20min tops so it would still only take 2DAYS. I am failing to see your point.

    If doing it is so easy (20 mins per zone, 18 zones = 6 hours) then why not save the time you have wasted on this thread and just go get the shards you need?
  • Tavore1138
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    Elebeth wrote: »

    The Elder Scrolls Online: Casuals Unlimited

    Hey! Do not blame 'casuals' we actually like playing the game.

    This is about the wannabe-l33ts who expect to be running SO hard mode out of the box and now the class-x has the better skills they expect to be able to buy a cookie build without playing through on it first.
  • Powtreeman
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    Artemiisia wrote: »
    it comes down to this, you want easy play with your alts.

    With that comes lots of problems, like you being godlike in pvp, and what ever else

    This would not make you godlike. You would just be able to set up skill bars to be on par with 30+
    This post is mainly about pvp.
    In other MMOs it takes about an hour to prep a new character for pvp. Not days.
    Edited by Powtreeman on April 10, 2015 1:00PM
  • Snippit_Thomas
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    No, not now not ever
  • Tavore1138
    Tavore1138
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    Powtreeman wrote: »
    Artemiisia wrote: »
    it comes down to this, you want easy play with your alts.

    With that comes lots of problems, like you being godlike in pvp, and what ever else

    This would not make you godlike. You would just be able to set up skill bars to be on par with 30+
    This post is mainly about pvp.
    In other MMOs it takes about an hour to prep a new character for pvp. Not days.

    Yes but this is not those MMOs which is why some of us play this MMO instead, if we wanted to play them we would play then instead of coming here and askiing for this one to be changed into a clone of another game.
  • Tonturri
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    I would be fine with having to collect all the skyshards again on each character if there was more to it than 'go to x, pick up y' and then repeat hundreds of times. I loved the Skyshard in the vile manse that was guarded by a Daedroth. It was actually a difficult fight and I felt I earned that Skyshard. Unfortunately, that's the only skyshard I ran into with something like that.

    To preserve the exploration bit of Skyshards for those who want it, I'd suggest just lessening the skyshards an alt has to collect depending on how many characters you have that collected that skyshard already. Can't think of a good ratio off the top of my head. That way, I don't have to spend a chunk of time doing something meaningless to me, and others can still explore.

    I'd really prefer some more stuff be added to Skyshards though. A miniboss with an achievement attached to it with a nice drop, a puzzle or something.
  • Elebeth
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    Elebeth wrote: »

    The Elder Scrolls Online: Casuals Unlimited

    Hey! Do not blame 'casuals' we actually like playing the game.

    This is about the wannabe-l33ts who expect to be running SO hard mode out of the box and now the class-x has the better skills they expect to be able to buy a cookie build without playing through on it first.

    It was a joke. :p
    "Wannabe/l33ts" as you describe them are actually the definition of "casual" (where word "casual" is invective term). Others (like you and me) are just normal gamers and HC gamers, and non of them (us) are complaining about (lack of) BoA things.
    "I don't recall using teleportation, and yet there I was. Alone. Naked." Morrowind
  • AlnilamE
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    This would absolutely kill the joy of making an alt for me.

    The best part of alts is that you get to collect all the skyshards/lorebooks clear the dungeons and kill the world bosses all over again.
    The Moot Councillor
  • newtinmpls
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    No, but some achievements should be cumulative across characters -- not just the dyes.

    I disagree

    I have a hard enough time justifying why a bank account would be shared. So for "some" things, I say that ultimately it's shared because the developers decided it was just too much of a pain in the programming to do it any other way. I was very dissapointed when 1.6 made it so mounts were shared account wide (though I do like the versatility that "riding lessons" offers in terms of character development).

    That being said, I'm on the side of everything - as much as possible - being individual.

    -dyes
    -Champion points
    -Alliance points
    -trait learning
    -skyshards
    -mounts
    -pets

    This is because of the RPG in "MMORPG"; I play characters, I do not play "accounts".

    I recognize that other people play "accounts" and the "alts" or "toons" are comparable to pieces on a chess board in the sense of being thought of as a collective "side" rather than 16 individual participants.

    Hmmm... I have two accounts. 16 characters. 16 chess pieces.... coincidence....?
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
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    ***
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  • eventide03b14a_ESO
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    What is with all these threads asking for secondary characters to have everything earned on a main? I'm trying to wrap my head around this idea that you should have to put minimal work into an alt. It's not enough that you already have shared CP, or that bound items can be used on alts? People are making threads that their alts should have the same alliance rank, and now that they should have the same skill points. I'm absolutely stunned that these people are asking for this seriously.
    :trollin:
  • Merlin13KAGL
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    Gonna say, in all liklihood (I have not done the exact math, don't make me go there), you can have a complete build for <100 skillpoints.

    This covers your class skills (those you're actively using in PvP) and morphs, plus weapon line, guild line, and passives across the board.

    You get 49 of those just for making it to VR1. Mainline quests grant skillpoints direct, Group Dungeons (16, not counting Vet versions) (and Group Challenges, if I recall correctly) do the same. There are about 16 Skillpoints worth of shards to be found in each Alliance zone and most only take some legwork. There are another 16 in Cyrodiil...

    Skillpoints/Skyshards are not hard to come by, nor do they take excessive amounts of time. They can be collected as you level your other skills and level your character, both of which I'm certain you do enroute to Cyriodiil.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

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  • Vegaroth
    Vegaroth
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    no
  • xMovingTarget
    xMovingTarget
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    No, skyshards are easy enough to get.
  • DaveMoeDee
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    Ysne58 wrote: »
    I don't have an opinion on that. However, I do think characters should be able to earn CP starting at level 1.

    I agree with this. The current system discourages developing alts through levels 1-50.
  • Nestor
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    DaveMoeDee wrote: »
    I agree with this. The current system discourages developing alts through levels 1-50.

    You would not say that if you had just applied 105 CPs to an L6 Mule and turned them into a killing machine. The current system as it is not only encourages you to make an alt, it makes it ultra easy mode to play that alt.

    Enjoy the game, life is what you really want to be worried about.

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  • DaveMoeDee
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    Nestor wrote: »
    DaveMoeDee wrote: »
    I agree with this. The current system discourages developing alts through levels 1-50.

    You would not say that if you had just applied 105 CPs to an L6 Mule and turned them into a killing machine. The current system as it is not only encourages you to make an alt, it makes it ultra easy mode to play that alt.
    Yes I would because I would still be trying to unlock more passives by playing my main.

    Once I hit 400 CPs, then I would not feel pressure to play my main.
  • BBSooner
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    RE the thread title: No thanks.
  • DaveMoeDee
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    I have the opposite feelings as the OP. I would be fine with allowing people to pay for a straight to VR14 character, but the character would not have any finished quests or added skillpoints other than what they get for leveling.

    I think this makes sense for people who really just want to play PvP. If they want more that the minimum skill points, they can do quests and get skyshards. If they want to level guild levels to obtain skills, they can collect books, kill daedra, or clear dungeons. If they want to level class or weapon skills, they will have to gain XP. So someone who just wants to play PvP could buy the single character upgrade, put on all Training gear, and run through good XP quests for skill leveling for armor, a weapon line or 2, and class skills.

    The option to pay for VR14 should have a limit that it can only be done with an account that has already played a character to VR14.
  • Athas24
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    Nope.
    ...OverTwerked & Underpaid.
    Rajaat04 in game @Athas24 on forums
  • AaronMB
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    No thanks. What I achieved for my main I expect to have to put equal time in to with other characters; I don't expect it to be given to me because one has it and another doesn't. There's plenty of things that are account wide that don't need to be. Let's not water down this game even more.
  • SidTheSlothh
    SidTheSlothh
    Soul Shriven
    So you people don't mind spending countless hours replaying the same boring repetitive content just to get another character to end game? Re doing all the quests and all the skill points all over again...Some of you must not have a job.
  • Volkodav
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    Why do people keep wanting everything shared with their alts? If they do that,there would be no point to half the stuff that goes on it the game. And why do they keep saying rolling an alt is playing the exact same play all over again.
    Every time I replay the game with a new alt,everything plays out differently,though it has the same quests,etc.Seems as if each alt has its own character,and kinda takes over at every point in the game as it goes along. I've done it with many alts and am still enjoying the small variations.
    How could anyone get bored???
    I just dont get it myself.
  • NotSo
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    That's not how I feel at all.
    The game feels like it's trying to push every mechanic down your throat, the game doesn't allow you to skimp on 'optional' skyshards, skill trees, because you end up gimping yourself fairly quickly. If I only had to complete all that stuff on my main character alone, I could appreciate it so much more. But any alt I make, I have to revisit everything I've already done, and that sucks.
    Gar'Sol the Wanderer VR14 Khajiit Sorcerer Spellblade
  • Volkodav
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    NotSo wrote: »
    That's not how I feel at all.
    The game feels like it's trying to push every mechanic down your throat, the game doesn't allow you to skimp on 'optional' skyshards, skill trees, because you end up gimping yourself fairly quickly. If I only had to complete all that stuff on my main character alone, I could appreciate it so much more. But any alt I make, I have to revisit everything I've already done, and that sucks.

    You'll always have to redo everything.You will always have to revisit the same quests and achievements.The same with skills and attributes.These are some things you cant get away from.If you had Skyshards account wide,the game would still be the same to play.Nothing would have changed but for the perks you get from those shards.
  • AshTal
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    I agree - a lot of the boring parts like lore book hunting, sky shard hunting and things like this stop people playing alts.
  • Volkodav
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    AshTal wrote: »
    I agree - a lot of the boring parts like lore book hunting, sky shard hunting and things like this stop people playing alts.

    If people are stopped from playing alts,then why do so many people want more character slots? So they can play more characters.
    Not just for mules,especially with the new Crafting bags coming soon.
    If someone doesnt want to hunt for Skyshards,they just have no need to do it.I have read in threads here about people not even going for Shyshards and their game doesnt suffer for it.
    Edited by Volkodav on February 27, 2016 7:35PM
  • Molag_Crow
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    Yes.
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  • Refuse2GrowUp
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    Powtreeman wrote: »
    I made a new character to try out another class in PvP but the biggest thing that pushed me away was how hard I worked for skyshards and how much work I would have to put in just to get into Cyrodiil and keep up with other players.

    I think it should be shared to characters on the same account based on faction. (For traitors and spies)

    I do not feel the same way about lorebooks due to it leveling the mage guild and people abusing meteor.
    And it would not make as big a difference as champion points do to new players.

    I vote no. They have already reduced every grind there is. We need to do something to level up new toons. We are too close to having them simply give us fully levelled toons. Might even see them in the Crown Store soon enough.
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