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Should Skyshards be shared on new characters?

  • NewBlacksmurf
    NewBlacksmurf
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    I think the silver and gold zones only could be up for discussion but no other areas. But then why...so prob not
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • newtinmpls
    newtinmpls
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    No

    Funny how the same people who seem to like one "right" character setup are wanting shards.

    Ack...
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Destyran
    Destyran
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    Yes they should be shared but only after you have gotten every single one and finished gold
  • Anhedonie
    Anhedonie
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    FFS people...
    Don't create another character if you can't put some effort in developing him.

    Edited by Anhedonie on March 1, 2016 7:09AM
    Profanity filter is a crime against the freedom of speech. Also gags.
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    Anhedonie wrote: »
    FFS people...
    Don't create another character if you can't put some effort in developing him.
    For real. Asking for sky shards to be account wide is like asking for Experience Points to be account wide.
  • nudel
    nudel
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    I'm sad that this is even a thread... Why do people play games if they don't enjoy actually playing them?
  • Aelthwyn
    Aelthwyn
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    NO.
    AlnilamE wrote: »
    This would absolutely kill the joy of making an alt for me.

    The best part of alts is that you get to collect all the skyshards/lorebooks clear the dungeons and kill the world bosses all over again.

    Exactly! Actually… collecting skyshards is one of my top favorite things in this game! I don’t want to never be able to do it again after finishing one character! That would make me incredibly sad :(

    I also wouldn’t want to have all the skill points open to me at the start because, for me at least, that leads to poor choices in where to place them, using some too soon before I have really developed a skill or playstyle and actually figured out where I truly want/need them. While, yes you do have to level a skill to open up the ability to place points, you can very easily place a ton of points early on only to realize that you kinda wasted them on things that you ultimately don’t use or which you don’t need as much as something else that you didn’t have unlocked at the time. (Says the person who loves sneaking in hard zones and collecting skyshards so much that I’ve collected all of the non-dungeon ones, as well as a few of those too, in my faction on most of my under level 10 characters already…..)
    Edited by Aelthwyn on March 1, 2016 7:41AM
  • Meanma
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    I don't get it. At most, you have to gather those things four times if you wish to play all four classes equally. Within one class however, one character is enough. We seem to get a lot of skill points and while they're not nearly enough to max out every skill line, one can just stroll up to a shrine then get those points reset and go to town leveling other skills. I can understand alts for dabbling in experimental builds or for RP but then do those REALLY need all the skyshards and tomes and whatnot on them?

    One of the reasons my friend and I enjoy the game so much is because our characters feel like individuals. We came from WoW where my level one alt was champion of every raid, conqueror of every boss, artisan of every profession from the moment it was first logged into. This game is like a breath of fresh air.
  • Duiwel
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    Anhedonie wrote: »
    FFS people...
    Don't create another character if you can't put some effort in developing him.

    this

    OP I think you should stick to one character if you can't play MMO's on more than one character.

    It would literally take less than a week to get all skyshards in all zones even if you are REALLY bad at the game.

    Has a year of being told the many reasons why your OP was wrong made you see the light?
    @Duiwel:
    Join ORDER OF SITHIS We're recruiting! PC EU

    "Dear Brother. I do not spread rumours. I create them..."
  • ChuckyPayne
    ChuckyPayne
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    No.

    Maybe if u visited a shrine with a character, then all other character can use it. It can be acceptable, not more.
  • aLi3nZ
    aLi3nZ
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    I am experiencing the same issue. 0 points spent on crafting skills and at v6 and not enough skill points to spend in abilities and morphs
  • Vivecc
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    its not a poll....but
    NO
    pc/eu
  • Tannakaobi
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    I see where the OP is coming from, you need a system to keep the people that only want to PVP doing so. So I would say you should be able to buy Skyshards with the PVP currency. If every Shard had a name so you would effectivly be buying the questing ones then hey *** everyone is happy. Other than whiny biaches that will never be happy.
    Anhedonie wrote: »
    FFS people...
    Don't create another character if you can't put some effort in developing him.
    You compleatly miss the point. The Op is not saying he wants people to put less effort in. What he is saying is that many PVP players don't want to PVE to get the shards. He is suggesting an alternative solution to that issue. Not a very good one, but you can't just say 'put some effort in', when you missed the essence of the statement. The point WAS that the effort should be PVP related!
    Edited by Tannakaobi on March 1, 2016 8:50AM
  • babylon
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    I agree with the general consensus here - don't be a lazy bum and go do the content on all your characters like everyone else has to.
  • silentxthreat
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    skyshards lorebooks undaunted passives should 100% be account wide. The reasons are is if you want to make a new character maybe just to change your race or try something new you have to decide hmm do i really want to spend 2-3 days of playing just running and clicking books and shards? no one really wants to go through all that hassle for a replay, they want to just jump right in and get to it.
  • Tannakaobi
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    babylon wrote: »
    I agree with the general consensus here - don't be a lazy bum and go do the content on all your characters like everyone else has to.

    Or PVP players could just go and play another game right! Great for the PVP community.
  • Guppet
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    Champion points already remove any challenge in this game when you make an alt. Now imagine a level one starting with 100 skill points, as the master account got all the shards.

    Character progression is part of what makes you feel attached to a character. Removing that will turn the game into nothing but a bunch of FOTM re-rollers.

    For many players when they start an alt, it's because they want to feel that progression again. You would remove that, just so you can jump to a new class in PVP? Sounds like an RPG is not the online game for you.
  • Anhedonie
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    Tannakaobi wrote: »
    I see where the OP is coming from, you need a system to keep the people that only want to PVP doing so. So I would say you should be able to buy Skyshards with the PVP currency. If every Shard had a name so you would effectivly be buying the questing ones then hey *** everyone is happy. Other than whiny biaches that will never be happy.
    Anhedonie wrote: »
    FFS people...
    Don't create another character if you can't put some effort in developing him.
    You compleatly miss the point. The Op is not saying he wants people to put less effort in. What he is saying is that many PVP players don't want to PVE to get the shards. He is suggesting an alternative solution to that issue. Not a very good one, but you can't just say 'put some effort in', when you missed the essence of the statement. The point WAS that the effort should be PVP related!

    Well, I guess in that case I could get all skillpoints from AvA ranks just by doing...let's say Trials, no? Not everyone wants to grind Grand Overlord rank to get skill points.

    This game is more complex than some people might think. Doing only 1 type of activity really dulls your mind. Also this game was never meant to be pvp or pve only. This is what makes this game good.


    Champion points are account wide and that's really enough.
    Tannakaobi wrote: »
    babylon wrote: »
    I agree with the general consensus here - don't be a lazy bum and go do the content on all your characters like everyone else has to.

    Or PVP players could just go and play another game right! Great for the PVP community.

    PvPers already are playing other games where pve is nonexistent from the beggining (gw2 for example). You can create a character and do pvp until you feel sick.

    ESO's playerbase consists mostly from people who like elder scrolls, not pve or pvp. Feel the difference?
    Edited by Anhedonie on March 1, 2016 10:25AM
    Profanity filter is a crime against the freedom of speech. Also gags.
  • Tannakaobi
    Tannakaobi
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    Anhedonie wrote: »
    Tannakaobi wrote: »
    I see where the OP is coming from, you need a system to keep the people that only want to PVP doing so. So I would say you should be able to buy Skyshards with the PVP currency. If every Shard had a name so you would effectivly be buying the questing ones then hey *** everyone is happy. Other than whiny biaches that will never be happy.
    Anhedonie wrote: »
    FFS people...
    Don't create another character if you can't put some effort in developing him.
    You compleatly miss the point. The Op is not saying he wants people to put less effort in. What he is saying is that many PVP players don't want to PVE to get the shards. He is suggesting an alternative solution to that issue. Not a very good one, but you can't just say 'put some effort in', when you missed the essence of the statement. The point WAS that the effort should be PVP related!

    Well, I guess in that case I could get all skillpoints from AvA ranks just by doing...let's say Trials, no? Not everyone wants to grind Grand Overlord rank to get skill points.

    This game is more complex than some people might think. Doing only 1 type of activity really dulls your mind. Also this game was never meant to be pvp or pve only. This is what makes this game good.


    Champion points are account wide and that's really enough.
    Tannakaobi wrote: »
    babylon wrote: »
    I agree with the general consensus here - don't be a lazy bum and go do the content on all your characters like everyone else has to.

    Or PVP players could just go and play another game right! Great for the PVP community.

    PvPers already are playing other games where pve is nonexistent from the beggining (gw2 for example). You can create a character and do pvp until you feel sick.

    ESO's playerbase consists mostly from people who like elder scrolls, not pve or pvp. Feel the difference?

    That's all rather subjective don't you think? What makes a good game is giving people want they want, sometimes even when they don't know they want it. Had ESO broke the mould and produced a completely new mmo experience, like some expected then I'd agree.

    But when the decision was made to make a standard mmo with an Elder Scrolls wrapper they really should have taken on board the way people play mmo's. A great many people, and I don't include myself in this, only want to play PVP. So creating an mmo that not only forces you to play through the quest system in it's entirety, but then also the need to do it twice ove, just to be competitive was a ludicrous design decision.

    Clearly you can't see past your own needs. I don't see any harm in giving the players that only want to PVP exactly what they want. Not only will you have more PVP players, but it will also mean that you remove these players from the PVE aspects of the game, where they often ruin the immersion of players that do want to PVE.

    What's worse than having some player just run through a dungeon wiping everything and having no respect for the quests just to do it that little bit quicker because in reality they don't want to be doing what they are doing? I don't blame people for being like that, it's just a to b for them.

    And yes, some people do only want to run dungeons, and again I see no harm in allowing them to do so. In fact it helps the community because you will always find players that want to run them, something ESO struggles with in my opinion.

    Some people don't want complexity, they just want to unwind after a hard day's graft in a social setting. If I were advocating the removal of complexity then you would have a point, but I'm not and I think this is where mmo's go wrong and why they just can't move on. I don't think game companies realise what people want. They try to follow the WoW mould, because that is the most successful model and they miss the point of what that model is. Which is it gives players exactly what they want... other than a new experience of course. You can literally level a character either by questing, running dungeons or PVP. There is no need to cross over from one to the other, but and here's is the kicker. You can if you want! See how that works? Give players what they want, it doesn't need to take away from other players.
  • qrichou
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    No , now time and effort rewards you for it . i like it that way . no pain no gain . otherwise you could farm pvp with weekly new char.

    because its possible
  • Rex-Umbra
    Rex-Umbra
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    No but mount training should be.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • Kendaric
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    No, skyshards should remain as they are. You want the skill points? Gain them the normal way.
      PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!. PC EU/PC NA roleplayer and solo PvE quester
    • Bartdude
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      seems to be a trend with this generation that they expect everything handed to them but i digress, maybe what the op should have asked for was; a pvp setup that allowed the creation of any faction/build etc. maxed out, could only be used in pvp and only on a set campaign.
      that would allow the "I want everything now crowd" to have what they want and leave the rest of us to enjoy eso as it was created for both pve and pvp.
      "No *** lady! does it sound like I'm ordering pizza?"
    • babylon
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      Why don't these people just play on the test server if what they want is a work for nothing instantly maxed character?
    • Tannakaobi
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      Bartdude wrote: »
      seems to be a trend with this generation that they expect everything handed to them but i digress, maybe what the op should have asked for was; a pvp setup that allowed the creation of any faction/build etc. maxed out, could only be used in pvp and only on a set campaign.
      that would allow the "I want everything now crowd" to have what they want and leave the rest of us to enjoy eso as it was created for both pve and pvp.

      It seems to be a trend for people to misunderstand why someone has made a statement and then put them into brackets such as 'this generation' and 'I want everything now crowd' to try and belittle their opinions. But there you go!
    • Volkodav
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      Meanma wrote: »
      I don't get it. At most, you have to gather those things four times if you wish to play all four classes equally. Within one class however, one character is enough. We seem to get a lot of skill points and while they're not nearly enough to max out every skill line, one can just stroll up to a shrine then get those points reset and go to town leveling other skills. I can understand alts for dabbling in experimental builds or for RP but then do those REALLY need all the skyshards and tomes and whatnot on them?

      One of the reasons my friend and I enjoy the game so much is because our characters feel like individuals. We came from WoW where my level one alt was champion of every raid, conqueror of every boss, artisan of every profession from the moment it was first logged into. This game is like a breath of fresh air.

      How can that be? When I played WoW you couldnt do it all,win it all,every raid,have killed every boss from the start,..unless you subbed and went in as level 85.That's like having your character all done for you.
      You go into the game just like ESO.With a level 1 unless you pick that L85 template to play.
      Edited by Volkodav on March 1, 2016 1:40PM
    • LeglessUK
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      Rex-Umbra wrote: »
      No but mount training should be.

      Absolutely agree, no to skyshards. but mount training should be, its a pain in the arse to train all horses to max on multiple toons and it would hardly be game breaking to level all mounts over your account at the same time :)

    • ADarklore
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      LeglessUK wrote: »
      Absolutely agree, no to skyshards. but mount training should be, its a pain in the arse to train all horses to max on multiple toons and it would hardly be game breaking to level all mounts over your account at the same time :)

      The point about mount training isn't about 'game breaking' it's about ZOS earning money through Crown Store upgrades for those who want to level their mounts on an alt faster.

      As for the question regarding account bound Skyshards... first off, initially Cadwell's Silver/Gold wasn't even available so the only Skyshards you had access to were within your own alliance... so having Cadwell's now is actually a bonus means of acquiring Skyshards. However, I do believe with the coming update, you won't even need to complete the main story to access the other alliance zones- so you could travel to them to collect Skyshards without even really PvE questing.

      As a couple others have noted, one of the MOST favorite things for me to do is take an alt, upon reaching level 20, and spend a day running around through all the zones collecting Skyshards- including Cyrodiil. To me that is just fun and a right of passage for a new character. I've created and deleted probably about 20-25 characters and each one of them I'd done the exact same thing- taken a day and go through higher level areas collecting Skyshards. For me, if they made Skyshards account bound, it would take a huge part of the game away.

      Creating an alt is a CHOICE, and how you play that alt is also a CHOICE, but just because you make that choice doesn't mean you should just have everything handed to you. Also keep in mind, this isn't a "PvP ONLY" game, this isn't a PvE ONLY game, it's a PvE/PvP game... and this game wasn't designing specifically for YOU, so it isn't "play completely YOUR way" it was designed to be played how the DEVS want it played... if you don't like how they want you to play it, then you have another CHOICE, to play something else.
      CP: 2130 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
      ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
    • Maegi
      Maegi
      Maybe they could add a lot more skyshards to Cyrodil so that a pvp player, one that prefers to ONLY pvp could get them all there. They wouldn't NEED to do anything in the PVE world. Once you gained it there in Cyrodil, you would essentially have it blanked out, ie, not available to gain it again in the PVE part of the game. I enjoy the game as it is. However, I'm trying to offer a suggestion that could work for some players that only want a PVP character without having to grind out the PVE part of the game. As I see things, how other people play this game doesn't hurt me personally.

      I do not think you should roll an alt and have all the points given to you automatically. What I'm suggesting is that PVP players be given an alternative way to gather their skyshards in a PVP only environment. The easiest way to do this would be at character creation, have a toggle choice is this character going to be "normal" ie playing the PVE and PVP as options, or is it going to be PVP only? IF PVP only, it would start as a level 3 in Cyrodil and have no option to go in the PVE part of the world.
      Edited by Maegi on March 1, 2016 1:05PM
    • Casterial
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      Rune_Relic wrote: »
      NO!
      I really don't get the appeal of skipping the game content to just run a handful of vet dungeons over and over or move in stop motion to the sound of falling meteors.

      1-50 is essentially a single player game with co-op kinda like farcry 4

      Go play farcry 4 8 times collecting every single collectable see how far you get before you say sod this.

      Looking at my save game history I played at least 8 150+ hours characters through Skyrim plus half a dozen through the DA & ME games - one of the great values of a game with so much content is that you can play it through m,multiple times in various ways.

      That's my point you can't in eso.

      You can make new classes but the quests are all the same the shards are all in the same place and so are the books. You do exactly the same thing over and over again there's no variation when it comes from going from 1-50.

      In the games you mention you have multiple paths to get to the end. As for skyrim you can spend 150+ on one play through.

      You cannot level every skill tree 1-50.
      Even if you did....you still need the shards to allow it.
      The idea is 1-50 is where you CHOOSE your trees /attributes and define your character.

      What you are asking for is to let people level all skill trees by the tie they hit 50.
      Where is the uniqueness and player identity..especially if everyone finds certain skills are better than others ?

      There is not enough skyshards available to level all skills for a very good reason.
      If it was my choice I would make their scarcity even higher to force even more unique builds.
      That's on the pretense all skills have parity of course or you end up with FOTM builds left right and center.


      471 skills to spend points on, give or take. According to the skill page on UESP, there are 324 skill points available.

      If you take out crafting and certain lines such as WW / Vamp (choose one) you have left overs.

      I for one would love this to be account wide since all I do is PVP I would love to just not focus on working my butt off to get lvl 50, then V16 then skyshard hunt for my life. I also know they already made it easy by making CP account wide, not character wide.
      Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
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