Drachenfier wrote: »Drachenfier wrote: »
In ESO, i just vendor them, because I have no friggin clue what they're actually selling for, and I don't have time to spam zone chat.
Being uninformed is a pretty poor argument to overhaul the entire system. Try using Master Merchant if you can't determine the value of your goods on your own.
I'm not uninformed, I'm hindered by poor design. That's a pretty good argument for overhaul.
One person's (or group of people's) hindrance by what they consider poor design is not. That's the reason that common ground is a good goal for these discussions, rather than dismissing others' viewpoints and experiences out of hand.
If a system requires addons to be even remotely user-friendly, it's a flawed system.
Drachenfier wrote: »Drachenfier wrote: »Drachenfier wrote: »
In ESO, i just vendor them, because I have no friggin clue what they're actually selling for, and I don't have time to spam zone chat.
Being uninformed is a pretty poor argument to overhaul the entire system. Try using Master Merchant if you can't determine the value of your goods on your own.
I'm not uninformed, I'm hindered by poor design. That's a pretty good argument for overhaul.
One person's (or group of people's) hindrance by what they consider poor design is not. That's the reason that common ground is a good goal for these discussions, rather than dismissing others' viewpoints and experiences out of hand.
Except that it is not a 'perception', its not my opinion, it is a fact that the market is limited by design. Limited access is a hindrance to economy, there's no debate here.
Drachenfier wrote: »Drachenfier wrote: »Drachenfier wrote: »
In ESO, i just vendor them, because I have no friggin clue what they're actually selling for, and I don't have time to spam zone chat.
Being uninformed is a pretty poor argument to overhaul the entire system. Try using Master Merchant if you can't determine the value of your goods on your own.
I'm not uninformed, I'm hindered by poor design. That's a pretty good argument for overhaul.
One person's (or group of people's) hindrance by what they consider poor design is not. That's the reason that common ground is a good goal for these discussions, rather than dismissing others' viewpoints and experiences out of hand.
Except that it is not a 'perception', its not my opinion, it is a fact that the market is limited by design. Limited access is a hindrance to economy, there's no debate here.
It is your opinion. You might not think there is a debate, or even want to debate. But that doesn't make it so.
Drachenfier wrote: »Drachenfier wrote: »Drachenfier wrote: »Drachenfier wrote: »
In ESO, i just vendor them, because I have no friggin clue what they're actually selling for, and I don't have time to spam zone chat.
Being uninformed is a pretty poor argument to overhaul the entire system. Try using Master Merchant if you can't determine the value of your goods on your own.
I'm not uninformed, I'm hindered by poor design. That's a pretty good argument for overhaul.
One person's (or group of people's) hindrance by what they consider poor design is not. That's the reason that common ground is a good goal for these discussions, rather than dismissing others' viewpoints and experiences out of hand.
Except that it is not a 'perception', its not my opinion, it is a fact that the market is limited by design. Limited access is a hindrance to economy, there's no debate here.
It is your opinion. You might not think there is a debate, or even want to debate. But that doesn't make it so.
Every economist in the world disagrees with you.
Drachenfier wrote: »Drachenfier wrote: »Drachenfier wrote: »Drachenfier wrote: »
In ESO, i just vendor them, because I have no friggin clue what they're actually selling for, and I don't have time to spam zone chat.
Being uninformed is a pretty poor argument to overhaul the entire system. Try using Master Merchant if you can't determine the value of your goods on your own.
I'm not uninformed, I'm hindered by poor design. That's a pretty good argument for overhaul.
One person's (or group of people's) hindrance by what they consider poor design is not. That's the reason that common ground is a good goal for these discussions, rather than dismissing others' viewpoints and experiences out of hand.
Except that it is not a 'perception', its not my opinion, it is a fact that the market is limited by design. Limited access is a hindrance to economy, there's no debate here.
It is your opinion. You might not think there is a debate, or even want to debate. But that doesn't make it so.
Every economist in the world disagrees with you.
Easy to say. But can you prove it? Because I can prove that your blanket statement is wrong given the right parameters to the question.
Drachenfier wrote: »Drachenfier wrote: »Drachenfier wrote: »Drachenfier wrote: »Drachenfier wrote: »
In ESO, i just vendor them, because I have no friggin clue what they're actually selling for, and I don't have time to spam zone chat.
Being uninformed is a pretty poor argument to overhaul the entire system. Try using Master Merchant if you can't determine the value of your goods on your own.
I'm not uninformed, I'm hindered by poor design. That's a pretty good argument for overhaul.
One person's (or group of people's) hindrance by what they consider poor design is not. That's the reason that common ground is a good goal for these discussions, rather than dismissing others' viewpoints and experiences out of hand.
Except that it is not a 'perception', its not my opinion, it is a fact that the market is limited by design. Limited access is a hindrance to economy, there's no debate here.
It is your opinion. You might not think there is a debate, or even want to debate. But that doesn't make it so.
Every economist in the world disagrees with you.
Easy to say. But can you prove it? Because I can prove that your blanket statement is wrong given the right parameters to the question.
Sure, go back and read my posts. To be honest, I'm tired of posting the same thing over and over again. I'm interested in stimulating the economy, not overcharging for common mats. To that end, you and I will never agree.
I feel the pro-AH vs anti-AH groups would closely align with "has a job" and "doesn't have a job" groups as well. If you work, have a family (that you pay attention to that is), the inventory management and current trade system will take a huge bite out of the limited time you have to play the game. It's terribly wasteful to those who don't have all day to fool around with a flawed, clunky and inefficient system.
I've posted before that ZOS have the user data, if they see a flaw they will inevitably address it. I think the system works fine.
What I haven't said before is that this is the game the pro-AH lobby signed up for. This game does not have an AH but an intricate web of player-driven stores that create an engaging economy. It's what you signed up for. There are many, many games out there that can cater to the AH crowd if that's what you want.
Personally on a megaserver I think it's safe to say it'd be a race to the bottom and would ruin our economy.
Trade guilds suck the knob. Auction House is the only way to go. The core mechanics of the game do not revolve around the trade guilds as someone suggested.
Some of the game's core mechanics:
- The banking/guild store npc
- The ability to join 5 guilds
- Guild Kiosks
- The ability to access a guild store from within a captured keep in Cyrodiil
All are core mechanics within the game. The game was built for the trading guild system, and it's a refreshing improvement on a global AH, where everyone makes a pittance because pricing becomes a race to the bottom.
I feel the pro-AH vs anti-AH groups would closely align with "has a job" and "doesn't have a job" groups as well. If you work, have a family (that you pay attention to that is), the inventory management and current trade system will take a huge bite out of the limited time you have to play the game. It's terribly wasteful to those who don't have all day to fool around with a flawed, clunky and inefficient system.
Arizona_Willie wrote: »I keep getting emails wanting me to come back.
Did they ever put an Auction House in the game?
With all the crafting that is core to this game, an AH is a necessity.
Public Guild Stores are NOT the answer.
Trade guilds suck the knob. Auction House is the only way to go. The core mechanics of the game do not revolve around the trade guilds as someone suggested.
Some of the game's core mechanics:
- The banking/guild store npc
- The ability to join 5 guilds
- Guild Kiosks
- The ability to access a guild store from within a captured keep in Cyrodiil
All are core mechanics within the game. The game was built for the trading guild system, and it's a refreshing improvement on a global AH, where everyone makes a pittance because pricing becomes a race to the bottom.
These are "quality of life" functions of the game. Core mechanics are things like "smart heals" and the inability to "cycle target outward or inward" with a keybind.
No AH=extortion.
I feel the pro-AH vs anti-AH groups would closely align with "has a job" and "doesn't have a job" groups as well. If you work, have a family (that you pay attention to that is), the inventory management and current trade system will take a huge bite out of the limited time you have to play the game. It's terribly wasteful to those who don't have all day to fool around with a flawed, clunky and inefficient system.
I have a full-time job, and one part time job, and yet I am entirely against a global Auction House. I also carry out a modest amount of trade, usually to repeat customers who are now contacting me by mail as they are happy with my work and prices. Perhaps time to go back and reassess your assumptions?
I feel the pro-AH vs anti-AH groups would closely align with "has a job" and "doesn't have a job" groups as well. If you work, have a family (that you pay attention to that is), the inventory management and current trade system will take a huge bite out of the limited time you have to play the game. It's terribly wasteful to those who don't have all day to fool around with a flawed, clunky and inefficient system.
I have a full-time job, and one part time job, and yet I am entirely against a global Auction House. I also carry out a modest amount of trade, usually to repeat customers who are now contacting me by mail as they are happy with my work and prices. Perhaps time to go back and reassess your assumptions?
Sure, I'll re-assess. Revised: anti-AH = people without a job or people who like to spend the limited time they have for ESO playing the 'inventory management' and 'guild trade' mini games.
Note that I'm not actually pro-AH myself, more on the fence. What I am saying is that ZOS needs to streamline and fix their current system to make it less of a time sink for the time poor.
I feel the pro-AH vs anti-AH groups would closely align with "has a job" and "doesn't have a job" groups as well. If you work, have a family (that you pay attention to that is), the inventory management and current trade system will take a huge bite out of the limited time you have to play the game. It's terribly wasteful to those who don't have all day to fool around with a flawed, clunky and inefficient system.
I have a full-time job, and one part time job, and yet I am entirely against a global Auction House. I also carry out a modest amount of trade, usually to repeat customers who are now contacting me by mail as they are happy with my work and prices. Perhaps time to go back and reassess your assumptions?
Sure, I'll re-assess. Revised: anti-AH = people without a job or people who like to spend the limited time they have for ESO playing the 'inventory management' and 'guild trade' mini games.
Note that I'm not actually pro-AH myself, more on the fence. What I am saying is that ZOS needs to streamline and fix their current system to make it less of a time sink for the time poor.
I actually don't spend much time managing inventory nor guild trade. Re-assess again?
I feel the pro-AH vs anti-AH groups would closely align with "has a job" and "doesn't have a job" groups as well. If you work, have a family (that you pay attention to that is), the inventory management and current trade system will take a huge bite out of the limited time you have to play the game. It's terribly wasteful to those who don't have all day to fool around with a flawed, clunky and inefficient system.
I have a full-time job, and one part time job, and yet I am entirely against a global Auction House. I also carry out a modest amount of trade, usually to repeat customers who are now contacting me by mail as they are happy with my work and prices. Perhaps time to go back and reassess your assumptions?
Sure, I'll re-assess. Revised: anti-AH = people without a job or people who like to spend the limited time they have for ESO playing the 'inventory management' and 'guild trade' mini games.
Note that I'm not actually pro-AH myself, more on the fence. What I am saying is that ZOS needs to streamline and fix their current system to make it less of a time sink for the time poor.
I actually don't spend much time managing inventory nor guild trade. Re-assess again?
Nope. I'm calling you out on this one. What do you you consider "much time"? How much time do you actually spend on Guild Store: Unlimited? And don't even try for a fake or low estimate. Remember, you're under oath.
Drachenfier wrote: »Drachenfier wrote: »Drachenfier wrote: »Drachenfier wrote: »Drachenfier wrote: »
In ESO, i just vendor them, because I have no friggin clue what they're actually selling for, and I don't have time to spam zone chat.
Being uninformed is a pretty poor argument to overhaul the entire system. Try using Master Merchant if you can't determine the value of your goods on your own.
I'm not uninformed, I'm hindered by poor design. That's a pretty good argument for overhaul.
One person's (or group of people's) hindrance by what they consider poor design is not. That's the reason that common ground is a good goal for these discussions, rather than dismissing others' viewpoints and experiences out of hand.
Except that it is not a 'perception', its not my opinion, it is a fact that the market is limited by design. Limited access is a hindrance to economy, there's no debate here.
It is your opinion. You might not think there is a debate, or even want to debate. But that doesn't make it so.
Every economist in the world disagrees with you.
Easy to say. But can you prove it? Because I can prove that your blanket statement is wrong given the right parameters to the question.
Sure, go back and read my posts. To be honest, I'm tired of posting the same thing over and over again. I'm interested in stimulating the economy, not overcharging for common mats. To that end, you and I will never agree.
Your posts are not proof. And the mats are not being overcharged for. But we can agree on one thing if that's your argument, that you and I will never agree. But I can at least posit that I have tried.
And the mats are not being overcharged for.