Should Vampires be KoS to Guards at Stage 4?

  • BlackEar
    BlackEar
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    Aoife32001 wrote: »
    No reason I should be forced to experience it.

    You may not like lore and immersion, but they are part and parcel of the Elder Scrolls franchise.

    That does not mean it should hinder the gameplay experience. I am against this as well since it is an inconvenience in place simply to fit into a lore perspective. Overall, it is bad game design and hurts more than it does good.
    Immersion alone will not make it a good game experience if the inconvenience is too big.

    Simply because it is a parcel of the franchise does not mean it shold be a forced experience.
    There are too many of these suggestions who do not take into consideration the impact of the player's experience.
    Bjorn Blackbear - Master Angler - Collector - Black Market Mogul - Ebonheart Pact - Exterminatus - EU.

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  • BBSooner
    BBSooner
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    MornaBaine wrote: »
    Truth is, it SHOULD be inconvenient to play a vampire.

    Couldn't agree more. At this point in time, the entire mechanic involved with a vampire (feeding) is largely ignored. That design flaw can be rectified by having NPCs react to an unfed (IE: about to feed) vampire. The prey should absolutely react to the hunter - despite the either A.) lazy or B.) good samaritan vampires.
  • onlinegamer1
    onlinegamer1
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    They should add a "Roleplayer" flag to the Settings, and if you turn on this flag, all kinds of "roleplaying" things can happen to you in the game.

    That way, the 99% of us who play ESO as a video game won't be affected by this RP nonsense.
    Edited by onlinegamer1 on March 26, 2015 2:43PM
  • BBSooner
    BBSooner
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    They should add a "Roleplayer" flag to the Settings, and if you turn on this flag, all kinds of "roleplaying" things can happen to you in the game.

    That way, the 99% of us who play ESO as a video game won't be affected by this RP nonsense.

    Or it can just give a player the incentive to not ignore the driving mechanic of the skill line and - you know - play the game instead of ignore it.
    Edited by BBSooner on March 26, 2015 3:26PM
  • onlinegamer1
    onlinegamer1
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    BBSooner wrote: »
    They should add a "Roleplayer" flag to the Settings, and if you turn on this flag, all kinds of "roleplaying" things can happen to you in the game.

    That way, the 99% of us who play ESO as a video game won't be affected by this RP nonsense.

    Or it can just give a player the incentive to not ignore the driving mechanic of the skill line and - you know - play the game instead of ignore it.

    The game already does that. Its called "you have a vulnerability to fire and you don't regen health as well".
  • BBSooner
    BBSooner
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    BBSooner wrote: »
    They should add a "Roleplayer" flag to the Settings, and if you turn on this flag, all kinds of "roleplaying" things can happen to you in the game.

    That way, the 99% of us who play ESO as a video game won't be affected by this RP nonsense.

    Or it can just give a player the incentive to not ignore the driving mechanic of the skill line and - you know - play the game instead of ignore it.

    The game already does that. Its called "you have a vulnerability to fire and you don't regen health as well".

    Because all the stage 4 vampires running around are proof that this actually matters, right?
  • phreatophile
    phreatophile
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    MornaBaine wrote: »
    Well after reading through the 50 new responses I see not much has changed. All of the "Nuuuuu!" responses are essentially this: "I don't want there to be any downsides to being a vampire because I PvP and Stage 4 is best ever and don't anyone dare make things so I have to leave it for even a minute."

    Same old story. None of them are able to look past the end of their nose. The fact that Stage 4 is the place to be no matter what is an enormous flaw and should be fixed.

    I get that there are a lot of PvP and PvE players that are militantly indifferent to story, lore, even logic. There are games like wow for that, I hate that this game is more and more one of them with each patch.
  • onlinegamer1
    onlinegamer1
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    Just to be as clear as possible...

    Roleplaying has no place in MMORPGs, and never has. Sure, there is a tiny, tiny, tiny minuscule fraction of players in every MMORPG that rant about "the RP stands for Role Playing!!!111!!!one!!!eleven!". But we all know that a Roleplaying Game (like Dungeons and Dragons, GURPS, etc.) is a system of character creation and progression, and that ACTING (you know, the thing that professional Actors in Hollywood do) "in character" is absolutely optional.

    But no, these "roleplayers" insist that everyone HAS TO ACT IN CHARACTER because there is "RP in MMORPG".

    Well, you're wrong. Sorry to be the one to tell you, but MMORPGs (all of them) would cease to exist due to lack of profit because no one would buy them/play them if "roleplaying" were mandatory.

    Its fine that YOU want to roleplay. I would never ask ESO Devs to "Ban people who roleplay and spam chat". Roleplay all you want. If you want Stage 4 Vampires to be KOS by guards, then Roleplay that you're being attacked by guards.

    You: "A guard! Oh no! I thusly must flee!" (steal an item in front of a guard, but don't tell your fellow roleplayers you did that)
    Guard: "Halt! You are under arrest!"
    You: (choose flee option)

    Ta da! There you go. You are now "roleplaying" that you are KOS to a guard if you're a stage 4 vamp, and the other 99.999999999999999999999999999999999999% of players aren't saddled with a stupid system that is a waste of time and bad idea.
  • BBSooner
    BBSooner
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    Just to be as clear as possible...

    Roleplaying has no place in MMORPGs, and never has. Sure, there is a tiny, tiny, tiny minuscule fraction of players in every MMORPG that rant about "the RP stands for Role Playing!!!111!!!one!!!eleven!". But we all know that a Roleplaying Game (like Dungeons and Dragons, GURPS, etc.) is a system of character creation and progression, and that ACTING (you know, the thing that professional Actors in Hollywood do) "in character" is absolutely optional.

    But no, these "roleplayers" insist that everyone HAS TO ACT IN CHARACTER because there is "RP in MMORPG".

    Well, you're wrong. Sorry to be the one to tell you, but MMORPGs (all of them) would cease to exist due to lack of profit because no one would buy them/play them if "roleplaying" were mandatory.

    Its fine that YOU want to roleplay. I would never ask ESO Devs to "Ban people who roleplay and spam chat". Roleplay all you want. If you want Stage 4 Vampires to be KOS by guards, then Roleplay that you're being attacked by guards.

    You: "A guard! Oh no! I thusly must flee!" (steal an item in front of a guard, but don't tell your fellow roleplayers you did that)
    Guard: "Halt! You are under arrest!"
    You: (choose flee option)

    Ta da! There you go. You are now "roleplaying" that you are KOS to a guard if you're a stage 4 vamp, and the other 99.999999999999999999999999999999999999% of players aren't saddled with a stupid system that is a waste of time and bad idea.

    You can attempt to Red Herring the discussion all you want and contend that it is entirely an RP issue. It's not. The game mechanics are being bypassed because despite the current drawbacks the feeding mechanic is being ignored in lieu of the benefits offered by stage 4. Using the guard reaction from prior entries in the TES series as motivation to participate in the driving mechanic of the skill line is one of many things they can do to alter this behavior - and I contest that it is the least intrusive considering it provides the motivation in a (generally) non-combat location within the game. Attempting to draw the conversation to "OMG LOLRP" is disingenuous at best.
    Edited by BBSooner on March 26, 2015 4:33PM
  • onlinegamer1
    onlinegamer1
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    BBSooner wrote: »
    Just to be as clear as possible...

    Roleplaying has no place in MMORPGs, and never has. Sure, there is a tiny, tiny, tiny minuscule fraction of players in every MMORPG that rant about "the RP stands for Role Playing!!!111!!!one!!!eleven!". But we all know that a Roleplaying Game (like Dungeons and Dragons, GURPS, etc.) is a system of character creation and progression, and that ACTING (you know, the thing that professional Actors in Hollywood do) "in character" is absolutely optional.

    But no, these "roleplayers" insist that everyone HAS TO ACT IN CHARACTER because there is "RP in MMORPG".

    Well, you're wrong. Sorry to be the one to tell you, but MMORPGs (all of them) would cease to exist due to lack of profit because no one would buy them/play them if "roleplaying" were mandatory.

    Its fine that YOU want to roleplay. I would never ask ESO Devs to "Ban people who roleplay and spam chat". Roleplay all you want. If you want Stage 4 Vampires to be KOS by guards, then Roleplay that you're being attacked by guards.

    You: "A guard! Oh no! I thusly must flee!" (steal an item in front of a guard, but don't tell your fellow roleplayers you did that)
    Guard: "Halt! You are under arrest!"
    You: (choose flee option)

    Ta da! There you go. You are now "roleplaying" that you are KOS to a guard if you're a stage 4 vamp, and the other 99.999999999999999999999999999999999999% of players aren't saddled with a stupid system that is a waste of time and bad idea.

    You can attempt to Red Herring the discussion all you want and contend that it is entirely an RP issue

    Its entirely an RP issue.
  • Chuggernaut
    Chuggernaut
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    I want wolfed out werewolves KOS too!

    Overall I would really like all npcs taking notice if the player is either a vamp or WW.
    My comrades have returned. I erect the spine of gratitude. You are a hero today. - Bura-Natoo
  • BBSooner
    BBSooner
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    BBSooner wrote: »
    Just to be as clear as possible...

    Roleplaying has no place in MMORPGs, and never has. Sure, there is a tiny, tiny, tiny minuscule fraction of players in every MMORPG that rant about "the RP stands for Role Playing!!!111!!!one!!!eleven!". But we all know that a Roleplaying Game (like Dungeons and Dragons, GURPS, etc.) is a system of character creation and progression, and that ACTING (you know, the thing that professional Actors in Hollywood do) "in character" is absolutely optional.

    But no, these "roleplayers" insist that everyone HAS TO ACT IN CHARACTER because there is "RP in MMORPG".

    Well, you're wrong. Sorry to be the one to tell you, but MMORPGs (all of them) would cease to exist due to lack of profit because no one would buy them/play them if "roleplaying" were mandatory.

    Its fine that YOU want to roleplay. I would never ask ESO Devs to "Ban people who roleplay and spam chat". Roleplay all you want. If you want Stage 4 Vampires to be KOS by guards, then Roleplay that you're being attacked by guards.

    You: "A guard! Oh no! I thusly must flee!" (steal an item in front of a guard, but don't tell your fellow roleplayers you did that)
    Guard: "Halt! You are under arrest!"
    You: (choose flee option)

    Ta da! There you go. You are now "roleplaying" that you are KOS to a guard if you're a stage 4 vamp, and the other 99.999999999999999999999999999999999999% of players aren't saddled with a stupid system that is a waste of time and bad idea.

    You can attempt to Red Herring the discussion all you want and contend that it is entirely an RP issue

    Its entirely an RP issue.

    Except its not.
  • onlinegamer1
    onlinegamer1
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    BBSooner wrote: »
    BBSooner wrote: »
    Just to be as clear as possible...

    Roleplaying has no place in MMORPGs, and never has. Sure, there is a tiny, tiny, tiny minuscule fraction of players in every MMORPG that rant about "the RP stands for Role Playing!!!111!!!one!!!eleven!". But we all know that a Roleplaying Game (like Dungeons and Dragons, GURPS, etc.) is a system of character creation and progression, and that ACTING (you know, the thing that professional Actors in Hollywood do) "in character" is absolutely optional.

    But no, these "roleplayers" insist that everyone HAS TO ACT IN CHARACTER because there is "RP in MMORPG".

    Well, you're wrong. Sorry to be the one to tell you, but MMORPGs (all of them) would cease to exist due to lack of profit because no one would buy them/play them if "roleplaying" were mandatory.

    Its fine that YOU want to roleplay. I would never ask ESO Devs to "Ban people who roleplay and spam chat". Roleplay all you want. If you want Stage 4 Vampires to be KOS by guards, then Roleplay that you're being attacked by guards.

    You: "A guard! Oh no! I thusly must flee!" (steal an item in front of a guard, but don't tell your fellow roleplayers you did that)
    Guard: "Halt! You are under arrest!"
    You: (choose flee option)

    Ta da! There you go. You are now "roleplaying" that you are KOS to a guard if you're a stage 4 vamp, and the other 99.999999999999999999999999999999999999% of players aren't saddled with a stupid system that is a waste of time and bad idea.

    You can attempt to Red Herring the discussion all you want and contend that it is entirely an RP issue

    Its entirely an RP issue.

    Except its not.

    Of course it is. We're not dumb.
  • BBSooner
    BBSooner
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    BBSooner wrote: »
    BBSooner wrote: »
    Just to be as clear as possible...

    Roleplaying has no place in MMORPGs, and never has. Sure, there is a tiny, tiny, tiny minuscule fraction of players in every MMORPG that rant about "the RP stands for Role Playing!!!111!!!one!!!eleven!". But we all know that a Roleplaying Game (like Dungeons and Dragons, GURPS, etc.) is a system of character creation and progression, and that ACTING (you know, the thing that professional Actors in Hollywood do) "in character" is absolutely optional.

    But no, these "roleplayers" insist that everyone HAS TO ACT IN CHARACTER because there is "RP in MMORPG".

    Well, you're wrong. Sorry to be the one to tell you, but MMORPGs (all of them) would cease to exist due to lack of profit because no one would buy them/play them if "roleplaying" were mandatory.

    Its fine that YOU want to roleplay. I would never ask ESO Devs to "Ban people who roleplay and spam chat". Roleplay all you want. If you want Stage 4 Vampires to be KOS by guards, then Roleplay that you're being attacked by guards.

    You: "A guard! Oh no! I thusly must flee!" (steal an item in front of a guard, but don't tell your fellow roleplayers you did that)
    Guard: "Halt! You are under arrest!"
    You: (choose flee option)

    Ta da! There you go. You are now "roleplaying" that you are KOS to a guard if you're a stage 4 vamp, and the other 99.999999999999999999999999999999999999% of players aren't saddled with a stupid system that is a waste of time and bad idea.

    You can attempt to Red Herring the discussion all you want and contend that it is entirely an RP issue

    Its entirely an RP issue.

    Except its not.

    Of course it is. We're not dumb.

    Yep, my post about mechanics and benefits applied to the character despite the stat changes is all about RP. I'm questioning if we're discussing the same acronym.
  • onlinegamer1
    onlinegamer1
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    BBSooner wrote: »
    BBSooner wrote: »
    BBSooner wrote: »
    Just to be as clear as possible...

    Roleplaying has no place in MMORPGs, and never has. Sure, there is a tiny, tiny, tiny minuscule fraction of players in every MMORPG that rant about "the RP stands for Role Playing!!!111!!!one!!!eleven!". But we all know that a Roleplaying Game (like Dungeons and Dragons, GURPS, etc.) is a system of character creation and progression, and that ACTING (you know, the thing that professional Actors in Hollywood do) "in character" is absolutely optional.

    But no, these "roleplayers" insist that everyone HAS TO ACT IN CHARACTER because there is "RP in MMORPG".

    Well, you're wrong. Sorry to be the one to tell you, but MMORPGs (all of them) would cease to exist due to lack of profit because no one would buy them/play them if "roleplaying" were mandatory.

    Its fine that YOU want to roleplay. I would never ask ESO Devs to "Ban people who roleplay and spam chat". Roleplay all you want. If you want Stage 4 Vampires to be KOS by guards, then Roleplay that you're being attacked by guards.

    You: "A guard! Oh no! I thusly must flee!" (steal an item in front of a guard, but don't tell your fellow roleplayers you did that)
    Guard: "Halt! You are under arrest!"
    You: (choose flee option)

    Ta da! There you go. You are now "roleplaying" that you are KOS to a guard if you're a stage 4 vamp, and the other 99.999999999999999999999999999999999999% of players aren't saddled with a stupid system that is a waste of time and bad idea.

    You can attempt to Red Herring the discussion all you want and contend that it is entirely an RP issue

    Its entirely an RP issue.

    Except its not.

    Of course it is. We're not dumb.

    Yep, my post about mechanics and benefits applied to the character despite the stat changes is all about RP. I'm questioning if we're discussing the same acronym.

    Pretty sure "Should Vampires be KoS to Guards at Stage 4?" is 100% about RP.

    Like, 100% sure.
  • BBSooner
    BBSooner
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    BBSooner wrote: »
    BBSooner wrote: »
    BBSooner wrote: »
    Just to be as clear as possible...

    Roleplaying has no place in MMORPGs, and never has. Sure, there is a tiny, tiny, tiny minuscule fraction of players in every MMORPG that rant about "the RP stands for Role Playing!!!111!!!one!!!eleven!". But we all know that a Roleplaying Game (like Dungeons and Dragons, GURPS, etc.) is a system of character creation and progression, and that ACTING (you know, the thing that professional Actors in Hollywood do) "in character" is absolutely optional.

    But no, these "roleplayers" insist that everyone HAS TO ACT IN CHARACTER because there is "RP in MMORPG".

    Well, you're wrong. Sorry to be the one to tell you, but MMORPGs (all of them) would cease to exist due to lack of profit because no one would buy them/play them if "roleplaying" were mandatory.

    Its fine that YOU want to roleplay. I would never ask ESO Devs to "Ban people who roleplay and spam chat". Roleplay all you want. If you want Stage 4 Vampires to be KOS by guards, then Roleplay that you're being attacked by guards.

    You: "A guard! Oh no! I thusly must flee!" (steal an item in front of a guard, but don't tell your fellow roleplayers you did that)
    Guard: "Halt! You are under arrest!"
    You: (choose flee option)

    Ta da! There you go. You are now "roleplaying" that you are KOS to a guard if you're a stage 4 vamp, and the other 99.999999999999999999999999999999999999% of players aren't saddled with a stupid system that is a waste of time and bad idea.

    You can attempt to Red Herring the discussion all you want and contend that it is entirely an RP issue

    Its entirely an RP issue.

    Except its not.

    Of course it is. We're not dumb.

    Yep, my post about mechanics and benefits applied to the character despite the stat changes is all about RP. I'm questioning if we're discussing the same acronym.

    Pretty sure "Should Vampires be KoS to Guards at Stage 4?" is 100% about RP.

    Like, 100% sure.

    Really? Because I say "yes" and give non-RP reasoning for the importance of the mechanic. I realize understanding that people have different reasons for an issue can be a difficult concept at times, I would encourage you to reflect on that possibility.
  • MornaBaine
    MornaBaine
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    BBSooner wrote: »
    BBSooner wrote: »
    BBSooner wrote: »
    Just to be as clear as possible...

    Roleplaying has no place in MMORPGs, and never has. Sure, there is a tiny, tiny, tiny minuscule fraction of players in every MMORPG that rant about "the RP stands for Role Playing!!!111!!!one!!!eleven!". But we all know that a Roleplaying Game (like Dungeons and Dragons, GURPS, etc.) is a system of character creation and progression, and that ACTING (you know, the thing that professional Actors in Hollywood do) "in character" is absolutely optional.

    But no, these "roleplayers" insist that everyone HAS TO ACT IN CHARACTER because there is "RP in MMORPG".

    Well, you're wrong. Sorry to be the one to tell you, but MMORPGs (all of them) would cease to exist due to lack of profit because no one would buy them/play them if "roleplaying" were mandatory.

    Its fine that YOU want to roleplay. I would never ask ESO Devs to "Ban people who roleplay and spam chat". Roleplay all you want. If you want Stage 4 Vampires to be KOS by guards, then Roleplay that you're being attacked by guards.

    You: "A guard! Oh no! I thusly must flee!" (steal an item in front of a guard, but don't tell your fellow roleplayers you did that)
    Guard: "Halt! You are under arrest!"
    You: (choose flee option)

    Ta da! There you go. You are now "roleplaying" that you are KOS to a guard if you're a stage 4 vamp, and the other 99.999999999999999999999999999999999999% of players aren't saddled with a stupid system that is a waste of time and bad idea.

    You can attempt to Red Herring the discussion all you want and contend that it is entirely an RP issue

    Its entirely an RP issue.

    Except its not.

    Of course it is. We're not dumb.

    Yep, my post about mechanics and benefits applied to the character despite the stat changes is all about RP. I'm questioning if we're discussing the same acronym.

    Pretty sure "Should Vampires be KoS to Guards at Stage 4?" is 100% about RP.

    Like, 100% sure.

    Which would make you 100% wrong. Perhaps you should read more than just the title. RP perspective is part of it. But only part of it.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • onlinegamer1
    onlinegamer1
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    MornaBaine wrote: »
    BBSooner wrote: »
    BBSooner wrote: »
    BBSooner wrote: »
    Just to be as clear as possible...

    Roleplaying has no place in MMORPGs, and never has. Sure, there is a tiny, tiny, tiny minuscule fraction of players in every MMORPG that rant about "the RP stands for Role Playing!!!111!!!one!!!eleven!". But we all know that a Roleplaying Game (like Dungeons and Dragons, GURPS, etc.) is a system of character creation and progression, and that ACTING (you know, the thing that professional Actors in Hollywood do) "in character" is absolutely optional.

    But no, these "roleplayers" insist that everyone HAS TO ACT IN CHARACTER because there is "RP in MMORPG".

    Well, you're wrong. Sorry to be the one to tell you, but MMORPGs (all of them) would cease to exist due to lack of profit because no one would buy them/play them if "roleplaying" were mandatory.

    Its fine that YOU want to roleplay. I would never ask ESO Devs to "Ban people who roleplay and spam chat". Roleplay all you want. If you want Stage 4 Vampires to be KOS by guards, then Roleplay that you're being attacked by guards.

    You: "A guard! Oh no! I thusly must flee!" (steal an item in front of a guard, but don't tell your fellow roleplayers you did that)
    Guard: "Halt! You are under arrest!"
    You: (choose flee option)

    Ta da! There you go. You are now "roleplaying" that you are KOS to a guard if you're a stage 4 vamp, and the other 99.999999999999999999999999999999999999% of players aren't saddled with a stupid system that is a waste of time and bad idea.

    You can attempt to Red Herring the discussion all you want and contend that it is entirely an RP issue

    Its entirely an RP issue.

    Except its not.

    Of course it is. We're not dumb.

    Yep, my post about mechanics and benefits applied to the character despite the stat changes is all about RP. I'm questioning if we're discussing the same acronym.

    Pretty sure "Should Vampires be KoS to Guards at Stage 4?" is 100% about RP.

    Like, 100% sure.

    Which would make you 100% wrong. Perhaps you should read more than just the title. RP perspective is part of it. But only part of it.

    Incorrect.
    There are no game balance, game mechanics, or ability power reasons to make guards treat vampires at stage 4 as KOS. That is purely an RP thing.
  • Heishi
    Heishi
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    People keep using lore as the reason to KOS stage 4 vamps, but must not have played the other games or they would realize there is a severely missing mechanic needed for this to be feasible. See in previous TES games, when you were a vampire, you could simples sneak into an inn and feed on someone sleeping. No bounty, no crime, unless you got caught doing it.

    If you feed on an NPC as it is, it doesn't matter if they were sleeping in a house by themselves on top of a mountain with no one around for miles, You're getting a bounty.

    Additionally, if you DID get caught by a guard, you could kill them and escape. Now, if you're KOS and happen to get caught in an inn, guild house, ect, I guess they lock the doors and there's no chance of escape.

    If those three mechanics (feeding on the sleeping, killable guards, not locking doors) were changed, I would be 100% onboard with Vamp 4 being KOS.
    And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.
  • BBSooner
    BBSooner
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    Heishi wrote: »
    People keep using lore as the reason to KOS stage 4 vamps, but must not have played the other games or they would realize there is a severely missing mechanic needed for this to be feasible. See in previous TES games, when you were a vampire, you could simples sneak into an inn and feed on someone sleeping. No bounty, no crime, unless you got caught doing it.

    If you feed on an NPC as it is, it doesn't matter if they were sleeping in a house by themselves on top of a mountain with no one around for miles, You're getting a bounty.

    Additionally, if you DID get caught by a guard, you could kill them and escape. Now, if you're KOS and happen to get caught in an inn, guild house, ect, I guess they lock the doors and there's no chance of escape.

    If those three mechanics (feeding on the sleeping, killable guards, not locking doors) were changed, I would be 100% onboard with Vamp 4 being KOS.

    These would add to it and make it more fun, for sure. I feel the need to mention, though, not only the abundance of humanoids easily attainable throughout the world thanks to wayshrines, the fact that there are cities with NPCs inside that aren't protected under the justice system, and the ability to enter refuges from outside the city - making dodging guard patrols to be incredibly simple with the least bit of effort. Finding something to feed on is less than a 60 second commitment, and not only provides a reason to participate in the mechanic but keeps that "incentive" from having even more vulnerabilities stacked.
  • WraithAzraiel
    WraithAzraiel
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    Just to be as clear as possible...

    Roleplaying has no place in MMORPGs, and never has. Sure, there is a tiny, tiny, tiny minuscule fraction of players in every MMORPG that rant about "the RP stands for Role Playing!!!111!!!one!!!eleven!". But we all know that a Roleplaying Game (like Dungeons and Dragons, GURPS, etc.) is a system of character creation and progression, and that ACTING (you know, the thing that professional Actors in Hollywood do) "in character" is absolutely optional.

    But no, these "roleplayers" insist that everyone HAS TO ACT IN CHARACTER because there is "RP in MMORPG".

    Well, you're wrong. Sorry to be the one to tell you, but MMORPGs (all of them) would cease to exist due to lack of profit because no one would buy them/play them if "roleplaying" were mandatory.

    Its fine that YOU want to roleplay. I would never ask ESO Devs to "Ban people who roleplay and spam chat". Roleplay all you want. If you want Stage 4 Vampires to be KOS by guards, then Roleplay that you're being attacked by guards.

    You: "A guard! Oh no! I thusly must flee!" (steal an item in front of a guard, but don't tell your fellow roleplayers you did that)
    Guard: "Halt! You are under arrest!"
    You: (choose flee option)

    Ta da! There you go. You are now "roleplaying" that you are KOS to a guard if you're a stage 4 vamp, and the other 99.999999999999999999999999999999999999% of players aren't saddled with a stupid system that is a waste of time and bad idea.

    Salty post is salty. You want a hug, bro? Come on, bring it in.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • onlinegamer1
    onlinegamer1
    ✭✭✭✭✭
    Just to be as clear as possible...

    Roleplaying has no place in MMORPGs, and never has. Sure, there is a tiny, tiny, tiny minuscule fraction of players in every MMORPG that rant about "the RP stands for Role Playing!!!111!!!one!!!eleven!". But we all know that a Roleplaying Game (like Dungeons and Dragons, GURPS, etc.) is a system of character creation and progression, and that ACTING (you know, the thing that professional Actors in Hollywood do) "in character" is absolutely optional.

    But no, these "roleplayers" insist that everyone HAS TO ACT IN CHARACTER because there is "RP in MMORPG".

    Well, you're wrong. Sorry to be the one to tell you, but MMORPGs (all of them) would cease to exist due to lack of profit because no one would buy them/play them if "roleplaying" were mandatory.

    Its fine that YOU want to roleplay. I would never ask ESO Devs to "Ban people who roleplay and spam chat". Roleplay all you want. If you want Stage 4 Vampires to be KOS by guards, then Roleplay that you're being attacked by guards.

    You: "A guard! Oh no! I thusly must flee!" (steal an item in front of a guard, but don't tell your fellow roleplayers you did that)
    Guard: "Halt! You are under arrest!"
    You: (choose flee option)

    Ta da! There you go. You are now "roleplaying" that you are KOS to a guard if you're a stage 4 vamp, and the other 99.999999999999999999999999999999999999% of players aren't saddled with a stupid system that is a waste of time and bad idea.

    Salty post is salty. You want a hug, bro? Come on, bring it in.

    If you couldn't refute the logic of my post, why did you bother to hit the reply button ?
  • BBSooner
    BBSooner
    ✭✭✭✭✭
    Just to be as clear as possible...

    Roleplaying has no place in MMORPGs, and never has. Sure, there is a tiny, tiny, tiny minuscule fraction of players in every MMORPG that rant about "the RP stands for Role Playing!!!111!!!one!!!eleven!". But we all know that a Roleplaying Game (like Dungeons and Dragons, GURPS, etc.) is a system of character creation and progression, and that ACTING (you know, the thing that professional Actors in Hollywood do) "in character" is absolutely optional.

    But no, these "roleplayers" insist that everyone HAS TO ACT IN CHARACTER because there is "RP in MMORPG".

    Well, you're wrong. Sorry to be the one to tell you, but MMORPGs (all of them) would cease to exist due to lack of profit because no one would buy them/play them if "roleplaying" were mandatory.

    Its fine that YOU want to roleplay. I would never ask ESO Devs to "Ban people who roleplay and spam chat". Roleplay all you want. If you want Stage 4 Vampires to be KOS by guards, then Roleplay that you're being attacked by guards.

    You: "A guard! Oh no! I thusly must flee!" (steal an item in front of a guard, but don't tell your fellow roleplayers you did that)
    Guard: "Halt! You are under arrest!"
    You: (choose flee option)

    Ta da! There you go. You are now "roleplaying" that you are KOS to a guard if you're a stage 4 vamp, and the other 99.999999999999999999999999999999999999% of players aren't saddled with a stupid system that is a waste of time and bad idea.

    Salty post is salty. You want a hug, bro? Come on, bring it in.

    If you couldn't refute the logic of my post, why did you bother to hit the reply button ?

    Your post is based on a false premise, refusing to acknowledge it is illogical in and of itself.
  • onlinegamer1
    onlinegamer1
    ✭✭✭✭✭
    BBSooner wrote: »
    Just to be as clear as possible...

    Roleplaying has no place in MMORPGs, and never has. Sure, there is a tiny, tiny, tiny minuscule fraction of players in every MMORPG that rant about "the RP stands for Role Playing!!!111!!!one!!!eleven!". But we all know that a Roleplaying Game (like Dungeons and Dragons, GURPS, etc.) is a system of character creation and progression, and that ACTING (you know, the thing that professional Actors in Hollywood do) "in character" is absolutely optional.

    But no, these "roleplayers" insist that everyone HAS TO ACT IN CHARACTER because there is "RP in MMORPG".

    Well, you're wrong. Sorry to be the one to tell you, but MMORPGs (all of them) would cease to exist due to lack of profit because no one would buy them/play them if "roleplaying" were mandatory.

    Its fine that YOU want to roleplay. I would never ask ESO Devs to "Ban people who roleplay and spam chat". Roleplay all you want. If you want Stage 4 Vampires to be KOS by guards, then Roleplay that you're being attacked by guards.

    You: "A guard! Oh no! I thusly must flee!" (steal an item in front of a guard, but don't tell your fellow roleplayers you did that)
    Guard: "Halt! You are under arrest!"
    You: (choose flee option)

    Ta da! There you go. You are now "roleplaying" that you are KOS to a guard if you're a stage 4 vamp, and the other 99.999999999999999999999999999999999999% of players aren't saddled with a stupid system that is a waste of time and bad idea.

    Salty post is salty. You want a hug, bro? Come on, bring it in.

    If you couldn't refute the logic of my post, why did you bother to hit the reply button ?

    Your post is based on a false premise, refusing to acknowledge it is illogical in and of itself.

    My post, which is that making Guards KOS on Stage 4 Vamps is a purely roleplaying-based idea, and has nothing whatsoever to do with game balance, game mechanics or ability power is 100% factual and irrefutable.

    I also irrefutably proved that roleplayers can already achieve this idea in game, right now.

    By all means, if you can prove that this "guard kos" idea has anything whatsoever to do with game balance, game mechanics or ability power, post it.

    .
    Edited by onlinegamer1 on March 26, 2015 6:09PM
  • DaniAngione
    DaniAngione
    ✭✭✭✭✭
    Yes. Maybe even stage 3.


    But the time for stage depression should be increased - or maybe Towns could have a "block timer" thing (like the Werewolf shrine has for werewolf timer) so when you get inside a town with, let's say, 2 minutes left in stage 2... It'll stay frozen until you leave town... That way, no one will be killed by accident, when idling, AFK, etc...
  • BBSooner
    BBSooner
    ✭✭✭✭✭
    BBSooner wrote: »
    Just to be as clear as possible...

    Roleplaying has no place in MMORPGs, and never has. Sure, there is a tiny, tiny, tiny minuscule fraction of players in every MMORPG that rant about "the RP stands for Role Playing!!!111!!!one!!!eleven!". But we all know that a Roleplaying Game (like Dungeons and Dragons, GURPS, etc.) is a system of character creation and progression, and that ACTING (you know, the thing that professional Actors in Hollywood do) "in character" is absolutely optional.

    But no, these "roleplayers" insist that everyone HAS TO ACT IN CHARACTER because there is "RP in MMORPG".

    Well, you're wrong. Sorry to be the one to tell you, but MMORPGs (all of them) would cease to exist due to lack of profit because no one would buy them/play them if "roleplaying" were mandatory.

    Its fine that YOU want to roleplay. I would never ask ESO Devs to "Ban people who roleplay and spam chat". Roleplay all you want. If you want Stage 4 Vampires to be KOS by guards, then Roleplay that you're being attacked by guards.

    You: "A guard! Oh no! I thusly must flee!" (steal an item in front of a guard, but don't tell your fellow roleplayers you did that)
    Guard: "Halt! You are under arrest!"
    You: (choose flee option)

    Ta da! There you go. You are now "roleplaying" that you are KOS to a guard if you're a stage 4 vamp, and the other 99.999999999999999999999999999999999999% of players aren't saddled with a stupid system that is a waste of time and bad idea.

    Salty post is salty. You want a hug, bro? Come on, bring it in.

    If you couldn't refute the logic of my post, why did you bother to hit the reply button ?

    Your post is based on a false premise, refusing to acknowledge it is illogical in and of itself.

    My post, which is that making Guards KOS on Stage 4 Vamps is a purely roleplaying-based idea, and has nothing whatsoever to do with game balance, game mechanics or ability power is 100% factual and irrefutable.

    I also irrefutably proved that roleplayers can already achieve this idea in game, right now.

    Wrong. Guards KOS to Stage 4 is a proposed solution to the flaw that vampires are able to bypass the feeding mechanic since stage 4 offers greater benefits than drawbacks - shown by the abundance of people who completely ignore the mechanic alltogether. That is a gameplay issue involving a skill line mechanic. No amount of fist waving or illogical associations you make will change that.
    By all means, if you can prove that this "guard kos" idea has anything whatsoever to do with game balance, game mechanics or ability power, post it.

    You're in luck. Feel free to re-read my previous posts in the thread. You're welcome.
    Edited by BBSooner on March 26, 2015 6:12PM
  • DaniAngione
    DaniAngione
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    And no, it's not purely an RP issue. This is the weakling's excuse....

    It's like saying... "Oh, monsters attacking me when I walk right in front of them is purely an RP thing, monsters shouldn't attack unless I attack first"

    Being a vampire is a choice. Choices brings consequences and people must learn to deal with them. As someone said "Vamp is becoming an obligatory PVP skill tree". That's EXACTLY WHY guards should attack 'em and they should have other difficulties. Because it shouldn't be mandatory for PVP.

    It becomes mandatory because it's easy.

    It shouldn't be easy, so it becomes a true choice. A hard choice.
    Edited by DaniAngione on March 26, 2015 6:13PM
  • onlinegamer1
    onlinegamer1
    ✭✭✭✭✭
    BBSooner wrote: »
    BBSooner wrote: »
    Just to be as clear as possible...

    Roleplaying has no place in MMORPGs, and never has. Sure, there is a tiny, tiny, tiny minuscule fraction of players in every MMORPG that rant about "the RP stands for Role Playing!!!111!!!one!!!eleven!". But we all know that a Roleplaying Game (like Dungeons and Dragons, GURPS, etc.) is a system of character creation and progression, and that ACTING (you know, the thing that professional Actors in Hollywood do) "in character" is absolutely optional.

    But no, these "roleplayers" insist that everyone HAS TO ACT IN CHARACTER because there is "RP in MMORPG".

    Well, you're wrong. Sorry to be the one to tell you, but MMORPGs (all of them) would cease to exist due to lack of profit because no one would buy them/play them if "roleplaying" were mandatory.

    Its fine that YOU want to roleplay. I would never ask ESO Devs to "Ban people who roleplay and spam chat". Roleplay all you want. If you want Stage 4 Vampires to be KOS by guards, then Roleplay that you're being attacked by guards.

    You: "A guard! Oh no! I thusly must flee!" (steal an item in front of a guard, but don't tell your fellow roleplayers you did that)
    Guard: "Halt! You are under arrest!"
    You: (choose flee option)

    Ta da! There you go. You are now "roleplaying" that you are KOS to a guard if you're a stage 4 vamp, and the other 99.999999999999999999999999999999999999% of players aren't saddled with a stupid system that is a waste of time and bad idea.

    Salty post is salty. You want a hug, bro? Come on, bring it in.

    If you couldn't refute the logic of my post, why did you bother to hit the reply button ?

    Your post is based on a false premise, refusing to acknowledge it is illogical in and of itself.

    My post, which is that making Guards KOS on Stage 4 Vamps is a purely roleplaying-based idea, and has nothing whatsoever to do with game balance, game mechanics or ability power is 100% factual and irrefutable.

    I also irrefutably proved that roleplayers can already achieve this idea in game, right now.

    Wrong. Guards KOS to Stage 4 is a proposed solution to the flaw that vampires are able to bypass the feeding mechanic since stage 4 offers greater benefits than drawbacks - shown by the abundance of people who completely ignore the mechanic alltogether. That is a gameplay issue involving a skill line mechanic. No amount of fist waving or illogical associations you make will change that.

    That is completely wrong, of course.

    First, no one is bypassing a feeding mechanic. There are 4 stages of Vampirism, and players can choose which stage to be in.
    Second, no one is ignoring the mechanic - they are using it as designed.
    Third, Guard KOS has nothing whatsoever to do with the mechanic, as I have proven:
    - Guard KOS does not make vampire abilities more or less powerful in PvP.
    - Guard KOS does not change the mechanics of using vampire active skills, ultimate, or passive skills
    - Guard KOS does not change the effects of Stage 1, 2, 3 or 4 Vampirism - the abilities are the same

    So, I just eliminated game balance, game mechanics, and ability power as reasons for "Guard KOS". Therefore, the ONLY REMAINING REASON for this "guard kos" idea is ROLEPLAYING.

    You even admit it yourself: "Guards KOS to Stage 4 is a proposed solution to the flaw". You're admitting that you think the current mechanics of "Stages" is flawed (in specific, imbalanced), and so you are supporting the idea that adding a roleplaying idea serves to "solve" that "flaw". But its still a ROLEPLAYING MECHANIC that you are advocating.

    Here is an example of idea to fix your "flaw" that has nothing to do with roleplaying:
    - Unnatural Resistance: reduce the health regeneration bonus by 10%
    - Increased Vampire fire vulnerability to 70% for player sources of fire, and 60% for Siege sources of fire.
    - Undeath: Reduces damage when you fall below 30% health. The reduction is highest in Stage 1, and is lower in Stages 2-4.
    - Supernatural Recovery: increases stamina and magicka recovery by 4/8%. Additionally increases stamina and Magicka recovery by 3% in stage 1, 2% in stage 2, and 1% in stage 3.

    See, those are not ROLEPLAYING-BASED ideas, they are GAME BALANCE ideas.
  • kelly.medleyb14_ESO
    kelly.medleyb14_ESO
    ✭✭✭✭✭
    Yes. All stages of vampirism should cause all normal citizens to flee and all guards in the whole town to instantly attack, it's very lore breaking that they don't.

    Also casting magicka in town should be frowned upon.
  • DaniAngione
    DaniAngione
    ✭✭✭✭✭
    Yes. All stages of vampirism should cause all normal citizens to flee and all guards in the whole town to instantly attack, it's very lore breaking that they don't.

    Also casting magicka in town should be frowned upon.

    I'd have that way if I could decide...

    "Oh but that's a rolepla..."

    STOP WHINING. This is the Elder Scrolls. It has FREAKING ROLEPLAYING in the genre name! Go play WoW.
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