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Should Vampires be KoS to Guards at Stage 4?

  • onlinegamer1
    onlinegamer1
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    Yes. All stages of vampirism should cause all normal citizens to flee and all guards in the whole town to instantly attack, it's very lore breaking that they don't.

    Also casting magicka in town should be frowned upon.

    I'd have that way if I could decide...

    "Oh but that's a rolepla..."

    STOP WHINING. This is the Elder Scrolls. It has FREAKING ROLEPLAYING in the genre name! Go play WoW.

    AS PREDICTED.

    /pwned
  • Ara_Valleria
    Ara_Valleria
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    yeah, no.

    This is a stupid idea. I need to be stage 4 vamp for cost reduction. The guy who made the 2nd post detailed the other reason as to why this idea blows.

    What could be done to increase immersion is maybe have towns people/guards have unique dialogues and reactions upon encountering vamps. But meh... i barely read dialogues now a days .. so whateves >_>
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  • BBSooner
    BBSooner
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    BBSooner wrote: »
    BBSooner wrote: »
    Just to be as clear as possible...

    Roleplaying has no place in MMORPGs, and never has. Sure, there is a tiny, tiny, tiny minuscule fraction of players in every MMORPG that rant about "the RP stands for Role Playing!!!111!!!one!!!eleven!". But we all know that a Roleplaying Game (like Dungeons and Dragons, GURPS, etc.) is a system of character creation and progression, and that ACTING (you know, the thing that professional Actors in Hollywood do) "in character" is absolutely optional.

    But no, these "roleplayers" insist that everyone HAS TO ACT IN CHARACTER because there is "RP in MMORPG".

    Well, you're wrong. Sorry to be the one to tell you, but MMORPGs (all of them) would cease to exist due to lack of profit because no one would buy them/play them if "roleplaying" were mandatory.

    Its fine that YOU want to roleplay. I would never ask ESO Devs to "Ban people who roleplay and spam chat". Roleplay all you want. If you want Stage 4 Vampires to be KOS by guards, then Roleplay that you're being attacked by guards.

    You: "A guard! Oh no! I thusly must flee!" (steal an item in front of a guard, but don't tell your fellow roleplayers you did that)
    Guard: "Halt! You are under arrest!"
    You: (choose flee option)

    Ta da! There you go. You are now "roleplaying" that you are KOS to a guard if you're a stage 4 vamp, and the other 99.999999999999999999999999999999999999% of players aren't saddled with a stupid system that is a waste of time and bad idea.

    Salty post is salty. You want a hug, bro? Come on, bring it in.

    If you couldn't refute the logic of my post, why did you bother to hit the reply button ?

    Your post is based on a false premise, refusing to acknowledge it is illogical in and of itself.

    My post, which is that making Guards KOS on Stage 4 Vamps is a purely roleplaying-based idea, and has nothing whatsoever to do with game balance, game mechanics or ability power is 100% factual and irrefutable.

    I also irrefutably proved that roleplayers can already achieve this idea in game, right now.

    Wrong. Guards KOS to Stage 4 is a proposed solution to the flaw that vampires are able to bypass the feeding mechanic since stage 4 offers greater benefits than drawbacks - shown by the abundance of people who completely ignore the mechanic alltogether. That is a gameplay issue involving a skill line mechanic. No amount of fist waving or illogical associations you make will change that.

    That is completely wrong, of course.

    First, no one is bypassing a feeding mechanic. There are 4 stages of Vampirism, and players can choose which stage to be in.

    Ignoring feeding is ignoring the mechanic. Being content with or choosing stage 4 is irrelevent as both paths lead to the same outcome.
    Second, no one is ignoring the mechanic - they are using it as designed.

    See above. The most beneficial stage is the stage acquired by ignoring the mechanic. That is a design flaw. This the gameplay issue.
    Third, Guard KOS has nothing whatsoever to do with the mechanic, as I have proven:
    - Guard KOS does not make vampire abilities more or less powerful in PvP.
    - Guard KOS does not change the mechanics of using vampire active skills, ultimate, or passive skills
    - Guard KOS does not change the effects of Stage 1, 2, 3 or 4 Vampirism - the abilities are the same

    Hey congratulations, we agree. It does not further hinder the vampire by reducing effectiveness. However, this is the 4th bullet you left out:

    - Guard KOS does give consequence to the player for ignoring the feeding mechanic altogether instead of participating in the 'stage shuffle'.
    So, I just eliminated game balance, game mechanics, and ability power as reasons for "Guard KOS".

    Sorry, wrong. :(
  • FadedJeans
    FadedJeans
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    It's pretty whack to be in the capital of Rivenspire as Rivenspire is being ravaged by bloodfiends/vampires, and pilot a vampire all trololol through town in Stage 4, and crying "The guards attacking me is dumb ol' Role Playing!".

    I don't even Roleplay and that seems lame at a glance. Like going to the bank with your Werewolf on.
  • Roechacca
    Roechacca
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    Yes
  • Obscure
    Obscure
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    If we're trying to justify KoS for vamps from an RP stand point, and in said RP each and every one of the player characters has heroically saved Nirn from an invasion against Molag Bal, the people in general should not give a damn that you are or are not a vamp. Frankly, you save the planet, you get a free pass on the whole hated blood sucking abomination thing. Hell, if you save my dog from a burning building, you and I are cool. Someone save your whole planet? The only KoS the people should be using is Kiss On Sight.

    Seriously, what kinda ungrateful [snip] trys to kill the guy who saved the planet because he disagrees with said guy's dietary needs!? Guards gonna murder every stage 4 Vegan that saved Nirn too!?

    ...last I checked it was the Guards that are the soulless unkillable immortals everyone is afraid of being attacked by...

    ...just sayin'.

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_UlyssesW on March 26, 2015 8:08PM
  • phreatophile
    phreatophile
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    We aren't really talking RP, (well, two people are) we are talking about mechanics essential to portraying ES vampires. The first equivalent that comes to mind would be Blizz deciding one day that Druids not actually needing a mount, flying or otherwise, wasn't fair, or for some other reason didn't belong and removing shapeshifting from the skill line entirely. Players would feel that they are no longer playing druids. The same applies here, there are a set of characteristics that existed in one or more or even all of the single player games that are expected to be there in ESO but they aren't.

    They have gutted nearly everything that Elder Scrolls vampires are supposed to be.

    Daylight penalties/darkness buffs (lets see, other than blood drinking, the single factor most synonymous with Vampirism, Elder scrolls or otherwise, with the exception of that awful twilight crud)

    Need to feed on the blood of the living( the actual most identifiable characteristic of vampires, but nobody needs to feed in ESO because stage 4 is best)

    You are hated and/or feared once it's known what you are. This one is key because it requires the ability to hide what you are or everybody would always be trying to kill you. (but in ESO, apparently nobody can tell even if you do look like a bruised corpse)


    I wish they would add a set of passives for being a pure human that would allow some of the players above who clearly have no investment whatsoever in playing a vampire but feel the need to be pretty abusive to those that do to get their buffs somewhere else. Seriously, if you're glad that nearly every important facet of Elder Scrolls Vampirism is missing because nobody was willing to find a way to make it work in an MMO, you have no investment in it other than a few buffs that you'd rather not be without.
    Edited by phreatophile on March 26, 2015 7:01PM
  • BBSooner
    BBSooner
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    Obscure wrote: »
    If we're trying to justify KoS for vamps from an RP stand point, and in said RP each and every one of the player characters has heroically saved Nirn from an invasion against Molag Bal, the people in general should not give a damn that you are or are not a vamp. Frankly, you save the planet, you get a free pass on the whole hated blood sucking abomination thing. Hell, if you save my dog from a burning building, you and I are cool. Someone save your whole planet? The only KoS the people should be using is Kiss On Sight.

    Seriously, what kinda ungrateful [snip] trys to kill the guy who saved the planet because he disagrees with said guy's dietary needs!? Guards gonna murder every stage 4 Vegan that saved Nirn too!?

    ...last I checked it was the Guards that are the soulless unkillable immortals everyone is afraid of being attacked by...

    ...just sayin'.

    I would contest that every single person in the entirety of Nirn would be able to recognize the face of the Vestige, especially when the face is being distorted by vampirism. Much less in Cadwells where the player is experiencing the factions before Molag Bal falls.

    [Moderator Note: Edited quote to match moderated version]
    Edited by ZOS_UlyssesW on March 26, 2015 8:09PM
  • Obscure
    Obscure
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    BBSooner wrote: »
    Obscure wrote: »
    If we're trying to justify KoS for vamps from an RP stand point, and in said RP each and every one of the player characters has heroically saved Nirn from an invasion against Molag Bal, the people in general should not give a damn that you are or are not a vamp. Frankly, you save the planet, you get a free pass on the whole hated blood sucking abomination thing. Hell, if you save my dog from a burning building, you and I are cool. Someone save your whole planet? The only KoS the people should be using is Kiss On Sight.

    Seriously, what kinda ungrateful [snip] trys to kill the guy who saved the planet because he disagrees with said guy's dietary needs!? Guards gonna murder every stage 4 Vegan that saved Nirn too!?

    ...last I checked it was the Guards that are the soulless unkillable immortals everyone is afraid of being attacked by...

    ...just sayin'.

    I would contest that every single person in the entirety of Nirn would be able to recognize the face of the Vestige, especially when the face is being distorted by vampirism. Much less in Cadwells where the player is experiencing the factions before Molag Bal falls.

    I'm not a vampire in game, but if I were it's unreasonable to suggest that not enough people would be aware that I am with my array of titles. My character has as many credentials as some deities in Tamriel. His very arrival should be trumpeted from the walls and gates of every city he graces with his presence. He counts whole guilds, Daedric Princes, and the very rulers of the three factions among his personal council with whom he is held in high esteem. A skin condition and liquid diet would be barely an issue in the shadow of his tremendous reputation.

    [Moderator Note: Edited quote to match moderated version]
    Edited by ZOS_UlyssesW on March 26, 2015 8:09PM
  • Grigs
    Grigs
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    Nope, against it.

    Besides the reasons I stated in the other thread, the major reason for me are 1) sometimes I just want to idle in a city, and 2) feeding every hour or two is a real pita. For the sake of convenience alone, it's a dumb idea.

    People can RP this already. No reason I should be forced to experience it.

    This guy is against it, so we should not do it. As he stated in the other thread. His importance is well known.
    "Never attribute to malice that which is adequately explained by stupidity." - Hanlon's razor
  • BBSooner
    BBSooner
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    Obscure wrote: »
    BBSooner wrote: »
    Obscure wrote: »
    If we're trying to justify KoS for vamps from an RP stand point, and in said RP each and every one of the player characters has heroically saved Nirn from an invasion against Molag Bal, the people in general should not give a damn that you are or are not a vamp. Frankly, you save the planet, you get a free pass on the whole hated blood sucking abomination thing. Hell, if you save my dog from a burning building, you and I are cool. Someone save your whole planet? The only KoS the people should be using is Kiss On Sight.

    Seriously, what kinda ungrateful [snip] trys to kill the guy who saved the planet because he disagrees with said guy's dietary needs!? Guards gonna murder every stage 4 Vegan that saved Nirn too!?

    ...last I checked it was the Guards that are the soulless unkillable immortals everyone is afraid of being attacked by...

    ...just sayin'.

    I would contest that every single person in the entirety of Nirn would be able to recognize the face of the Vestige, especially when the face is being distorted by vampirism. Much less in Cadwells where the player is experiencing the factions before Molag Bal falls.

    I'm not a vampire in game, but if I were it's unreasonable to suggest that not enough people would be aware that I am with my array of titles. My character has as many credentials as some deities in Tamriel. His very arrival should be trumpeted from the walls and gates of every city he graces with his presence. He counts whole guilds, Daedric Princes, and the very rulers of the three factions among his personal council with whom he is held in high esteem. A skin condition and liquid diet would be barely an issue in the shadow of his tremendous reputation.

    Eh, I do have vampires though. And we aren't heralded as a celebrity now so I'm not sure how that can be suggested. At best we can talk to core NPCs like Emerick and he'll say some kind words to us, perhaps an NPC we directly interact with in a quest will recognize us, but the average populace of Nirn probably thinks we're a myth, much less be able to identify us past the vampirism (which is in full on cold-sore mode in Stage 4). We still have NPCs talk to us like a regular person instead of recognize us, guards still insult us as we walk by like we're some stranger strolling the streets. Saying the populace would identify and accept us regardless of the situation doesn't really mesh with the situation presented to us in game.

    [Moderator Note: Edited quote to match moderated version]
    Edited by ZOS_UlyssesW on March 26, 2015 8:10PM
  • Raash
    Raash
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    Vampires should be kill on sight by just about everyone not sharing their sickness. they are pest and should be hunted down everywhere.
    @zos please give us a skill to spot & attack these foul creatures within our own alliances, vampires and other monsters should not be running around in cities.
    Edited by Raash on March 26, 2015 7:41PM
  • Obscure
    Obscure
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    BBSooner wrote: »
    Obscure wrote: »
    BBSooner wrote: »
    Obscure wrote: »
    If we're trying to justify KoS for vamps from an RP stand point, and in said RP each and every one of the player characters has heroically saved Nirn from an invasion against Molag Bal, the people in general should not give a damn that you are or are not a vamp. Frankly, you save the planet, you get a free pass on the whole hated blood sucking abomination thing. Hell, if you save my dog from a burning building, you and I are cool. Someone save your whole planet? The only KoS the people should be using is Kiss On Sight.

    Seriously, what kinda ungrateful [snip] trys to kill the guy who saved the planet because he disagrees with said guy's dietary needs!? Guards gonna murder every stage 4 Vegan that saved Nirn too!?

    ...last I checked it was the Guards that are the soulless unkillable immortals everyone is afraid of being attacked by...

    ...just sayin'.

    I would contest that every single person in the entirety of Nirn would be able to recognize the face of the Vestige, especially when the face is being distorted by vampirism. Much less in Cadwells where the player is experiencing the factions before Molag Bal falls.

    I'm not a vampire in game, but if I were it's unreasonable to suggest that not enough people would be aware that I am with my array of titles. My character has as many credentials as some deities in Tamriel. His very arrival should be trumpeted from the walls and gates of every city he graces with his presence. He counts whole guilds, Daedric Princes, and the very rulers of the three factions among his personal council with whom he is held in high esteem. A skin condition and liquid diet would be barely an issue in the shadow of his tremendous reputation.

    Eh, I do have vampires though. And we aren't heralded as a celebrity now so I'm not sure how that can be suggested. At best we can talk to core NPCs like Emerick and he'll say some kind words to us, perhaps an NPC we directly interact with in a quest will recognize us, but the average populace of Nirn probably thinks we're a myth, much less be able to identify us past the vampirism (which is in full on cold-sore mode in Stage 4). We still have NPCs talk to us like a regular person instead of recognize us, guards still insult us as we walk by like we're some stranger strolling the streets. Saying the populace would identify and accept us regardless of the situation doesn't really mesh with the situation presented to us in game.

    Agreed. But if we're going to use RP as a basis, we cannot discount the overwhelmingly positive aspects of the characters and use only one negative aspect. Rumours of my characters greatness would have spread far and wide, people who came in direct contact with his heroism would immortalise him in song and poetry, the Daedric princes of oblivion would know him both by name and by reputation as the petty mortal who dominated the very prince of domination. The character is an effin' legend in the flesh.

    Yes, the game world doesn't react to the character as if they were anything spectacular. No, it shouldn't cherry pick one being a vampire over the innumerable accounts and harrowing tales of selfless heroism in the face of Nirns annihilation. George Washington didn't do near what my character did, and yet hundreds of years later we still know his name and see paintings and statues depicting him, poetry and stories embellishing his deeds, and history books filled with pages of his accolades.

    If we're going to use RP as an excuse for how the world reacts to a player, we have to RP the sum of all the reactions.

    [Moderator Note: Edited quote to match moderated version]
    Edited by ZOS_UlyssesW on March 26, 2015 8:10PM
  • phreatophile
    phreatophile
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    Obscure wrote: »
    BBSooner wrote: »
    Obscure wrote: »
    BBSooner wrote: »
    Obscure wrote: »
    If we're trying to justify KoS for vamps from an RP stand point, and in said RP each and every one of the player characters has heroically saved Nirn from an invasion against Molag Bal, the people in general should not give a damn that you are or are not a vamp. Frankly, you save the planet, you get a free pass on the whole hated blood sucking abomination thing. Hell, if you save my dog from a burning building, you and I are cool. Someone save your whole planet? The only KoS the people should be using is Kiss On Sight.

    Seriously, what kinda ungrateful mother ***er trys to kill the guy who saved the planet because he disagrees with said guy's dietary needs!? Guards gonna murder every stage 4 Vegan that saved Nirn too!?

    ...last I checked it was the Guards that are the soulless unkillable immortals everyone is afraid of being attacked by...

    ...just sayin'.

    I would contest that every single person in the entirety of Nirn would be able to recognize the face of the Vestige, especially when the face is being distorted by vampirism. Much less in Cadwells where the player is experiencing the factions before Molag Bal falls.

    I'm not a vampire in game, but if I were it's unreasonable to suggest that not enough people would be aware that I am with my array of titles. My character has as many credentials as some deities in Tamriel. His very arrival should be trumpeted from the walls and gates of every city he graces with his presence. He counts whole guilds, Daedric Princes, and the very rulers of the three factions among his personal council with whom he is held in high esteem. A skin condition and liquid diet would be barely an issue in the shadow of his tremendous reputation.

    Eh, I do have vampires though. And we aren't heralded as a celebrity now so I'm not sure how that can be suggested. At best we can talk to core NPCs like Emerick and he'll say some kind words to us, perhaps an NPC we directly interact with in a quest will recognize us, but the average populace of Nirn probably thinks we're a myth, much less be able to identify us past the vampirism (which is in full on cold-sore mode in Stage 4). We still have NPCs talk to us like a regular person instead of recognize us, guards still insult us as we walk by like we're some stranger strolling the streets. Saying the populace would identify and accept us regardless of the situation doesn't really mesh with the situation presented to us in game.

    Agreed. But if we're going to use RP as a basis, we cannot discount the overwhelmingly positive aspects of the characters and use only one negative aspect. Rumours of my characters greatness would have spread far and wide, people who came in direct contact with his heroism would immortalise him in song and poetry, the Daedric princes of oblivion would know him both by name and by reputation as the petty mortal who dominated the very prince of domination. The character is an effin' legend in the flesh.

    Yes, the game world doesn't react to the character as if they were anything spectacular. No, it shouldn't cherry pick one being a vampire over the innumerable accounts and harrowing tales of selfless heroism in the face of Nirns annihilation. George Washington didn't do near what my character did, and yet hundreds of years later we still know his name and see paintings and statues depicting him, poetry and stories embellishing his deeds, and history books filled with pages of his accolades.

    If we're going to use RP as an excuse for how the world reacts to a player, we have to RP the sum of all the reactions.

    Nah, this is an elder scrolls game, you fade into history with neither your name nor your likeness remembered and contradictory scraps of legend your only epitaph. Or sometimes you become a cheese loving Madgod but lose your own name and identity in the process.
    Edited by phreatophile on March 26, 2015 8:19PM
  • phreatophile
    phreatophile
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    Obscure wrote: »
    Seriously, what kinda ungrateful [snip] trys to kill the guy who saved the planet because he disagrees with said guy's dietary needs!? Guards gonna murder every stage 4 Vegan that saved Nirn too!?

    I've heard the blood of stage 4 Vegans tastes like grass fed beef.
  • Obscure
    Obscure
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    Obscure wrote: »
    Seriously, what kinda ungrateful [snip] trys to kill the guy who saved the planet because he disagrees with said guy's dietary needs!? Guards gonna murder every stage 4 Vegan that saved Nirn too!?

    I've heard the blood of stage 4 Vegans tastes like grass fed beef.

    vegan-joke-10-vegan-joke-vampire-eating-vegetables-demotivational-posters-1396376693.jpg
  • phreatophile
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    Aerieth wrote: »
    For what I've experienced and read on vampirism in the Elder Scrolls universe, not feeding is a completely valid option. As far as I know, you can't - according to lore - die of starvation as you are not a mortal.

    Countess Rona Hassildor of Skingrad slipped into a coma because she refused to feed, so according to lore, there are consequences. In TES IV: Oblivion the quest to cure yourself requires you to find a cure for her. By this time she has been unfed and in a coma so long that the cure kills her as well as curing her vampirism.

    So no, you cannot actually die from not feeding, you might linger in some sort of undead coma which is close enough.
  • Heishi
    Heishi
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    BBSooner wrote: »
    Heishi wrote: »
    People keep using lore as the reason to KOS stage 4 vamps, but must not have played the other games or they would realize there is a severely missing mechanic needed for this to be feasible. See in previous TES games, when you were a vampire, you could simples sneak into an inn and feed on someone sleeping. No bounty, no crime, unless you got caught doing it.

    If you feed on an NPC as it is, it doesn't matter if they were sleeping in a house by themselves on top of a mountain with no one around for miles, You're getting a bounty.

    Additionally, if you DID get caught by a guard, you could kill them and escape. Now, if you're KOS and happen to get caught in an inn, guild house, ect, I guess they lock the doors and there's no chance of escape.

    If those three mechanics (feeding on the sleeping, killable guards, not locking doors) were changed, I would be 100% onboard with Vamp 4 being KOS.

    These would add to it and make it more fun, for sure. I feel the need to mention, though, not only the abundance of humanoids easily attainable throughout the world thanks to wayshrines, the fact that there are cities with NPCs inside that aren't protected under the justice system, and the ability to enter refuges from outside the city - making dodging guard patrols to be incredibly simple with the least bit of effort. Finding something to feed on is less than a 60 second commitment, and not only provides a reason to participate in the mechanic but keeps that "incentive" from having even more vulnerabilities stacked.

    I don't contest that there are plenty of sources to feed from. I don't know what cities with non-enemy npcs that aren't protected by the justice system are. Maybe I haven't murdered in enough cities yet. The main point of my comment was that you can't feed on sleeping npc without getting an assault bounty even if no one sees you.

    Dodging guard patrols OUTSIDE is simple, I was referring to inside. If you get caught inside, you can't kill the guards and you can't exit to try to escape. One or the other, preferably both would make it more reasonable.

    Now of course if you don't actually care about trying not to get a bounty, you can just find a person by themselves, feed, kill them, then pay off the smaller bounty at a fence rather than be KOS.
    Aerieth wrote: »
    For what I've experienced and read on vampirism in the Elder Scrolls universe, not feeding is a completely valid option. As far as I know, you can't - according to lore - die of starvation as you are not a mortal.

    Countess Rona Hassildor of Skingrad slipped into a coma because she refused to feed, so according to lore, there are consequences. In TES IV: Oblivion the quest to cure yourself requires you to find a cure for her. By this time she has been unfed and in a coma so long that the cure kills her as well as curing her vampirism.

    So no, you cannot actually die from not feeding, you might linger in some sort of undead coma which is close enough.

    The lore on this directly contradicts the actual mechanics in any TES. Theoretically you should get weaker from not feeding, eventually slipping into a coma from not having the energy to do anything. The actual mechanics go the other way though where the longer you go without feeding the more abilities and power you gain. So you can go by lore or you can go by mechanics, but you can't do "because of lore in game X, the mechanics of game Y should be a certain way" when in game X the mechanics where the same way.

    Now personally I believe the mechanics should have always fit the lore. You should have started stronger, but the longer you went without feeding you should have lost skills and power while the sun damage and other debuffs got stronger as well. I've never understood why they did it the other way.
    Edited by Heishi on March 26, 2015 10:09PM
    And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.
  • MornaBaine
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    Heishi wrote: »
    People keep using lore as the reason to KOS stage 4 vamps, but must not have played the other games or they would realize there is a severely missing mechanic needed for this to be feasible. See in previous TES games, when you were a vampire, you could simples sneak into an inn and feed on someone sleeping. No bounty, no crime, unless you got caught doing it.

    If you feed on an NPC as it is, it doesn't matter if they were sleeping in a house by themselves on top of a mountain with no one around for miles, You're getting a bounty.

    Additionally, if you DID get caught by a guard, you could kill them and escape. Now, if you're KOS and happen to get caught in an inn, guild house, ect, I guess they lock the doors and there's no chance of escape.

    If those three mechanics (feeding on the sleeping, killable guards, not locking doors) were changed, I would be 100% onboard with Vamp 4 being KOS.

    Those are all definitely things that would need to be addressed. The beauty, for me anyway, of making vamps KOS to guards at Stage 4 would be in the other changes it would force as well...changes vampires have needed fro a loooong time.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  •  Jules
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    Abbbbbsolutely NOT. Atleast not while vamp times between stages are so short. It would be so hasslesome. I doubt people would even want to run as vamps anymore if it meant constantly maintaining the cool downs of it so as not to be KOS. Measuring the skills/passives against the hindrance I certainly wouldn't. People wouldn't be able to do anything else but keep up that schedule. And when they got in the middle of a dungeon or trial or pvp they'd have to stop, go feed, go back. That's ridiculous. You can't just expect to interrupt other people's gameplay with this. The only way it could be feasible if times between vamp stages were 5-6-7+ hours not 2-3.
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • Hortator Mopa
    Hortator Mopa
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    First rule of vampire fan boying, use rp and lore to advantage but ignore that you are hypocritical and dont want guards to attack you.
  • htoncic
    htoncic
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    First rule of vampire fan boying, use rp and lore to advantage but ignore that you are hypocritical and dont want guards to attack you.

    Well, do you want guards to attack you? Just walk into any town and have the people there try to murder you? I'm guessing no, so you can understand why other players don't want that, either.

    Heishi wrote: »
    Now personally I believe the mechanics should have always fit the lore. You should have started stronger, but the longer you went without feeding you should have lost skills and power while the sun damage and other debuffs got stronger as well. I've never understood why they did it the other way.

    They did it the other way to not inconvenience the players. The lore on humans, for example, says that if they don't eat or drink, they die. Well, that's not the case in ESO. My totally human sorcerer will never die of starvation. This is a good thing. If people wanted to bore themselves with such menial chores, they would play real life.
  •  Jules
    Jules
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    htoncic wrote: »
    If people wanted to bore themselves with such menial chores, they would play real life.

    Or sims.
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    regardless of what is to be said about a persons opinion of kos, there does need to be some reward to actually feeding. ive not fed in weeks. The easiest fix would be to scale the fire weakness with the feeding, lower as more you feed. in oblivion you had to feed to stave off the sun's damage, why cant we do the same for fire.
  • ShadowHvo
    ShadowHvo
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    First rule of vampire fan boying, use rp and lore to advantage but ignore that you are hypocritical and dont want guards to attack you.

    It's kinda hilarious just considering how much you would whine if vampires was 100% like in past ES games =P

    I can tell you something with 80% certainty, you would see none but vampires in Cyrodiil at night time, as vampires are overpowered as *** in lore and in past ES games.

    In ESO Zenimax made it balanced to the point of vampirism being really bland. Vampires doesn't have the insane weaknesses like sun damage or being Killed-On-Sight, but instead neither do they have their insane power levels.

    You can keep cryin' all you want man, but it won't get you anywhere.
    Edited by ShadowHvo on March 27, 2015 9:23AM
    Nighren - The Shadow Striker
    Leader of Bloodlines
    -- EU --


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  • MornaBaine
    MornaBaine
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    Jules wrote: »
    htoncic wrote: »
    If people wanted to bore themselves with such menial chores, they would play real life.

    Or sims.

    The Sims is actually hilarious. Plus, I have a blast doing all the building of castles for my characters and guild that ESO cruelly keeps me from doing here. Yes, even when I'm playing the Sims I'm thinking of ESO. LOL
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Aerieth
    Aerieth
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    Aerieth wrote: »
    For what I've experienced and read on vampirism in the Elder Scrolls universe, not feeding is a completely valid option. As far as I know, you can't - according to lore - die of starvation as you are not a mortal.

    Countess Rona Hassildor of Skingrad slipped into a coma because she refused to feed, so according to lore, there are consequences. In TES IV: Oblivion the quest to cure yourself requires you to find a cure for her. By this time she has been unfed and in a coma so long that the cure kills her as well as curing her vampirism.

    So no, you cannot actually die from not feeding, you might linger in some sort of undead coma which is close enough.

    Awesome. Didn't know that. Thanks!
    I really need to play through Oblivion at some point... For more lore knowledge if for nothing else.

    *Edit:
    Found this passage on UESP:
    "Blood may not be needed to stay "alive", but doing without it can cause a vampire to become extremely weak and rabid, though some types of vampires will instead become stronger and more vampiric. However, they will still become rabid after too long without blood."
    Sources: Lore Books "Vampires of the Iliac Bay, Chapter II" and "Journal of the Lord Lovidicus"
    Edited by Aerieth on March 28, 2015 1:48AM
    @Aerieth - PC EU Megaserver
    Ilatria Shadowcore - Lv 50 Nord Vampire Nightblade - Tank / Stam DPS - Daggerfall Covenant
    Maiine Shadowcore - Lv 50 Breton Vampire Nightblade - Magicka DPS - Daggerfall Covenant
    Aerieth Shadowcore - Lv 50 Imperial Vampire Nightblade - Healer - Daggerfall Covenant
    From patch notes long forgotten:
    "Fixed an issue if you had a summoned pet, it could potentially be grabbed by an invisible Molag-Bal and get stuck in a floating posture."
    "Dogs can no longer teleport while chasing cats (much to the disappointment of the dogs)."
  • Hortator Mopa
    Hortator Mopa
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    ShadowHvo wrote: »
    First rule of vampire fan boying, use rp and lore to advantage but ignore that you are hypocritical and dont want guards to attack you.

    It's kinda hilarious just considering how much you would whine if vampires was 100% like in past ES games =P

    I can tell you something with 80% certainty, you would see none but vampires in Cyrodiil at night time, as vampires are overpowered as *** in lore and in past ES games.

    In ESO Zenimax made it balanced to the point of vampirism being really bland. Vampires doesn't have the insane weaknesses like sun damage or being Killed-On-Sight, but instead neither do they have their insane power levels.

    You can keep cryin' all you want man, but it won't get you anywhere.

    In TES lore they are not even that good at night haha. Thus why it is called a curse and not "super awesome elite fun time". So if they did it right and they couldnt go outside at day then it would be amazing, I would love that and then at night when the cursed rats came out they still wouldnt be that good. THEN it would be correct.
    htoncic wrote: »
    First rule of vampire fan boying, use rp and lore to advantage but ignore that you are hypocritical and dont want guards to attack you.

    Well, do you want guards to attack you? Just walk into any town and have the people there try to murder you? I'm guessing no, so you can understand why other players don't want that, either.

    Heishi wrote: »
    Now personally I believe the mechanics should have always fit the lore. You should have started stronger, but the longer you went without feeding you should have lost skills and power while the sun damage and other debuffs got stronger as well. I've never understood why they did it the other way.

    They did it the other way to not inconvenience the players. The lore on humans, for example, says that if they don't eat or drink, they die. Well, that's not the case in ESO. My totally human sorcerer will never die of starvation. This is a good thing. If people wanted to bore themselves with such menial chores, they would play real life.

    I dont want guards to attack me? Thats why I am not a cursed creature who looks dumb that people want to kill on sight in lore. So you make no sense and SHOULD be kos'ed.

    Fact is: vampires are too common in this game for a curse. They need to be treated traditionally and thats kos.
  • htoncic
    htoncic
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    Oh. Right. Kill people because it's tradition. Makes perfect sense. Not.
  • Hortator Mopa
    Hortator Mopa
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    htoncic wrote: »
    Oh. Right. Kill people because it's tradition. Makes perfect sense. Not.

    In the game vampires are bad cursed rats and should be killed. Thus no, dont act like its a innocent being killed. Its a cursed creature who feeds on others being kos'ed.

    Try harder to get the sympathy vote pls..
    Edited by Hortator Mopa on March 28, 2015 7:28AM
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