darkknightfkb16_ESO wrote: »darkknightfkb16_ESO wrote: »I was referring to shields and dps specifically. All you whiny sorc ***** get your shield based off your magika pool. Who else gets another 10k hp pool by increasing their dps?
The purpose of HP is to not die. It's a survivability stat. Shields, Heals, Damage Mitigation/ Avoidance - they're all tools for the same thing, not dying.
Most classes can stack a stat which increases both DPS and survivability. Sorcs being able to stack magicka for shields is no different from Templars stacking magicka (or spell damage) for heals. Or from stam builds stacking stamina for dodge rolls. In every case, the character raises one stat to simultaneously increase their DPS and the effective hit points.
You have to look at class skills in context. Nobody has one skill on their bar.
Heals are not as useful as shields ever, how can taking precious seconds restoring hp be better than that hp not getting hit at all? I suppose you'll say 'you can heal with a shield up' yeah I can add more than double to my resource usage to heal away under a shield that by the time I'm finished healing you will have either broken again because mine is based off hp and can't be as effective as yours unless I want to do half my dps, or it's pathetic duration will have expired so I have to spend more resources recasting it and more time with you getting free hits in.
And if you are so focused on pushing other skills into a discussion about shields, bolt escape is the best mitigation in the game just don't be in the fight anymore take no damage to hp or shields.
You have burst heals from your pets unsummon, but sorcs moan and complain about being 'toglemancers' and wont even use something, even if not optimal, that could bolster an area in which they are sorely lacking.
And go on then, make a templar and stack just magika see how you do. Enjoy those 3k blazing shields you have to cast constantly and healing through the 7-12k hits that will get though while you do. All 2 of them.darkknightfkb16_ESO wrote: »darkknightfkb16_ESO wrote: »Instant shield stacking is the real culprit here, its just that on a sorc one of the shields is based off their dps resource pool so they get a double benefit of offense and defense by stacking magika. This is what needs fixing.
You mean, similar to the way Templar's Healing and Damage are based on the same resource pool? Or perhaps you mean, it's similar to the way every stamina build increases their ability to block and dodge roll? You're referring to how pretty much everyone can simultaneously build for DPS and Survivability?
I was referring to shields and dps specifically. All you whiny sorc ***** get your shield based off your magika pool. Who else gets another 10k hp pool by increasing their dps? And lets put a templar at the same stats the typical sorc has in cyrodiil - 20k hp 30k magika 10k stamina. that templar gets a measly 6k shield. 6000. thats 2 non crit crushing shocks or 1 non crit crystal frag from a sorc with the same stats. And you know what? that crystal frag will knock me on my ass too with no shield free for you to shock me into a little pile of ash. Even adding another shield into the fray wont help the templar more because even if you dont break the shields I'm continually having to refresh my 6 second blazing shield, which loses half of its dreaded utility for 'returning damage' cause its melee range and no sorc on this forum of min/maxing crybaby pc master race tosspots is even thinking about being melee cause then you couldn't hide behind your OP infinite shields and rake in the AP.
Templars can use Harness magicka and every other shield but Conjured Ward that the Sorc can use just as well.
In fact, Blazing shield is better against melee (both magicka and stamina) than Hardened Ward. When stacked with Harness Magicka, magicka melee doesn't have much of a chance against a Templar.
Against ranged magicka users, it's not much of a difference as you want to use Harness Magicka as much as possible, and the shield is big enough to absorb most damage, np with the teplar healing at all.
Against ranged stamina, Hardened Ward is better than Blazing Shield in most cases, even though the templar has much better healing and cleansing capabilities than the sorcerer, the Sorc will survive bursts easier and be able to do more pressure.
And all that is nothing new, was the same in 1.5 already.
Templar and Sorc with like for like stats sorc comes ahead with a shield stack by up to 5k in most cases and has a minimum of 20 seconds of stacked shielding compared to a 6 second stack on a templar. So sorc gets both size, duration and because of how often a templar has to recast his/her shield the sorc wins in resources spent as well.
darkknightfkb16_ESO wrote: »Heals are not as useful as shields ever, how can taking precious seconds restoring hp be better than that hp not getting hit at all?
how is losing precious seconds in preperation to not lose hitpoints any better than losing seconds to recover your lost HP?
or in other words why is dealing dmg from the beginning and heal back up after the fight is over worse than losing time shielding up while beeing smacked at refreshing you shields over and over as every attack depletes it to the point that not refreshing it results in a onehit death?
I agree nerf shields... and bolt escape... followed by jesus beam... nerf meteor also please... kk ty
DK SCRUB OUT
MADshadowman wrote: »Yoohoooo @xsorusb14_ESO !
I remember our 1v1 and how you said "they should really nerf resto heavy attacks"
Anything else you want nerfed?
I'm getting really sick of a new one of these threads every day.
Could we get some forum moderation in here please? Can we please limit the Nerf Sorc thread to a single post so I don't have to repeat myself against the next Tamriel Unlimited carebear who decided to set foot in Cyrodiil and think his "experienced" opinion is deserving of yet another dedicated nerf thread.
It's a full time job fighting these people off. I feel as if they're somehow infecting me with their stupidity. They should certify all players through a game mechanics training course before they allow them to set foot in Cyrodiil.
EskimoBrother wrote: »MADshadowman wrote: »Yoohoooo @xsorusb14_ESO !
I remember our 1v1 and how you said "they should really nerf resto heavy attacks"
Anything else you want nerfed?
anything that works against him needs to be nerfed. dudes been crying all over the forums for nerfs, sounds like he's just being outplayed. Instead of working to get better he just gets on the forums to cry about it.
I'm getting really sick of a new one of these threads every day.
Could we get some forum moderation in here please? Can we please limit the Nerf Sorc thread to a single post so I don't have to repeat myself against the next Tamriel Unlimited carebear who decided to set foot in Cyrodiil and think his "experienced" opinion is deserving of yet another dedicated nerf thread.
It's a full time job fighting these people off. I feel as if they're somehow infecting me with their stupidity. They should certify all players through a game mechanics training course before they allow them to set foot in Cyrodiil.
Can't believe how many nerf babies have rallied around a guy who lost a 3v1. I would not want to associate myself with that level of badness. And good ole' @xsorusb14_ESO. A DK calling other classes OP. Now I've seen the bottom.
Sorc shields scale off their damage ressource which makes em incredibly powerfull. They easily double the strength of the other shields and more by simply going full magica and damage.
xsorusb14_ESO wrote: »Can't believe how many nerf babies have rallied around a guy who lost a 3v1. I would not want to associate myself with that level of badness. And good ole' @xsorusb14_ESO. A DK calling other classes OP. Now I've seen the bottom.
So I take it you think dks are overpowered?
xsorusb14_ESO wrote: »Can't believe how many nerf babies have rallied around a guy who lost a 3v1. I would not want to associate myself with that level of badness. And good ole' @xsorusb14_ESO. A DK calling other classes OP. Now I've seen the bottom.
So I take it you think dks are overpowered?
Good players make amazing DKs. But no worries, no one is expecting you to know that.
Lol Gal, how's the flappy flap going these days?
Lol Gal, how's the flappy flap going these days?
My flappy flaps have been clipped... i can no long take to the skies... i am currently considering a career as a vanity pet for sorcs... how is one of my most favorite sorcs in the game doing?
Wait..... is that you? Its hard to see through all those shields... (troll voice)
DK SCRUB OUT
Lol Gal, how's the flappy flap going these days?
My flappy flaps have been clipped... i can no long take to the skies... i am currently considering a career as a vanity pet for sorcs... how is one of my most favorite sorcs in the game doing?
Wait..... is that you? Its hard to see through all those shields... (troll voice)
DK SCRUB OUT
My Sorc doesn't see much play time, my bowtard NB however. I'm still enjoying lol snipes.
Attorneyatlawl wrote: »I should dig out some of those 1.6 pts threads where I was called insane, repeatedly, for asserting that Sorcs were pretty well off now, rather than unplayably gimped as they all kept insisting. Those would be funny to look over now, eh?
Stop compare templar's Blazing Shield with sorc's damage shield. Blazing Shield only good on paper. Recasting shield that one-two-shotted every 2 sec is useless. Only reason for it cast - while blocking coz in 1.6 BS damage absorbing not mitigated by armor but by block. In two words: in serious battle: without block - cast shield that will be dispelled in 1.5-2 sec(it will absorb 2 Crashing Shock), with block 3-4 sec. And with weird animation mechanic you can't blockcasting BS so it almost useless for spamming, every time when you cast it even in block you will be CCed. In addition BS is damage shield that doesn't reapplying on cast - if you cast new BS the old one will dissapear so while 1.1 sec animation of casting BS you won't absorb anything; in this not so small for dueling animation cast time you also viable for CC, even Bastion CP won't make it more effective. Only way to make it viable templar must wear 5 heavy armor parts and hold block only then this skill will allow to face several enemies. Or it is blocking that allow to do this...
In light amor BS is much less effective than Harness or Dampen Magicka, only good vs stamina users but after two-handed buff BS will be dispelled in 1 hit as i said previously. Even Bone Shield for stamina templars is more effective than BS and lvling Apprentice and Lord 3 healing and self-healing buffs will make Breath of Life or Honor the dead MUCH more preferable 1 button choice to cast instead of BS (however with many healing debuffs running around you must press 2 buttons - dispel and only then healing but that mean killing 1 button mechanic).
Stop compare templar's Blazing Shield with sorc's damage shield. Blazing Shield only good on paper. Recasting shield that one-two-shotted every 2 sec is useless. Only reason for it cast - while blocking coz in 1.6 BS damage absorbing not mitigated by armor but by block. In two words: in serious battle: without block - cast shield that will be dispelled in 1.5-2 sec(it will absorb 2 Crashing Shock), with block 3-4 sec. And with weird animation mechanic you can't blockcasting BS so it almost useless for spamming, every time when you cast it even in block you will be CCed. In addition BS is damage shield that doesn't reapplying on cast - if you cast new BS the old one will dissapear so while 1.1 sec animation of casting BS you won't absorb anything; in this not so small for dueling animation cast time you also viable for CC, even Bastion CP won't make it more effective. Only way to make it viable templar must wear 5 heavy armor parts and hold block only then this skill will allow to face several enemies. Or it is blocking that allow to do this...
In light amor BS is much less effective than Harness or Dampen Magicka, only good vs stamina users but after two-handed buff BS will be dispelled in 1 hit as i said previously. Even Bone Shield for stamina templars is more effective than BS and lvling Apprentice and Lord 3 healing and self-healing buffs will make Breath of Life or Honor the dead MUCH more preferable 1 button choice to cast instead of BS (however with many healing debuffs running around you must press 2 buttons - dispel and only then healing but that mean killing 1 button mechanic).
xsorusb14_ESO wrote: »
I'm 99% sure blocking doesn't reduce damage you blazing shield takes. In fact you are wasting stamina by blocking while its up