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Welcome to TESO have a nice an beautifull day 8)

  • Lynx7386
    Lynx7386
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    EQBallzz wrote: »
    zaria wrote: »
    BBSooner wrote: »
    Ugh, the tears. New content didn't reward you for experience gained before it was released. So? When the level cap increases I expect all of you people to be horrified and whining that experience gained at level cap didn't roll over and auto level you.
    This, has nobody played WOW or other MMO?
    You are not awarded for previous effort then level cap is increased or you get other stuff to build up.
    Then the new expansion drops are in the same boat that someone who reached xp cap yesterday even if you reached cap 14 days after the previous expansion was released and has raided since then. And yes the nice raiding gear will be worse than questing gear in 3-4 levels.

    Except this isn't an expansion. There is no level cap increase. There is no new content to level with. This is nothing like a WoW expansion unless you think it would be fair for Cataclysm to be released and only some of the people get access to the quests associated with it and others have to grind on mobs to level. Then it's an accurate analogy.

    Actually, the champion system is intended to work like a leveling system post-50. So, technically. The level cap -is- being raised.

    Also, a new solo adventure zone is being added, which amounts to new content. The enforcer/outlaw trees and the justice system are also new content.

    This is, really, a free expansion, you just don't want to see it as such.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Ashtaris
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    Yes, thanks so much for this months loyalty reward ZOS, it's really appreciated :pensive:

    I have a VR12 DK that's finished Gold so he won't have much chance to gain CP except at Grindlorn and the so rewarding Undaunted daily's, I also have a VR3 character I use when adventuring with the wife. I'm wondering if we should just stop playing because we certainly don't want to miss much opprotunity to gain CP pre 1.6?
  • AlnilamE
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    EQBallzz wrote: »
    zaria wrote: »
    BBSooner wrote: »
    Ugh, the tears. New content didn't reward you for experience gained before it was released. So? When the level cap increases I expect all of you people to be horrified and whining that experience gained at level cap didn't roll over and auto level you.
    This, has nobody played WOW or other MMO?
    You are not awarded for previous effort then level cap is increased or you get other stuff to build up.
    Then the new expansion drops are in the same boat that someone who reached xp cap yesterday even if you reached cap 14 days after the previous expansion was released and has raided since then. And yes the nice raiding gear will be worse than questing gear in 3-4 levels.

    Except this isn't an expansion. There is no level cap increase. There is no new content to level with. This is nothing like a WoW expansion unless you think it would be fair for Cataclysm to be released and only some of the people get access to the quests associated with it and others have to grind on mobs to level. Then it's an accurate analogy.

    I would consider the first phase of the Justice System as "new content", wouldn't you?
    The Moot Councillor
  • Kraen
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    AlnilamE wrote: »

    Sorry, but you are the one who is saying someone will be "dragged down to somebody else's level". So yeah, facts.

    Nice quote. Red goes very well with the colour scheme of the forums.

    You forgot to bold the part where she said "we do not know what that cap is yet."

    :-)

    What does total Champion Point cap have to do with the fact that they are not rewarding players for progression past VR1?
    Finneas of Baby Face Bananas
    Free to Play? No, thx.
  • Lynx7386
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    Ashtaris wrote: »
    Yes, thanks so much for this months loyalty reward ZOS, it's really appreciated :pensive:

    I have a VR12 DK that's finished Gold so he won't have much chance to gain CP except at Grindlorn and the so rewarding Undaunted daily's, I also have a VR3 character I use when adventuring with the wife. I'm wondering if we should just stop playing because we certainly don't want to miss much opprotunity to gain CP pre 1.6?

    This is another thing being overlooked - champion points are account wide. If your v14 is out of quests to gain points on, play any other vet character and you will gain points for all of your vet characters.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Slurg
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    BBSooner wrote: »
    Kraen wrote: »
    Have a quote as well, and please, get the facts together before posting something completely out of context.
    Greetings! I am Maria Aliprando, Gameplay Designer on the Champion System.

    Should players that are VR1+ still work towards VR12 or should they just wait until the new changes.
    Continue to play! We are tracking your XP as you advance your way through Veteran Ranks and even past VR14. When the Champion System comes out we will reward you points right away based on the amount of XP you have earned up to a cap. In general, most people won’t reach the cap and we do not know what that cap is yet. We're still working out that value and making sure to take a look at the XP you all are earning.

    Could you point me to the promise? I see a statement describing a system that is incomplete.
    I see no promises in the statement either. In fact one might even conclude, now that cap has been set, there were far more players under VR 1 than most thought if "most" people won't reach it.

    But it's pretty clear from Gina's post that after testing, they had to make some modifications from where they thought they were heading back in October and so the cap is being set lower than they were originally thinking it might be for the 1.6 release.
    Happy All the Holidays To You and Yours!
    Remembering better days of less RNG in all the things.
  • spryler
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    To all the people saying - well why doesn't Gina just come on and say X or Y???

    Why should she? They have had a consistent message. The forum posters created this mess on their own - clean up your own mess.

    I mean it's silly to freak out over nothing, then get mad at ZOS for not correcting your own stupidity fast enough.
  • TehMagnus
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    @lordrichter actually, despite to CP and the new ultimate regeneration, I have good hopes for the Champion System and what it will bring to the table regarding balance of the game.

    It will be a pain in the arse to theorycraft again new builds, but I do think it will improve the gameplay.
    Ohioastro wrote: »
    BBSooner wrote: »
    Matem wrote: »
    Lynx7386 wrote: »
    You could all be starting with zero cp. When they raised the level cap to v14, they didn't automatically award two vet levels to v12's who were still grinding away.

    Stop the whining already, it's getting on everyone's nerves.

    They also didn't promise to track exp gains when they did that.
    Do you get the point of all of this now?

    -
    I like how people defend ZOS when they themselves aren't screwed over by the changes (while a better person gets screwed). Just goes to show how many ignorant and selfish people are there nowadays.

    I didn't realize they put their hand to a bible and double pinky promised that a system still being developed would be exactly as they thought it would be. This isn't even the only change to the Champion system from when we first saw it.

    This is all about a group of players who want to start with a massive advantage over other players in a new system. They are spinning angry fantasies and not bothering to address anything about the stated reasons:

    1) It's a transition and they aren't removing the VR ranks yet;
    2) It complicates balancing if they start with big piles of VR ranks;

    The first point is important: if they reset everyone to level 50, then there is a good reason to compensate VR14s who have *lost* something. This is radically different from showering them with extra benefits *before* the reset.

    And the idea that people get unlimited experience from stuff done before a new system is released doesn't even pass the laugh test. There *has* to be a cap for numerous reasons, and ignorant political analogies have nothing to do with the logic of a *game*.

    Chess champions don't get extra pieces because they "worked hard" and "put in a lot of hours". Sports teams don't get extra players on the field. Competitive games need a level playing ground; and this is extremely important for PvP. Now, in the case of PvE there is player advancement; but it turns out largely to be a treadmill, because automatic "I win" gear makes for a boring game.

    Games that let a handful of players stack up massive advantages are games where no new people enter and they are games that wither and die.

    1- Go back to OP
    2- Read the statement from the person who dev the system.
    3- Put yourself in the position of someone who read that and kept playing the game and earning XP instead of doing other stuff or playing other games while this one was getting fixed.
    4- It's not a massive advantage by the system's own design
    5- VR rank removal won't bring any further CP this is confirmed.
    6- No unlimited experience but it is not fair that people at VR14 who don't have 13 levels of VR question to gain CP points get the same amount of points than people who are at VR1 and will earn CP points much faster which leads me to believe that the only people who could defend this system are new players or people who aren't VR14 and want a massive advantage while earning CP points? :)
    7- (Prolly the most important of the points) Stop being a condescending ****
    Edited by TehMagnus on December 23, 2014 5:42PM
  • Ohioastro
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    EQBallzz wrote: »
    zaria wrote: »
    BBSooner wrote: »
    Ugh, the tears. New content didn't reward you for experience gained before it was released. So? When the level cap increases I expect all of you people to be horrified and whining that experience gained at level cap didn't roll over and auto level you.
    This, has nobody played WOW or other MMO?
    You are not awarded for previous effort then level cap is increased or you get other stuff to build up.
    Then the new expansion drops are in the same boat that someone who reached xp cap yesterday even if you reached cap 14 days after the previous expansion was released and has raided since then. And yes the nice raiding gear will be worse than questing gear in 3-4 levels.

    Except this isn't an expansion. There is no level cap increase. There is no new content to level with. This is nothing like a WoW expansion unless you think it would be fair for Cataclysm to be released and only some of the people get access to the quests associated with it and others have to grind on mobs to level. Then it's an accurate analogy.

    My VR11 character has a massive pile of skill points and has skilled almost everything up. This represents a real advantage over a VR1 character, and it isn't removed in any way, shape, or form by a game transition. The idea that you're having something taken away from you because you've already gained a ton of experience from questing doesn't make any sense at all.

    If you don't like doing non-quest things and you're out of quests, you're done with the game. Otherwise, you still have everything that you've already earned (which the VR1 character has not!) and you get to gain new experience at the same rate or better than they do (because you're a vet and your character is far more powerful than theirs).

    If they were rolling characters back you'd have a point. But they are not, and I find it odd that people are twisting things up so badly into some form of perceived loss.
  • xaraan
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    Lynx7386 wrote: »
    EQBallzz wrote: »
    zaria wrote: »
    BBSooner wrote: »
    Ugh, the tears. New content didn't reward you for experience gained before it was released. So? When the level cap increases I expect all of you people to be horrified and whining that experience gained at level cap didn't roll over and auto level you.
    This, has nobody played WOW or other MMO?
    You are not awarded for previous effort then level cap is increased or you get other stuff to build up.
    Then the new expansion drops are in the same boat that someone who reached xp cap yesterday even if you reached cap 14 days after the previous expansion was released and has raided since then. And yes the nice raiding gear will be worse than questing gear in 3-4 levels.

    Except this isn't an expansion. There is no level cap increase. There is no new content to level with. This is nothing like a WoW expansion unless you think it would be fair for Cataclysm to be released and only some of the people get access to the quests associated with it and others have to grind on mobs to level. Then it's an accurate analogy.

    Actually, the champion system is intended to work like a leveling system post-50. So, technically. The level cap -is- being raised.

    Also, a new solo adventure zone is being added, which amounts to new content. The enforcer/outlaw trees and the justice system are also new content.

    This is, really, a free expansion, you just don't want to see it as such.

    I can only speak for myself, but I do mostly questing for content, or run group dungeons when friends are on.

    There will be no content for my v14s to do with this system outside of waiting for friends to get on to run dungeons. I don't pvp much (don't like it) and don't like to grind. I like to quest. I'm hoping that the two other non vets I have (once they hit vet) will be able to make up for the fact I can't silver/gold quest on my vets anymore.

    There is no new content for me in 1.6. The CP adds a lot of advancement but no way to get there for me. The pvp portion of the justice system isn't coming in 1.6 (not that I enjoy pvp). There is no solo zone being added (that is coming further down the patch line - months later)
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Kraen
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    Ohioastro wrote: »

    My VR11 character has a massive pile of skill points and has skilled almost everything up. This represents a real advantage over a VR1 character, and it isn't removed in any way, shape, or form by a game transition.
    Say what? You can actually level up every skill in one hour of Rkundzelft grind. To be competitive in the best ranks of endgame PvE, you need around 50 - 80 Skill Points only.

    If you think that skill points and leveled skills means advantage, you dont know the game. At all.
    Edited by Kraen on December 23, 2014 5:46PM
    Finneas of Baby Face Bananas
    Free to Play? No, thx.
  • xaraan
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    Ohioastro wrote: »
    EQBallzz wrote: »
    zaria wrote: »
    BBSooner wrote: »
    Ugh, the tears. New content didn't reward you for experience gained before it was released. So? When the level cap increases I expect all of you people to be horrified and whining that experience gained at level cap didn't roll over and auto level you.
    This, has nobody played WOW or other MMO?
    You are not awarded for previous effort then level cap is increased or you get other stuff to build up.
    Then the new expansion drops are in the same boat that someone who reached xp cap yesterday even if you reached cap 14 days after the previous expansion was released and has raided since then. And yes the nice raiding gear will be worse than questing gear in 3-4 levels.

    Except this isn't an expansion. There is no level cap increase. There is no new content to level with. This is nothing like a WoW expansion unless you think it would be fair for Cataclysm to be released and only some of the people get access to the quests associated with it and others have to grind on mobs to level. Then it's an accurate analogy.

    My VR11 character has a massive pile of skill points and has skilled almost everything up. This represents a real advantage over a VR1 character, and it isn't removed in any way, shape, or form by a game transition. The idea that you're having something taken away from you because you've already gained a ton of experience from questing doesn't make any sense at all.

    If you don't like doing non-quest things and you're out of quests, you're done with the game. Otherwise, you still have everything that you've already earned (which the VR1 character has not!) and you get to gain new experience at the same rate or better than they do (because you're a vet and your character is far more powerful than theirs).

    If they were rolling characters back you'd have a point. But they are not, and I find it odd that people are twisting things up so badly into some form of perceived loss.

    Actually, telling me I start at the same spot as a V1 in CP when they have all of silver/gold ahead of them (that earns points much faster than anything else questing wise) is not an even starting point.

    As those characters advance in vet levels, they will get everything a higher vet has and more for gaining points faster.

    In the end, the people that are bothered by this are the people that quest. It wont' really screw pvpers or grinders, only those that don't have more quests to do. (Now, if you say we are done with the game then, ok, I guess we are right and we should unsub - but I doubt that's what the business of zos wants).
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • EQBallzz
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    AlnilamE wrote: »
    EQBallzz wrote: »
    zaria wrote: »
    BBSooner wrote: »
    Ugh, the tears. New content didn't reward you for experience gained before it was released. So? When the level cap increases I expect all of you people to be horrified and whining that experience gained at level cap didn't roll over and auto level you.
    This, has nobody played WOW or other MMO?
    You are not awarded for previous effort then level cap is increased or you get other stuff to build up.
    Then the new expansion drops are in the same boat that someone who reached xp cap yesterday even if you reached cap 14 days after the previous expansion was released and has raided since then. And yes the nice raiding gear will be worse than questing gear in 3-4 levels.

    Except this isn't an expansion. There is no level cap increase. There is no new content to level with. This is nothing like a WoW expansion unless you think it would be fair for Cataclysm to be released and only some of the people get access to the quests associated with it and others have to grind on mobs to level. Then it's an accurate analogy.

    I would consider the first phase of the Justice System as "new content", wouldn't you?

    I'm really starting to question the intellect of some of the posters here. An expansion that raises the level cap typically introduces a massive new amount of *LEVELING* content..like a new continent or something (burning crusade, cataclysm etc..). The justice system is new content but it's not *LEVELING* content. It's not remotely the same thing. You aren't going to level your characters by stealing things. That's idiotic to suggest.

    New expansions also don't invalidate previous progress unevenly. EVERYONE gets affected by new itemization and levels equally. They don't say..anyone at level cap can't do the new quests but everyone below level cap can do the quests when they get there. That would be ridiculous..much like this CP system implementation.
  • Kalman
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    Explain this logic please. Because they get the same amount of money whether you log in or not. How do they make more from people not logging in exactly?

    You think server cost is free, you think electricity is free, you think data traffic in and out of data centers are free? You have know idea the costs involved in these. It is very simple if you pay for a service and not use it as much, or at all, the company makes more money.

    i'll explain it.

    I go to an all you can eat buffet. I get a salad and a glass of water.

    You go to the same buffet. You eat 2 steaks, a baked potato, 3 rolls, a cup of green beans, 4 glasses of soda and a desert.

    We both paid $15. Who did the buffet make more money on?

    Now I know you are going to say (but but those are physical items and playing a game is not the same). True you are not per se consuming physical goods while playing the game, but you are causing physical goods to be used.

    Another example.

    You and I both go pay for a monthly plan at the local tanning place.

    You go everyday. You go the max time for what ever type of bed you choose.
    I go 2 times a week. I go for 1/2 the max time for what ever type of bed I choose.

    We both pay $49.99 a month.

    Who does the local tanning place make more money on? No physical goods where used right?

    [Moderator Note: Edited per our rules on Rude and Insulting Comments]
    Edited by ZOS_UlyssesW on December 23, 2014 6:18PM
  • AlnilamE
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    Kraen wrote: »
    AlnilamE wrote: »

    Sorry, but you are the one who is saying someone will be "dragged down to somebody else's level". So yeah, facts.

    Nice quote. Red goes very well with the colour scheme of the forums.

    You forgot to bold the part where she said "we do not know what that cap is yet."

    :-)

    What does total Champion Point cap have to do with the fact that they are not rewarding players for progression past VR1?

    I have a feeling we are arguing past each other. Sorry.

    I think as long as VRs are still in the game, anyone over VR1 already has an advantage over VR1s. In fact, when I read that statement a few months ago, I interpreted it as only rewarding XP gained past V14 from the start.

    I think eventually, when they do get rid of Veteran Ranks, they should exchange them for a certain number of CP per rank, but I think that doing it along with Update 6 would unbalance the game.

    What is the expression? "Have your cake and eat it too"?

    So the point that I'm trying to make is that a V14 that gets 30CP with Update 6 is still far more powerful than a V1 that gets 30CP with Update 6, and that any "per-VR" compensation should only be applied once VRs are removed.

    Does that sound reasonable?
    The Moot Councillor
  • xaraan
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    Probably not a good idea to call someone stupid, then build a straw man for an argument.

    /justsayin
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Kraen
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    AlnilamE wrote: »
    Does that sound reasonable?

    This sounds reasonable, and I think everyone who is arguing against news in Champion System would agree with it.

    However, it looks like it wont be like this, and there wont be any compensation at all. That is - imo - the reason of forum berserk.

    Finneas of Baby Face Bananas
    Free to Play? No, thx.
  • Maverick827
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    I agree with everything the OP said except for the way he said if and also most of the content.

    But there is a coherent argument to be made regarding a lot of these issues, and they have been made to death over the past six months with little results shown for the effort, so I don't blame someone for getting upset.
  • TehMagnus
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    If VR 14 players had extra CP points corresponding to the millions of experience needed to go from VR1 to VR14 then you could call it *fair* (even though it wouldn't make up for the fact ZOS lied to us).

    Giving same amount of points to VR1 & VR14 chars is just 100% unfair no matter how you look at it.
  • Dazin93
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    AlnilamE wrote: »
    Dazin93 wrote: »
    AlnilamE wrote: »
    Fact: When ZOS made those statements, there were almost 15000 CP to be earned. There are now under 4000.

    Do you want to go back to 15000 CP?

    Irrelevant. I want the experience I have gained past VR1 to count in 1.6 when the champion system is implemented, as promised. Whether that's one additional CP per VR rank or 10 CP per VR rank under a 15K cap doesn't really matter.
    The only thing that matters, is that added experience gained counts, and a player with more experience gained receives more CP's upon implementation of the new system. Anything less is unacceptable for me.

    But you will still be a V14 until 1.7 comes out will all the benefits that currently entails.

    Correct, but where is the benefit to all the experience I gained post VR14 for the past three months that ZoS said I would receive when the system was implemented. Do you really feel it is acceptable to expect a player to wait another 3-4 months for a possible (though unconfirmed) compensation in 1.7.

    Bottom line, if I had known that anything I did post VR14 would not contribute to the champion system when implemented, I would have cancelled my subscription for the last three months and then considered if the champion system was good enough to bring me back or not. ZoS has mislead and deceived their customers, and deserves to be held accountable for their actions.

  • ItsGlaive
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    I've got to stop reading these threads, could literally feel my brain cells dying at another repetitive rant
    Allow cross-platform transfers and merges
  • Nestor
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    The question is, are they taking away the accumulated skill points and skills? If not, then there is no penalty to the upper ranked characters, they still have all the skill points, they just get 30 more CP's to use initially. They are still better than the lower ranked characters that don't have the skill points even though they are also getting 30 CPs to start with.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • EQBallzz
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    For all those who keep saying there will be a conversion or compensation in phase 4 or some other such fantasy...read this from the German forum (credit to @xMovingTarget for finding this):

    source: http://forums.elderscrollsonline.com/discussion/143786/erklaerungen-zum-championsystem#latest

    Their plans seem fairly clear now. I guess I was right to cancel my subscription. Hopefully, they change course before this goes live. Here is the German convo run through a translator (sorry if it's not a perfect translation..I don't speak German):

    ZOS_KaiSchober wrote: »
    This is in contrast to earlier statements made that there will be more points champion and that this number would be based to a certain upper limit on the account far earned experience. The plan has changed in the meantime and we apologize for the confusion.

    Leijona wrote: »
    And we can probably assume that there are no plans to credit the account wide experience earned at a later date on the points champion , correct?

    ZOS_KaiSchober wrote: »
    This is not planned. As initially written , says that has occurred in the design process reducing the maximum possible points champion and increasing their importance to the originally planned generous distribution of start- Champion points for existing players .
    But we want to make sure that players who have already completed most of the content , are not disadvantaged in earnings of other points champion.
    Edited by EQBallzz on December 23, 2014 6:19PM
  • Kraen
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    Nestor wrote: »
    The question is, are they taking away the accumulated skill points and skills? If not, then there is no penalty to the upper ranked characters, they still have all the skill points, they just get 30 more CP's to use initially. They are still better than the lower ranked characters that don't have the skill points even though they are also getting 30 CPs to start with.

    Skill Points mean nothing. I dont know how you can even think that more skill points give you any advantage at all. O.o
    Edited by Kraen on December 23, 2014 6:16PM
    Finneas of Baby Face Bananas
    Free to Play? No, thx.
  • Malthorne
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    Xabien wrote: »
    I've got to stop reading these threads, could literally feel my brain cells dying at another repetitive rant

    That's ok. You won't need 'em since the game is being dumbed down
  • BBSooner
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    EQBallzz wrote: »
    AlnilamE wrote: »
    EQBallzz wrote: »
    zaria wrote: »
    BBSooner wrote: »
    Ugh, the tears. New content didn't reward you for experience gained before it was released. So? When the level cap increases I expect all of you people to be horrified and whining that experience gained at level cap didn't roll over and auto level you.
    This, has nobody played WOW or other MMO?
    You are not awarded for previous effort then level cap is increased or you get other stuff to build up.
    Then the new expansion drops are in the same boat that someone who reached xp cap yesterday even if you reached cap 14 days after the previous expansion was released and has raided since then. And yes the nice raiding gear will be worse than questing gear in 3-4 levels.

    Except this isn't an expansion. There is no level cap increase. There is no new content to level with. This is nothing like a WoW expansion unless you think it would be fair for Cataclysm to be released and only some of the people get access to the quests associated with it and others have to grind on mobs to level. Then it's an accurate analogy.

    I would consider the first phase of the Justice System as "new content", wouldn't you?

    I'm really starting to question the intellect of some of the posters here. An expansion that raises the level cap typically introduces a massive new amount of *LEVELING* content..like a new continent or something (burning crusade, cataclysm etc..). The justice system is new content but it's not *LEVELING* content. It's not remotely the same thing. You aren't going to level your characters by stealing things. That's idiotic to suggest.

    New expansions also don't invalidate previous progress unevenly. EVERYONE gets affected by new itemization and levels equally. They don't say..anyone at level cap can't do the new quests but everyone below level cap can do the quests when they get there. That would be ridiculous..much like this CP system implementation.

    This is the real (and only) problem with this implementation: There are no new landscape quests like Wrothgar or Murkmire to play through with this release for finished players to do. It's not particularly bad for me because I enjoy the undaunted quests/dungeons, but for those that don't it is a problem. Sure they alluded to quests involved with the Justice System by saying that Guards had a PvE side to enjoy, but as far as we know it isn't finalized nor substantial.
  • DDuke
    DDuke
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    Ohioastro wrote: »

    This is all about a group of players who want to start with a massive advantage over other players in a new system. They are spinning angry fantasies and not bothering to address anything about the stated reasons:

    1) It's a transition and they aren't removing the VR ranks yet;
    2) It complicates balancing if they start with big piles of VR ranks;

    What's so complicated about giving VR14 people for example 45 points, or people who cleared Sanctum Ophidia/gained PvP rank X 60 points? Or just according to amount of XP earned (should be with diminishing scale)?

    What I find much more complicating is, how to compensate that time spent leveling & questing (for nothing, since VR ranks will get removed).
    A VR1 character will have more Champion Points than a VR14 character who cleared SO or reached General rank in PvP, and that VR14 character will find it much harder to grind those Champion Points the VR1 character gets naturally.
    Ohioastro wrote: »
    The first point is important: if they reset everyone to level 50, then there is a good reason to compensate VR14s who have *lost* something. This is radically different from showering them with extra benefits *before* the reset.

    And this is why people would calm down if ZOS stated they will compensate VR14 players once VR ranks are removed.
    Needless to say, they have not done so.
    Ohioastro wrote: »
    And the idea that people get unlimited experience from stuff done before a new system is released doesn't even pass the laugh test. There *has* to be a cap for numerous reasons, and ignorant political analogies have nothing to do with the logic of a *game*.

    Of course there has to be a cap, or a diminishing returns the higher you go up that scale. But should a fresh VR1 with 50 hours /played be at the same cap that players with multiple VR14 characters & thousands of hours /played are? Obviously not.
    Ohioastro wrote: »
    Chess champions don't get extra pieces because they "worked hard" and "put in a lot of hours". Sports teams don't get extra players on the field. Competitive games need a level playing ground; and this is extremely important for PvP. Now, in the case of PvE there is player advancement; but it turns out largely to be a treadmill, because automatic "I win" gear makes for a boring game.

    ...And in motor sports the drivers with best vehicles win (most of the time). Oh sorry, did I just ruin your analogy?

    In PvE (and PvP!) there is character/gear progression, because people like having their characters become more powerful (just like you would in real life, if you went to the gym, learned martial or bought & learned to use a weapon).
    What is "boring" to you, is the very reason many others play MMOs.
    Ohioastro wrote: »
    Games that let a handful of players stack up massive advantages are games where no new people enter and they are games that wither and die.

    Oh, you mean games like WoW, Rift, TERA etc?

    [Moderator Note: Edited per our rules on Rude and Insulting comments]
    Edited by ZOS_ShannonM on December 23, 2014 7:39PM
  • yodased
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    Some people on these forums must have amazing lives. They get so upset about such little things that there really must have no relevant experience to compare to.

    This is a video game. Beyond that this is a game specifically designed to be constantly changing.

    You knew this signing up.

    Putting your self worth on how many champion points you have in ESO is not healthy nor rational
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Unknown_poster
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    e Veteran Rank character on them will automatically receive 30 Champion Points. These 30 Champion Points, though applied to your account, are distributed in full to each individual character on your account, just as Champion Points you earn are. So, if you have 5 characters, at least one of which is Veteran Rank 1 or higher, all five of those characters will have 30 CP to spend. You will not be awarded more Champion Points for having five Veteran Characters versus just one. You will also be able to begin earning Champion Points on any Veteran Rank character from that point forward.

    Pretty clear. If you have been here since the beginning, have put in the time, you won't be getting any more at the start than if you started two weeks before it goes live and managed to get to vr1. While many of you seem to think this is a big bowl of ice cream I offer the following analogy. If you have a bowl of ice cream with a minute speck of feces in it, it is still ice cream with feces in it. I haven't played my characters in more than a month other than to log in when I was bored and collect crafting mails because I was sure they were going to pull some switch like this. For me the bait and switch tactics every single patch are enough. I don't need to play a game that makes me feel frustrated and that my time and effort towards progression of my characters can be wiped out to appeal to the unwashed masses to throw money at a broken system. I have at the time of this writing around 15 days of sub time left. I had some good times, but the market is a buyers one, and I choose to vote economically.
  • Xjcon
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    So the casual gamer Gets rewarded twice fold, he gets rewarded for playing just enough and he gets rewarded by seeing the outside of a basement and having real world interaction. Buy hey guess what I'm sure you can link those achievements to boast how hard you worked at a video game. On another note everyone pays the same subscription, regardless of how many hours you spend playing the game. So nice rant but it's lost in the tears.
    Briza Do'urdenx V16 Dunmer DK
    Jcon V16 Orc DK
    Vierna Do'urdenx V16 Bosmer NB
    Jarlaxle Baenrex V16 Dunmer NB
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