champion points

Update 46 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/676794
Maintenance for the week of April 28:
• PC/Mac: No maintenance – April 28
• PlayStation®: NA and EU megaservers for maintenance – April 29, 12:00AM EDT (4:00 UTC) - 6:00PM EDT (22:00 UTC) https://forums.elderscrollsonline.com/en/discussion/677003
  • xaraan
    xaraan
    ✭✭✭✭✭
    ✭✭✭✭✭
    Well, I'm sure there are people that play pvp (perhaps atropos does as well) that won't care because they will keep earning points at the same rate. But for a player like me who primarily earns points through questing, and has already quested through 5.5 characters, this is a kick in the nuts.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • drschplatt
    drschplatt
    ✭✭✭✭
    The 30 point thing is just one big giant middle finger to those of us who have been subbing from the start. So basically they're telling you the hours and hours you have spent doing the mind-numbing grind of VR content means %#& all because you've done nothing more than someone who hit VR1 one day before the patch.

    Pretty dang insulting.
    Foräois - Imperial Sorcerer of Ineptitude.
    Widoch - Nord Dragon Knight of Ignorance.
    Billy Bob - Dunmer Templar of Chicken and Noodles.
    Blades of Vengeance
  • Tonnopesce
    Tonnopesce
    ✭✭✭✭✭
    From what i can understand after the live show is that once you reach vr 1 you get automatically 30 ch points that rapresent the efford taked to reach the vr 1 level 3k xp ok is clear......
    But what about all the vr after? to say that we will awarded with 10 ch points evry level (assuming...) is also BS when i've reached vr 14 with my first toon evry level was made by incresing xp needed, if i dont remember wrong the vr 9,10,11 and 12 was 5 milions xp and the vr 13 and 14 a little less so if i've done a vr 14 toon pre 1.4 i've gained tecnically 4-5 times the xp of a post 1.4 vr 14 toon.
    Told this i'm ok to put a cap on the champions that one can earn but this cap has to be hig enought considering even the efford that was request to earn a vr rank pre 1.4: if i've done a ch pre 1.4 i've gained a random 40mil xp so 400 ch points and assuming that i've played even after 1.4 till now tree hours a day so others 300 hours when ch sistem will go live i expect at least 600 + 30 champion points (we can put a cap here at 500+ 30 it will be ok.....) or what ZOS has told us in the past monts is to be considered BS.


    Edit
    O and since i've two vr toons i want 500+ 30+30
    Edited by Tonnopesce on December 20, 2014 7:24AM
    Signature


  • Enodoc
    Enodoc
    ✭✭✭✭✭
    ✭✭✭✭✭
    This is great news! I will have 30 points and lots of content to do still! The min maxers will want 100000 points out of the gate for PVP ownage... This level playing field is FANTASTIC!
    It's not level though; anyone who is yet to do, for example, the Silver and Gold quests will be able to get XP/CP from them. Anyone who has already done them does not have that source of XP/CP, meaning their progress through the system is hindered. New VR1s will be able to get more CP than current VR10s + due to having more content to do.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Guppet
    Guppet
    ✭✭✭✭✭
    manny254 wrote: »
    I have never felt more like I am playing a beta. The 1st few months had an insane amount of bugs, but if this is true then what is my incentive to play? In a beta you know your progress will be wiped away, and I have a similar feeling right now. By playing I am really just hindering my self. If nothing I do counts then why should I play until the champion system is released? If I do have to wait that long to play then this game will be off my radar.

    Much as I agree with the cap of 30, I think your very much right about a beta.

    We are the console beta, no doubt about it, they will get the awesome game we deserved at launch. But since players can transfer over to console, the cap of 30 makes even more sense. If it was a higher limit, those who transfer would be so far ahead of console players that they have far too large an advantage.
  • Guppet
    Guppet
    ✭✭✭✭✭
    jeevin wrote: »

    I tend to agree with your sentiment Guppet. I'll most likely be one of those who gets angry,pisses and moans and yet still plays. For me it's not so much that Zos wants to level the playing field here that pisses me off. It's the lies. Zos claimed that we should keep playing and that character progression was still being stored even after VR14. I could be wrong here but it looks like it was just a ruse to keep players subbed. It's extremely poor form.

    It's annoying to feel lied to, no doubt about it. Now either they deliberately did it to keep some subs, while they finished developing the system, or they thought they would be able to reward for most time played and later decided against it. It doesn't really matter which it is, the results are the same and they would never come out and admit the first one.

    If your enjoying the game your going to stick around, if not you'll leave, just like every other mess up they have done.

    I'm possibly more positive than most due to just coming back from a break (quit at 1.5 re subbed during today's stream), so my patience had some fresh resource. Perhaps more people need to take a break, there's a great window of opportunity to take one now, since many are capped now. Come back 2 weeks after 1.6 hits (so 80% of the bugs it comes with are sorted), you'll be refreshed and won't have just wasted the past 8 weeks. Breaks are good mkay.
    Edited by Guppet on December 20, 2014 8:20AM
  • Forestd16b14_ESO
    Forestd16b14_ESO
    ✭✭✭✭✭
    ✭✭
    So let me see if I'm following this... most of you V14s ( I am V14 too) are butt hurt that V1s are getting 30 points just like we are.... This game is rated M for Mature players still right? Cause what I read is a bunch of player crying that low levels are being treated the same. Here's a list on why you shouldn't care that low levels are getting same ammount of point as us.

    1. ZoS needed a starting point. Starting us all at 0 wouldn't be fair to low levels since higher level could clearly earn more.
    2. we are getting 30 point but we can only spend 10 of them in each consolation 10 for warrior 10 for thief and 10 for mage.
    3. In case you all forgot the Imperial city is dropping with update 6 too and I'm sure low levelplayers wanna see it and with Cyrodiil already full of v14s the lower levels really don't need V5 enemys and powered up V14s ganking them while they try to explore the city.
    4. ZoS said there basicly redoing the combat system which mean bosses are gonna be harded than when we were lower levels so there gonna need the buffs.
    5. Not all the passive skills are goddess buffs as the loved to say in the stream the towers powers are useful with out being related to combat such as mount master ( Your mount doesn't use stamina when outside of combat ). I'm sure some low levels would love to have mount master or treasure hunter (allows you to find rarer loot in treasure chest).

    So that is a short list of why 30 is good for us all V1 or V14 doesn't matter if we put more time into or not. As A very wise man is gonna say in about a 1000 year.. " They all were welps once".
  • Leon119
    Leon119
    ✭✭✭✭
    So let me see if I'm following this... most of you V14s ( I am V14 too) are butt hurt that V1s are getting 30 points just like we are.... This game is rated M for Mature players still right? Cause what I read is a bunch of player crying that low levels are being treated the same. Here's a list on why you shouldn't care that low levels are getting same ammount of point as us.

    1. ZoS needed a starting point. Starting us all at 0 wouldn't be fair to low levels since higher level could clearly earn more.
    2. we are getting 30 point but we can only spend 10 of them in each consolation 10 for warrior 10 for thief and 10 for mage.
    3. In case you all forgot the Imperial city is dropping with update 6 too and I'm sure low levelplayers wanna see it and with Cyrodiil already full of v14s the lower levels really don't need V5 enemys and powered up V14s ganking them while they try to explore the city.
    4. ZoS said there basicly redoing the combat system which mean bosses are gonna be harded than when we were lower levels so there gonna need the buffs.
    5. Not all the passive skills are goddess buffs as the loved to say in the stream the towers powers are useful with out being related to combat such as mount master ( Your mount doesn't use stamina when outside of combat ). I'm sure some low levels would love to have mount master or treasure hunter (allows you to find rarer loot in treasure chest).

    So that is a short list of why 30 is good for us all V1 or V14 doesn't matter if we put more time into or not. As A very wise man is gonna say in about a 1000 year.. " They all were welps once".
    Starting with 0 points would be better actually so no you are wrong about that.
    Also we arent getting imperial city in update 6
  • kongkim
    kongkim
    ✭✭✭✭✭
    So let me see if I'm following this... most of you V14s ( I am V14 too) are butt hurt that V1s are getting 30 points just like we are.... This game is rated M for Mature players still right? Cause what I read is a bunch of player crying that low levels are being treated the same. Here's a list on why you shouldn't care that low levels are getting same ammount of point as us.

    1. ZoS needed a starting point. Starting us all at 0 wouldn't be fair to low levels since higher level could clearly earn more.
    2. we are getting 30 point but we can only spend 10 of them in each consolation 10 for warrior 10 for thief and 10 for mage.
    3. In case you all forgot the Imperial city is dropping with update 6 too and I'm sure low levelplayers wanna see it and with Cyrodiil already full of v14s the lower levels really don't need V5 enemys and powered up V14s ganking them while they try to explore the city.
    4. ZoS said there basicly redoing the combat system which mean bosses are gonna be harded than when we were lower levels so there gonna need the buffs.
    5. Not all the passive skills are goddess buffs as the loved to say in the stream the towers powers are useful with out being related to combat such as mount master ( Your mount doesn't use stamina when outside of combat ). I'm sure some low levels would love to have mount master or treasure hunter (allows you to find rarer loot in treasure chest).

    So that is a short list of why 30 is good for us all V1 or V14 doesn't matter if we put more time into or not. As A very wise man is gonna say in about a 1000 year.. " They all were welps once".

    Imperial city is dropping with update 6??
    Where have they said that. If i do remember right they said in the last ESO live that they wait what that as there already is alot in this update and its huge. So they work a little more on that.
  • Darkonflare15
    Darkonflare15
    ✭✭✭✭✭
    So let me see if I'm following this... most of you V14s ( I am V14 too) are butt hurt that V1s are getting 30 points just like we are.... This game is rated M for Mature players still right? Cause what I read is a bunch of player crying that low levels are being treated the same. Here's a list on why you shouldn't care that low levels are getting same ammount of point as us.

    1. ZoS needed a starting point. Starting us all at 0 wouldn't be fair to low levels since higher level could clearly earn more.
    2. we are getting 30 point but we can only spend 10 of them in each consolation 10 for warrior 10 for thief and 10 for mage.
    3. In case you all forgot the Imperial city is dropping with update 6 too and I'm sure low levelplayers wanna see it and with Cyrodiil already full of v14s the lower levels really don't need V5 enemys and powered up V14s ganking them while they try to explore the city.
    4. ZoS said there basicly redoing the combat system which mean bosses are gonna be harded than when we were lower levels so there gonna need the buffs.
    5. Not all the passive skills are goddess buffs as the loved to say in the stream the towers powers are useful with out being related to combat such as mount master ( Your mount doesn't use stamina when outside of combat ). I'm sure some low levels would love to have mount master or treasure hunter (allows you to find rarer loot in treasure chest).

    So that is a short list of why 30 is good for us all V1 or V14 doesn't matter if we put more time into or not. As A very wise man is gonna say in about a 1000 year.. " They all were welps once".

    Imperial City is not coming in update 6.
    Edited by Darkonflare15 on December 20, 2014 8:48AM
  • Enodoc
    Enodoc
    ✭✭✭✭✭
    ✭✭✭✭✭
    kongkim wrote: »

    Imperial city is dropping with update 6??
    Where have they said that. If i do remember right they said in the last ESO live that they wait what that as there already is alot in this update and its huge. So they work a little more on that.
    No, Imperial City is not in Update 6.

    @Forestd16b14_ESO‌ I'm not bothered about the level starting field so much as that VR1s have more sources of XP, and therefore CP, because they still have all the quests etc to do. This means they will get CP faster and will unbalance the system in the opposite direction.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Qyrk
    Qyrk
    ✭✭✭✭✭
    low level will not get any champion points unless a person has vet character on their account.

    i think he meant low level vet characters, which the poster forgot to emphasize.

    @Forestd16b14_ESO‌ there is no imperial city in update 6. that will be added way later updates
  • Kaliki
    Kaliki
    ✭✭✭✭
    Plus starting at 0 still is fair because low levels cannot even generate champion points so regardless if we start at 0 or 30, low level will not get any champion points unless a person has vet character on their account.

    How is it fair for someone who has a VR1 character to get the same amount of points? A VR1 still has Cadwells Gold, Cadwells Silver, all VR delves, trials, craglorn, etc. to finish and gain champion points.

    VR14s who have done everything but Sanctum Ophidia, what ways do they have left to even earn CP? How many CP do you think they will earn by wiping the Mantikora for a whole evening?
    Edited by Kaliki on December 20, 2014 8:41AM
    - Templars: Slower by Design® -
  • Guppet
    Guppet
    ✭✭✭✭✭
    Kaliki wrote: »

    How is it fair for someone who has a VR1 character to get the same amount of points? A VR1 still has Cadwells Gold, Cadwells Silver, all VR delves, trials, craglorn, etc. to finish and gain champion points.

    VR14s who have done everything but Sanctum Ophidia, what ways do they have left to even earn CP? How many CP do you think they will earn by wiping the Mantikora for a whole evening?

    Erm what content are they currently playing? from what your saying they have nothing to playing currently, since they have gone through all content. They are presumably finding things to do and those things to do, will reward the same CP as the quest they have already done ( they aim for 1 CP per hour with max enlightenment played regardless of how its played). That's not rocket science.
  • Darkonflare15
    Darkonflare15
    ✭✭✭✭✭
    Kaliki wrote: »

    How is it fair for someone who has a VR1 character to get the same amount of points? A VR1 still has Cadwells Gold, Cadwells Silver, all VR delves, trials, craglorn, etc. to finish and gain champion points.

    VR14s who have done everything but Sanctum Ophidia, what ways do they have left to even earn CP? How many CP do you think they will earn by wiping the Mantikora for a whole evening?

    As from the guy above said. I thought he meant low level as below 50 not low level vets.
  • Rodario
    Rodario
    ✭✭✭✭✭
    Can't remember in which thread or which zos personnel said it, probably @ZOS_GinaBruno or @ZOS_JessicaFolsom‌, but the statement went something like this:

    "Is it worth playing my current VR characters until the Champion System is out?"

    "Yes, absolutely. We have been tracking XP gain for characters up to and beyond VR14 and will convert that XP into champion points once the system goes live"

    I hope this ESO live thing was a misunderstanding.

    Otherwise this is finally a big enough issue for me to take my hat, leave ESO and wait for Star Citizen.
    Victoria Lux - Templar Tank
    {EU/DC}
  • Kaliki
    Kaliki
    ✭✭✭✭
    Guppet wrote: »
    Erm what content are they currently playing? from what your saying they have nothing to playing currently, since they have gone through all content. They are presumably finding things to do and those things to do, will reward the same CP as the quest they have already done ( they aim for 1 CP per hour with max enlightenment played regardless of how its played). That's not rocket science.

    Well I stated what content they are playing - let's say they want to finish off Sanctum and one or two hard modes (as AA and Hel'Ra are on farm status for a long time). They will have 1-3 raid evenings that consist of wiping and trying tactics and otherwise they will collect herbs to get potions for trials.
    -
    This would be a perfectly normal scenario for what a regular player would be doing right now. This player could spend perhaps 15 hours in game a week, but effectively earning 0 CP for it.

    So, the only way for a VR14 to earn points is to grind. Grind dungeons, farm trials, grind craglorn, you name it. Because playing the way you want (in this case progression and dying a lot before defeating a boss) wont earn you much CP. Unless ZoS has some elaborate way to make people even get CP by picking flowers and wiping.

    (edited for typos)
    Edited by Kaliki on December 20, 2014 8:58AM
    - Templars: Slower by Design® -
  • Enodoc
    Enodoc
    ✭✭✭✭✭
    ✭✭✭✭✭
    Guppet wrote: »

    Erm what content are they currently playing? from what your saying they have nothing to playing currently, since they have gone through all content. They are presumably finding things to do and those things to do, will reward the same CP as the quest they have already done ( they aim for 1 CP per hour with max enlightenment played regardless of how its played). That's not rocket science.
    Let's address this with an example based on XP rather than time, since CPs are based on XP, not time.
    In 3 hours, say a fresh VR1 completes 10 quests. This will give 10 x 4990 XP, which is 49,900. This also resulted in the completion of 4 POIs, 4 x 4775 XP is 19,100 XP. Total so far is 69,000 XP, add in 9000 XP worth of mobs and other stuff, and you're at 78,000 XP.
    In 3 hours, a maxed VR14 completes 2 pledges and 6 writs. That's 2 x 11227 XP + 6 x 499 XP, which is 25,448 XP. Add in 3 AvA capture/defence ticks (477) for 11,411. Add in 14,000 worth of mobs and other stuff and you're at 40,879 XP and worn out because that's an excessive amount of stuff to do in 3 hours. You've spent the same amount of time, but only got half the amount of XP, and therefore CP, than the VR1.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Flynch
    Flynch
    ✭✭✭✭
    Seems it would be easier just to have all veterans start at zero CP and have a 1% per VR level CP-XP multiplier (VR1 is 1%, VR14 is 14%) up until the cap of 30 CP

    edit: clarity
    Edited by Flynch on December 20, 2014 9:15AM
  • Guppet
    Guppet
    ✭✭✭✭✭
    Enodoc wrote: »
    Let's address this with an example based on XP rather than time, since CPs are based on XP, not time.
    In 3 hours, say a fresh VR1 completes 10 quests. This will give 10 x 4990 XP, which is 49,900. This also resulted in the completion of 4 POIs, 4 x 4775 XP is 19,100 XP. Total so far is 69,000 XP, add in 9000 XP worth of mobs and other stuff, and you're at 78,000 XP.
    In 3 hours, a maxed VR14 completes 2 pledges and 6 writs. That's 2 x 11227 XP + 6 x 499 XP, which is 25,448 XP. Add in 3 AvA capture/defence ticks (477) for 11,411. Add in 14,000 worth of mobs and other stuff and you're at 40,879 XP and worn out because that's an excessive amount of stuff to do in 3 hours. You've spent the same amount of time, but only got half the amount of XP, and therefore CP, than the VR1.

    Some thing have always rewarded more XP or VP than other things. The point is even when you have done all the quests, your still going to earn XP from what ever it is you are doing. They maybe need to look at the awards of XP again when the system comes out, to let the different content award the same XP per hour, but no one will be locked at gaining no CP.

    For the person saying that the average gamer will be doing progression trials and not earning any CP, I think that's dreaming, the average player does not do progression trials, that's the hard-core crowd that do that, not the average player. You also don't spend all your in game time in those trials, so the other things you do will pay for those trial in xp, just like they currently pay for them in gold for repairs. Anyone doing progression content in any MMO knows that it will be costly to do it.
    Edited by Guppet on December 20, 2014 9:35AM
  • Rodario
    Rodario
    ✭✭✭✭✭
    This is another prime example of ZOS letting players theorize, guess and rage over an unclear issue, instead of just stepping up and clarifying what they meant in the live stream.

    It should take @ZOS_GinaBruno‌ @ZOS_JessicaFolsom‌ @ZOS_KaiSchober‌ or @ZOS_GaryA around one or two sentences to confirm or clarify this "30 points and no more, for everyone" statement.

    Instead, here we are, guessing and raging. And probably will be until we see the PTS notes.
    Victoria Lux - Templar Tank
    {EU/DC}
  • Guppet
    Guppet
    ✭✭✭✭✭
    Rodario wrote: »
    Can't remember in which thread or which zos personnel said it, probably @ZOS_GinaBruno or @ZOS_JessicaFolsom‌, but the statement went something like this:

    "Is it worth playing my current VR characters until the Champion System is out?"

    "Yes, absolutely. We have been tracking XP gain for characters up to and beyond VR14 and will convert that XP into champion points once the system goes live"

    I hope this ESO live thing was a misunderstanding.

    Otherwise this is finally a big enough issue for me to take my hat, leave ESO and wait for Star Citizen.

    People need to get over this they said it thing. The devs can change things, you accept that when you play an MMO.

    They also said "play how you want", see how that worked out. Just because they said it does not in any way make them obliged to follow through with it.

    I suspect that much like the play as you want comment, they wish they could take back the "we are tracking XP" comment, but they cant. It was said but they changed direction.
  • Rodario
    Rodario
    ✭✭✭✭✭
    Guppet wrote: »

    People need to get over this they said it thing. The devs can change things, you accept that when you play an MMO.

    They also said "play how you want", see how that worked out. Just because they said it does not in any way make them obliged to follow through with it.

    I suspect that much like the play as you want comment, they wish they could take back the "we are tracking XP" comment, but they cant. It was said but they changed direction.

    The issue is mostly that fresh VR1 characters will have an easier time racking up champ points, because they still have all the silver and gold quests ahead of them.

    I didn't level multiple chars to VR14 to gain a head start. I just have my main char and no interest in leveling alts through VR zones just to gain champion points. If I had known XP won't be converted, I would have stopped at VR1 and waited for the champ system. Instead, I'll just move on from this game if they really reset everyones progress. And that's what it is: a reset.
    Edited by Rodario on December 20, 2014 9:46AM
    Victoria Lux - Templar Tank
    {EU/DC}
  • Guppet
    Guppet
    ✭✭✭✭✭
    Rodario wrote: »

    The issue is mostly that fresh VR1 characters will have an easier time racking up champ points, because they still have all the silver and gold quests ahead of them.

    I didn't level multiple chars to VR14 to gain a head start. I just have my main char and no interest in leveling alts through VR zones just to gain champion points. If I had known XP won't be converted, I would have stopped at VR1 and waited for the champ system. Instead, I'll just move on from this game if they really reset everyones progress. And that's what it is: a reset.

    Yep its a reset, no two ways about it. They said in the stream its ESO 2.0, so quite clearly they know its a reset too.

    The thing is it needed to happen. Console launch will be shortly after this and you can transfer from PC, do you think they honestly want to allow PC players to transfer with characters really far along the champ system to eat up all the brand new console players? They could never have allowed that unless they wanted to see console players quitting as much as us PC/Beta testers did.

    The best way to see this is just like they do, its ESO 2.0, the end of the beta test. Just be glad you built up your playing skills already, so that's a huge advantage in itself.
  • Kaliki
    Kaliki
    ✭✭✭✭
    Guppet wrote: »
    Some thing have always rewarded more XP or VP than other things. The point is even when you have done all the quests, your still going to earn XP from what ever it is you are doing. They maybe need to look at the awards of XP again when the system comes out, to let the different content award the same XP per hour, but no one will be locked at gaining no CP.

    For the person saying that the average gamer will be doing progression trials and not earning any CP, I think that's dreaming, the average player does not do progression trials, that's the hard-core crowd that do that, not the average player. You also don't spend all your in game time in those trials, so the other things you do will pay for those trial in xp, just like they currently pay for them in gold for repairs. Anyone doing progression content in any MMO knows that it will be costly to do it.

    I am not a hard-core player, far from it. I'm in an average small guild that manages to fill trial groups on two evenings a week. I've been away from the game for a couple of weeks in the past few months due to exams, work and traveling. And all I have not done yet is Vet Arena, Hard mode Hel'Ra and SO. But I guess only Zenimax knows what the average player is, because they have the data, so there is perhaps no point in discussing this as players.

    However, it is a difference between making progression hard and costly and putting new players at an advantage over others, like they did with the undaunted passives and those players who had not completed achievements yet.
    Is is so unimaginable that this might have the potential to put off many players if it were to repeat itself often enough?
    - Templars: Slower by Design® -
  • Guppet
    Guppet
    ✭✭✭✭✭
    Kaliki wrote: »

    I am not a hard-core player, far from it. I'm in an average small guild that manages to fill trial groups on two evenings a week. I've been away from the game for a couple of weeks in the past few months due to exams, work and traveling. And all I have not done yet is Vet Arena, Hard mode Hel'Ra and SO. But I guess only Zenimax knows what the average player is, because they have the data, so there is perhaps no point in discussing this as players.

    However, it is a difference between making progression hard and costly and putting new players at an advantage over others, like they did with the undaunted passives and those players who had not completed achievements yet.
    Is is so unimaginable that this might have the potential to put off many players if it were to repeat itself often enough?

    They have said they are going to balance the ways of playing to award the same xp, if they do that (people are now assuming everything they say is a lie now, I get that), there is no advantage for anyone.

    So much moaning when all this stuff is not even confirmed, wait till its on the PTR.

    At least you not moaning about the cap.
  • Tyr
    Tyr
    ✭✭✭✭
    The cap isn't 30 it's the minimum any VR character can get.
    The only reason these *** *** threads misinterpreting this have gone on is because the devs are gone for the weekend and won't respond.

    Don't waste your time. On monday this thread will be crushed by a dev post clarifying.
  • Guppet
    Guppet
    ✭✭✭✭✭
    Tyr wrote: »
    The cap isn't 30 it's the minimum any VR character can get.
    The only reason these *** *** threads misinterpreting this have gone on is because the devs are gone for the weekend and won't respond.

    Don't waste your time. On monday this thread will be crushed by a dev post clarifying.
    GTFO with your Vulcan logics!!
  • kongkim
    kongkim
    ✭✭✭✭✭
    Rodario wrote: »
    Can't remember in which thread or which zos personnel said it, probably @ZOS_GinaBruno or @ZOS_JessicaFolsom‌, but the statement went something like this:

    "Is it worth playing my current VR characters until the Champion System is out?"

    "Yes, absolutely. We have been tracking XP gain for characters up to and beyond VR14 and will convert that XP into champion points once the system goes live"

    I hope this ESO live thing was a misunderstanding.

    Otherwise this is finally a big enough issue for me to take my hat, leave ESO and wait for Star Citizen.

    Can i have your stuff...?
  • kevlarto_ESO
    kevlarto_ESO
    ✭✭✭✭✭
    ZOS has said from day one, that they were tacking or post vr14 progression, they also said the points we will be getting would not cover all of our progression, I am surprised we are getting 30 that seems like a lot to me in a system that is suppose to be very very slow to progress in. I am fine with the 30, I was thinking we would only get 10 or 15, they gota start somewhere, I am curious as to how long it will take with game play to get more points.

    I like the fact I will get 30 on all my toons to start out with. My only thing is I wish ZOS would have told us they changed their minds on the post tracking progression, or did they do the tracking and found this to be a good average.
    Edited by kevlarto_ESO on December 20, 2014 11:08AM
Sign In or Register to comment.