olemanwinter wrote: »Averya_Teira wrote: »It's not a sound business decision lol, it's false advertising, and in non-gaming spheres of the world, that's a major lawsuit lol -_- But companies know that gamers are all talk and no one ever does anything.
Indeed. Games to gamers = crack to crackheads.
Yeah, so your crack dealer lied to you. Whatcha gonna do? Quit crack?
Lonestryder wrote: »Unlikely_Ghostbuster wrote: »lordrichter wrote: »Unlikely_Ghostbuster wrote: »@manny254 raised the important point that ZOS would have "put out this fire" already, if our concerns were unfounded. So despite being able to fill the Grand Canyon with all the things that *weren't* explicitly said during the ESO Live broadcast, I'll remain justifiably concerned until I hear otherwise about this "flat 30" nonsense.
All we know is that we don't know *anything* definitively until ZOS responds. With that uncertainty comes all the bad feelings that typically follow. Those bad feelings won't go away until ZOS gives us a definitive answer to this question.
No one who has been around Zenimax for any significant length of time would expect them to put out this fire, especially not on the weekend.
There have been more serious fires than this that were allowed to burn a lot longer. Each time, I watched in amazement as they did nothing. Total silence.
In time, we will find out the answer to these issues, and they know it. I don't expect that responding to rumors generated in the forum, whether true or false, is a priority that they have. They know that if they say nothing, we will eventually get the answer anyway. They also know that the Great Cookie Panic will burn out of its own accord after a few days.
The Great Cookie Panic, which is the removal of earned Veteran XP, goes back to forum comments from just two people. None of this has any concrete basis at all in anything that was actually said in ESO Live. They never even got close to talking about the previously earned VR experience and how that works in the Champion System. No amount of "but they didn't say otherwise" changes that.
The "30 cookie cap" is something that they did not say attributed to something that they did say. They actually talked about 30 cookies. At no time did they say anything about a cap, or even say that 30 cookies was an absolute. It was specifically mentioned as a reward in the context of rewarding different styles of play.
I'm not sure calling them "cookies" gives the case people are trying to make adequate credibility -- it's as if you're trying to automatically assign the people on one side of this potential problem the role of petulant children by relabeling Champion Points as "cookies." Yes, I'm sure it's a lot of fun when you're the one using the term and you're not the one whose position is being undermined, but can we just call them Champion Points, please?
I'm one of many people who watched ESO Live specifically looking for numbers on XP --> CP conversions. After the discussion of the flat 30 points (between 1:06 and 1:09 in the YouTube rebroadcast with the twitch chat -- the portion in which Stiffler/Wrobel kept interrupting), Maria Aliprando says the following, word for word:
Maria: "It's about an hour of, uh, ya know experience gaining playtime, uh, to get a champion point while you're enlightened, it's Ok, we'll talk about enlightenment in a second. Umm. (Wrobel interrupts her) And because the points are so much more powerful than they originally were in the original system, uh, and, uh, we want to make sure that we're rewarding different styles of, uh, play, uh, what we're gonna do is as long as you have a veteran character, you will be rewarded with 30 champion points on the onset of the system.
Uh, so as soon as you log in (Wrobel interrupts "Nice" + "Nice"), day one, you get 30 points, you'll have 30 points, that gives three of the ten point unlocks, 'cause you have to go around the constellations and we'll talk about that in a second. Um, and there's several reasons we did that (Wrobel interrupts: "It's like you have a lot to tell us or something") I do, Eric! (Wrobel: "Tell me faster, talk really quickly!") You should tell us about every single ability that got changed. (Wrobel: "I need a bigger notepad.")
We'll talk about it in a second. I got an excel, (Gina interrupts: "Maria, you can just hold up your notes and let people read it all.") I got a, I got an excel sheet with me we can talk about. (Wrobel: "ooooh, that is lookin' good.") But, but uh, what it'll let you do is, um, it makes it so players aren't so, umm, radically, uh, separated from each other at the onset of the system. The other thing we want to make sure with the rebalancing of everything is we went and re-we rebalanced all the, uh, the monsters, and uh, trials was a huge thing, uh, and we wanna make sure (Wrobel talks over her: "Dungeons, over world, we did some stuff.") Everything. Ya, everything. And we-we...ya. And we wa... (Gina: "So...") And we wanna make sure that you're able to continue doing the content that you already know you can do. (Gina: "Right.") So on the onset of this system, we don't want you to, you know, I was able to beat the mage, and now I can't, you know, like, what's up with that? Uh, so we, we really wanted to avoid that."
Gina: "So when this comes out, umm, you said as long as you have a character that's at least veteran rank one (Maria: "Yup."), you get 30 points (Maria: "Yup"), is that then all of your other characters, too? (Maria: "Yes. So...") Excellent."
Maria: "So all of your -- well, it's account-wide, right? So all the characters on your account will have 30 points to spend. So your level 20 character will have 30 points to spend and your veteran five character will have 20 points to spend. (Gina: "So it's not a shared pool.") No, it's not a shared pool."
Jason: "No one likes a shared pool."
That's all the dialogue from ESO Live germane to the current discussion, verbatim. The next minute or so was just banter about the pug shirt.
Other than the accidental slip of the tongue about the VR5 character having 20 points (she intended to say 30, I'm certain), unless she was just shooting from the hip and/or not thinking about her word choice very carefully, she said a VR5 character will have 30 points to spend (just like your level 20 alt) from the onset of the Champion System. That's why everyone is upset -- were we getting our XP translated into Champion Points, the VR5 would arguably be getting more than 30 points from the onset.
Not to mention what she said, earlier on, about ensuring players aren't "radically separated" from each other at the onset of the system. It's hard to piece it all together, precisely, given the broken sentences, unspecified pronouns, and Eric Wrobel constantly interrupting, but the impression the above dialogue gave me was that we're only getting 30 points, regardless of the XP they claimed they were tracking.
How embarrassing for them if they actually read their dialogue word-for-word. It reads like teenagers with no ability to focus or even finish a complete thought or sentence.
They need to explain this in writing. The above "explanation" is worse than no information at all.
[copied the bit I thought was most relevant to my point]RavishedPsyche wrote: »While it will give the accounts that have been here longer a boost, there should be a way to give them something without making them too hard to catch up to for the new players.
If Zos wanted to roll out Elder Scrolls 2.0 they really should have closed the game down FF14 style. The Elder Scrolls reborn . There was a thread not long after launch that suggested this and with hindsight I feel that would have been better option than to keep rolling on like this.
There are some really big issues with the 30gate saga. The most obvious is that players feel cheated and lied to. Then there's the players that have completed content that lose all reward and progress from that content. There is also the reputation that this game along with it's developers have, and this fiasco will only make it worse. A poor reputation may have a significant impact on this games performance on consoles.
Zos needs to work a lot harder to improve it's relationship with it's players and it's reputation to the greater gaming audience. The 30cap isn't doing them any good in that regard.
Unlikely_Ghostbuster wrote: »If Zos wanted to roll out Elder Scrolls 2.0 they really should have closed the game down FF14 style. The Elder Scrolls reborn . There was a thread not long after launch that suggested this and with hindsight I feel that would have been better option than to keep rolling on like this.
There are some really big issues with the 30gate saga. The most obvious is that players feel cheated and lied to. Then there's the players that have completed content that lose all reward and progress from that content. There is also the reputation that this game along with it's developers have, and this fiasco will only make it worse. A poor reputation may have a significant impact on this games performance on consoles.
Zos needs to work a lot harder to improve it's relationship with it's players and it's reputation to the greater gaming audience. The 30cap isn't doing them any good in that regard.
Spot-on. Up until the 19th, I was almost obnoxious about trying to get my IRL friends to play ESO (while also trying to get the friends who recruited me to ESO to *come back*) and whenever they counter that they could never possibly "catch up" with me in the game, I would counter "No no, they're implementing a new progression system with diminishing returns built in so that newer players make gains faster than older players."
Now, I feel as if there's a different way to respond:
"No no, don't worry, the development studio has opted to screw over all of the players who have subscribed since release -- they're blithely, unabashedly invalidating virtually ALL of the progress I've made, so far -- so it'll be very easy for you to catch up."
Objectively speaking, how is that 2nd reply *encouragement* for my friends to start playing ESO? I can't imagine they'd be anxiously anticipating the day when *THEY* can feel wronged by the developers.
Seeing as how this game is online, do I really need to ask if the developers think the gaming community does NOT share their opinions with each other? The console release of this game is going to fall flat on its face if ZOS has already earned a reputation in the gaming community for shafting players MONTHS, prior to the console release date.
They'll be selling PS4 copies of ESO as drink coasters in 2016 if ZOS doesn't start respecting their CURRENT players.
Unlikely_Ghostbuster wrote: »If Zos wanted to roll out Elder Scrolls 2.0 they really should have closed the game down FF14 style. The Elder Scrolls reborn . There was a thread not long after launch that suggested this and with hindsight I feel that would have been better option than to keep rolling on like this.
There are some really big issues with the 30gate saga. The most obvious is that players feel cheated and lied to. Then there's the players that have completed content that lose all reward and progress from that content. There is also the reputation that this game along with it's developers have, and this fiasco will only make it worse. A poor reputation may have a significant impact on this games performance on consoles.
Zos needs to work a lot harder to improve it's relationship with it's players and it's reputation to the greater gaming audience. The 30cap isn't doing them any good in that regard.
Spot-on. Up until the 19th, I was almost obnoxious about trying to get my IRL friends to play ESO (while also trying to get the friends who recruited me to ESO to *come back*) and whenever they counter that they could never possibly "catch up" with me in the game, I would counter "No no, they're implementing a new progression system with diminishing returns built in so that newer players make gains faster than older players."
Now, I feel as if there's a different way to respond:
"No no, don't worry, the development studio has opted to screw over all of the players who have subscribed since release -- they're blithely, unabashedly invalidating virtually ALL of the progress I've made, so far -- so it'll be very easy for you to catch up."
Objectively speaking, how is that 2nd reply *encouragement* for my friends to start playing ESO? I can't imagine they'd be anxiously anticipating the day when *THEY* can feel wronged by the developers.
Seeing as how this game is online, do I really need to ask if the developers think the gaming community does NOT share their opinions with each other? The console release of this game is going to fall flat on its face if ZOS has already earned a reputation in the gaming community for shafting players MONTHS, prior to the console release date.
They'll be selling PS4 copies of ESO as drink coasters in 2016 if ZOS doesn't start respecting their CURRENT players.
Utter clap trap, this whole thing is to get the game in its best possible state for the console release. If its as good as it sounds then they will invite Angry Joe to re-review the game for console and then hit an utter home run.
The phasing issues are mostly gone, as are the broken quest. The VR system was the only thing holding this game back, its now far far better than when it launched on PC. This will be THE MMO for consoles.
Unlikely_Ghostbuster wrote: »If Zos wanted to roll out Elder Scrolls 2.0 they really should have closed the game down FF14 style. The Elder Scrolls reborn . There was a thread not long after launch that suggested this and with hindsight I feel that would have been better option than to keep rolling on like this.
There are some really big issues with the 30gate saga. The most obvious is that players feel cheated and lied to. Then there's the players that have completed content that lose all reward and progress from that content. There is also the reputation that this game along with it's developers have, and this fiasco will only make it worse. A poor reputation may have a significant impact on this games performance on consoles.
Zos needs to work a lot harder to improve it's relationship with it's players and it's reputation to the greater gaming audience. The 30cap isn't doing them any good in that regard.
Spot-on. Up until the 19th, I was almost obnoxious about trying to get my IRL friends to play ESO (while also trying to get the friends who recruited me to ESO to *come back*) and whenever they counter that they could never possibly "catch up" with me in the game, I would counter "No no, they're implementing a new progression system with diminishing returns built in so that newer players make gains faster than older players."
Now, I feel as if there's a different way to respond:
"No no, don't worry, the development studio has opted to screw over all of the players who have subscribed since release -- they're blithely, unabashedly invalidating virtually ALL of the progress I've made, so far -- so it'll be very easy for you to catch up."
Objectively speaking, how is that 2nd reply *encouragement* for my friends to start playing ESO? I can't imagine they'd be anxiously anticipating the day when *THEY* can feel wronged by the developers.
Seeing as how this game is online, do I really need to ask if the developers think the gaming community does NOT share their opinions with each other? The console release of this game is going to fall flat on its face if ZOS has already earned a reputation in the gaming community for shafting players MONTHS, prior to the console release date.
They'll be selling PS4 copies of ESO as drink coasters in 2016 if ZOS doesn't start respecting their CURRENT players.
Utter clap trap, this whole thing is to get the game in its best possible state for the console release. If its as good as it sounds then they will invite Angry Joe to re-review the game for console and then hit an utter home run.
The phasing issues are mostly gone, as are the broken quest. The VR system was the only thing holding this game back, its now far far better than when it launched on PC. This will be THE MMO for consoles.
ers101284b14_ESO wrote: »Not really. They need a starting point somewhere and its better than putting it in and everyone just starting at 0.
They said they where tracking xp to reward people who have already put time into the game. To go back and say we all start at the same point is absurd.
BalerionBlackDread wrote: »Teargrants wrote: »Sounds like BS to me. Months ago, we were explicitly promised that XP gained after V14 was being tracked, and would go towards giving us additional champion points. There was to be an upper limit per account on how many points could be gained through this upon the conversion, but it was supposed to be an amount so high that "most players wouldn't even reach it".
With this explicit statement in mind, people have been playing/grinding for months under the impression that they would be rewarded w/ champion points. Instead, they've been given a big middle finger.
If you go back and watch/listen to what they said. If you have at least a VR1 you get 30 CP. They never said that 30 was the roof, but merely a starting point and it is well established that they are tracking XP beyond VR14 so that if you have a VR14 toon, it will get 30 +.
Here is a little tip from your uncle Xeven. Veteran ranks are not going away. They are being rolled into a level cap increase. What happens to that leet nerd epic vr14 gear you accumulated? It becomes leet nerd epic level 63 gear. How do I know that? Because it is the easiest way to roll the old system into the new one.
Get a grip on your pocket protectors.
Turning VR14 into Lvl 63 would be the worst decision they could make. I hope they don't decide to do that.Here is a little tip from your uncle Xeven. Veteran ranks are not going away. They are being rolled into a level cap increase. What happens to that leet nerd epic vr14 gear you accumulated? It becomes leet nerd epic level 63 gear. How do I know that? Because it is the easiest way to roll the old system into the new one.
Get a grip on your pocket protectors.
Here is a little tip from your uncle Xeven. Veteran ranks are not going away. They are being rolled into a level cap increase. What happens to that leet nerd epic vr14 gear you accumulated? It becomes leet nerd epic level 63 gear. How do I know that? Because it is the easiest way to roll the old system into the new one.
Get a grip on your pocket protectors.
Level 63 gear? WTF are you babbling about? You make no sense as usual. Try to understand the topic at hand and then make a comment that makes some sort of logical point.
Unlikely_Ghostbuster wrote: »Unlikely_Ghostbuster wrote: »If Zos wanted to roll out Elder Scrolls 2.0 they really should have closed the game down FF14 style. The Elder Scrolls reborn . There was a thread not long after launch that suggested this and with hindsight I feel that would have been better option than to keep rolling on like this.
There are some really big issues with the 30gate saga. The most obvious is that players feel cheated and lied to. Then there's the players that have completed content that lose all reward and progress from that content. There is also the reputation that this game along with it's developers have, and this fiasco will only make it worse. A poor reputation may have a significant impact on this games performance on consoles.
Zos needs to work a lot harder to improve it's relationship with it's players and it's reputation to the greater gaming audience. The 30cap isn't doing them any good in that regard.
Spot-on. Up until the 19th, I was almost obnoxious about trying to get my IRL friends to play ESO (while also trying to get the friends who recruited me to ESO to *come back*) and whenever they counter that they could never possibly "catch up" with me in the game, I would counter "No no, they're implementing a new progression system with diminishing returns built in so that newer players make gains faster than older players."
Now, I feel as if there's a different way to respond:
"No no, don't worry, the development studio has opted to screw over all of the players who have subscribed since release -- they're blithely, unabashedly invalidating virtually ALL of the progress I've made, so far -- so it'll be very easy for you to catch up."
Objectively speaking, how is that 2nd reply *encouragement* for my friends to start playing ESO? I can't imagine they'd be anxiously anticipating the day when *THEY* can feel wronged by the developers.
Seeing as how this game is online, do I really need to ask if the developers think the gaming community does NOT share their opinions with each other? The console release of this game is going to fall flat on its face if ZOS has already earned a reputation in the gaming community for shafting players MONTHS, prior to the console release date.
They'll be selling PS4 copies of ESO as drink coasters in 2016 if ZOS doesn't start respecting their CURRENT players.
Utter clap trap, this whole thing is to get the game in its best possible state for the console release. If its as good as it sounds then they will invite Angry Joe to re-review the game for console and then hit an utter home run.
The phasing issues are mostly gone, as are the broken quest. The VR system was the only thing holding this game back, its now far far better than when it launched on PC. This will be THE MMO for consoles.
LOL -- Uh, no, it won't be. They said the same thing about FFXI and the PS2.
The majority of the people who wanted to play Elder Scrolls Online have already started playing it. The "TES franchise loyalty" card has already been used up. Hence the campaign to have our accounts migrated to console for free. ZOS understands console will not have nearly as much momentum at its release as the PC version enjoyed.
In fact, the only way to build momentum for the console release (since they've delayed it over and over) is to make the game so enjoyable for the people *already* playing it, that word travels the console version is *worth* the investment. Every online article about the console version is going to do a retrospective on the performance of the PC version, which might not be as bright and shiny as you think.
When the console version drops, if the only people still playing ESO on the PC are just the 10-15k capitulating gluttons for abuse who didn't care about ZOS reneging on the promise to track XP, Angry Joe's bad review will be one of tens (if not hundreds) of thousands, both written and spoken.
The console release of ESO will do for ZOS what the movie "Pluto Nash" did for Eddie Murphy's career -- hyped and funded to absurdity, but ultimately poisonous.
Rune_Relic wrote: »Here is a little tip from your uncle Xeven. Veteran ranks are not going away. They are being rolled into a level cap increase. What happens to that leet nerd epic vr14 gear you accumulated? It becomes leet nerd epic level 63 gear. How do I know that? Because it is the easiest way to roll the old system into the new one.
Get a grip on your pocket protectors.
Level 63 gear? WTF are you babbling about? You make no sense as usual. Try to understand the topic at hand and then make a comment that makes some sort of logical point.
I think what he means is the way the armour and weapon damage scales can be directly converted to levels per vet rank. He appears to be basing it on 1 level per rank. The actual number increase is two levels per rank.
So Vet 14 should actually have the same armour damage rating as Level 78 if 1-50 was continued.
If you arent goign to be compensated with CS points and vet rank will be removed. Keeping the gear at the same power advantage would mean making Vet14 - level 78