Argantis_Dragonheart wrote: »I wonder if they have implemented an oops button for the justice system, if say a player accidentally attacks an NPC in town. A way to auto yield and stop combat as an "oops".
There's no jails coming with the Justice System straight away, but I think they said they may look into it for the future.Argantis_Dragonheart wrote: »I wonder if they have implemented an oops button for the justice system, if say a player accidentally attacks an NPC in town. A way to auto yield and stop combat as an "oops".
Guard says: "Pay for your fine or do the Time."
In single player TES, games if one does not have the coin to pay the fine for a crime, one can go to jail and sleep it off or try to escape. Not sure how that will work in a MMO game, since our char can not "sleep" in real time.
We could choose to spend 5 minutes in jail and have all of our confiscated goods stolen and an option to attempt to break out of jail, sneak to our goods and leave. That would be cool.Argantis_Dragonheart wrote: »I wonder if they have implemented an oops button for the justice system, if say a player accidentally attacks an NPC in town. A way to auto yield and stop combat as an "oops".
Guard says: "Pay for your fine or do the Time."
In single player TES, games if one does not have the coin to pay the fine for a crime, one can go to jail and sleep it off or try to escape. Not sure how that will work in a MMO game, since our char can not "sleep" in real time.
Consoles will be on separate servers, also separate from each other.It is great news to get extra content for ESO again and it is these changes that provide extra fun and excitement in game.
The justice system will probably mean that a lot more characters will be creeping around (like I have to in Craglorn at the moment to avoid the VR11 monsters).
Having to support game consoles is also going to put more strain on the team at ZeniMax and every release from now on will have to take account of how the console UI will be affected.
We do need more players but consoles will have an advantage especially in PVP (which I have avoided so far) as game controllers are made for the purpose. It was mentioned earlier that it would be good to able to use game controllers on the PC version and that would be a positive step.
Can't wait to try it. I hope the download doesn't take all day for me like the last major release did!
Awesome!
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I am not to happy about being able to use Champion points on level 1-49 chars.
Why is this needed? Takes what...1 week to 50? (Please reply if you got a hunch)
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Maybe not one week, but certainly within 3-4 weeks of playing, even casually. I have gotten 3 characters to the vet ranks and getting to 50 is so much faster than getting to v14.Awesome!
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I am not to happy about being able to use Champion points on level 1-49 chars.
Why is this needed? Takes what...1 week to 50? (Please reply if you got a hunch)
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The only people I know who did the content from level 1 to 49 in one week were those who could afford to play 24/7 while wearing diapers. Everyone else takes longer than that.
I suspect that the easiest way to share those points is by sharing among all characters. I have no idea how this will affect game play and am really looking forward to trying it when it comes to the PTS in January. (I hope earlier).
...We have completely replaced the PC user interface with a console-specific UI designed from the ground-up with a controller and a living room play experience in mind....
eventide03b14a_ESO wrote: »Maybe not one week, but certainly within 3-4 weeks of playing, even casually. I have gotten 3 characters to the vet ranks and getting to 50 is so much faster than getting to v14.Awesome!
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I am not to happy about being able to use Champion points on level 1-49 chars.
Why is this needed? Takes what...1 week to 50? (Please reply if you got a hunch)
snip
The only people I know who did the content from level 1 to 49 in one week were those who could afford to play 24/7 while wearing diapers. Everyone else takes longer than that.
I suspect that the easiest way to share those points is by sharing among all characters. I have no idea how this will affect game play and am really looking forward to trying it when it comes to the PTS in January. (I hope earlier).
StihlReign wrote: »Interesting update
At the current rate my bet is the Imperial City, Thieves Guild and Dark Brotherhood will hit sometime mid summer.
eventide03b14a_ESO wrote: »Maybe not one week, but certainly within 3-4 weeks of playing, even casually. I have gotten 3 characters to the vet ranks and getting to 50 is so much faster than getting to v14.Awesome!
snip
I am not to happy about being able to use Champion points on level 1-49 chars.
Why is this needed? Takes what...1 week to 50? (Please reply if you got a hunch)
snip
The only people I know who did the content from level 1 to 49 in one week were those who could afford to play 24/7 while wearing diapers. Everyone else takes longer than that.
I suspect that the easiest way to share those points is by sharing among all characters. I have no idea how this will affect game play and am really looking forward to trying it when it comes to the PTS in January. (I hope earlier).
Yeah, level 50 everyone can get. I still do not understand why the champion points would be usable on level 1-49 chars. To pool your champion points is ok, even though I wouldnt mind if the pool was for all your chars, but once you used a point, its used.
I think it would be better to have all lvl 50 (all Vet ranks are level 50) earn champion points that goes to the same pool. Just like they described. Then you can choose what char to use the Champion point on. But not use the same point on several chars.
Anyone got a feeling why all chars can use all champion points?
That all Level 50 earns Champion points to the same pool makes sense, since that gives LOTS of different playstyles the ability to progress. No one gets "hurt". That Char you might not want to play anymore, who got 20 unused Champion points, will go to the pool and be used on your other chars. GREAT!
I just dont understand why 1 Champion point gets USED, that all your other chars get to use that point too? Why?
Agreed to both points. I don't understand why a character under Level 50 can use Champion Points when they are supposed to be an aspect of Veteran progression. I also don't understand why one CP can be used 8 times.Yeah, level 50 everyone can get. I still do not understand why the champion points would be usable on level 1-49 chars. To pool your champion points is ok, even though I wouldnt mind if the pool was for all your chars, but once you used a point, its used.
I think it would be better to have all lvl 50 (all Vet ranks are level 50) earn champion points that goes to the same pool. Just like they described. Then you can choose what char to use the Champion point on. But not use the same point on several chars.
teh_ninjaneer wrote: »
xsorusb14_ESO wrote: »The lag in Cyrodiil will hopefully get fixed when they do the class rework next patch and i'm thinking they'll be removing the aoe caps then.
Once AoE caps are gone, you won't have people stacking for long periods of times in one spot spamming Impulse or whatever...because that fight is going to be over very quickly.
StihlReign wrote: »Interesting update
At the current rate my bet is the Imperial City, Thieves Guild and Dark Brotherhood will hit sometime mid summer.
Have you totally missed that Zeni stating 1.6 was to BIG for the Imperial city, which they had PLANNED to release?
Imperial city is "done". Bet you 10 golden speed horses, 5 Goars (bag enhancing) and 2 cows (burgers), that Imperial City will be in 1.7. January on PTS and Feb live.
Also, 1.6 will have PvP skills added.
I think people should stop listening to eachother and look at what Zenimax saying
I think we need to see how it works before suggesting changes.
Alternatively - discussing all the options so that what is implemented is as efficient as possible at the start may be better than trying to throw in a load of fixes later on.StihlReign wrote: »