Maintenance for the week of May 20:
• PC/Mac: NA and EU megaservers for patch maintenance – May 20, 4:00AM EDT (8:00 UTC) – 10:00AM EDT (14:00 UTC)
• Xbox One: NA and EU megaservers for maintenance – May 22, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
• PlayStation®4: NA and EU megaservers for maintenance – May 22, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
The Elsweyr Chapter and Update 22 base game patch are now available to test on the PTS! You can read the full patch notes here https://forums.elderscrollsonline.com/en/categories/pts

The Road Ahead - December 4

  • Cogo
    Cogo
    ✭✭✭✭✭
    Ysne58 wrote: »
    Cogo wrote: »
    Awesome! B)

    snip

    I am not to happy about being able to use Champion points on level 1-49 chars.
    Why is this needed? Takes what...1 week to 50? (Please reply if you got a hunch)

    snip

    The only people I know who did the content from level 1 to 49 in one week were those who could afford to play 24/7 while wearing diapers. Everyone else takes longer than that.

    I suspect that the easiest way to share those points is by sharing among all characters. I have no idea how this will affect game play and am really looking forward to trying it when it comes to the PTS in January. (I hope earlier).
    Maybe not one week, but certainly within 3-4 weeks of playing, even casually. I have gotten 3 characters to the vet ranks and getting to 50 is so much faster than getting to v14.

    Yeah, level 50 everyone can get. I still do not understand why the champion points would be usable on level 1-49 chars. To pool your champion points is ok, even though I wouldnt mind if the pool was for all your chars, but once you used a point, its used.

    I think it would be better to have all lvl 50 (all Vet ranks are level 50) earn champion points that goes to the same pool. Just like they described. Then you can choose what char to use the Champion point on. But not use the same point on several chars.

    Anyone got a feeling why all chars can use all champion points?

    That all Level 50 earns Champion points to the same pool makes sense, since that gives LOTS of different playstyles the ability to progress. No one gets "hurt". That Char you might not want to play anymore, who got 20 unused Champion points, will go to the pool and be used on your other chars. GREAT!

    I just dont understand why 1 Champion point gets USED, that all your other chars get to use that point too? Why?
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Cogo
    Cogo
    ✭✭✭✭✭
    StihlReign wrote: »
    Interesting update


    At the current rate my bet is the Imperial City, Thieves Guild and Dark Brotherhood will hit sometime mid summer.

    Have you totally missed that Zeni stating 1.6 was to BIG for the Imperial city, which they had PLANNED to release?

    Imperial city is "done". Bet you 10 golden speed horses, 5 Goars (bag enhancing) and 2 cows (burgers), that Imperial City will be in 1.7. January on PTS and Feb live.

    Also, 1.6 will have PvP skills added.

    I think people should stop listening to eachother and look at what Zenimax saying B)
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Ysne58
    Ysne58
    ✭✭✭✭✭
    Cogo wrote: »
    Ysne58 wrote: »
    Cogo wrote: »
    Awesome! B)

    snip

    I am not to happy about being able to use Champion points on level 1-49 chars.
    Why is this needed? Takes what...1 week to 50? (Please reply if you got a hunch)

    snip

    The only people I know who did the content from level 1 to 49 in one week were those who could afford to play 24/7 while wearing diapers. Everyone else takes longer than that.

    I suspect that the easiest way to share those points is by sharing among all characters. I have no idea how this will affect game play and am really looking forward to trying it when it comes to the PTS in January. (I hope earlier).
    Maybe not one week, but certainly within 3-4 weeks of playing, even casually. I have gotten 3 characters to the vet ranks and getting to 50 is so much faster than getting to v14.

    Yeah, level 50 everyone can get. I still do not understand why the champion points would be usable on level 1-49 chars. To pool your champion points is ok, even though I wouldnt mind if the pool was for all your chars, but once you used a point, its used.

    I think it would be better to have all lvl 50 (all Vet ranks are level 50) earn champion points that goes to the same pool. Just like they described. Then you can choose what char to use the Champion point on. But not use the same point on several chars.

    Anyone got a feeling why all chars can use all champion points?

    That all Level 50 earns Champion points to the same pool makes sense, since that gives LOTS of different playstyles the ability to progress. No one gets "hurt". That Char you might not want to play anymore, who got 20 unused Champion points, will go to the pool and be used on your other chars. GREAT!

    I just dont understand why 1 Champion point gets USED, that all your other chars get to use that point too? Why?

    I'm going to wait and see how this works before making a judgment on whether I like it or not. I suspect that I will.
  • Enodoc
    Enodoc
    Community Ambassador
    Cogo wrote: »
    Yeah, level 50 everyone can get. I still do not understand why the champion points would be usable on level 1-49 chars. To pool your champion points is ok, even though I wouldnt mind if the pool was for all your chars, but once you used a point, its used.

    I think it would be better to have all lvl 50 (all Vet ranks are level 50) earn champion points that goes to the same pool. Just like they described. Then you can choose what char to use the Champion point on. But not use the same point on several chars.
    Agreed to both points. I don't understand why a character under Level 50 can use Champion Points when they are supposed to be an aspect of Veteran progression. I also don't understand why one CP can be used 8 times.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
  • Bouvin
    Bouvin
    ✭✭✭✭✭
    TheBull wrote: »
    Cyrodiil is great, but 8 months of the samething has run it's course.

    I wish I had been subbed the whole 8 months so I could adequately gauge your concerns.

    However, years of the same thing was quite fun back in Dark Age of Camelot. Guess that shows how the players are changing.

    A big chunk of the players (I'd guess at least 1/2 for new MMOs) only stick with a new MMO for a couple of months...so definitely changing.

    Since Age of Conan, pretty much every MMO I've played, seems like the original guild you start with is HUGE and dies off after about 3 months because everyone in the guild quits playing.
  • Bouvin
    Bouvin
    ✭✭✭✭✭
    The lag in Cyrodiil will hopefully get fixed when they do the class rework next patch and i'm thinking they'll be removing the aoe caps then.

    Once AoE caps are gone, you won't have people stacking for long periods of times in one spot spamming Impulse or whatever...because that fight is going to be over very quickly.

    Or they could remove healing spring and get rid of 1/2 the lag problem.

    I'm really getting tired of seeing my own faction stack spamming this when I'm running past them trying to get into combat...
  • Cogo
    Cogo
    ✭✭✭✭✭
    How about this? (Suggestion from me!!!)
    1. The champion system is just like they described, but.
    2. Your account have a Champion point pool where ALL your account characters at level 50 will share, add and use Champion Points from this pool.
    3. Any Champion point that gets earned by any level 50 on that account, goes to the Champion pool. This pool is available to use on your Level 50 chars at any time. Just like skill points
    4. When a Champion point from the pool i is used on any char. Its used and cant be reused (Unles respec)

    How about
    All level 50 can use CPs from the pool. but once they use that point, its used. just like skill points.

    Question:

    Why not give the option to a "respect" for champion points. This way all your chars does get access to all your CP, but not at the same time.
    The respec SHOULD be Much more expensive to do, so only players who WANTS a specific build, will consider doing it.

    Reason from my question:
    We don't need more bored Vet 14s, who used EVERY SINGLE SKILL in the game. Because they can respec 500 times. They are still dead bored in Craglorn, blaming the bad group tool. SOME found their way to Cyrodiil to get the rank "Cannonfodder".

    My suggested system would be like this:


    One fictive account:
    Char 1: Level 50 with 20 USED Champion points
    Char 2: Level 30 (They confirmed only level 50 will gain points)
    Char 3: Level 50 with 20 USED Champion points and 10 UNUSED.
    Char 4: A new Level 50 and new to Champions - This way, the points on other chars doesnt go wasted, IF they dont use them or respec them?

    The upside to have a dynamic Champion point pool, is that players will choose more carefully. We will see all kind of new build and the best of all, Character progression is for everyone. SURE...you dont grind 500 levels an hours. You dont raid trials, you dont get groups and what not.

    ANY exp gained with ANY level 50 char will all players development until spell crafting.

    All players gets the development SPEED they put into Tamriel.

    Would not this be better then throw out Champion points all over?
    Edited by Cogo on December 15, 2014 1:48AM
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • k9mouse
    k9mouse
    ✭✭✭✭✭
    I like and do not see a reason to change the CS system now. It is very close to the Rift Planar Attunement works. I really like that system as well. I am happy how the CS is coming to ESO.

    We need to get CS a try, before we request any tweaks of it.
    Edited by k9mouse on December 15, 2014 7:54PM
  • StihlReign
    StihlReign
    ✭✭✭
    Cogo wrote: »
    StihlReign wrote: »
    Interesting update


    At the current rate my bet is the Imperial City, Thieves Guild and Dark Brotherhood will hit sometime mid summer.

    Have you totally missed that Zeni stating 1.6 was to BIG for the Imperial city, which they had PLANNED to release?

    Imperial city is "done". Bet you 10 golden speed horses, 5 Goars (bag enhancing) and 2 cows (burgers), that Imperial City will be in 1.7. January on PTS and Feb live.

    Also, 1.6 will have PvP skills added.

    I think people should stop listening to eachother and look at what Zenimax saying B)

    No, I didn't miss what Zos said. I read it. Pay attention -

    Update 6 is so large that we’ll be holding the Imperial City PvP area for a future update. With all of our QA and testing resources focused on the far-reaching Justice and Champion Systems (along with other systems impacted by the update), we want to be sure that the Imperial City is fully ready when it hits PTS and moves on to launch.


    Nowhere did Zos say Imperial City is done. They said want to be sure that the Imperial City is fully ready.

    R.I.F
    "O divine art of subtlety and secrecy!

    Through you we learn to be invisible, through you inaudible; and hence we can hold the enemy’s fate in our hands.” – Ch. VI, v. 8-9. — Master Sun Tzu

    "You haven't beaten me you've sacrificed sure footing for a killing stroke." — Ra's al Ghul

    He who is prudent and lies in wait for an enemy who is not, will be victorious — Master Sun Tzu

  • StihlReign
    StihlReign
    ✭✭✭
    Ysne58 wrote: »
    I think we need to see how it works before suggesting changes.

    I agree. Kind of a waste of time crying and complaining and trying to fix something that isn't in use yet.

    Also seems silly and lazy to want to use Champion points on characters that didn't earn them (in my opinion). You want the Points, play the character and earn them.

    Otherwise us bored VR14's will just dominate and exploit the system...lol
    "O divine art of subtlety and secrecy!

    Through you we learn to be invisible, through you inaudible; and hence we can hold the enemy’s fate in our hands.” – Ch. VI, v. 8-9. — Master Sun Tzu

    "You haven't beaten me you've sacrificed sure footing for a killing stroke." — Ra's al Ghul

    He who is prudent and lies in wait for an enemy who is not, will be victorious — Master Sun Tzu

  • Enodoc
    Enodoc
    Community Ambassador
    StihlReign wrote: »
    Ysne58 wrote: »
    I think we need to see how it works before suggesting changes.

    I agree. Kind of a waste of time crying and complaining and trying to fix something that isn't in use yet.
    Alternatively - discussing all the options so that what is implemented is as efficient as possible at the start may be better than trying to throw in a load of fixes later on.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
  • glak
    glak
    ✭✭✭
    Enodoc wrote: »
    StihlReign wrote: »
    Ysne58 wrote: »
    I think we need to see how it works before suggesting changes.

    I agree. Kind of a waste of time crying and complaining and trying to fix something that isn't in use yet.
    Alternatively - discussing all the options so that what is implemented is as efficient as possible at the start may be better than trying to throw in a load of fixes later on.
    Agrend on the premise that
    o Good requirements lowers the total cost of fixes by taking care of problems logically before fixes are needed.
    o Bad requirements induce feedback processing, more devs, more QA, and subsequent redeployments.
  • Cogo
    Cogo
    ✭✭✭✭✭
    StihlReign wrote: »
    Ysne58 wrote: »
    I think we need to see how it works before suggesting changes.

    I agree. Kind of a waste of time crying and complaining and trying to fix something that isn't in use yet.

    Also seems silly and lazy to want to use Champion points on characters that didn't earn them (in my opinion). You want the Points, play the character and earn them.

    Otherwise us bored VR14's will just dominate and exploit the system...lol

    I wasn't complaining about the system. Was asking a question :-p

    As you say, why should Champion points be used on other chars then the one who earned it?
    I THINK the answer to that is, quite alot of players dont have 1 main char (I do).
    So they like to use the points they earned. Not loose them if they dont play 1 char anymore.

    I can accept this, even if I think Champion points should be character specific, just like skill points.

    However, I was suggesting a mid ground. Champion points could be used on any of your LEVEL 50 characters (not below like it is now).

    All your Level 50 chars who earns points can use them. But when 1 points is used, another character should not be able to use that point too.

    The system right now gives all your chars access to all points. If you have 100 CPs on 1 char, then all chars will be able to used those 100 points. Each!

    I think this is to much. Bound to account, ok. But a used point should get used.
    All your chars earned CPs anyway?
    Edited by Cogo on December 16, 2014 7:30PM
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Cogo
    Cogo
    ✭✭✭✭✭
    glak wrote: »
    Enodoc wrote: »
    StihlReign wrote: »
    Ysne58 wrote: »
    I think we need to see how it works before suggesting changes.

    I agree. Kind of a waste of time crying and complaining and trying to fix something that isn't in use yet.
    Alternatively - discussing all the options so that what is implemented is as efficient as possible at the start may be better than trying to throw in a load of fixes later on.
    Agrend on the premise that
    o Good requirements lowers the total cost of fixes by taking care of problems logically before fixes are needed.
    o Bad requirements induce feedback processing, more devs, more QA, and subsequent redeployments.

    I think getting as many views and suggestions from all kinds of different views is the best way to find a good solution.

    We don't need to agree. In fact, its WORSE if all agree on a subject, because then you miss angles and views you could used.

    We agree to disagree, but still have a good discussion. Zenimax is listening and maybe several of our suggestions, that are totally against each other, will help Zeni to make a better system.

    For example. I LIKE earning my things in ESO. I LIKE when encounters are so difficult that you wipe for hours, for a small mistakes. I LIKE the random chance of good loot.

    Some people don't understand that at all. Of course not! We are different.

    Some players LOVES getting everything fast and easy. 10 mins to get the best items in game is the DREAM from some players. I do not understand them...BUT, Zenimax gets all views and work out a system that works for most :-)
    Edited by Cogo on December 17, 2014 2:01AM
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • k9mouse
    k9mouse
    ✭✭✭✭✭
    My view, I paid my dues. I got a char to 50+ and earn those points. I should be able to use my rewards on my other non 50 chars.

    I have 3 vet chars, however they are some players who make alts all the time and to be fair to those type of players. They be able to use the points on their non 50 level alts. They just need to get one char to level 50 to be able to spend those points.
  • Ysne58
    Ysne58
    ✭✭✭✭✭
    I want to see how this works before I decide my position on the account wide use of points. I can see several different view points on this. One possibility is the desire to give vet players more re-playability.

    And this brings in a question I just thought of. Will people who start playing after the vet system goes completely byebye get those 14 extra attribute and skill points?
  • Enodoc
    Enodoc
    Community Ambassador
    Ysne58 wrote: »
    And this brings in a question I just thought of. Will people who start playing after the vet system goes completely byebye get those 14 extra attribute and skill points?
    They will have to, as will anyone who is only part way through Veteran advancement. Either that, or they will remove them completely, but that's less likely since they only just introduced them.
    It's likely that the points will come every 1,000,000 XP above 50 as they do now, just without a rank association, or will instead be tied to a specific champion point. (Or you'll get 14 points straight off when you hit 50, but that's less likely.)
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
  • Frejghostub17_ESO
    Frejghostub17_ESO
    Soul Shriven
    Does anyone know how much it will cost for ps4?
  • Radolfus
    Radolfus
    ✭✭✭
    Love this. Gj ZoS i love your game :)
    @RaddyBK
    Radolfus {Beast STDK}
    Radolfen {MGDK}
    RADOLFUS II {Retired DK}
    Channel Rad Tribes {Sorc}


    "Rad you always suck for 2 or so months then come back as this OP being man.. - Jago.

    "He's using poisons on his shield... At what point did he revert to this style of cheeeeeeeeese yo"

    "#FreeLemur <

    My Brother in Tank Yo
  • fiftypercentgrey
    fiftypercentgrey
    ✭✭✭
    I cant wait :smiley:
    Will there be an easier way to play the PC version of ESO with the controller?
    ἀπόκρυφος
  • daswahnsinn
    daswahnsinn
    ✭✭✭
    I think the CS system will add a Skyrim feel to the advancement of the characters in ESO. Bringing the tree, ESO constellations lol, I think will help make better players. I feel as of late if you don't do what everyone else is doing you won't have all the best gear/loot. Everyone wants to DPS not tank or heal. So Beth and ZOS hurry up and release, I want to see what this is all about, you already have my money, lol.

    On a side note, is there any future on a new single player TES?
    | | daswahnsinn | Vet 16 Nord Dragon Knight | Bow/Dual Wield/Two-Handed Sword| DPS | | Warrior of the EbonHeart Pact | |
  • Mountainrunnin3
    So a couple things on the pvp stuff.

    1. I think the system ESO has now is pretty unique and fun, however most can agree that there can be some improvements.
    -When you are in a group it would be nice if the leader could have a set of commands that would pop up in white bold print above the health bar for the rest of the players. This would make it a lot easier to work as a group, because you don't have to constantly squint at the comment bar while in combat.
    -Also have the opportunity for group leaders to communicate with other group leaders, so multiple groups can strategize across the map. (Im pretty sure you can do this already, but the simpler the system the better.)

    2. Horse Combat. We all want to be able to fight on horseback, which was available in Skyrim. My guess from the pictures above that horse combat will be issued next update, but here are some suggestions on what I think would be really cool.
    -Horse Armor and weapons. It would be so awesome if you could outfit your horse with dope armor, obviously have to make the horse's stamina go down but it could take more damage. Also having weapons specifically for horse combat would be so fun. For example, lances, bow, and sabers; swords designed for mounted combat.
    -Your horse should be able to die. It is really sad, but more realistic. I know how much a horse costs and I think if your horse dies, you could summon it again once you have left combat. Having your horse die and being able to fight on horse back would add a lot to game, and game strategy.

    Feel free to comment and share your thoughts.
  • Irista
    Irista
    ✭✭
    I'm pretty excited for the CS system to be integrated. I took some time off to Alpha test and then play ArcheAge at release (much to my dismay).

    My gaming community came back to ESO when we heard about all the new releases coming up. Dark Brotherhood? Score! Stealing stuff! Makes me reminiscent of many hours looting useless items in Balmorra in Morrowind.. Wait.. I can be a bounty hunter? Sweeeet.

    The CS system is a nice cherry on top. I'm pretty excited to see it.

    For all general nay-sayers and folks that are picking apart things before it launches, remember these devs actually listen to the community (unlike Trion, who banned a few members of my guild for speaking out on very broken aspects of ArcheAge).

    Warms my heart to know that ZoS shoots it straight to us gamers. I'd rather see all these great updates and that the devs are getting in touch with us than the blanket statement "We're working on a fix" for literally every issue.

    I'm a bit curious to see if the CS system reminds me a little of the Legacy system in SWtOR. Gain exp/legacy exp.. use legacy exp to unlock perks that can be either account wide, or character only. Perhaps ZoS might have a balance of this. Either way.. I'll be happy to be done with these veteran levels.. as I regret not leveling more quickly and now am looking at 9 more vet ranks to go -.-

    Thanks again ZoS for continually to work on the game. Us ES fans appreciate it.

    And a side note.. that's more personal ... why are you wanting to use a game pad to play a PC game.... that just makes me want to facepalm. And as someone who just bought a new rig and has amazing peripherals whyyyyy a game pad.

    though I do agree.. that freaking Q-quick slot wheel drives me bonkers. But as with all ES games, if you don't like it then get a mod to fix it.

    I love love the fact that ZoS has allowed mods. Now if we can only have a Super Creeper mod when the Justice System is implemented I would be eternally grateful.
    @Irista - Max Clothier/Woodworker - "I craft for smiles! (and tips! ;D )"

    Renwyn Delau - VR14 Magicka Sorceror

    The Black Hand
    - Ebonheart Pact
    Treasurer
    blackhandgaming.net
  • LPabon
    LPabon
    How about he ability to weapon swap without having 2 weapons or any at all. Lets say one weapon is used 1st hand and my 2nd hand no weapon its all class spells
    Edited by LPabon on January 14, 2015 5:52PM
    Like a cyclone, imperialism spins across the globe; militarism crushes peoples and sucks their blood like a vampire.
  • UriSphinx
    UriSphinx
    Soul Shriven
    It's shameful how long the console release is being delayed. Planning a simultaneous release with tes vi?
  • keto3000
    keto3000
    ✭✭✭
    How about he ability to weapon swap without having 2 weapons or any at all. Lets say one weapon is used 1st hand and my 2nd hand no weapon its all class spells

    You can effectively do that now by equipping the same weapon type in second slot. Many of us already do that. 1h & s. 1st bar/ 1h & s. 2nd bar :)
    “The point of power is always in the present moment.”

    ― Louise L. Hay
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