They have already said that's never going to happen. It's a nice idea but when I log in on lunch break I don't have time to wait till dawn.jackleminer55 wrote: »@ZOS_JessicaFolsom @ZOS_GinaBruno with the addition of the cgampion system will the NPCs finally get more realistic behaviors and go yo sleep at night or will that come in later?
liquid_wolf wrote: »Good update.
Champion System will be a good addition to PvP, and I'm looking forward to the Justice System testing to bring out the PvP update for that.
I see a lot of complaints from PvPers, but it really only seems like a bunch of short-sighted individuals who can't see beyond their tiny area.
Champion System = PvP
Justice System = PvP
Not right away... but many PvPers have always had a tough time when it came to the long-game. It's why Arenas became a big deal, and why so few people play Civilization 5 style-games for PvP fulfillment.
They play for the moment, not for the development.
And Yes... I have been Emperor, and thoroughly loved my time there.
GorraShatan wrote: »You don't really get it. Cyrodiil is just plain broken. If you can't play there because of the massive lag, people who enjoy Cyrodiil aren't going to be pleased by some new passives from the Champion system.
I'm pretty sure that essential NPCs will not be effected.So we have a whole month were we can kill NPC's and no player can attack us back. So a large guild could keep killing (grieving) town NPC's and only have to worry about guards but not players......... That's going to be interesting
I completely agree. They really are doing a stellar job making sure that the console versions are polished. They even delayed the release. Meanwhile they consistently release rushed, broken updates and ineffective patches to the PC/Mac version. I have wondered for some time why we seem to get such shoddy QA and it's finally clear. They really are devoting all their resources into making sure the release of the console version is as near perfect as possible. This upsets me because that means we have been paying to beta test the console release this whole time. First we get shafted with the Steam release and now this.Personally I do not think your long term PC customers are getting a fare deal.
All of the Awesomes for youHow about solution for our main enemy - More Lag Bal?
Guards will be getting a crazy buff as well - it's not going to be easy to be on the wrong side of the lawSo we have a whole month were we can kill NPC's and no player can attack us back. So a large guild could keep killing (grieving) town NPC's and only have to worry about guards but not players......... That's going to be interesting
The point is they are really trying to make it as good as they can. They haven't even touched ours or acknowledged how much we hate it.All of the Awesomes for youHow about solution for our main enemy - More Lag Bal?Guards will be getting a crazy buff as well - it's not going to be easy to be on the wrong side of the lawSo we have a whole month were we can kill NPC's and no player can attack us back. So a large guild could keep killing (grieving) town NPC's and only have to worry about guards but not players......... That's going to be interesting
Anyone who is complaining about consoles getting their own UI - that was always the intention. While I agree the current PC UI could be better (or at least have more options within), it was never designed like it is because of the consoles.
GorraShatan wrote: »liquid_wolf wrote: »Good update.
Champion System will be a good addition to PvP, and I'm looking forward to the Justice System testing to bring out the PvP update for that.
I see a lot of complaints from PvPers, but it really only seems like a bunch of short-sighted individuals who can't see beyond their tiny area.
Champion System = PvP
Justice System = PvP
Not right away... but many PvPers have always had a tough time when it came to the long-game. It's why Arenas became a big deal, and why so few people play Civilization 5 style-games for PvP fulfillment.
They play for the moment, not for the development.
And Yes... I have been Emperor, and thoroughly loved my time there.
You don't really get it. Cyrodiil is just plain broken. If you can't play there because of the massive lag, people who enjoy Cyrodiil aren't going to be pleased by some new passives from the Champion system.
So we have a whole month were we can kill NPC's and no player can attack us back. So a large guild could keep killing (grieving) town NPC's and only have to worry about guards but not players......... That's going to be interesting
If it works like Skyrim as they've been saying, as long as you've paid up your bounty or had it otherwise cleared I can't imagine you won't be able to. I just have one character I will dedicate to villainy and the rest will either stay neutral or be enforcers.Question for anyone that knows. When the justice system is fully implemented, say i want to be a outlaw and slaughter all the NPC's, but then a month later have a change of heart and want to become an enforcer, is this possible?