ZOS_TristanK wrote: »Thank you for staying patient, all. We have looked into the population bonus and everything seems to be working as designed. To give you a bit more insight into the mechanic, the population bonus is applied and dissolved over time and not immediately. Because of the gradual application, there isn't really a way for players to log in and out to raise or lower the bonus in a consistent way.
We can say after looking at the campaigns from the back end that the battles are often pretty close! That said, we will continue monitoring the campaigns to see if the population bonus needs to be tweaked.
ZOS_TristanK wrote: »Thank you for staying patient, all. We have looked into the population bonus and everything seems to be working as designed. To give you a bit more insight into the mechanic, the population bonus is applied and dissolved over time and not immediately. Because of the gradual application, there isn't really a way for players to log in and out to raise or lower the bonus in a consistent way.
We can say after looking at the campaigns from the back end that the battles are often pretty close! That said, we will continue monitoring the campaigns to see if the population bonus needs to be tweaked.
Rune_Relic wrote: »ZOS_TristanK wrote: »Thank you for staying patient, all. We have looked into the population bonus and everything seems to be working as designed. To give you a bit more insight into the mechanic, the population bonus is applied and dissolved over time and not immediately. Because of the gradual application, there isn't really a way for players to log in and out to raise or lower the bonus in a consistent way.
We can say after looking at the campaigns from the back end that the battles are often pretty close! That said, we will continue monitoring the campaigns to see if the population bonus needs to be tweaked.
I will explain how AD game your low pop system (Azura Star EU).
Remove the 1hr re-appraisal time or whatever it is. There is too much time for AD to mass migrate and take all keeps before the pop bonus ticks.
ZOS_TristanK wrote: »we will continue monitoring the campaigns to see if the population bonus needs to be tweaked.
I am pretty sure the devs flat out said it was a 4 hour refresh.
So if AD is losing the map from 4am - 10am, and they all log in at noon, they have the low pop bonus for another two hours until 2pm when it should then drop off or reevaluate based on the pop from 4 hours prior.
Always consider what pops looked like four hours ago when youre thinking of the bonuses. Was AD low population four hours ago? If so, thats why they have the bonus.
Losing by a 1000 points to a faction that received (conservative estimate) 5000 points through a broken low population bonus does not make it look that irrelevant at all.You lost for 1k i was in both when the bonus proced and when we won you. The bonus was irrelevant,if you want my opinion without it we would had won you easyer cause after if you purples were fighting us for like 5 straight hours?
Enjoy the 50vs20 zergs?
Enjoy low population bonus?
Hm
I am pretty sure the devs flat out said it was a 4 hour refresh.
So if AD is losing the map from 4am - 10am, and they all log in at noon, they have the low pop bonus for another two hours until 2pm when it should then drop off or reevaluate based on the pop from 4 hours prior.
Always consider what pops looked like four hours ago when youre thinking of the bonuses. Was AD low population four hours ago? If so, thats why they have the bonus.
no matter. A mechanic that allows a faction to dominate by not PvPing is disgraceful and needs change
Jeddite_Eso wrote: »I am playing only for a few weeks, BUT when i see the low population bonus for AD normally its around 5-6 am and at that time we were losing all scrolls/keeps taken at prime time so unless campain is closed from 3 am till 9am or something like that i don't see a point to say its something bad.
Jeddite_Eso wrote: »I am pretty sure the devs flat out said it was a 4 hour refresh.
So if AD is losing the map from 4am - 10am, and they all log in at noon, they have the low pop bonus for another two hours until 2pm when it should then drop off or reevaluate based on the pop from 4 hours prior.
Always consider what pops looked like four hours ago when youre thinking of the bonuses. Was AD low population four hours ago? If so, thats why they have the bonus.
no matter. A mechanic that allows a faction to dominate by not PvPing is disgraceful and needs change
things like this made me write the the text above ... as i said if someone has population bonus means THEY ARE WAY LESS THEN OTHERS and they can lose anything that give points easy ... if they have like 25 points max every late night/early morning and others have 150+ where is the balance ???
Jeddite_Eso wrote: »As i said if the points are the problem remove the bonus points system and add defence boost system for more npc/stronger walls.
In prime time if people dont want to fight they cant blame anyone for losing but at something like 5 am its no ones fault that less people fight for AD over all. I am sure no one is happy when he wakes up in morning and sees all scrolls and keeps in enemy over and over again and cant do anything about it no matter how hard he tries.
There must be some balance.
Jeddite_Eso wrote: »As i said if the points are the problem remove the bonus points system and add defence boost system for more npc/stronger walls.
In prime time if people dont want to fight they cant blame anyone for losing but at something like 5 am its no ones fault that less people fight for AD over all. I am sure no one is happy when he wakes up in morning and sees all scrolls and keeps in enemy over and over again and cant do anything about it no matter how hard he tries.
There must be some balance.
As for waking up to all your keeps and scrolls in the hands of another faction, I think DC was the biggest sufferer as both EP and AD regularly pull night cap sessions.
Jeddite_Eso wrote: »I am pretty sure the devs flat out said it was a 4 hour refresh.
So if AD is losing the map from 4am - 10am, and they all log in at noon, they have the low pop bonus for another two hours until 2pm when it should then drop off or reevaluate based on the pop from 4 hours prior.
Always consider what pops looked like four hours ago when youre thinking of the bonuses. Was AD low population four hours ago? If so, thats why they have the bonus.
no matter. A mechanic that allows a faction to dominate by not PvPing is disgraceful and needs change
things like this made me write the the text above ... as i said if someone has population bonus means THEY ARE WAY LESS THEN OTHERS and they can lose anything that give points easy ... if they have like 25 points max every late night/early morning and others have 150+ where is the balance ???
Edit: There is always a 3rd option that no one will like ... after a period ( every week or so ) auto force switch random members from the side with higher numbers to the side with lower till end of campain.