Sneak Attack Damage nerfed on PTS today

  • Poxheart
    Poxheart
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    Hey Xsorus do you have a NB on the PTS? If so, there's a magicka build I'd like you to test for me to see what the damage will be.
    Unsubbed and no longer playing, but still checking the Alliance War forum for the lulz.

    Pox Dragon Knight
    Poxheart Nightblade
    The Murder Hobo Dragon Knight - Blackwater Blade
    Knights of the WhiteWolf
  • Kevinmon
    Kevinmon
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    Why the *** is Zos nerfing Nightblades the most uunderpoewred class? WHAT THE ***???
  • Decimus
    Decimus
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    Tested on PTS

    1400ish damage on regular servers right now is what I do with Lethal Arrow

    PTS 1100 Damage

    Also found some useful information out..

    Werewolf doesn't make you glow with Camo Hunter unless you're in Werewolf Form, you also don't take the damage from it either until you're in Werewolf Form

    Right, so it has become crystal shards.


    I dont even have comments for that...
    Edited by Decimus on October 21, 2014 1:40AM
  • Komma
    Komma
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    So they buff bows. Bows too powerful so they nerf assassin NB's. Time to dust off the DK...
    Kohma Kozzy-cr160-Stamblade
    Komma-cr160-Magicblade
    Komma the Great-cr160-Stam DK
    Kommah-cr160-Mag DK
    Komma Kozzy-cr160-Mag Templar
    Kommuh Kozzy-cr160-Stam Templar
    Komma the White-cr160-Mag Sorc
    The Tazmanian Devil-cr160-Stamsorc
    OTG
  • Domander
    Domander
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    Kevinmon wrote: »
    Why the *** is Zos nerfing Nightblades the most uunderpoewred class? WHAT THE ***???


    Why do people treat this as nightblade specific? I use sneak attacks with all classes, when available.
    Edited by Domander on October 21, 2014 2:06AM
  • Rylana
    Rylana
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    This will only affect the people that already try to stack crit only. Those that stack weapon damage will still see significant large hits and crits, and potential one-two shots on even high health targets.

    I dont see this as a huge nerf, at the end of the day a 2.4k crit will likely just become a 2.1k crit. Big deal.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
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  • Yusuf
    Yusuf
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    Kevinmon wrote: »
    Why the *** is Zos nerfing Nightblades the most uunderpoewred class? WHAT THE ***???

    Because your nightblade was never the class with the highest possible (or efficient) weapondamage to begin with. NightBLADE not NightBOW.

    Also please don't treat this as a Nightblade-Nerf, the bow is a weapon anybody can use.
  • Cody
    Cody
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    Radiant Mage Light should of been fixed, not a general nerf

    agreed.


    no matter what you do ZOS, you will NEVER break my will!!! I will NEVER give up my stealth build!!! you may take my stealth, but you will never take....... MY FREEDOM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    /end of epic awesome rant
    Edited by Cody on October 21, 2014 2:18AM
  • Cody
    Cody
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    Kevinmon wrote: »
    Why the *** is Zos nerfing Nightblades the most uunderpoewred class? WHAT THE ***???

    its not a nerf to the glorious and clearly superior NB class, its a general stealth nerf.

    honestly, this wont be much of a problem if you get a giant 2H weapon and just impale that flame whip spamming DK with it(provided their wooden staff does not block you:D)
    Edited by Cody on October 21, 2014 2:22AM
  • kijima
    kijima
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    meh...

    I'll still be one with bow.
    Been here since Feb 2014 - You'd think I'd be half reasonable at this game by now...
  • Luvsfuzzybunnies
    Luvsfuzzybunnies
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    Sharee wrote: »
    DDuke wrote: »
    DDuke wrote: »
    Nah, I haven't been subscribed for almost two weeks now. Beats me :neutral_face:

    You probably have game-time remaining. I bought the recurring one-month last week, waited for game time to be added, then cancelled my sub. (I only want to play until November when Dragon Age 3 comes out and hate ZOS doesn't have non-recurring one-month subs)

    http://imgur.com/6qXJvua
    Sharee wrote: »
    DDuke wrote: »
    Sharee wrote: »
    Does anyone actually get critical hits anymore? I thought a few pieces of impenetrable gear negated crits.

    Impenetrable reduces chance of regular crits, but the special cases where a crit is guaranteed are extempt from that(like critical rush from the 2h line, or a sneak attack).

    Nope... those special occasions give you 100% crit. Impenetrable 7/7 reduces it by 70%, leaving you with +30% crit for that attack. Which means that the crit isn't quaranteed, unless you have 70% crit chance..

    You are confusing a guaranteed crit with an ability that adds 100% critical chance.

    Using shadowy disguise boosts you crit chance by 100%, but that 100% are then reduced by enemy impenetrable. But a sneak attack always crits regardless of impenetrable.

    Nope... I tested it with sneak attack as well a month ago. Unless they fixed it (which I seriously doubt), it's still broken for people below 70% crit.

    I'm not going to argue with you back and forth. Needless to say, my character with 80% crit reduction from impenetrable gets crit by stealth attacks all the time.

    Well your personal experience is worth more than the thousands of snipes others nightblades have loosed to disprove what you think happens. DDuke is correct and it's unfortunate since it's supposed to work as you, sharee, have stated but does not.
    Jukette VR12 DC Nightblade 14 day campaign.
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  • AbraXuSeXile
    AbraXuSeXile
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    You may not be able to one shot scrubs anymore.

    The sky is falling.
    AbraXuS
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  • GreyPilgrim
    GreyPilgrim
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    sigh...

    so am I really gonna have to get on the dang PTS and examine how this actually effects the damage I deal?

    seriously, I have never one hit a vet level player as a Nightblade, and that's with my spell damage over the softcap and using Stygian set. Since I'm only Rank 7, I won't say it's impossible, but it's extraordinarily unlikely unless an opponent is already weakened by some debuff.

    This is so far from being a real balance issue in this game that it's actually funny. Seriously, after months of saying NB's are underpowered, a handful of us finally get practiced enough at working the battlefield to have an impact and then people start complaining and they nerf us.

    I'm not gonna say this is a deal closer till it actually implements, and I see how it affects my performance. But if this affects me the way I expect it will, well, I'm just going to find it much harder to justify throwing money at the ClusterF that PVP in this game has become.
  • Durham
    Durham
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    Ifthir_ESO wrote: »
    @ZOS_JoBurba‌

    Is this really the best choice for a game that is bleeding players?

    Instead of nerfing Full Plate wearing guys with 8 foot greatswords who hide as well as my NB, you nerf NB bonus damage, which is something literally 0 players were really complaining about?

    If you want the last few of us still playing, to go play your competitors, please just say so.

    This is damn near the final straw.

    The class is f'ing broke and rather than fix all the damned bugs you nerf something no players were complaining about, at a time you refuse to even fix *** half the damned playerbase is complaining about.

    Get your priorities straight for the love of god.

    None of you know how much the nerf is... from what i have seen on the test is its a wash your numbers are going to increase across the board .. they did not want people doing insane high opener crits..i see about the same damage that is on the live servers..... some of you will be running 130+ on all of your stats ....
    PVP DEADWAIT
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  • GreyPilgrim
    GreyPilgrim
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    Sharee wrote: »
    DDuke wrote: »
    Sharee wrote: »
    Does anyone actually get critical hits anymore? I thought a few pieces of impenetrable gear negated crits.

    Impenetrable reduces chance of regular crits, but the special cases where a crit is guaranteed are extempt from that(like critical rush from the 2h line, or a sneak attack).

    Nope... those special occasions give you 100% crit. Impenetrable 7/7 reduces it by 70%, leaving you with +30% crit for that attack. Which means that the crit isn't quaranteed, unless you have 70% crit chance..

    You are confusing a guaranteed crit with an ability that adds 100% critical chance.

    Using shadowy disguise boosts you crit chance by 100%, but that 100% are then reduced by enemy impenetrable. But a sneak attack always crits regardless of impenetrable.

    But since attacking from Shadowy Disguise is an attack from stealth, what good is adding a %100 critical rating to an attack that already automatically crits?

    So either the cloak ability actually doesn't provide sneak status, or the crit boost is redundant, or perhaps when they say 'automatically crits' they really don't mean automatically?

    overall confused by this...
  • Tintinabula
    Tintinabula
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    Tested on PTS

    1400ish damage on regular servers right now is what I do with Lethal Arrow

    PTS 1100 Damage

    Also found some useful information out..

    Werewolf doesn't make you glow with Camo Hunter unless you're in Werewolf Form, you also don't take the damage from it either until you're in Werewolf Form

    which is total BS. Lets make it so vamps can only be hit with camo when we are feeding..yea..cause we aren't really vamps until we are actually sucking da blood yea?
  • Rylana
    Rylana
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    Sharee wrote: »
    DDuke wrote: »
    Sharee wrote: »
    Does anyone actually get critical hits anymore? I thought a few pieces of impenetrable gear negated crits.

    Impenetrable reduces chance of regular crits, but the special cases where a crit is guaranteed are extempt from that(like critical rush from the 2h line, or a sneak attack).

    Nope... those special occasions give you 100% crit. Impenetrable 7/7 reduces it by 70%, leaving you with +30% crit for that attack. Which means that the crit isn't quaranteed, unless you have 70% crit chance..

    You are confusing a guaranteed crit with an ability that adds 100% critical chance.

    Using shadowy disguise boosts you crit chance by 100%, but that 100% are then reduced by enemy impenetrable. But a sneak attack always crits regardless of impenetrable.

    But since attacking from Shadowy Disguise is an attack from stealth, what good is adding a %100 critical rating to an attack that already automatically crits?

    So either the cloak ability actually doesn't provide sneak status, or the crit boost is redundant, or perhaps when they say 'automatically crits' they really don't mean automatically?

    overall confused by this...

    Using shadowy disguise as an offensive buff and not as an escape mechanic is one of the secrets behind why i tend to get my kill while other nb's around sort of plink plink at a dk and never hit higher than 200-300 damage.

    The first hit will crit, yep, but then your next attacks suffer due to impen, to counter this i pop shadowy before every "big" attack once ive opened. It doesnt guarantee the crit, but with about 50% crit natively already, it pretty much ensures that that impen stacker isnt "safe" from me.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • GreyPilgrim
    GreyPilgrim
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    Rylana wrote: »
    Sharee wrote: »
    DDuke wrote: »
    Sharee wrote: »
    Does anyone actually get critical hits anymore? I thought a few pieces of impenetrable gear negated crits.

    Impenetrable reduces chance of regular crits, but the special cases where a crit is guaranteed are extempt from that(like critical rush from the 2h line, or a sneak attack).

    Nope... those special occasions give you 100% crit. Impenetrable 7/7 reduces it by 70%, leaving you with +30% crit for that attack. Which means that the crit isn't quaranteed, unless you have 70% crit chance..

    You are confusing a guaranteed crit with an ability that adds 100% critical chance.

    Using shadowy disguise boosts you crit chance by 100%, but that 100% are then reduced by enemy impenetrable. But a sneak attack always crits regardless of impenetrable.

    But since attacking from Shadowy Disguise is an attack from stealth, what good is adding a %100 critical rating to an attack that already automatically crits?

    So either the cloak ability actually doesn't provide sneak status, or the crit boost is redundant, or perhaps when they say 'automatically crits' they really don't mean automatically?

    overall confused by this...

    Using shadowy disguise as an offensive buff and not as an escape mechanic is one of the secrets behind why i tend to get my kill while other nb's around sort of plink plink at a dk and never hit higher than 200-300 damage.

    The first hit will crit, yep, but then your next attacks suffer due to impen, to counter this i pop shadowy before every "big" attack once ive opened. It doesnt guarantee the crit, but with about 50% crit natively already, it pretty much ensures that that impen stacker isnt "safe" from me.

    Ok, I get this, but my confusion is over the statement that Zos is making that 'attacks from stealth always crit'. Is being cloaked NOT being stealthed? If its not then I think that should be stated more clearly, that the invisible state does not provide stealthed status, and therefore automatic crits.

    or is it that when Zos says 'stealth attacks automatically crit', what they really mean is 'stealth attacks have a %100 chance of critting, which can be mitigated to a lower chance'?
  • Honfold
    Honfold
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    Rylana wrote: »
    Sharee wrote: »
    DDuke wrote: »
    Sharee wrote: »
    Does anyone actually get critical hits anymore? I thought a few pieces of impenetrable gear negated crits.

    Impenetrable reduces chance of regular crits, but the special cases where a crit is guaranteed are extempt from that(like critical rush from the 2h line, or a sneak attack).

    Nope... those special occasions give you 100% crit. Impenetrable 7/7 reduces it by 70%, leaving you with +30% crit for that attack. Which means that the crit isn't quaranteed, unless you have 70% crit chance..

    You are confusing a guaranteed crit with an ability that adds 100% critical chance.

    Using shadowy disguise boosts you crit chance by 100%, but that 100% are then reduced by enemy impenetrable. But a sneak attack always crits regardless of impenetrable.

    But since attacking from Shadowy Disguise is an attack from stealth, what good is adding a %100 critical rating to an attack that already automatically crits?

    So either the cloak ability actually doesn't provide sneak status, or the crit boost is redundant, or perhaps when they say 'automatically crits' they really don't mean automatically?

    overall confused by this...

    Using shadowy disguise as an offensive buff and not as an escape mechanic is one of the secrets behind why i tend to get my kill while other nb's around sort of plink plink at a dk and never hit higher than 200-300 damage.

    The first hit will crit, yep, but then your next attacks suffer due to impen, to counter this i pop shadowy before every "big" attack once ive opened. It doesnt guarantee the crit, but with about 50% crit natively already, it pretty much ensures that that impen stacker isnt "safe" from me.

    Ok, I get this, but my confusion is over the statement that Zos is making that 'attacks from stealth always crit'. Is being cloaked NOT being stealthed? If its not then I think that should be stated more clearly, that the invisible state does not provide stealthed status, and therefore automatic crits.

    or is it that when Zos says 'stealth attacks automatically crit', what they really mean is 'stealth attacks have a %100 chance of critting, which can be mitigated to a lower chance'?

    I think that it is more like a guaranteed crit when out of combat and in stealth. When you are cloaking you are still in combat.
  • TagaParti
    TagaParti
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    good work zenimax.. dont worry about those people threatening to unsub, they are just nightblades.. rather than letting NB 1-hit kill players, DK Templar or Sorc may unsub.. Keep on nerfing NB damage, its not fun for majority of players. If they unsub, i will make an NB just to replace them but my DK will still be my main.. lol
    NB heres for u :p
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  • apostate9
    apostate9
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    Palidon wrote: »
    Well this is the last and final straw for me. I am sick and tired of ZOS nerf-ing the Nightblade Class. Enough is enough. If they want to Nerf something Nerf the DK in PvP. They have finally lost my subscription as I join countless others who are completely fed up with this game. Its time to move on to something else.

    Can I have your stuff?
  • Tintinabula
    Tintinabula
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    Ive had my fair share of crit ganks from NBs. I don't have an NB. My BF is an NB and I don't know if this is really called for.
  • kijima
    kijima
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    This effects more than just NB's though, it's sneak attacks not an NB skill line.

    Been here since Feb 2014 - You'd think I'd be half reasonable at this game by now...
  • Tintinabula
    Tintinabula
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    There's an NB Passive that gives increased damage yea?...and there's a mundus stone that gives 5% weapon crit...both from hide yea? What other sneak attacks are affected by this?
  • Sharee
    Sharee
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    Rylana wrote: »
    Sharee wrote: »
    DDuke wrote: »
    Sharee wrote: »
    Does anyone actually get critical hits anymore? I thought a few pieces of impenetrable gear negated crits.

    Impenetrable reduces chance of regular crits, but the special cases where a crit is guaranteed are extempt from that(like critical rush from the 2h line, or a sneak attack).

    Nope... those special occasions give you 100% crit. Impenetrable 7/7 reduces it by 70%, leaving you with +30% crit for that attack. Which means that the crit isn't quaranteed, unless you have 70% crit chance..

    You are confusing a guaranteed crit with an ability that adds 100% critical chance.

    Using shadowy disguise boosts you crit chance by 100%, but that 100% are then reduced by enemy impenetrable. But a sneak attack always crits regardless of impenetrable.

    But since attacking from Shadowy Disguise is an attack from stealth, what good is adding a %100 critical rating to an attack that already automatically crits?

    So either the cloak ability actually doesn't provide sneak status, or the crit boost is redundant, or perhaps when they say 'automatically crits' they really don't mean automatically?

    overall confused by this...

    Using shadowy disguise as an offensive buff and not as an escape mechanic is one of the secrets behind why i tend to get my kill while other nb's around sort of plink plink at a dk and never hit higher than 200-300 damage.

    The first hit will crit, yep, but then your next attacks suffer due to impen, to counter this i pop shadowy before every "big" attack once ive opened. It doesnt guarantee the crit, but with about 50% crit natively already, it pretty much ensures that that impen stacker isnt "safe" from me.

    Ok, I get this, but my confusion is over the statement that Zos is making that 'attacks from stealth always crit'. Is being cloaked NOT being stealthed? If its not then I think that should be stated more clearly, that the invisible state does not provide stealthed status, and therefore automatic crits.

    or is it that when Zos says 'stealth attacks automatically crit', what they really mean is 'stealth attacks have a %100 chance of critting, which can be mitigated to a lower chance'?

    Stealth and invisibility are two different things.

    The former can only be achieved by crouching and having the eye close. This gives you the sneak attack bonus, autocrit and all.

    The latter can be achieved either by using cloak or using an invisibility potion (and technically through clouding swarm). This however does not give you any inherent crit bonuses (unless achieved by cloaking using the shadowy disguise morph).
  • Columba
    Columba
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    I play a stealthy NB, and I am not worried about it. massive front loaded dmg is bs,.
  • Zubba
    Zubba
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    Magicka based burst NB will suffer. Thats for sure. And was magicka based burst NBs burst the problem? I think not.
    Edited by Zubba on October 21, 2014 9:25AM
    Add PvP loot drops for some risk/reward in this game.

    Captain Morgan Society
    Zub

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  • Decimus
    Decimus
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    Zubba wrote: »
    Magicka based burst NB will suffer. Thats for sure. And was magicka based burst NBs burst the problem? I think not.

    Not really... Magicka burst based NBs never relied on stealth that much. Their damage comes from Ambush->Surprise Attack->Soul Harvest/Tether


    Only ones suffering from this change are stamina builds... you will no longer be able to burst people in zergs before they get healed, so all those players who liked stealthy gameplay will be driven to the zergballs & they'll have to change their gear so they can dmg shield or heal.

    Just what the PvP needed, more zergballs.
    Edited by Decimus on October 21, 2014 10:20AM
  • synnerman
    synnerman
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    LOL , DKs thinking they are safe from the nerf bat. I suggest you all listen to the audio on Youtube of the guild summit and listen to Eric and his comment on Scales . Your scales may not even reflect arrows in the future or may be on cooldown. Laugh then
  • Domander
    Domander
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    synnerman wrote: »
    LOL , DKs thinking they are safe from the nerf bat. I suggest you all listen to the audio on Youtube of the guild summit and listen to Eric and his comment on Scales . Your scales may not even reflect arrows in the future or may be on cooldown. Laugh then


    Listening to that audio, they sound so incredibly out of touch with the game, it's disheartening.

    Removing projectile (even just arrows) reflect would make a DK a free kill for anyone smart enough to exploit it. 36m range (43 with snipe) vs 22m gap closer, the only other thing a DK could do is to use a ranged weapon but at that point you're just trading damage with no ability to close the distance.

    The other classes have things they can do in this situation, sorc can bolt/use ranged class abilities, nightblade can cloak/cripple/strife, templar can sun fire (which snares) to help close distance.

    If they make any change I'd like them to increase the duration and limit the number of reflects. It'd make it more useful for stamina build DKs that way, but still be useful without scaling to sillyness with 30 players shooting the DK.
    Edited by Domander on October 21, 2014 11:00AM
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