Folks shouldn't have a problem with ESO solo content. The franchise specialized in solo content for two decades and so it's not difficult to understand there would be a massive amount of solo content for ESO, their first MMO.
The problem I have is this notion that PVE Solo players must have access to any and all group content as a solo player. That they are somehow disenfranchised over the need to group to complete or even participate in some of the game content is just as ridiculous as the assertion that by virtue of ESO being an MMO there should be little to no soloable content.
Both sides need to back the hell up off of each other. There is room for both in ESO.
Solo players...Leave my group content alone. You don't have any special right to be able to solo everything, whether you pay a sub or not. The sub is to access the game as is. BOO EFFING HOO that you can't get all achievements solo. That is your choice.
PvP players...this is TES with a long and rich history of solo play. Get used to it. The Elder Scrolls community has long waited for a TES MMO. If PVE/Solo/limited group players like to be in a world with other people even if they don't want to spend 24/7 with each other, that's OK.
eventide03b14a_ESO wrote: »How is WoW not an MMO? Do you understand the definition of MMO?bellanca6561n wrote: »As several have pointed out, World of Warcraft was not a massively multiplayer game. As it was it had to become even less so as the years went on. And it because it wasn't I never really played it for long.
I too had rather fixed views on the subject and I'd been playing MMOs since '84. Frankly I couldn't see what the fuss was over that game.
However, it proved that there was far larger market for the scripted, directed online game experience than the original concept of a narrative told by the audience that revealed something distinctive and individual about each person who played it.
This game takes it a step further. In its story driven core form NOT A SINGLE QUEST IS DIRECTED TO A GROUP. It's directed to a single hero character. You can do it as a group but the game addresses you as one person: the silent protagonist that made Skyrim a 50 million copy best selling game.
As such I enjoy it. I've loved online games longer than many of you have been alive, you children of WoW, how you try my patience. But you're here. You bought it, you play it and, damn you all, you asked for it.
You did. Nobody, but nobody nowadays puts this kind of money into an entertainment project of this magnitude without looking at the market and using hard data.
If you want a classic MMO in every way in all its glory, play Eve.
From Wikipedia:
"A massively multiplayer online game (also called MMO and MMOG) is a multiplayer video game which is capable of supporting large numbers of players simultaneously. By necessity, they are played on the Internet.[1] MMOs usually have at least one persistent world, however some games differ. These games can be found for most network-capable platforms, including the personal computer, video game console, or smartphones and other mobile devices.
MMOGs can enable players to cooperate and compete with each other on a large scale, and sometimes to interact meaningfully with people around the world. They include a variety of gameplay types, representing many video game genres."
en.wikipedia.org/wiki/Massively_multiplayer_online_game
^^ This. SO much this.Both sides need to back the hell up off of each other. There is room for both in ESO.
So, the end game part is forced grouped? Does not mean the rest is.
And when was the last time I played WOW? Never. I watched a large raid on Youtube once, yawn. If that is the point of the game, then no wonder subs are bailing. It's not something I have any interest in. I know several people in the RW who play WOW and they all tell me the entire game leading up to the end game can be and is played solo.
Its not.
WOW is a full on group MMO, when was the last time you played? The days of Vanilla and TBC are sadly over where solo and group did coexist.
Today WOW is all about raiding or dying - the reason why Blizz lost half of their subs since WOTLK when all that mess started to crawl in.
So, the end game part is forced grouped? Does not mean the rest is. And, yes, I know, with WOW, the "game" does not start until the end game and max level. And that mentality/paradigm has spilled over into other games where people are only concerned with "What's the max level and how quickly can I get there" style of play. So, they burn through content to get to an aspect of the game that could be served with a Template. Then complain that there is no content...
And when was the last time I played WOW? Never. I watched a large raid on Youtube once, yawn. If that is the point of the game, then no wonder subs are bailing. It's not something I have any interest in. I know several people in the RW who play WOW and they all tell me the entire game leading up to the end game can be and is played solo.
LariahHunding wrote: »Folks shouldn't have a problem with ESO solo content. The franchise specialized in solo content for two decades and so it's not difficult to understand there would be a massive amount of solo content for ESO, their first MMO.
The problem I have is this notion that PVE Solo players must have access to any and all group content as a solo player. That they are somehow disenfranchised over the need to group to complete or even participate in some of the game content is just as ridiculous as the assertion that by virtue of ESO being an MMO there should be little to no soloable content.
Both sides need to back the hell up off of each other. There is room for both in ESO.
Solo players...Leave my group content alone. You don't have any special right to be able to solo everything, whether you pay a sub or not. The sub is to access the game as is. BOO EFFING HOO that you can't get all achievements solo. That is your choice.
PvP players...this is TES with a long and rich history of solo play. Get used to it. The Elder Scrolls community has long waited for a TES MMO. If PVE/Solo/limited group players like to be in a world with other people even if they don't want to spend 24/7 with each other, that's OK.
I think that you are missing the mark. What I have seen is additional solo content, not changing the existing. However, hiding crafting stuff behind a groupwall is BS.
Additionally I routinely see posts wanting more PvE content added to Cyrodiil. Personally, I'm very happy with the way Cyrodiil looks right now. I very much like that there isn't an NPC/MOB hiding behind every tree and that there are stretches with nothing but beautiful scenery.
bosmern_ESO wrote: »You're playing a MMO (Massive Multiplayer Online) and you say you don't want to group with others and would rather be alone? Do you guys really not understand what a MMO is?
You're saying "Yea, I want a MMO, but just without the other players." That's not how it works.
If you want solo content go play Skyrim, or another Elder Scrolls game, and wait for the next one. ZoS said that they would be focusing on grouping and making the game more social before they came out and now all of you are surprised that a MMO doesn't encourage single player?
I agree and like the OP I can't help but laugh when people ask for more solo content. Just don't know why you would buy an MMO wanting to play solo lol. But like you said, this is a TES game and expectedly it's somewhat geared towards that audience (I'm a fan of both TES and MMO's), and personally I love the idea of a game where I can do anything, playing solo included. That said, more solo content should be an after thought at best.I believe the OP is coming from a more traditional MMO standpoint. I agree on that level.
However, the genre has progressed a lot over the years, and ESO is not a traditional MMO. It is supposed to please MMO fans as well as TES fans, and everything in between. It does a good job of this in my opinion, but it's impossible to please everyone.
There is a lot of group content in this game, as well as lot of solo content. OP, I share your view to a certain extent, but have accepted that MMOs these days to cater to solo players. Even during solo play, it's cool to encounter other people randomly, it makes you feel like you're part of a living world even if you aren't making an effort to group up with those people. A win-win situation really.
Then you haven't been paying attention. These forums are full of PVE/Solo fans petitioning for group content to be soloable. They think it's unfair that "endgame" content isn't accessible to the solo player etc. IMO they need to get with the program, stretch a little and group up.
...
"I heard this thing from a guy one time" does not a compelling argument make. Write about what you know; don't just make things up because you watched a youtube video one time.I know several people in the RW who play WOW and they all tell me the entire game leading up to the end game can be and is played solo.
bosmern_ESO wrote: »
Let me explain to you the way leveling in WoW works.
1-15 quests (solo)
15-90 grinding dungeons with other people
90 doing raids, endgame dungeons, endgame pvp all with other players.
Simply awesome.lordrichter wrote: »The horse texted me. He is comfortable in his grave and wants to be left alone.
It's also more work to form a group than it's worth. You don't need to be in a group for 95% of the content of this game. It's much faster to just do all the quests alone including public dungeons than to make sure that everyone is on the same step. Plus there is a massive amount of dialog in this game and who wants to wait for everyone to finish reading/listening to it? Solo content is great. Maybe less of it would be good or just more group content, but don't get rid of solo content.LariahHunding wrote: »Might be because the grouping tools suck may have something to do with it.
No there isn't technically anything stopping people. I duoed a lot of the non vet content with my partner, but only because we wanted to spend time together. No part of it justified being in a group though.R1ckyDaMan wrote: »eventide03b14a_ESO wrote: »You can have it all. I grant you there is plenty of solo content in this game and there is comparatively very little in the way of group content 1-49. The answer is to add more group content to that level range. But honestly given how quickly you fly through the first 50 levels I'd say it doesn't matter that much anyway.
There is absolutely nothing stopping anyone grouping between lvls 1 - 49 (apart from phasing of course).
There is a difficulty barrier in the way of anyone doing craglorn on their own while choosing to help people or asking for help along the way.
LonePirate wrote: »The core problem here is ZOS' all or nothing approach to content. If ZOS wants to succeed, then they need to build on the successes of the 1-50 zones and the stuff people actually like about Craglorn (the Arena and Trials). Any new zone should contain quests and delves for solo players as well as Undaunted dungeons and Trials for group players. If ZOS also added world bosses and scaled all delves and dungeons to correspond to the number of people in the group (from 1-whatever), then that would be even better.
This game attracted allot of MMO first timers because of TES (generally, single player types.) Grouping had to be done well for these people to be integrated, and ZOS bungled it badly:I solo more in ESO than I have in any other MMO. It's just how the game was designed.
- Group questing is difficult because of phasing restrictions.
- Systems behind the grouping tool are just awful.
- Dungeons can only be done once, for a very small window of time.
"I heard this thing from a guy one time" does not a compelling argument make. Write about what you know; don't just make things up because you watched a youtube video one time.I know several people in the RW who play WOW and they all tell me the entire game leading up to the end game can be and is played solo.
How about you discuss what I said, which you quoted, where I stated I know several people who play WOW. Now, I have to count them, so it's...hold on, have to use my toes now...11 people who I know who play WOW. Not one. I have also watched over the shoulders of a few people while they were playing the game. I guess I needed to include all conversations with WOW players I had about this game.
So, yes that is a small population compared to the subscriber base, but if the entire sample says the same thing, then there has to be some significance to that.
And while I only talked about the one video that I saw, it was in response was to the Raid or Die comment that someone made, so I talked about the Raid video I saw. Did you really want me to critique all the videos I saw on WOW? I am sorry that I don't have a count of those. Because I have been looking for a reason to play WOW for years, but have yet to see one. Reason, those 11 folks who want me to play the game with them.
If your going to debate someone debate them over what they posted, not the words you put into their posts.
I agree and like the OP I can't help but laugh when people ask for more solo content. Just don't know why you would buy an MMO wanting to play solo lol. But like you said, this is a TES game and expectedly it's somewhat geared towards that audience (I'm a fan of both TES and MMO's), and personally I love the idea of a game where I can do anything, playing solo included. That said, more solo content should be an after thought at best.
I agree and like the OP I can't help but laugh when people ask for more solo content. Just don't know why you would buy an MMO wanting to play solo lol. But like you said, this is a TES game and expectedly it's somewhat geared towards that audience (I'm a fan of both TES and MMO's), and personally I love the idea of a game where I can do anything, playing solo included. That said, more solo content should be an after thought at best.
I myself don't understand people who can't play a video game without having at least 1 friend with them. I mean as the new generation become so co-dependent that they can't do anything without a group?
I still stick with the fact that just because I live in New York City (MMO) doesn't mean I want to do every single thing with a group. Can't go to the gym, I don't have anyone to go with. Can't go eat, watch a movie, pee because I need someone to hang with.
Maybe it's a young versus older thing. From 19-25ish, I was always doing things with herds of friends. But job, wife, kids ended a lot of the herd activity. I had to do and get stuff done when I had my windows of opportunity.