bosmern_ESO wrote: »(...)
I'm not actually a jerk, I'm pretty social and nice. I go out of my way and help people a lot.
But I'm sure most people would disagree because I have a different opinion then theirs...
bosmern_ESO wrote: »You're playing a MMO (Massive Multiplayer Online) and you say you don't want to group with others and would rather be alone? Do you guys really not understand what a MMO is?
You're saying "Yea, I want a MMO, but just without the other players." That's not how it works.
If you want solo content go play Skyrim, or another Elder Scrolls game, and wait for the next one. ZoS said that they would be focusing on grouping and making the game more social before they came out and now all of you are surprised that a MMO doesn't encourage single player?
[Moderator Note: Edited per our rules on Trolling & Baiting]
You're saying "Yea, I want a MMO, but just without the other players." That's not how it works.
Or a better system for grouping.bosmern_ESO wrote: »You're playing a MMO (Massive Multiplayer Online) and you say you don't want to group with others and would rather be alone? Do you guys really not understand what a MMO is?
You're saying "Yea, I want a MMO, but just without the other players." That's not how it works.
If you want solo content go play Skyrim, or another Elder Scrolls game, and wait for the next one. ZoS said that they would be focusing on grouping and making the game more social before they came out and now all of you are surprised that a MMO doesn't encourage single player?
[Moderator Note: Edited per our rules on Trolling & Baiting]
It isn't about not wanting group content. It's about the grouping system not being any good and never being able to find a group of people that want to do Craglorn content. If you can't get a group and everyone not wanting to go to a different campaign that isn't locked then what else is there to do? We need more solo content.
I suspect it's because he has a hard time finding groups.ez2k.stoobzzub17_ESO wrote: »bosmern_ESO wrote: »You're playing a MMO (Massive Multiplayer Online) and you say you don't want to group with others and would rather be alone? Do you guys really not understand what a MMO is?
You're saying "Yea, I want a MMO, but just without the other players." That's not how it works.
If you want solo content go play Skyrim, or another Elder Scrolls game, and wait for the next one. ZoS said that they would be focusing on grouping and making the game more social before they came out and now all of you are surprised that a MMO doesn't encourage single player?
[Moderator Note: Edited per our rules on Trolling & Baiting]
I've been watching this thread for a while now, and I can't for the life of me figure out why you even care about this.
So, why do you care? Why did you post this thread?
The social tools in this game are horrible. And everything is crammed into a tiny little chat box.Jordan.nick11b14_ESO wrote: »I think the years of being glued to consoles and computers have turned gamers into anti-social players. Back in 98 when EQ1 was out -- EVERYONE grouped and loved it. I mean, there were tons, and tons of groups to be had all the time.
Now, well - like I said, there is 'massive' antisocial streak that runs through gamers and they don't like grouping with other people oddly enough. It's even worse if you ask them to get onto voice coms, very few do it...and even fewer talk.
Still, the best way to find groups is to just send people around your level, or vet rank, a whisper and just ask them.
If they join and you have fun, put them onto the friend's list and stay in touch with them. Try to group again in the future. It's a pretty great way to develop a core of people to play with actually.
Eso does need to develop a way to search through online players...like a /who templar lvl 40 function. It would make searching for group members a lot easier.
Jordan.nick11b14_ESO wrote: »I think the years of being glued to consoles and computers have turned gamers into anti-social players. Back in 98 when EQ1 was out -- EVERYONE grouped and loved it. I mean, there were tons, and tons of groups to be had all the time.
Now, well - like I said, there is 'massive' antisocial streak that runs through gamers and they don't like grouping with other people oddly enough. It's even worse if you ask them to get onto voice coms, very few do it...and even fewer talk.
Still, the best way to find groups is to just send people around your level, or vet rank, a whisper and just ask them.
If they join and you have fun, put them onto the friend's list and stay in touch with them. Try to group again in the future. It's a pretty great way to develop a core of people to play with actually.
Eso does need to develop a way to search through online players...like a /who templar lvl 40 function. It would make searching for group members a lot easier.
Jordan.nick11b14_ESO wrote: »I think the years of being glued to consoles and computers have turned gamers into anti-social players. Back in 98 when EQ1 was out -- EVERYONE grouped and loved it. I mean, there were tons, and tons of groups to be had all the time.
Now, well - like I said, there is 'massive' antisocial streak that runs through gamers and they don't like grouping with other people oddly enough. It's even worse if you ask them to get onto voice coms, very few do it...and even fewer talk.
Still, the best way to find groups is to just send people around your level, or vet rank, a whisper and just ask them.
If they join and you have fun, put them onto the friend's list and stay in touch with them. Try to group again in the future. It's a pretty great way to develop a core of people to play with actually.
Eso does need to develop a way to search through online players...like a /who templar lvl 40 function. It would make searching for group members a lot easier.
fromtesonlineb16_ESO wrote: »So, 'solo' repeatable content has "little replayability" while 'group' repeatable content is presumably greatly replayable.
Care to explain why re-running one or two dungeons over-and-over-and-over again hoping for the phat lewt you want is replayable while similar and usually more varied over-world repeatable content isn't?
In most circumstances you found another player in the next few minutes (players were more spread over the world than today where they all cluster at the best exploit location).
If you found that player then you didn't had to apply to him or post your DPS meter, achievements etc. no you just tagged along, said hello and did the task together.
Today however finding a guild or a group to play with is like looking for a job in RL. You must apply and pretty much get naked, show your strengths and weakness, tell them about your knowledge of the game & class you play - it just feels so wrong.
Its a bit like going into a club and then asking someone on the dance floor about his job, age, life ... before you dance together.
This circumstance does drive people away from other players, Its been quite some time that I was in an MMO guild because I don't want to deal with this anymore.
Genius, basic genius, but this sadly goes over most people's heads, which is a shame.eventide03b14a_ESO wrote: »In my opinion a good fantasy MMO should have plenty of:That is the standard. Sorry if you don't personally like solo content. Not everyone does. Not everyone enjoys PvP or crafting. They should still be included.
- Solo content
- Small group content
- Large group content
- PVP
- Crafting
I had to take a deep breath to not call you a multitude of bad names and possibly get banned from the forums.bosmern_ESO wrote: »You're playing a MMO (Massive Multiplayer Online) and you say you don't want to group with others and would rather be alone? Do you guys really not understand what a MMO is?
You're saying "Yea, I want a MMO, but just without the other players." That's not how it works.
If you want solo content go play Skyrim, or another Elder Scrolls game, and wait for the next one. ZoS said that they would be focusing on grouping and making the game more social before they came out and now all of you are surprised that a MMO doesn't encourage single player?
[Moderator Note: Edited per our rules on Trolling & Baiting]
Jordan.nick11b14_ESO wrote: »I think the years of being glued to consoles and computers have turned gamers into anti-social players. Back in 98 when EQ1 was out -- EVERYONE grouped and loved it. I mean, there were tons, and tons of groups to be had all the time.
rlbolab14a_ESO wrote: »EQ1 was a different Beast then today's games. EQ1 Required grouping because it held true to the holy trinity. I was a soloer in that game since the day it was launched. By the time plane's of power came out soloing was almost impossible in the new zones and I remember spending night's without playing because I'll be sitting in PoD or PoF typing "/ooc level 62 DPS ranger LFG" and always getting passed up for a rogue or SK or some other class. That's when I started making my own groups with no trinity, ranger and rogue's only, agro group, faster experience then a holy trinity group because of the massive DPS.
For those who forgot, ESO is a Massively Multiplayer Online Role-Playing Game (MMORPG).
There is nothing in this definition that states the game must have group content.
The true challenge at the core of EQ was the social game. Logistics was a very close second but your social game could make up for your logistic shortcomings. Now with everything instanced logistics is nearly meaningless and solo paths on rails have created an asocial atmosphere in many MMOs.
Don't get me wrong, I enjoy solo content and do it a lot more than grouping which I also enjoy. It just doesn't surprise me when people have been playing ESO like a single-player game and now when they need groups they find it difficult.
Part of that is due to ESO's archaic UI and grouping tools but part of that is also due to ignoring people until there's something they need from them.
eventide03b14a_ESO wrote: »Or a better system for grouping.bosmern_ESO wrote: »You're playing a MMO (Massive Multiplayer Online) and you say you don't want to group with others and would rather be alone? Do you guys really not understand what a MMO is?
You're saying "Yea, I want a MMO, but just without the other players." That's not how it works.
If you want solo content go play Skyrim, or another Elder Scrolls game, and wait for the next one. ZoS said that they would be focusing on grouping and making the game more social before they came out and now all of you are surprised that a MMO doesn't encourage single player?
[Moderator Note: Edited per our rules on Trolling & Baiting]
It isn't about not wanting group content. It's about the grouping system not being any good and never being able to find a group of people that want to do Craglorn content. If you can't get a group and everyone not wanting to go to a different campaign that isn't locked then what else is there to do? We need more solo content.
I would guess the bottom line of this whole thread is, you dont have to understand solo play, not one tiny bit. You do however have to accept that other people - you dont understand - do like solo play and there are enough of said people to warrant the inclusion in this and many other games.
I would guess the bottom line of this whole thread is, you dont have to understand solo play, not one tiny bit. You do however have to accept that other people - you dont understand - do like solo play and there are enough of said people to warrant the inclusion in this and many other games.
I just don't like being forced to solo.
LonePirate wrote: »I would guess the bottom line of this whole thread is, you dont have to understand solo play, not one tiny bit. You do however have to accept that other people - you dont understand - do like solo play and there are enough of said people to warrant the inclusion in this and many other games.
I just don't like being forced to solo.
You are only forced to solo the Main, Fighters Guild and Mages Guild quests. You are forced to group for dungeons, trials and all quests and delves in Craglorn. ZOS keeps adding new forced group content but they certainly are not adding any comparable solo content.
Why?
I don't have time any more. My life is full of responsibilities, including raising a child, and I refuse to be one of those parents that sits on their bum and games the day away while the kid is being ignored.
And there are many older gamers, gamers that made the MMO genre explode and thrive, who are like me now. We don't have 6+ hours at a sitting to dedicate to a game.
bosmern_ESO wrote: »You're playing a MMO (Massive Multiplayer Online) and you say you don't want to group with others and would rather be alone? Do you guys really not understand what a MMO is?
You're saying "Yea, I want a MMO, but just without the other players." That's not how it works.
If you want solo content go play Skyrim, or another Elder Scrolls game, and wait for the next one. ZoS said that they would be focusing on grouping and making the game more social before they came out and now all of you are surprised that a MMO doesn't encourage single player?
[Moderator Note: Edited per our rules on Trolling & Baiting]