eventide03b14a_ESO wrote: »You can have it all. I grant you there is plenty of solo content in this game and there is comparatively very little in the way of group content 1-49. The answer is to add more group content to that level range. But honestly given how quickly you fly through the first 50 levels I'd say it doesn't matter that much anyway.
I play mmo's for the fact that there are others I can chat and interact with if I want to. But I find that a lot of random players end up being jerks if I don't play to their "elite" status. So I end up playing solo a lot of the time and occasionally chatting. Also another reason I play MMO's is the economy and how it is actually affected by players rather than just npc prices.bosmern_ESO wrote: »bosmern_ESO wrote: »Do you guys really not understand what a MMO is?
I understand it perfectly.
MMO means Massive Multiplayer Online. Where is Group in that description? It's not even in RPG, which stands for Role Playing Game.
MMO's can allow for group play, does not mean it's required or even has to be part of the game. All it means is your playing the game with others around on the same server as you.
No, you obviously don't understand what a MMO is, the focal point of a MMO is grouping and playing with others not just them being there. If you want to play solo go play a solo game.
rlbolab14a_ESO wrote: »It's not ignorance. I'm a solo player. Always have been a solo player even back in my EQ day's I would group very seldom. I like going in my own pace. I hate to be the one that screwed it up for everyone else. And to top it off my play times are kind of wacked. I have two little kids and sometimes they wake up in the middle of the night while I play because they had a bad dream, or they don't feel good, or because they can't sleep. I like to have the freedom to log out without feeling like I screwed someone over so I can take care of my child like a parent should. When I PvP in GW2 I would always have mumble so I can follow along and help the server out correctly but I was never in a group in case of one of these things. So yes, I like the concept of playing with others, of PvPing, Mumble usage for a team effort, but I solo so my (this might sound worse then what I mean but) "Inconvenience" doesn't become theirs. If zone chat say's they need help with world boss or rings, I try to be the first to say invite so I can help you, but that's about my limit to grouping. Sorry if I sound "ignorant" to you.
jambam817_ESO wrote: »I made a discussion about this as well, its currently closed, but i made a few of the same points
http://forums.elderscrollsonline.com/discussion/133638/solo-players-youre-telling-me#latest
This community won't hear it, OP. This is a soloers game. I don't understand it either, i can play plenty of single player RPGs without an internet connection or Sub fee, but everyone here is quite happy with this model.
Have fun trying to convince everyone. I've left guilds because of this attitude...
bosmern_ESO wrote: »You're playing a MMO (Massive Multiplayer Online) and you say you don't want to group with others and would rather be alone? Do you guys really not understand what a MMO is?
You're saying "Yea, I want a MMO, but just without the other players." That's not how it works.
If you want solo content go play Skyrim, or another Elder Scrolls game, and wait for the next one. ZoS said that they would be focusing on grouping and making the game more social before they came out and now all of you are surprised that a MMO doesn't encourage single player?
The Ignorance of people these days...
bosmern_ESO wrote: »You're playing a MMO (Massive Multiplayer Online) and you say you don't want to group with others and would rather be alone? Do you guys really not understand what a MMO is?
You're saying "Yea, I want a MMO, but just without the other players." That's not how it works.
If you want solo content go play Skyrim, or another Elder Scrolls game, and wait for the next one. ZoS said that they would be focusing on grouping and making the game more social before they came out and now all of you are surprised that a MMO doesn't encourage single player?
[Moderator Note: Edited quote to match moderated version]
bosmern_ESO wrote: »I believe the OP is coming from a more traditional MMO standpoint. I agree on that level.
However, the genre has progressed a lot over the years, and ESO is not a traditional MMO. It is supposed to please MMO fans as well as TES fans, and everything in between. It does a good job of this in my opinion, but it's impossible to please everyone.
There is a lot of group content in this game, as well as lot of solo content. OP, I share your view to a certain extent, but have accepted that MMOs these days to cater to solo players. Even during solo play, it's cool to encounter other people randomly, it makes you feel like you're part of a living world even if you aren't making an effort to group up with those people. A win-win situation really.
It just annoys me that people want to take out the Massive Multiplayer part for an MMO and leave it just online. That's not what a MMO is or ever will be. for questing you can do it all solo easily, but for end game they want people to group up, they want to have a good social community that can actively respond to each other and to the developers of what they want.
Never have I seen a MMO with endgame thats focused on single player, because then there would be no point to it being a MMO and may as well be a single player.
bosmern_ESO wrote: »You're playing a MMO (Massive Multiplayer Online) and you say you don't want to group with others and would rather be alone? Do you guys really not understand what a MMO is?
You're saying "Yea, I want a MMO, but just without the other players." That's not how it works.
If you want solo content go play Skyrim, or another Elder Scrolls game, and wait for the next one. ZoS said that they would be focusing on grouping and making the game more social before they came out and now all of you are surprised that a MMO doesn't encourage single player?
[Moderator Note: Edited quote to match moderated version]
bosmern_ESO wrote: »No, you obviously don't understand what a MMO is, the focal point of a MMO is grouping and playing with others not just them being there.
http://www.youtube.com/watch?v=1QtdPfz_faM that they are doing it wrong? bosmern_ESO wrote: »...
It just annoys me that people want to take out the Massive Multiplayer part for an MMO and leave it just online. ...
Tanis-Stormbinder wrote: »Once again I'll state. Why not make all content scale to group leader and number of party members, while keeping current party member caps. This way everyone can enjoy all aspects of the game.
Its not.
WOW is a full on group MMO, when was the last time you played? The days of Vanilla and TBC are sadly over where solo and group did coexist.
Today WOW is all about raiding or dying - the reason why Blizz lost half of their subs since WOTLK when all that mess started to crawl in.
How is WoW not an MMO? Do you understand the definition of MMO?bellanca6561n wrote: »As several have pointed out, World of Warcraft was not a massively multiplayer game. As it was it had to become even less so as the years went on. And it because it wasn't I never really played it for long.
I too had rather fixed views on the subject and I'd been playing MMOs since '84. Frankly I couldn't see what the fuss was over that game.
However, it proved that there was far larger market for the scripted, directed online game experience than the original concept of a narrative told by the audience that revealed something distinctive and individual about each person who played it.
This game takes it a step further. In its story driven core form NOT A SINGLE QUEST IS DIRECTED TO A GROUP. It's directed to a single hero character. You can do it as a group but the game addresses you as one person: the silent protagonist that made Skyrim a 50 million copy best selling game.
As such I enjoy it. I've loved online games longer than many of you have been alive, you children of WoW, how you try my patience. But you're here. You bought it, you play it and, damn you all, you asked for it.
You did. Nobody, but nobody nowadays puts this kind of money into an entertainment project of this magnitude without looking at the market and using hard data.
If you want a classic MMO in every way in all its glory, play Eve.