R1ckyDaMan wrote: »So I hear all these MMO fans have been waiting years for a MMO with a TES skin to come out.
Well as it happens alot of TES fans have been waiting for a TES game to come out with online features, just not with all the MMO junk.
Do you think this game ends all hope of bethesda ever adding any online features at all to any future TES game?
stefan.gustavsonb16_ESO wrote: »Why would anything end all hope about anything? You are not asking a question, you are making a statement, and I do not agree. What Bethesda does or does not choose to include in their next TES game will probably be influenced by what ZOS did and did not do with ESO, but why the doom and gloom?
I'm not sure if you have played many MMO's but it's certainly not a re-skinned typical MMO. If anything most of my complaints with this game are that it's not treated enough like a true MMO. Features are lacking that are in my opinion somewhat necessary for a enjoyable MMO experience. For instance, a stripped down menu is fine in Skyrim but this game is far too complex for that mess we are given as a menu. In Skyrim you can simply pause the game to swap weapons or spells, the addition of the skill bar is necessary in an MMO. I don't see how any logical person doesn't see that.R1ckyDaMan wrote: »I have a skillbar *yuck* We have levelled zones *yuck* we have all the other things that come with mmo that do not come with a TES game, it has the skin and that is all really.
I don't think that you realize that Bethesda is not ZOS. They both have the same parent company, but Bethesda is solely responsible for the single player games. You are posting this in the wrong forums, you need to take your request up with Bethesda.R1ckyDaMan wrote: »Ok for example a TES game with invite or drop in online features, so you can quest with a friend or 2 for example.
Does ESO end any chance of Bethesda adding any drop in/invite online features in future TES. Alot of people only wanted to quest with a friend or 2 and not a full blown mmo because you might struggle with this but there are alot of people who do not like what an mmo brings.
Word on the street is that the engine and toolchain Bethesda uses is not multiplayer-capable. Anyone not involved in programming may not immediately see why this is a bummer. If such things aren't built-in from the get-go, it's very, very hard to add them later and have them performing well, if at all. It's usually safer and less of a hassle to rewrite things from scratch. This is also the reason why no TES game has been published for OS X yet.eventide03b14a_ESO wrote: »If you're just asking if there will ever be a multiplayer component to a TES game then the answer again is maybe. There were rumors that Skyrim was going to be multiplayer, but so far no single player TES game has had multiplayer so it's just as likely that they won't in the future.
It's not entirely irrelevant as the wish of a multiplayer TES game hasn't been around since only yesterday. It's just that it's extremely unlikely to ever happen, ESO or not.eventide03b14a_ESO wrote: »The question doesn't make sense and it relies on pure speculation, but more importantly it's completely irrelevant.
How do you suggest we cast a spell without a skill bar in an MMO? Pause the game, select skill, left click?
Works well in Skyrim but here... Come on!
R1ckyDaMan wrote: »I have a skillbar *yuck* We have levelled zones *yuck* we have all the other things that come with mmo that do not come with a TES game, it has the skin and that is all really.
R1ckyDaMan wrote: »I have a skillbar *yuck* We have levelled zones *yuck* we have all the other things that come with mmo that do not come with a TES game, it has the skin and that is all really.
Okay...but were are not talking about whether Skyrim is ever going to be multiplayer. There will be sequels to Skyrim and if they so choose they can make it multiplayer. Your statement seems to be coming out of nowhere and doesn't really fit into the discussion. As far as OS X....Yeah, why would you get a Mac for gaming? Or for any reason?KhajitFurTrader wrote: »Word on the street is that the engine and toolchain Bethesda uses is not multiplayer-capable. Anyone not involved in programming may not immediately see why this is a bummer. If such things aren't built-in from the get-go, it's very, very hard to add them later and have them performing well, if at all. It's usually safer and less of a hassle to rewrite things from scratch. This is also the reason why no TES game has been published for OS X yet.eventide03b14a_ESO wrote: »If you're just asking if there will ever be a multiplayer component to a TES game then the answer again is maybe. There were rumors that Skyrim was going to be multiplayer, but so far no single player TES game has had multiplayer so it's just as likely that they won't in the future.
Why is a co-op TES game unlikely? Multiplayer co-op is not the same as MMO. Anyone who thinks they are the same has never played an MMO.It's not entirely irrelevant as the wish of a multiplayer TES game hasn't been around since only yesterday. It's just that it's extremely unlikely to ever happen, ESO or not.eventide03b14a_ESO wrote: »The question doesn't make sense and it relies on pure speculation, but more importantly it's completely irrelevant.
In the meantime, I'll enjoy ESO, because it really does TES well, and even on OS X.
Not awesome. I actually like that you are limited to only 5. Every other MMO has you use 6 bars of 10 or 12 simultaneously and I don't really find that enjoyable.How do you suggest we cast a spell without a skill bar in an MMO? Pause the game, select skill, left click?
Works well in Skyrim but here... Come on!
Maybe we only have 5 skills because the other five are being kept for the new spells that are coming in the next patches??
would be awesome
eventide03b14a_ESO wrote: »Okay...but were are not talking about whether Skyrim is ever going to be multiplayer. There will be sequels to Skyrim and if they so choose they can make it multiplayer. Your statement seems to be coming out of nowhere and doesn't really fit into the discussion. As far as OS X....Yeah, why would you get a Mac for gaming? Or for any reason?KhajitFurTrader wrote: »Word on the street is that the engine and toolchain Bethesda uses is not multiplayer-capable. Anyone not involved in programming may not immediately see why this is a bummer. If such things aren't built-in from the get-go, it's very, very hard to add them later and have them performing well, if at all. It's usually safer and less of a hassle to rewrite things from scratch. This is also the reason why no TES game has been published for OS X yet.eventide03b14a_ESO wrote: »If you're just asking if there will ever be a multiplayer component to a TES game then the answer again is maybe. There were rumors that Skyrim was going to be multiplayer, but so far no single player TES game has had multiplayer so it's just as likely that they won't in the future.
eventide03b14a_ESO wrote: »Okay...but were are not talking about whether Skyrim is ever going to be multiplayer. There will be sequels to Skyrim and if they so choose they can make it multiplayer. Your statement seems to be coming out of nowhere and doesn't really fit into the discussion. As far as OS X....Yeah, why would you get a Mac for gaming? Or for any reason?KhajitFurTrader wrote: »Word on the street is that the engine and toolchain Bethesda uses is not multiplayer-capable. Anyone not involved in programming may not immediately see why this is a bummer. If such things aren't built-in from the get-go, it's very, very hard to add them later and have them performing well, if at all. It's usually safer and less of a hassle to rewrite things from scratch. This is also the reason why no TES game has been published for OS X yet.eventide03b14a_ESO wrote: »If you're just asking if there will ever be a multiplayer component to a TES game then the answer again is maybe. There were rumors that Skyrim was going to be multiplayer, but so far no single player TES game has had multiplayer so it's just as likely that they won't in the future.
Well, studios usually use the same engine as the basis for a series of games, or variations thereof. Morrowind and Oblivion used the same engine. Skyrim had a newer version, but you have to assume that their underlying logic/parametres would still be the same. There is enough code to be written for a new game without having to reinvent the engine every time.
So to include a multi-player co-op option, there would have to be a considerable resesign of game mechanics. Otherwise it would be like adding a second floor to a house whose foundation can only support a bungalow.
I'm not saying it's never going to happen, but it is an investment of additional time and money and Bethesda needs to take into account what the return on investment on that would be.
I have not played many co-op games, but from the ones I remember (Halo, Borderlands), you don't actually have levels like in TES games, so how would a co-op verion of TES handle that in your view?
Author fails to understand 1 very important thing -You can't just take Skyrim and suddenly make it online. No. It just won't workout. Skyrim wasn't designed as Online game (though co-op there would be nice ). Lots of people hate on ESO, why ? Because they though this will be Skyrim 2 Online. But that just isn't possible. World is too small, crafting system doesnt fit an MMO, quests are single player, no content that could be played as Multiplayer and so on and so forth. Personally, I'm happy with ESO. It deserves having The Elder Scrolls name.R1ckyDaMan wrote: »So I hear all these MMO fans have been waiting years for a MMO with a TES skin to come out.
Well as it happens alot of TES fans have been waiting for a TES game to come out with online features, just not with all the MMO junk.
Do you think this game ends all hope of bethesda ever adding any online features at all to any future TES game?