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Options for Vampire Appearance

  • MornaBaine
    MornaBaine
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    Aeula wrote: »
    I'd be happy for just the first stage to be the default appearance, looks way better than the other stages.

    I'd actually be okay with that as well but then what I'm asking for WOULD make your "default" appearance be Stage 1 if that's what you chose...up until you hit Stage 4. A "starving" vampire, which is what that stage represents, SHOULD look bestial and scary. And, when the justice system finally arrives, that Stage should have some consequences in towns, as has already been discussed.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • MornaBaine
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    Soloeus wrote: »
    MornaBaine wrote: »
    Soloeus wrote: »
    I want to be able to visually identify that you are a vampire without you being able to hide it.

    I oppose looking "normal" - heck, make you sparkle.

    And exactly why do you feel entitled to decide how characters you don't play get to look?

    That is just how the system works. And why exactly do you feel entitled to decide what the rule is?

    Part of the balance of Vampires is that being able to easily distinguish them makes them easier to target in PVP. So you aren't happy with OP Vamp Bats Talon Swarm, and you want to be able to hide your Vampire status?

    There is already a way to not look like a vampire, get it cured. Otherwise, stay in Phase 1, wear a helmet/mask that covers your face. Solved.

    I am not entitled to change the rule. However, Zenimax has made it clear that they want to hear what players want. As someone who plays this game and pays for it, I AM entitled to make suggestions on what would make my play more enjoyable. And in a polite society I could even do so without being hounded by rude people who like to argue simply for argument's sake. Since what YOU would enjoy is spitefully doing your best to STOP other paying players from enjoying the game I would HOPE that Zenimax sees through that and does the right thing.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Zed
    Zed
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    I'd settle for an active toggle skill that would switch my vamp's appearance back to normal as long as the skill toggled on. I don't ever expect this to happen though.
    Spend spend spend! 'Cause you don't know any better.
  • MornaBaine
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    Samadhi wrote: »
    MornaBaine wrote: »
    ...The other argument I have seen is that the strain of vampirism that allows a vampire to appear normal does not exist in the era that this particular game is set in. Again, I will point out that the picture above puts the lie to that. When your character first meets Verandis, Count Ravenwatch, he appears as a normal elf. It is only later in the questline that he is revealed as a vampire and he obviously alludes to his ability to willfully hide his condition.
    ...

    It's been ages since I ran through that questline, but does it ever specify where Verandis gained his vampirism?
    If he is infected by a different strain that players are, how about having different Guild lines available only to vampires, that extend the vampire skill line by speccing into membership of a certain brood.

    Also, do any of the vampires that Verandis sired also demonstrate this capability, or is it seemingly more likely to be the effect of an Illusion spell?

    I don't believe you are told how Verandis became a vampire. I'll definitely be paying more attention on my next run through that quest though! LOL And I love your idea about expanding vampirism and speccing into specific bloodlines. Sadly, I don't see the Devs doing that but maybe some day in the future they may consider it. I hope so!
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Nebthet78
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    I completely agree.

    PS: Thanks for using my screenshots
    Far too many characters to list any more.
  • Runefell
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    I just want to know why, as a khajiit, my fur turned all white with the change. As far as I know, the paleness comes from blood loss, it shouldn't affect my fur! For that matter, why does it affect my fur, but not my mane. And, as others have pointed out, my face paint seems to fade eventually as well. Finally, I'd also like to know why it turns my khajiit a little derpy in the eyes.

    281x0yo.png

    I can't wait until the day when we can change our appearance. If I'd known this was what a vampire looked like, I'd definitely have made her a little different. Scrap the flowers, not do spots, and all that.

    Though I would definitely adore an option to some somewhat closer to my original looks that I spent so long on. I can understand the eyes changing permanently, and the nose and lips being paler, and I wouldn't mind a little fang showing. But, for a game that allows so much customization, if you're a vampire, you're left with just a playdoh white look. I'm supposed to be a sneaky vampire khajiit, at one with the night and shadows, but, as it is, the only place I'll blend in to the background is Skyrim.
    Edited by Runefell on September 9, 2014 2:59AM
    Rune Fell- Dunmer Mag Sorcerer (DC)~The Adventurer
    Runed Claws- Khajiit Stam Dragonknight (DC) ~The Tank
    Rain Fell- Argonian Mag Templar (EP)~ The Healer
    Dragon Talon- Bosmer Stam Nightblade (AD) ~ The DPS



  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Teiji wrote: »
    BBSooner wrote: »
    It would be interesting if ZOS would go in to detail about the strain of vampirism we are afflicted with...
    Noxiphilic Sanguivoria - sourced from elderscrollsonline.com/en-gb/news/post/2014/05/09/loremasters-archive-undead-in-tamriel

    An Introduction By Cinna Scholasticus

    The disease vampirism is not one disease, but many. Throughout the centuries, and for unknown reasons, the afflictions collectively known as vampirism have been transmitted in different ways and taken on different qualities. Herein, I shall try to delineate, to the best of my ability, the qualities of the form of vampirism common to our era, known as Noxiphilic Sanguivoria, so as to better equip the reader to identify this type of vampire.

    First, however, I believe a word of warning is in order. This work is in no way intended as a guide to hunting or otherwise confronting a vampire. In all cases, it is advised that you avoid anyone you suspect of vampirism and certainly that you do not try to fight them. Vampires of all varieties possess supernatural strength and will quickly overpower all but the most experienced hunter.

    The most important thing to remember about sufferers of Noxiphilic Sanguivoria is that, as the name implies, they are not weakened by daylight as in other strains of vampirism, but are, instead, strengthened during the nighttime hours.

    Why this is the case is poorly understood. One of the more wild theories is that it is the result of some sort of Daedric backroom deal between Hircine and Molag Bal that has given sufferers of Noxiphilic Sanguivoria a werewolf-like love of moonlight.

    By night, these hunters are possessed of extreme fortitude and a powerful ability to recover from wounds.

    Sufferers of Noxiphilic Sanguivoria, interviewed under heavy sedation, of course, have described a dreamlike passage from when they were first bitten and afflicted with the disease. Some of them have described entering a ritual chamber where they were bathed in a pool of black blood. Whether the transformation actually involves such a terrifying ritual, or whether it was merely a hallucination is impossible to discern without firsthand experience.

    If you are bitten, or believe to have been bitten, by a carrier of Noxiphilic Sanguivoria, do not panic. If you are able to get away from your attacker, see a priest of Arkay immediately. You will not contract full Noxiphilic Sanguivoria without first being exsanguinated by a vampire and then receiving the gift of his or her blood in return.
    What you've said though, the ability to be a vampire, but of a different strain of vampirism? Would be so incredible. We'd definitely need Werebears, Wereboars and Weresharks as well as this, just coz.

    omg YES everything is better with sharks.
    Dear Sister, I do not spread rumors, I create them.
  • AlienSlof
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    Runefell wrote: »
    Though I would definitely adore an option to some somewhat closer to my original looks that I spent so long on. I can understand the eyes changing permanently, and the nose and lips being paler, and I wouldn't mind a little fang showing. But, for a game that allows so much customization, if you're a vampire, you're left with just a playdoh white look. I'm supposed to be a sneaky vampire khajiit, at one with the night and shadows, but, as it is, the only place I'll blend in to the background is Skyrim.

    I've mentioned this before as well - the nose, inside of ears and lips, palms of hands, feet, etc, would go pale but the fur wouldn't - fur = hair, so should remain whatever colour it started, same as head hair.

    When one of my real cats got severe anemia, the only way I could tell was by looking at his nose and gums. His fur was still black and white as normal.

    Edited by AlienSlof on September 9, 2014 9:41AM
    RIP Atherton, my beautiful little gentle friend. I will miss you forever. Without you I am a hollow shell.
  • MornaBaine
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    Nebthet78 wrote: »
    I completely agree.

    PS: Thanks for using my screenshots

    Thank YOU very much for providing them! :)

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • AshySamurai
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    Good news, everyone! I have a solution for all of you who want to change their appearance!
    Sorry. I really couldn't resist and not post it. I hope I did not offend anyone. 1396905028990.jpg
    BTW, if you dont like how you look, toggle your healm on in settings. Solved :wink: (lol)

    @Runefell‌ Fur color is in DNA. And some diseases can change hair color. So, if vampirism still a disease, all logical.

    BBSooner wrote: »
    Shrug, pick 1 house per alliance, I don't think 'too many options ' is a reason not to explore the possibility. Just pick the dominant strain for the region.

    @BBSooner‌ Under spoiler a quote from other topic. So who are this three clans? Which one rule others? And why?
    Heishi wrote: »
    Diseases causing vampirism
    http://elderscrolls.wikia.com/wiki/Sanguinare_Vampiris (Skyrim)
    http://elderscrolls.wikia.com/wiki/Porphyric_Hemophilia_(Oblivion) (Obvlivion and Morrowind)

    Bloodlines and clans (This is long, but a good read)
    Lore:Vampire Wiki
    The vampires of Tamriel are commonly grouped by their territory and "bloodline". A vampire's bloodline is determined by the vampire who infected it, which in turn affects its abilities. Some vampires have created clans according to bloodline and territory. These clans normally consist of vampires of the same bloodline, or who share the same feeding grounds. Some clans are powerful enough to have established strongholds and regularly feed off captured "cattle": prisoners, or thralls, who they feed off of regularly without turning them into vampires.[20]

    Black Marsh
    The Whet-Fang vampires of Black Marsh are known to capture victims alive and keep them in a magicka-induced coma, allowing the vampires to extract blood at their own leisure. The Order vampires of Cyrodiil believe the Whet-Fang vampires to show "signs of enlightenments", regarding them as more intelligent than the other "barbaric" tribes. For this reason, the Order considers them a possible threat to their dominance in Cyrodiil.[21]

    Cyrodiil
    Only one known tribe exists in Cyrodiil; they are experts of concealment, and their true name has been lost to history. Much like the Imperials, they ousted their competition. Indistinguishable from the living if well-fed, these Cyrodiilic Vampires are cultured and more civilized than vampires of other provinces, using their stealthy abilities to feed on the sleeping and unaware.[4] Calling themselves the Order, these vampires follow the Daedric Prince "Kin-father" Molag Bal, like many other vampires, but they also consider Clavicus Vile their patron. Members are bound never to reveal themselves or the Order, and to procure power, stature, and wealth whenever possible.[21]

    Iliac Bay
    The Iliac Bay region hosts nine bloodlines of vampires, each with their own special abilities: the Anthotis, Garlythi, Haarvenu, Khulari, Lyrezi, Montalion, Selenu, Thrafey, and Vraseth.[1] The clans inhabit their own regions, and a strong sense of rivalry is present. At least some vampires, however, became soldiers in an army of undead which ruled over the Barony of Dwynnen around 3E 253.[22]
    The Glenmoril Wyrd vampires live in the Breton cities of High Rock, though no information about their abilities or feeding habits is known. It is known, however, that they are one of the tribes considered more intelligent (and threatening) by the Order vampires of Cyrodiil; possibly implying that, like the Order, they live disguised among the normal population as stealthy manipulators.[21]

    Morrowind
    The Dunmer are strongly opposed to any form of necromancy, thus vampires are largely unknown in their land of Morrowind.[2][23][24] The Tribunal Temple has some control over the public knowledge of vampires, but cannot keep it completely unknown. In the past, Ordinators and Buoyant Armigers were in charge of eradicating vampires, leading to their supposed extinction.[24] Thus, the hunting orders that exist in the western Tamriel are unknown.[2]
    The vampires of Morrowind are typically in one of three bloodlines, which differ in accordance to their "approach to prey". The Quarra are aggressive and fierce when it comes to hunting, while the Berne clan prefer a stealthier approach. The Aundae bloodline consist of vampiric mages, who use the dark powers associated with vampirism to entrap prey. These vampires not only have their own strongholds, but are also dispersed amongst the Daedric shrines and abandoned Dunmer and Dwemer strongholds.[23] Ironically, these clans show great hostility to new-born vampires, considering them abominations as their living counterparts do.
    In the Red Mountain, the Ash Vampire was an immortal magical being of vast power. They were close kin and loyal lieutenants of Dagoth Ur,[25] and thus partook of his supernatural vitality, but they were not related to true vampires - in fact, they are not even undead.[2][24] Near the end of the Third Era, the number of vampires began to rise in Morrowind, leading to renewed calls to exterminate them.[23][24]

    Skyrim
    Main hall of Castle Volkihar (Skyrim)
    The Volkihar vampires of eastern Skyrim live under haunted, frozen lakes and only leave their dens to feed. They have the power to freeze their victims with icy breath, and can reach through the ice of their frozen lake dens without breaking it.[4] They are the earliest known vampire coven in Tamriel. The Volkihar vampires are relatively similar in appearance to those of Cyrodiil and they share some similar powers such as night vision, the ability to turn invisible and the ability to seduce others. Certain Volkihar vampires however appear more monstrous than their Cyrodiilic counterparts- some of them have large brow ridges, slits running through their lips, and bat-like noses, and they have powers which aren't shared by the vampires of Cyrodiil—they can reanimate dead bodies and do not burn when in sunlight (although they are weakened by it). The Volkihar have been known to employ Death Hounds as guardians.[26]
    Some of the more ancient Volkihar vampires such as those of the court at Castle Volkihar are pure-blooded and can even transform themselves into a more monstrous form: the large, winged Vampire Lords which were blessed by Molag Bal himself. This gift grants further powers such as the ability to summon gargoyles.[19] It is said that Potema, the Wolf Queen, relied upon vampiric generals in the latter days of the War of the Red Diamond.[27]

    Tsaesci
    The Tsaesci are the "vampiric Serpent Folk" native to Akavir who, according to legend, long ago ate all the men of that land. It is unknown if their reputation as "vampire snakes" is literal or metaphorical, though like conventional vampires, they are purportedly immortal.[28][29]

    Valenwood
    In northern Valenwood, there are the Bonsamu vampires which are indistinguishable from normal Bosmer unless seen by candlelight, the Keerilth who can disintegrate into mist, the Yekef who swallow men whole, and the Telboth who prey on children, take their place in the family, and eventually murder all of the family members.[4]

    Make sweetrolls, not nerfs!
  • AlienSlof
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    @Runefell‌ Fur color is in DNA. And some diseases can change hair color. So, if vampirism still a disease, all logical.

    If that was indeed the case, then head hair would also be affected. Head hair and all-over fur is all the same stuff! :)

    RIP Atherton, my beautiful little gentle friend. I will miss you forever. Without you I am a hollow shell.
  • FreedomDude
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    I think it would be better balanced if Stages 1 and 2 could use this "Glamour" spell at the cost of your vampiric abilities and some magika...
  • MornaBaine
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    I think it would be better balanced if Stages 1 and 2 could use this "Glamour" spell at the cost of your vampiric abilities and some magika...

    Since I primarily would like this option for roleplaying this would be an acceptable compromise for me though I would prefer it cover Stage 3 as well. 2 1/2 hours of NOT looking like a monster is what I need for a decent RP session. LOL

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Hurbster
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    No. You take the easy route to power, you take the consequences as well.
    So they raised the floor and lowered the ceiling. Except the ceiling has spikes in it now and the floor is also lava.
  • JamilaRaj
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    MornaBaine wrote: »
    @MornaBaine‌ Oh, yeah. My bad. Look as normal at stage 1-3. Anyway, if you want to look as human, be human. If you want to be a vampire, look like vampire. It's pretty fair
    .

    The problem is that it's actually not. Hating how your character looks is NOT a "fair" price to pay for playing the class of your choice. Say you really like to play Mages. However, every half hour, your mage's face melts and they look completely repulsive. This face melting has ZERO effect on game mechanics and the things your character can do. You just freaking HATE looking at your character that way. Trust me, players would be freaking out and rightly so. Nor would they appreciate the players of tanks smugly saying, "Well you knew your mage's face was gonna melt when you rolled it so stop complaining. It's completely fair that mages have melty faces."

    Do you see my point?

    Not really. This simply is not Twilight Saga, bloodsuckers are not bound to be pretty, they are exactly what it says on the tin; heinous monsters.
  • MornaBaine
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    Hurbster wrote: »
    No. You take the easy route to power, you take the consequences as well.
    First of all, playing a Vamp is NOT "the easy route to power" by any means. Vamps die and die quick in PvP and I'm not the only one to experience that so I don't know where this constant whining about vampires being OP comes from. I suspect it is simply hogwash. Secondly, the fact that you have a total misconception about vampires as a skill line has caused you to be bitter to the point where you don't want anyone to enjoy playing them so you'll spitefully weigh in on a conversation that has nothing to do with you and does not affect you in any way. That's pretty petty.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • MornaBaine
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    JamilaRaj wrote: »
    MornaBaine wrote: »
    @MornaBaine‌ Oh, yeah. My bad. Look as normal at stage 1-3. Anyway, if you want to look as human, be human. If you want to be a vampire, look like vampire. It's pretty fair
    .

    The problem is that it's actually not. Hating how your character looks is NOT a "fair" price to pay for playing the class of your choice. Say you really like to play Mages. However, every half hour, your mage's face melts and they look completely repulsive. This face melting has ZERO effect on game mechanics and the things your character can do. You just freaking HATE looking at your character that way. Trust me, players would be freaking out and rightly so. Nor would they appreciate the players of tanks smugly saying, "Well you knew your mage's face was gonna melt when you rolled it so stop complaining. It's completely fair that mages have melty faces."

    Do you see my point?

    Not really. This simply is not Twilight Saga, bloodsuckers are not bound to be pretty, they are exactly what it says on the tin; heinous monsters.

    Your statement does not align with earlier ES Lore OR ESO lore as presented in the quest lines dealing with vampires. Indeed, my requests are direct ways to bring the player experience into line wiht the already established lore instead of wildly deviating from it as it does now. Ergo, you are wrong.
    Edited by MornaBaine on September 9, 2014 1:52PM
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • eNumbra
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    MornaBaine wrote: »
    eNumbra wrote: »
    MornaBaine wrote: »
    And exactly why do you feel entitled to decide how characters you don't play get to look?
    Lore.

    Lore? Really? Then your argument is destroyed because ES Lore AND ESO Lore BOTH point to vampires being able to disguise their vampirism, as was pointed out (with pictures even for those who find words too hard) in my original post. MY argument is that it is indeed LORE that makes this request make perfect sense.
    Very well then, since most of those vampires were quite powerful iirc; in ESO you are not. You are not an ancient powerful vampire who has had decades, even centuries to perfect his or her appearance and deceptive abilities. You are little more than a slightly less feral blood fiend. You are just some pleb low level vamp riding the coattails of greater beings.

    Additionally, since Zenimax has already proven they won't balance PvP and PvE separately, it will never happen, because being able to hide your vampirism without a costume or a full face covering helmet will never happen in Cyrodiil.
    Edited by eNumbra on September 9, 2014 2:23PM
  • JamilaRaj
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    MornaBaine wrote: »
    JamilaRaj wrote: »
    MornaBaine wrote: »
    @MornaBaine‌ Oh, yeah. My bad. Look as normal at stage 1-3. Anyway, if you want to look as human, be human. If you want to be a vampire, look like vampire. It's pretty fair
    .

    The problem is that it's actually not. Hating how your character looks is NOT a "fair" price to pay for playing the class of your choice. Say you really like to play Mages. However, every half hour, your mage's face melts and they look completely repulsive. This face melting has ZERO effect on game mechanics and the things your character can do. You just freaking HATE looking at your character that way. Trust me, players would be freaking out and rightly so. Nor would they appreciate the players of tanks smugly saying, "Well you knew your mage's face was gonna melt when you rolled it so stop complaining. It's completely fair that mages have melty faces."

    Do you see my point?

    Not really. This simply is not Twilight Saga, bloodsuckers are not bound to be pretty, they are exactly what it says on the tin; heinous monsters.

    Your statement does not align with earlier ES Lore OR ESO lore as presented in the quest lines dealing with vampires. Indeed, my requests are direct ways to bring the player experience into line wiht the already established lore instead of wildly deviating from it as it does now. Ergo, you are wrong.

    As for portrayal of bloodsuckers...From what I saw, overwhelming majority of them is ugly, while the rest may be just well fed.
  • SatinJT
    SatinJT
    Soul Shriven
    Vampires and werewolves were also hunted in lore... are you going to let us hunt you in all zones to hold true to"lore"?
  • JamilaRaj
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    SatinJT wrote: »
    Vampires and werewolves were also hunted in lore... are you going to let us hunt you in all zones to hold true to"lore"?

    Given how many they are, they would hunt us remaining men.
  • WraithAzraiel
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    110% backing. Give me this and the ability to make my High Elf have black hair and I'll be happy.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • Halke
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    Runefell wrote: »
    I just want to know why, as a khajiit, my fur turned all white with the change. As far as I know, the paleness comes from blood loss, it shouldn't affect my fur! For that matter, why does it affect my fur, but not my mane. And, as others have pointed out, my face paint seems to fade eventually as well. Finally, I'd also like to know why it turns my khajiit a little derpy in the eyes.

    281x0yo.png

    I can't wait until the day when we can change our appearance. If I'd known this was what a vampire looked like, I'd definitely have made her a little different. Scrap the flowers, not do spots, and all that.

    Though I would definitely adore an option to some somewhat closer to my original looks that I spent so long on. I can understand the eyes changing permanently, and the nose and lips being paler, and I wouldn't mind a little fang showing. But, for a game that allows so much customization, if you're a vampire, you're left with just a playdoh white look. I'm supposed to be a sneaky vampire khajiit, at one with the night and shadows, but, as it is, the only place I'll blend in to the background is Skyrim.

    I was going to add my screenshots to this, and in time I may, but you covered my point PERFECTLY about this issue. The beast races got hit hard with this, and putting on a helm does not in any way hide what we are when we have a giant tail sticking out. I dropped vamp to go up the WW skill line for the achievement and I still feel odd looking at a pitch black Khajiit on my screen again. For us, stage one is not actually anywhere close to normal. I have been told I am easier to tell in stage one because at least in four I look like I just chose white fur. Then you see the pale skinned human races and elves running around with vampirism and you can't tell until you are close enough to see their face. Someone at one point said there was a lore basis for our fur bleaching, but they failed to expand upon that and I don't recall one *shrug* I just want to RP without people trying to kill me everyday because they think they can see what I am. I hope we get to redo our looks at some point soon just so I can make the vampirism not hit me so hard. Maybe all the Khajiit and Argonian vamps should just move to Skyrim together! We would be unstoppable!

    As for the derpy eyes, go to stage four, use /eat2 with friends around, laugh a lot at your skooma bread ^,..,^
  • Evandus
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    MornaBaine wrote: »
    JamilaRaj wrote: »
    MornaBaine wrote: »
    @MornaBaine‌ Oh, yeah. My bad. Look as normal at stage 1-3. Anyway, if you want to look as human, be human. If you want to be a vampire, look like vampire. It's pretty fair
    .

    The problem is that it's actually not. Hating how your character looks is NOT a "fair" price to pay for playing the class of your choice. Say you really like to play Mages. However, every half hour, your mage's face melts and they look completely repulsive. This face melting has ZERO effect on game mechanics and the things your character can do. You just freaking HATE looking at your character that way. Trust me, players would be freaking out and rightly so. Nor would they appreciate the players of tanks smugly saying, "Well you knew your mage's face was gonna melt when you rolled it so stop complaining. It's completely fair that mages have melty faces."

    Do you see my point?

    Not really. This simply is not Twilight Saga, bloodsuckers are not bound to be pretty, they are exactly what it says on the tin; heinous monsters.

    Your statement does not align with earlier ES Lore OR ESO lore as presented in the quest lines dealing with vampires. Indeed, my requests are direct ways to bring the player experience into line wiht the already established lore instead of wildly deviating from it as it does now. Ergo, you are wrong.


    I'm thinking your arguments are on some shaky ground here. In ESO lore that I'm aware of, the only strain of Vampirism that allows a complete human appearance can be found in the Cyrodiil Vampyrum Order. Which are Cyrodillic Vamps with a focus in concealment, manipulation, and aristocracy.

    All other clans share differing degrees of monstrous appearance. Which of course worsens when not well fed. In the case of Count Verandis, it's obvious what he is when you first see him. His general appearance in game gives it away. His pallor is ghostly for a Altmer. His eyes stand out moreso than a Dumner. The other two nobles don't want any dealings with him beyond what's necessary to solve a crisis. And neither trust him. He's not portayed in game as a master of concealment. Rather as an antihero who is largely rejected by his peers due to his affliction. His statements regarding his condition refer to him struggling with, then gaining control over his bestial urges. Followed by him teaching others to do the same. He was turned directly by Molag Bal.

    Incidentally, the strain of Vampirism that the members of the Order posess is undefined. Even so, you are suggesting that the current strain of Vampirism in ESO be redefined or possibly converted to something that one Clan in the history of TES possesses. This while ignoring every other permutation of Vampirism that has existed throughout the game series.

    At best, Vamps outside of the Order appear to be sickly or unhealthy humanoids in appearance in stage 1. The appearance changes demonstrated in this game are not new, nor break the lore. And suggesting that ESO allow Vampire players to change their appearance to appear completely human isn't something that's going to work out imo.
    Edited by Evandus on September 9, 2014 8:46PM
  • Teiji
    Teiji
    ✭✭✭✭✭
    I'd like to point out the obvious, as I do oh so often:

    The Elder Scrolls Online is a massively-multiplayer-online-ROLE-PLAYING-game

    Many role-players will role-play young, weak, strong and old characters, sometimes hundreds of years of age, sometimes even ancient, such is the power of imagination and the creativity of, but-not-limited-to, our illustrious role-players.

    Cosmetic changes which have zero impact in player-versus-player scenarios as well as combat, aid but-not-limited-to, roleplayers and roleplaying.

    Worrying about what others are doing and desiring to spite them, is vulgar to say the least.

    New features which grant players the CHOICE to do and X and Y, which has no impact whatsoever on combat, should be subject of constructive, coherent and rational discussion. If you have nothing but hate and negativity for the subjects involved with these discussion, I'm sorry for your irrationality and general bad feelings, It is your right to do what you wish.


    eNumbra wrote: »
    Very well then, since most of those vampires were quite powerful iirc; in ESO you are not. You are not an ancient powerful vampire who has had decades, even centuries to perfect his or her appearance and deceptive abilities. You are little more than a slightly less feral blood fiend. You are just some pleb low level vamp riding the coattails of greater beings.

    I'd like to point out to many that this is not fact, but personal opinion. You should never feel that you have to role-play nor write your characters back-story, stories and so on in order to accommodate everyone else but yourself. If people will say to you that your character is not a Dunmer, priestess of Arkay, but in fact a Khajiit moon-sugar addict that lives in a troll cave in a barrel, you should not feel obliged to interact with them, nor accept their opinion as fact.

    Whether your character is written as a 56 year old Mer or a 500 year old undead Nord, you have the right to role-play how you enjoy, not how others say you absolutely must do, naturally, going without saying, respecting the boundaries of the universe you role-play in.
    "Serving Boethiah is Freedom, embracing heroism is Liberty, existing solely for noxiphilic sanguivoria is truth." - Martin Luther King, Jr.

    European megaserver Fallout 4

    Loyalist of Boethiah, heroism enthusiast, exposer of secrets, bless'ed of noxiphilic sanguivoria.

    Nerf one grind, two more take its place; hail Gryndra!


    I am a dank memer and satire enthusiast
  • OrangeTheCat
    OrangeTheCat
    ✭✭✭✭✭
    I think the horrid look of vampirism on our characters is one of the prices we pay to be a vampire. There should be downsides to going vampire and not all of them should be stats based. So I say keep the look as-is and deal with it.
  • Teiji
    Teiji
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    I think the horrid look of vampirism on our characters is one of the prices we pay to be a vampire...
    I agree wholeheartedly, It would be strange for it not to be so, plus, I love the horrid look.

    The choice to visibly role-play our ability to 'blend-in' like Count Verandis does ingame, would be great.

    I also love how everyone else and their nan has the choice to role-play that we can 'blend-in' or down-right refuse to as well as refusing to role-play with others. Choices, glorious choices and optional options!

    Be a vampire? Be a werewolf? Be neither? Change werewolf into werebear, wereboar, wereshark? Blend-in to society like Count Verandis does with a reasonable IC explanation, or have an extremely unreasonable IC explanation, also the ability to pick and choose who you role-play with? Whether you role-play or don't?

    Choice is great. Development of great content and features is also great.
    "Serving Boethiah is Freedom, embracing heroism is Liberty, existing solely for noxiphilic sanguivoria is truth." - Martin Luther King, Jr.

    European megaserver Fallout 4

    Loyalist of Boethiah, heroism enthusiast, exposer of secrets, bless'ed of noxiphilic sanguivoria.

    Nerf one grind, two more take its place; hail Gryndra!


    I am a dank memer and satire enthusiast
  • Lorgend
    Lorgend
    ✭✭
    MornaBaine wrote: »
    Screenshot_20140701_201155_zps098357c0.png

    Screenshot_20140701_222452_zps166e8599.png


    There has been a lot of argument on these forums about vampires, specifically, how they look and how the various stages of progression make them look. Those who have said that vampires SHOULD be able to look like normal humans or mer are almost invariably shot down by those who say that this "type" of vampirism does not exist in ESO and that vampires CANNOT and SHOULD NOT hide their nature by appearing to look like "normal" folk. Yet the game itself puts the lie to this, as illustrated by the pictures above. The other argument I have seen is that the strain of vampirism that allows a vampire to appear normal does not exist in the era that this particular game is set in. Again, I will point out that the picture above puts the lie to that. When your character first meets Verandis, Count Ravenwatch, he appears as a normal elf. It is only later in the questline that he is revealed as a vampire and he obviously alludes to his ability to willfully hide his condition.

    Since the ability to obtain a normal appearance is supported by both lore from earlier games in the ES line AND in the current version of ESO I am requesting the option be given to players as well. To be added to the vampire skill line (yes you'd have to spend a skill point on it) would be the passive called "Glamour." This passive would make your vampire appear as normal UNTIL they reached Stage 4 vampirism. At that point, the glamour drops and the vampire is exposed visually for what they are, with the original Stage 4 appearance. If you as a player LIKE the looks of the other stages, simply don't spend a point on the passive. This is one option, probably the simplest, but not necessarily my favorite.

    Another potential option, and one I would truly enjoy, would be an additional questline for vampires, available upon completion of the original vampire questline. This quest would have 2 different objects as rewards, both obtainable, not an either/or situation. These would be 2 magical items that you would have to slot like potions to use and, once clicked on, their effect remains until clicked on again. The first would allow you to maintain the Stage 1 appearance until reaching Stage 4. The second would allow you to appear as a normal human or mer until reaching Stage 4. Again, reaching stage 4 causes the illusion to fall and your vampire will be seen as a Stage 4 vampire until they feed, at which time you may reactivate one of the illusion objects. It would be wonderful if these objects were located in different zones and each had their own questline.

    However, if Zenimax cannot see their way clear to creating a new questline for this they could, easily enough, simply be added to the rewards one receives for successfully completing the original vampire quest.

    All of the above options would have NO effect on the progression of the stages of vampirism and their mechanics, all of which would remain as is.

    To the inevitable flood on naysayers who "just don't like vampires" and will insist that those who play vampires should have to suffer deeply disliking how their characters look, I will simply point out that this request in no way changes how vampires fare in PvP (or PvE for that matter) and that the request is no different than requesting more hairstyles, social clothes or tattoos. Zen wants player feedback on what would make the game more enjoyable for them. Well, this simple COSMETIC ONLY addition would improve the enjoyment of many players who play vampires while not at all affecting those who play vampires but enjoy the way the current system stands. It would have ZERO effect on those who do not play vampires at all. Therefore there is no logical reason for anyone to insist that Zenimax NOT accede to this request.

    Devs, I hope you are listening.

    sure i want the above options for werewolf too. (just kidding xD) sorry bro but this is not twilight. so either get used to your character look or get a cure and be a human. xD
  • FreedomDude
    FreedomDude
    ✭✭✭
    To be honest Vampires don't look 'that' ugly in stages 1 -2:

    Mortal:

    cmsHKi5.png

    Immortal (Stage 2 vampire):

    U1bCGq2.png

    Why do people have a problem with feeding?

    Look on the bright side though, at least you don't look like this:

    50287-2-1390568522.jpg
    Edited by FreedomDude on September 10, 2014 10:21AM
  • Mondo
    Mondo
    ✭✭✭✭
    Then let us mod the *** out of this game pls
    Edited by Mondo on September 10, 2014 11:02AM
    Im not the Hero you need, im the Troll you deserve!
    - Survived the WoW Pre LK Rogue Forum "Come at me Bro" -

    L2P = Accept that DK is OP and stop complaining
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