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fix nightblades or subscriptions will be lost very soon.

  • Desdemonte
    Desdemonte
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    Renuo wrote: »
    Desdemonte wrote: »
    Renuo wrote: »
    Desdemonte wrote: »
    90%+ of the people out there are using....isn't very good.

    Does this not in itself scream that there is something fundamentally wrong, if the vast majority of NBs want to play the prototypical character, but it is a massive fail in comparison to outfitting your NB as though it was a Sorc?

    I cannot fathom how NBs were so frigging powerful on the Beta PTS that they had to be nerffed so far into the dirt. It's enraging in how they went so overboard with the nerf, instead of going to a reasonable endpoint.

    NBs are awesome. You're doing it wrong. Maybe you are still playing the game pre 1.3??

    Yeah, doing it wrong like refusing to wear a skirt and use a Resto staff or go sword and board. If I wanted to be a sorc or a tank, I'd roll a sorc or a tank.

    No, I'm full medium with no staffs. I'm actually doing really well in the current meta due to 1.3.

    You didn't say anything about sword and board, I noticed. Or is it two hander? My best guess would be the bow Snipe build though, which is really as close to an Assassin NB that I could imagine not being a DW (which is where the NB passives lie). I'm not saying that there are are not *feasible* medium armour builds, or even medium/DW/Bow, but they are nowhere near *optimal*, as per my post above. Even that bow build can be countered more easily than a LA/staff or S&B, but at least it's got a lot of potential. TBH though, I'm still trying to figure out a good way to get through the shield stacking that Sorcs do lol.
    Edited by Desdemonte on September 1, 2014 4:09PM
  • krim
    krim
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    Desdemonte wrote: »
    What people seem to keep missing is the blatant fact that basic design of the Nightblade class is completely [snip] up. @Rylana sure, that is an effective build but what armour and weapon passives were put into the NB class? Was it Light armour and staff? No. It was Medium armour and Dual wield. The NB cannot be best played as it was fundamentally (mis)designed to be played. It needs to be played as a sorc, or a tank.

    Sure, it *can* be played as DW with some inventive design but it won't be optimal. It's prototypical design is *not optimal* and a person needs to throw the intended design out the window to make it even somewhat comparable to the unorthodox builds. Let that sink in.

    The siphoning tree can be a destro resto tree. None of the passives have anything to do with any weapons.

    Moderator Edit: Edited quote from moderated post.
    Edited by ZOS_SandraF on September 2, 2014 12:24AM
  • krim
    krim
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    krim wrote: »
    Desdemonte wrote: »
    What people seem to keep missing is the blatant fact that basic design of the Nightblade class is completely [snip] up. @Rylana sure, that is an effective build but what armour and weapon passives were put into the NB class? Was it Light armour and staff? No. It was Medium armour and Dual wield. The NB cannot be best played as it was fundamentally (mis)designed to be played. It needs to be played as a sorc, or a tank.

    Sure, it *can* be played as DW with some inventive design but it won't be optimal. It's prototypical design is *not optimal* and a person needs to throw the intended design out the window to make it even somewhat comparable to the unorthodox builds. Let that sink in.

    Moderator Edit: Edited quote from moderated post.
    Edited by ZOS_SandraF on September 2, 2014 12:24AM
  • TheBull
    TheBull
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    krim wrote: »
    theres no hope....
    Lies! You see that new and innovative NB sap>ring build above you! Can't wait until that guy levels his destro staff and shoots some vids!
  • Honfold
    Honfold
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    The people that would cancel their subscriptions over NB viability likely left us long ago. By that I mean before 1.3. Right now the Stamina build NB is stronger than it has ever been.
  • R0M2K
    R0M2K
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    I play a Bow/DW/Med armor/Vamp NB and I seriously see no problem with the class as such. The ability to have the best burst damage and best single target CC in the game is really good in pvp.

    The best burst dmg?, here a sorc:

    http://youtube.com/watch?v=lVGuyFcd8nk



    Still dont understand why everybody insist on NB having the best burst dmg...

    1- All classes have access to Shealth (Big Mistake Zos).

    2- All classes have access to weapon, armor or guild skill lines.

    3- The only one skill that can buff opener, mark target, is useless by raising awareness of your existence to the target.


    Everybody can be more NB than NBs.
    Edited by R0M2K on September 1, 2014 5:28PM
  • Pseudonym
    Pseudonym
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    Managed to read through that, though it would be much easier to read if you broke it up with paragraphs next time, thanks.

    As for the imbalances, perhaps I'm naive and or not seeing them, but honest; I kill plenty as a Nightblade, and I get killed from time-to-time also, but all in all, I don't think the differences are all that great.

    If they are, I certainly haven't noticed. Then again, I think your weapons and choice in armor are more important than your class when it comes to PvP.
  • Desdemonte
    Desdemonte
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    krim wrote: »
    Desdemonte wrote: »
    What people seem to keep missing is the blatant fact that basic design of the Nightblade class is completely fcked up. @Rylana sure, that is an effective build but what armour and weapon passives were put into the NB class? Was it Light armour and staff? No. It was Medium armour and Dual wield. The NB cannot be best played as it was fundamentally (mis)designed to be played. It needs to be played as a sorc, or a tank.

    Sure, it *can* be played as DW with some inventive design but it won't be optimal. It's prototypical design is *not optimal* and a person needs to throw the intended design out the window to make it even somewhat comparable to the unorthodox builds. Let that sink in.

    The siphoning tree can be a destro resto tree. None of the passives have anything to do with any weapons.


    Yeah, I'll give you that BUT the only "Magicka" passive in the Siphoning tree is to increase the max amount. The rest are utility.

    The Assassin tree passives are aimed at weapon crit chance and damage. The actives are buffed via Stamina because they are considered melee distance. Although Staff light/heavy attacks are Stamina buffed, they are not big contributors to overall DPS. It's not like your weaving Assassin skills. Damage from Ambush and Impale have nothing to do with Magicka, Spell Damage, or Spell Crit other than requiring Magicka to use them.

    In the Shadow tree, the 1st passive is Stamina based. The skills are a mix of spell (Path) and weapon (Veiled Strike) damage or Utility. I think we can all agree that Veiled Strike is far better than Path for DPS. So I have to give this tree to Stamina as well. Veil of Blades is 5m so I think it's crit is weapon based as well.

    So, that's 2 of the 3 trees that are better used by pumping Stamina and Weapon Crit. The 3rd tree is Utility, unless you want to play your NB as a sorc. If you wanted to do that though, you may as well play a sorc as they are far more powerful.

    The classic "assassin" is a suboptimal build, which is what (I assume) most NBs want to play, or they would have rolled a sorc (who can do the casting stuff far better).
    Edited by Desdemonte on September 1, 2014 6:54PM
  • Kypho
    Kypho
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    krim wrote: »
    Guys dont use one of the only class aoe skills that generates ulti and heals. Dont stand on your ulti that deals aoe dmg and gives you 60% dmg reduction... Dont think at all guys just spam snipe and venom arrow from stealth wooooooo...

    now quote all the many what other class can do, and repeat the few what NB... Troll
  • Desdemonte
    Desdemonte
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    Pseudonym wrote: »
    I think your weapons and choice in armor are more important than your class when it comes to PvP.

    Sad but so true. LA and Staff, or S&B. Sometimes Bow. DW is Unicorn Fart territory.

    So much for "playing how we want".

    Edited by Desdemonte on September 1, 2014 7:04PM
  • Matuzes
    Matuzes
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    NB need fixes, thats fact but some people need to learn how NB works.
    Desdemonte wrote: »
    The actives are buffed via Stamina because they are considered melee distance. Damage from Ambush and Impale have nothing to do with Magicka, Spell Damage, other than requiring Magicka to use them.

    The skills are a mix of spell (Path) and weapon (Veiled Strike) damage or Utility. I think we can all agree that Veiled Strike is far better than Path for DPS. So I have to give this tree to Stamina as well. Veil of Blades is 5m so I think it's crit is weapon based as well.

    This is complete false.
    Matuzes - Imperial Nightblade
    Headhunters
  • krim
    krim
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    Kypho wrote: »
    krim wrote: »
    Guys dont use one of the only class aoe skills that generates ulti and heals. Dont stand on your ulti that deals aoe dmg and gives you 60% dmg reduction... Dont think at all guys just spam snipe and venom arrow from stealth wooooooo...

    now quote all the many what other class can do, and repeat the few what NB... Troll

    LOL? BADDIE
  • krim
    krim
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    Desdemonte wrote: »
    krim wrote: »
    Desdemonte wrote: »
    What people seem to keep missing is the blatant fact that basic design of the Nightblade class is completely fcked up. @Rylana sure, that is an effective build but what armour and weapon passives were put into the NB class? Was it Light armour and staff? No. It was Medium armour and Dual wield. The NB cannot be best played as it was fundamentally (mis)designed to be played. It needs to be played as a sorc, or a tank.

    Sure, it *can* be played as DW with some inventive design but it won't be optimal. It's prototypical design is *not optimal* and a person needs to throw the intended design out the window to make it even somewhat comparable to the unorthodox builds. Let that sink in.

    The siphoning tree can be a destro resto tree. None of the passives have anything to do with any weapons.


    Yeah, I'll give you that BUT the only "Magicka" passive in the Siphoning tree is to increase the max amount. The rest are utility.

    The Assassin tree passives are aimed at weapon crit chance and damage. The actives are buffed via Stamina because they are considered melee distance. Although Staff light/heavy attacks are Stamina buffed, they are not big contributors to overall DPS. It's not like your weaving Assassin skills. Damage from Ambush and Impale have nothing to do with Magicka, Spell Damage, or Spell Crit other than requiring Magicka to use them.

    In the Shadow tree, the 1st passive is Stamina based. The skills are a mix of spell (Path) and weapon (Veiled Strike) damage or Utility. I think we can all agree that Veiled Strike is far better than Path for DPS. So I have to give this tree to Stamina as well. Veil of Blades is 5m so I think it's crit is weapon based as well.

    So, that's 2 of the 3 trees that are better used by pumping Stamina and Weapon Crit. The 3rd tree is Utility, unless you want to play your NB as a sorc. If you wanted to do that though, you may as well play a sorc as they are far more powerful.

    The classic "assassin" is a suboptimal build, which is what (I assume) most NBs want to play, or they would have rolled a sorc (who can do the casting stuff far better).

    lol its over man you dont even know the ins and outs of the class yet...
  • Pancake-Tragedy
    Pancake-Tragedy
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    Desdemonte wrote: »
    The Assassin tree passives are aimed at weapon crit chance and damage.

    The assassin tree passives "Master Assassin" and "Pressure Points" also buff spell power/crit.
    Desdemonte wrote: »
    Damage from Ambush and Impale have nothing to do with Magicka, Spell Damage, or Spell Crit other than requiring Magicka to use them.

    The buff from Ambush definitely buffs spell damage. I abuse the hell out of Ambush + Funnel Health. But, yes the damage from Ambush and Impale follow the "melee class skill" equation of using spell damage and magicka to increase its damage and uses weapon critical for its critical chance.

    I think what people are most confused about is the fact that the Nightblade can be played entirely with only it's class skills and still be incredibly effective. We have melee skills and ranged skills, along with passives that buff both stamina and magicka. We don't need to use weapon skills, and the idea that the Nightblade "should be using dw/bow, since it is the assassin class" is just a subjective view of how you think the class should be played.

    The Nightblade just needs a few things fixed, such as a few useless skills (agony, haste, blur) and our cloak working more reliably. Other than that, the Nightblade is fine.
    Edited by Pancake-Tragedy on September 1, 2014 7:40PM
    Pancake Tragedy - Sorcerer
  • Poxheart
    Poxheart
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    Desdemonte wrote: »
    You didn't say anything about sword and board, I noticed. Or is it two hander? My best guess would be the bow Snipe build though, which is really as close to an Assassin NB that I could imagine not being a DW (which is where the NB passives lie).

    I'm so glad ESO has gatekeepers like Desdemonte to tell all Nightblade players which weapons to use in order to play the class the right way.
    Desdemonte wrote: »
    The Assassin tree passives are aimed at weapon crit chance and damage. The actives are buffed via Stamina because they are considered melee distance. Although Staff light/heavy attacks are Stamina buffed, they are not big contributors to overall DPS. It's not like your weaving Assassin skills. Damage from Ambush and Impale have nothing to do with Magicka, Spell Damage, or Spell Crit other than requiring Magicka to use them.

    This is patently untrue. The first Assassin tree passive boosts weapon AND spell damage. The second regenerates magicka after killing an enemy with an Assassin skill. The third boost critical strike damage (no mention of being limited to weapons) for each Assassin skill slotted. The fourth boosts bonus critical strike damage (again, no mention of being limited to weapons) by a flat 10%.

    In my experience, damage from Ambush and Impale have everything to do with magicka and spell damage.
    Edited by Poxheart on September 1, 2014 8:21PM
    Unsubbed and no longer playing, but still checking the Alliance War forum for the lulz.

    Pox Dragon Knight
    Poxheart Nightblade
    The Murder Hobo Dragon Knight - Blackwater Blade
    Knights of the WhiteWolf
  • Desdemonte
    Desdemonte
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    Matuzes wrote: »
    NB need fixes, thats fact but some people need to learn how NB works.
    Desdemonte wrote: »
    The actives are buffed via Stamina because they are considered melee distance. Damage from Ambush and Impale have nothing to do with Magicka, Spell Damage, other than requiring Magicka to use them.

    The skills are a mix of spell (Path) and weapon (Veiled Strike) damage or Utility. I think we can all agree that Veiled Strike is far better than Path for DPS. So I have to give this tree to Stamina as well. Veil of Blades is 5m so I think it's crit is weapon based as well.

    This is complete false.

    Oh really? Enlighten us then on how damage escalation and crit using "melee" vs "ranged" type NB actives are applied.

    You also deleted the start of the 2nd paragraph to put it out of context.
    Edited by Desdemonte on September 1, 2014 8:27PM
  • Desdemonte
    Desdemonte
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    Desdemonte wrote: »
    The Assassin tree passives are aimed at weapon crit chance and damage.

    The assassin tree passives "Master Assassin" and "Pressure Points" also buff spell power/crit.

    Yes, they do. But what good is it to the actives in that tree? Not much. It's the dichotomy of resource useage for NBs that is fcked up.

    Plus I did not say anywhere that the buff from Ambush did not help non melee skills. You are puting words into my mouth.

    Edited by Desdemonte on September 1, 2014 8:25PM
  • Desdemonte
    Desdemonte
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    Dammit. I'm tired and seem to be mis remembering things. This is probably why I should not get into conversations on long weekends here..... lol Class skill damage scales off of Magicka and spell power but use weapon crit? Why does this seem so fundamentally wrong to me?..... Why in the world am I thinking melee distance class skills use Stamina and Weapon Power for damage buff as well as weapon crit? Maybe because that would be the logical way to do it? But this would split reliance on casting the skill and it's ability to do damage into 2 resources further. Makes me think even more so that class skills should also be Stamina based and have a "Utility" resource. Or just choose whichever is higher for both casting and damage and use the other for utilities like stealth, block, etc.

    So the only reason for a strictly class-skill using NB to have Stamina is for stealth, blocking, break free, like every other class... The difference is they need to pump weapon *and* spell crit. All the buffs for NB stealth come via Medium (Stamina) armour. Yet their optimal damage comes from Light armour. This doesn't make sense to me. Light armour should not be the best way to use a class's actual skills, regardless of the class.

    So, even if I was thinking wrong regarding Stamina and weapon power buffing melee distance class skills, the system still seems subpar and needs to be fixed so we don't have to spread our stats out so widely. Sorcs have it nice in this regard.

    Edited by Desdemonte on September 1, 2014 10:18PM
  • Pancake-Tragedy
    Pancake-Tragedy
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    Desdemonte wrote: »
    Yes, they do. But what good is it to the actives in that tree? Not much. It's the dichotomy of resource useage for NBs that is fcked up.

    The Master Assassin buffing spell power is good since it buffs things like veiled strike, strife, and cripple. Pressure points buffing spell crit has plenty of usefulness. If you can't see the usefulness of these two passives, then you are just being too close-minded to your available skillsets.
    Desdemonte wrote: »
    Plus I did not say anywhere that the buff from Ambush did not help non melee skills. You are puting words into my mouth.

    You are right, you didn't say that. But you did say that Ambush has nothing to do with spell damage/magicka, and I wanted to give an example of how Ambush has synergy with spell based builds.
    Edited by Pancake-Tragedy on September 1, 2014 8:43PM
    Pancake Tragedy - Sorcerer
  • Desdemonte
    Desdemonte
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    Poxheart wrote: »
    Desdemonte wrote: »
    You didn't say anything about sword and board, I noticed. Or is it two hander? My best guess would be the bow Snipe build though, which is really as close to an Assassin NB that I could imagine not being a DW (which is where the NB passives lie).

    I'm so glad ESO has gatekeepers like Desdemonte to tell all Nightblade players which weapons to use in order to play the class the right way.

    I'm just saying that *most* people would see it as NightBLADE, not NightSTAFF when they come to this game looking for a stealth class.
  • Pancake-Tragedy
    Pancake-Tragedy
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    Desdemonte wrote: »
    Poxheart wrote: »
    Desdemonte wrote: »
    You didn't say anything about sword and board, I noticed. Or is it two hander? My best guess would be the bow Snipe build though, which is really as close to an Assassin NB that I could imagine not being a DW (which is where the NB passives lie).

    I'm so glad ESO has gatekeepers like Desdemonte to tell all Nightblade players which weapons to use in order to play the class the right way.

    I'm just saying that *most* people would see it as NightBLADE, not NightSTAFF when they come to this game looking for a stealth class.

    You should try NightSwordnBoard. It works pretty well also.
    Pancake Tragedy - Sorcerer
  • Desdemonte
    Desdemonte
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    Desdemonte wrote: »
    Poxheart wrote: »
    Desdemonte wrote: »
    You didn't say anything about sword and board, I noticed. Or is it two hander? My best guess would be the bow Snipe build though, which is really as close to an Assassin NB that I could imagine not being a DW (which is where the NB passives lie).

    I'm so glad ESO has gatekeepers like Desdemonte to tell all Nightblade players which weapons to use in order to play the class the right way.

    I'm just saying that *most* people would see it as NightBLADE, not NightSTAFF when they come to this game looking for a stealth class.

    You should try NightSwordnBoard. It works pretty well also.

    Yeah, I know :( lol
  • Poxheart
    Poxheart
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    Desdemonte wrote: »
    I'm just saying that *most* people would see it as NightBLADE, not NightSTAFF when they come to this game looking for a stealth class.

    Replace "most people" with "I" and you're sentence is accurate. I, for one, have no issue with my Nightblade wielding a staff or shield, or any other weapon available in the game.

    Let me ask you this, if the best Nightblade build relied on using a two handed mace would you still complain? I suspect the answer is yes.

    And, FYI, the mechanics that you're so confused about are not limited to Nightblades, Dragonknights also do more damage with their class skills the higher their spell damage. (I haven't leveled a Sorcerer or Templar, but I suspect it might be the same for them as well).
    Unsubbed and no longer playing, but still checking the Alliance War forum for the lulz.

    Pox Dragon Knight
    Poxheart Nightblade
    The Murder Hobo Dragon Knight - Blackwater Blade
    Knights of the WhiteWolf
  • Desdemonte
    Desdemonte
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    You are right, you didn't say that. But you did say that Ambush has nothing to do with spell damage/magicka, and I wanted to give an example of how Ambush has synergy with spell based builds.

    Yeah, I know this and Ambush, Swallow Soul and Crippling Grasp had been my bread and butter for a long time, but I've just never found it to be sufficient for bursting DPS. Especially when I'm against Reflective Scales or the sorc Triple Shield, etc.

    There are plenty of decent skills to use in certain situations and to counter certain things, but there are not enough slots on the bar to roll with all of them. We need to distill it all down to 2 bars that will (for the majority of the time) help us kill quickly and not *be* killed more quickly. I think the problem comes down to our inherent squishiness- if we don't succeed on that initial burst, we're done for.

    Streaking Sorc- path of Darkness or we never catch them. It could be argued to let them go, but they *** me off too much.
    Turtling DK or Templar- Shades and Fear (which can be blocked through anyway, but better than nothing).

    Those are just off the top of my head, and 3 slots are filled

    Personal Survival- Immoveable and Harness Magicka because we do not have great sustainability unless we are a Resto staff build.

    This leaves 5 slots to decide between- Shadowy Disguise, Ambush, Surprise Attack, Swallow Soul, Crippling Grasp, Piercing Mark, Camo Hunter, Silver Bolts.

    If Vamp, add Mist to that.

    If going with weapon skills, add Blood Craze, Flying Blade, Venom Arrow, Lethal Arrow. But then comes that blasted Magicka vs Stamina build problem. But at least we could get through Defensive Posture and Reflective Scales, etc.


    When I look at the few skills the other classes can get away just spamming and wreck ***, I get frustrated. Especially when I have to decide "do I try to melt them and have absolutely no self-heal, or do I try to wear them down?" NB is generally not a great class for wearing anybody down.

  • Renuo
    Renuo
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    Desdemonte wrote: »
    Renuo wrote: »
    Desdemonte wrote: »
    Renuo wrote: »
    Desdemonte wrote: »
    90%+ of the people out there are using....isn't very good.

    Does this not in itself scream that there is something fundamentally wrong, if the vast majority of NBs want to play the prototypical character, but it is a massive fail in comparison to outfitting your NB as though it was a Sorc?

    I cannot fathom how NBs were so frigging powerful on the Beta PTS that they had to be nerffed so far into the dirt. It's enraging in how they went so overboard with the nerf, instead of going to a reasonable endpoint.

    NBs are awesome. You're doing it wrong. Maybe you are still playing the game pre 1.3??

    Yeah, doing it wrong like refusing to wear a skirt and use a Resto staff or go sword and board. If I wanted to be a sorc or a tank, I'd roll a sorc or a tank.

    No, I'm full medium with no staffs. I'm actually doing really well in the current meta due to 1.3.

    You didn't say anything about sword and board, I noticed. Or is it two hander? My best guess would be the bow Snipe build though, which is really as close to an Assassin NB that I could imagine not being a DW (which is where the NB passives lie). I'm not saying that there are are not *feasible* medium armour builds, or even medium/DW/Bow, but they are nowhere near *optimal*, as per my post above. Even that bow build can be countered more easily than a LA/staff or S&B, but at least it's got a lot of potential. TBH though, I'm still trying to figure out a good way to get through the shield stacking that Sorcs do lol.

    I use bow/dw. My build is the ultimate for my playstyle. I still manage to beat a lot of tanks 1v1 even without the jump.
    Dark Renuo - Nightblade - Daggerfall Thornblade
    Nightblade PVP - https://www.youtube.com/user/renuoz
  • Columba
    Columba
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    I main a NB, and I don't think they are that broken. a few skills are a bit weak, but the class is fine. I am much more worried about the batswarm hack and the impulse abuse.
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    I should reply to that person but he is dumb.
  • Gilvoth
    Gilvoth
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    I don't want to start sounding like a broken record, however this is getting out of hand. the imbalances in the game are killing the pvp to such an extent that the only thing that is viable is wearing light armor and using a staff. I for one did not roll a nightblade to be a mage. I rolled a night blade because I wanted to be the stealthy backstab player that mages and healers need to be alert for as they hide in the back lines. and yes the stam based nightblade is slightly viable as a solo ganker. at v12 with gold and purple gear if I get the jump on someone and they are alone I can usually burst them down in a sec or two. however that being said if the initial burst doesn't kill them its game over. and im sure that there is going to be a troll somewhere telling me to get better. well whatever I can roll with the best of them. all im asking for is a little balance and for some things to be fixed that should not be broken. for as long as the game has been out there is no reason at all that I should be getting a glitch when I try to swap weapons in stealth. for some unknown reason dark cloak is not removing DoTs anymore, and now because of that little bug its really hard to break contact. why is it viable that everyone uses immovable when they don't even have one piece of heavy armor on. and why is there a skill that completely negates CC in the first place. when you look at the skill listing for players classes everyone has a viable defensive skill except nightblades. dks have reflective scale Templars have blazing shield and sorcs have more bubbles than I can count. why is it that nightblades get stuck with a chance to miss buff. a chance to miss lol why not just tell us to screw off and only give us 4 skills in that tree as that skill is completely useless. are ppl aware that streak is able to repeat stun on command. mages can streak u hit u with another skill and streak u again and rinse and repeat endlessly. im not trying to say that nightblades need to be the op class of the game I have a v12 nb and dk and im working on my sorc and temp now, my concern is that every other class has several different options available to it in terms of gameplay style where the only effective nb as of right now is wearing cloth and using a stick. im srry but I picked a nb to be as close to an assassin as I can get and im not the only one. its bad enough that the majority of players are cheap and will change their build to whatever is broken/overpowered at the time. but some ppl myself included want to be original and build a char that is all their own and play it their way and myself and the few others of like mind are getting screwed but the copy and paste crap spam builds every day its getting old fast. please fix this.

    good post, i agree with you and it's how i prefer to play also. i use duel wield so i know where your coming from with your request, and i am asking our class be fixed also.

  • Tripwyr
    Tripwyr
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    Yes, please buff Nightblades. Ours still get killed by 10-12 enemies.

    P.S. Alacrity is recruiting Nightblades, apply at Alacrityguild.org.
    Alacrity Founder | Forum Emperor
    World First Veteran Dragonstar Arena

    Tripwyr Manawrath - AD NA Sorcerer, Former Emperor of Haderus; Former Emperor of Hopesfire, First Cycle
    Tripwyr Flamewrath - AD NA Dragon Knight, Former Emperor of Thornblade, First Cycle
    Imperial Tripwyr - AD NA Templar, Former Emperor of Blackwater Blade
    Ripwyr - DC NA Templar
    Nyrv - EP NA Sorcerer

    I am of the firm opinion that subtracting "raging stupidity" from anyone's voice can only cause them to sound more like myself.
  • kijima
    kijima
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    The 10 dudes standing on a flag at a resource today, they got wiped by...wait for it, you guessed it a Nightblade. I'd bet they were thinking after they got wiped, yup those poor NB's are so weak, jeez they need a buff.

    Immovable>Ambush>Bat Swarm>Sap Essence>Whirlwind (the last two get spammed) and then it's "Oh noes, they all fall down".

    Yeah, NB's are out of balance. They need more buffs :D
    Been here since Feb 2014 - You'd think I'd be half reasonable at this game by now...
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