From my perspective, the sneak mode is not a crouch position when moving. It's more like the running position you see a sprinter make as they are coming out of the sprint blocks in a race about half way from the start position and the full out sprint position.
From my perspective, the sneak mode is a crouch position when moving because that's exactly HOW the sneaker stealths, by crouching and being unobtrusive...
Otherwise, the stealther is just using a frame of mind skill and not a physical skill which cost a skill point and has any basis at all other than you just want it to.
With that point allowed, we might as well make arrow snipe take exactly the same time and motion as regular arrow time and motion if 'snipe' is just a state of mind that you paid a skill point for.
rophez_ESO wrote: »I have been playing a NB vamp as my main since release. If you can invis/vanish+crouch+move away without being detected long enough to drop out of combat, then you are already safe, and do not need the set bonus to save you.
Not really - at that point a detect potion or magelight user might get lucky and move in the right direction, but with super speed, that won't be an issue.
ZOS_GinaBruno wrote: »Hey guys! Just want to let you know that this shouldn't actually be happening, and will be fixed once we release Update 4. Hope that clears up any confusion!
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
I say working as intended. Think of all the vampire movies you have seen. Vamps move quickly (god like), quietly/stealthy, and just appear out of no where. Think of the Twilight Saga: Breaking Dawn (wife made me watch it..I swear). Remember how fast the vamps were in that movie?
Unless they allow vamps to do more "mist movement" or change into bat form to fly like other traditional vamp movies...then I like it as is....
Email to ESO support:I just wanted to ask for confirmation, before I spend tens of thousands of gold on something that will be useless next week...
I recently tested out the new Night's Silence set which increases sneak speed, and combined with the vampire passive Dark Stalker, you can achieve some truly impressive stealth sprinting!
I realize this is lost as soon as you enter combat, but still for scouting and general movement around the world it is excellent.
However, people have been telling me that you are nerfing this so soon after giving it. That you will prevent the two and others from stacking, or cap sneak speed far below what is currently offered by just these two combined.
So, rather than speculate I thought I would seek an answer directly from the source.
Can you offer any comment? I won't bother making this one of my epic or legendary sets if it is slated to be nerfed.
Thanks!
Response:Greetings!
And thanks for contacting us concerning the rumors. I love giving some clarity where I can~
As it stands, I cannot release any information on future additions and adjustments to the game content that hasn't already been released. However, that should be enough to confirm the rumor false. Any plans for readjusting armor would be properly announced and we haven't released any information like that.
We did make a few adjustments to sets that you may have seen under the Item Sets section of the Patch Notes. And that does include fixing [Night's Silence]'s functionality and clarifying it's bonus percentage, but nothing in terms of adjusting its actual quality of the armor.
These are the only readjustments we have slated and patched at the moment.
So hopefully that's helpful information for you!
ruze84b14_ESO wrote: »...
I'm seeing a lot of lean here. Maybe it's because I see the problem as one, not of vampires moving fast, but of any character moving faster stealthed than not.
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So, again. Fix the various stealth bonuses to be function as stacking penalty reductions, which is how it should have been implemented from the start. (Seriously, can anybody honestly say they weren't surprised to learn they actually were implemented as straight up speed multipliers?)
demonlkojipub19_ESO wrote: »You can't go making things appear to be fine by flat out ignoring everything people said during PTS, then everything people said on live for a month, then "oh, this isn't working right after all". WTF?
AlienDiplomat wrote: »...
At LEAST make it a happy medium thing, where the set bonus still improves sneak speed beyond what vampire alone offers, but maybe not as much. Or better, cap sneak speed bonus to vampire plus the set bonus, so you can't add on additional things like Concealed Weapon.
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AlienDiplomat wrote: »...
At LEAST make it a happy medium thing, where the set bonus still improves sneak speed beyond what vampire alone offers, but maybe not as much. Or better, cap sneak speed bonus to vampire plus the set bonus, so you can't add on additional things like Concealed Weapon.
...
Realistically, all they need to do is make the Night's Silence bonus and Concealed Weapon bonus run their calculations before being applied to the Vampire sneak speed.
If the calculations were run at the regular sneak speed, then added to Vampire's sneak speed cost negation effect, they would still provide reason to use the bonuses without being as fast as they are currently.
Night's Silence is presently taking a 60% of the 100% Sneak speed of Vampire and making it into a 160% total speed.
Meanwhile, a regular human sneaks at 60% regular running speed and Night's Silence raises it up to 96% (it adds on 60% of the 60% speed for an addition of 36%)
If the 36% speed increase was factored first, it would decrease vampire's overall speed to 136% with set equipped, without making the set useless to those that crafted it.
demonlkojipub19_ESO wrote: »AlienDiplomat wrote: »...
At LEAST make it a happy medium thing, where the set bonus still improves sneak speed beyond what vampire alone offers, but maybe not as much. Or better, cap sneak speed bonus to vampire plus the set bonus, so you can't add on additional things like Concealed Weapon.
...
Realistically, all they need to do is make the Night's Silence bonus and Concealed Weapon bonus run their calculations before being applied to the Vampire sneak speed.
If the calculations were run at the regular sneak speed, then added to Vampire's sneak speed cost negation effect, they would still provide reason to use the bonuses without being as fast as they are currently.
Night's Silence is presently taking a 60% of the 100% Sneak speed of Vampire and making it into a 160% total speed.
Meanwhile, a regular human sneaks at 60% regular running speed and Night's Silence raises it up to 96% (it adds on 60% of the 60% speed for an addition of 36%)
If the 36% speed increase was factored first, it would decrease vampire's overall speed to 136% with set equipped, without making the set useless to those that crafted it.
Then thats the problem, mortals aren't getting the full benefit.
Does the same thing happen with mortal + concealed weapon?
ZOS_GinaBruno wrote: »Hey guys! Just want to let you know that this shouldn't actually be happening, and will be fixed once we release Update 4. Hope that clears up any confusion!
smeeprocketnub19_ESO wrote: »ZOS_GinaBruno wrote: »Hey guys! Just want to let you know that this shouldn't actually be happening, and will be fixed once we release Update 4. Hope that clears up any confusion!
This is very upsetting. Why shouldn't this be happening? I actually get bonuses to being a stealth class, and it gives me zero advantages in combat. and if you are just believing people that it is faster than a horse, test it yourself. It is not.
This is not true, I saw some nb moving around at minimum the same speed as my level 49 speed horse.ViciousWayz wrote: »A cap on sneak speed? The fastest horse will outrun you still --- I'VE TESTED IT. A horse that is upgraded to about 20 points in speed (without concealed weapon and with concealed weapon about 25 points in speed added), will be about the same as you... so basically any newbie from the starter zones. You are sacrificing ALL OF THOSE WONDERFUL STATS of other sets, some which are AMAZING, for speed.
Go home OP, you're drunk.
rophez_ESO wrote: »ViciousWayz wrote: »A cap on sneak speed? The fastest horse will outrun you still --- I'VE TESTED IT. A horse that is upgraded to about 20 points in speed, will be about the same as you... so basically any noob from the starter zones. You are sacrificing ALL OF THOSE WONDERFUL STATS of other sets, some which are AMAZING, for speed.
Go home OP, you're drunk.
So you think it makes sense to sneak faster and cheaper than you can sprint?
ViciousWayz wrote: »As of two days ago, I no longer have a Vampire character that is VR12 (however I do have one that's low level but does not use this set). However, if they are to make that passive, which a skill point was put into.. NOT stack with the Set bonus of which people are giving up other set bonuses to get, they need to take a look at all sets and all passives and make sure they don't stack for some overpowered, high spell damage, high crit, high armor, etc.... You don't just single out one which has no efficiency in combat whatsoever. You remove all from stacking with passives. Oh... that magicka regen is nice... so it won't stack with your light armor passive.
Do one, then do them all. Otherwise, leave it be. @ZOS_GinaBruno @ZOS_JessicaFolsom I entirely believe all the sets are fine, however if you are going to nerf one when people can endlessly now spam healing springs like never before due to sets and passives, etc... then nothing should stack if you are going to take this away from the LEAST LETHAL set/passive combination in the game.
ViciousWayz wrote: »This is not true, I saw some nb moving around at minimum the same speed as my level 49 speed horse.ViciousWayz wrote: »A cap on sneak speed? The fastest horse will outrun you still --- I'VE TESTED IT. A horse that is upgraded to about 20 points in speed (without concealed weapon and with concealed weapon about 25 points in speed added), will be about the same as you... so basically any newbie from the starter zones. You are sacrificing ALL OF THOSE WONDERFUL STATS of other sets, some which are AMAZING, for speed.
Go home OP, you're drunk.
I have 14 Level 50 horses between all of my characters (my main has horses with different purposes as do other chars I use frequently). Don't tell me about how fast it goes. I have tested this with a group of friends. It doesn't even come close to a full speed horse. It only comes close to horses that have points split between speed and anything else. Just because you have a level 49 horse doesn't mean that you have all points in speed. If you notice, I said points... not Level, but POINTS. How many points you put into that category (not including what it starts with, but how many points are in speed). That is what my comparison is.
stewie_801 wrote: »ViciousWayz wrote: »This is not true, I saw some nb moving around at minimum the same speed as my level 49 speed horse.ViciousWayz wrote: »A cap on sneak speed? The fastest horse will outrun you still --- I'VE TESTED IT. A horse that is upgraded to about 20 points in speed (without concealed weapon and with concealed weapon about 25 points in speed added), will be about the same as you... so basically any newbie from the starter zones. You are sacrificing ALL OF THOSE WONDERFUL STATS of other sets, some which are AMAZING, for speed.
Go home OP, you're drunk.
I have 14 Level 50 horses between all of my characters (my main has horses with different purposes as do other chars I use frequently). Don't tell me about how fast it goes. I have tested this with a group of friends. It doesn't even come close to a full speed horse. It only comes close to horses that have points split between speed and anything else. Just because you have a level 49 horse doesn't mean that you have all points in speed. If you notice, I said points... not Level, but POINTS. How many points you put into that category (not including what it starts with, but how many points are in speed). That is what my comparison is.
And I've tested it against my friends 75% speed horse. His horse is faster than me unless I either pop a speed potion for 39% speed boost, or have rapid maneuvers on. I've heard using The Steed mundus stone with divines is also stacking with it, but I've never tried this. But even if this works with it who cares? They have to not only give up a mundus stone effect for it, but a 5piece gear set, and become a vamp. Yes you can negate the fire damage with a fire resist enchant, at the expense of a magicka recovery or spell damage enchant or whatever you use. Just vamp + nights silence + concealed weapon is not faster than pure speed horses.
ViciousWayz wrote: »stewie_801 wrote: »ViciousWayz wrote: »This is not true, I saw some nb moving around at minimum the same speed as my level 49 speed horse.ViciousWayz wrote: »A cap on sneak speed? The fastest horse will outrun you still --- I'VE TESTED IT. A horse that is upgraded to about 20 points in speed (without concealed weapon and with concealed weapon about 25 points in speed added), will be about the same as you... so basically any newbie from the starter zones. You are sacrificing ALL OF THOSE WONDERFUL STATS of other sets, some which are AMAZING, for speed.
Go home OP, you're drunk.
I have 14 Level 50 horses between all of my characters (my main has horses with different purposes as do other chars I use frequently). Don't tell me about how fast it goes. I have tested this with a group of friends. It doesn't even come close to a full speed horse. It only comes close to horses that have points split between speed and anything else. Just because you have a level 49 horse doesn't mean that you have all points in speed. If you notice, I said points... not Level, but POINTS. How many points you put into that category (not including what it starts with, but how many points are in speed). That is what my comparison is.
And I've tested it against my friends 75% speed horse. His horse is faster than me unless I either pop a speed potion for 39% speed boost, or have rapid maneuvers on. I've heard using The Steed mundus stone with divines is also stacking with it, but I've never tried this. But even if this works with it who cares? They have to not only give up a mundus stone effect for it, but a 5piece gear set, and become a vamp. Yes you can negate the fire damage with a fire resist enchant, at the expense of a magicka recovery or spell damage enchant or whatever you use. Just vamp + nights silence + concealed weapon is not faster than pure speed horses.
I'm not sure if you read my post and the post I was replying to or not but we are already in agreement. Unless you were just confirming what I wrote with your personal experience as well? LOL
Either way, yeah there is no way to go faster than a full speed horse without any of that and also you can hit rapid maneuver then use your horse so that cancels that out.