ZOS_GinaBruno wrote: »Hey guys! Just want to let you know that this shouldn't actually be happening, and will be fixed once we release Update 4. Hope that clears up any confusion!
Currently, stacked stealth movement buffs are faster than a galloping fully-leveled light horse. When viewed by other players, the stealth-moving player appears to invisibly skip forward in such a manner that resembles an exploit. I would like a hard cap on stealth movement buffs so that stacking stealth movement buffs does not result in movement speeds greater than the regular non-stealth running speed.ZOS_GinaBruno wrote: »Hey guys! Just want to let you know that this shouldn't actually be happening, and will be fixed once we release Update 4. Hope that clears up any confusion!
robertlive2014 wrote: »Currently, stacked stealth movement buffs are faster than a galloping fully-leveled light horse. When viewed by other players, the stealth-moving player appears to invisibly skip forward in such a manner that resembles an exploit. I would like a hard cap on stealth movement buffs so that stacking stealth movement buffs does not result in movement speeds greater than the regular non-stealth running speed.ZOS_GinaBruno wrote: »Hey guys! Just want to let you know that this shouldn't actually be happening, and will be fixed once we release Update 4. Hope that clears up any confusion!
ZOS_GinaBruno wrote: »Hey guys! Just want to let you know that this shouldn't actually be happening, and will be fixed once we release Update 4. Hope that clears up any confusion!
Can you clarify that for me? Is Vampire+Night's Silence not supposed to stack? Or does it include Concealed Weapon? What is supposed to stack and what isn't?
I run Night's Silence with Concealed Weapon, and it doesn't seem to be that bad. I don't know about Vampire because I don't have the skill line. I can still sprint faster than stealthing with Night's Silence and Concealed Weapon, so I don't know if you mean they aren't supposed to stack. Just wondering.
ZOS_GinaBruno wrote: »Hey guys! Just want to let you know that this shouldn't actually be happening, and will be fixed once we release Update 4. Hope that clears up any confusion!
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edit: And yes, I'm hoping the fix is that they are making all those abilities a "stacking" reduction in the penalty, and not a bonus.
i.e. say stealth is 50% speed penalty. Nights silence (60%) would decrease the penalty by 60%, leaving a 20% speed penalty. Let's say Dark Stalker is another 60%. that would reduce the penalty down to 8%. At this point, you're practically going normal speed while sneaking. Toss in concealed weapon (25%) and you're down to only a 6% penalty.
(edit: Which, I'll admit, is how *I* assumed it worked. I'll say again, the fact that it's actually (apparently) implemented as an actual bonus is just silly, and probably bad programming.)
That's because of Concealed Weapon, which is buggy.m.stollb16_ESO wrote: »Yesterday I saw someone in Cyrodiil from my own alliance who could sneak just as fast as I could sprint on my lv 50 Light Horse (75% speed bonus). He wasn't using speed potions or that path skill from the NB that boosts speed even further just regular sneaking with the same retreating maneuver iv buff I had. We were going in the same direction for about half a minute. Was funny to watch.
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edit: And yes, I'm hoping the fix is that they are making all those abilities a "stacking" reduction in the penalty, and not a bonus.
i.e. say stealth is 50% speed penalty. Nights silence (60%) would decrease the penalty by 60%, leaving a 20% speed penalty. Let's say Dark Stalker is another 60%. that would reduce the penalty down to 8%. At this point, you're practically going normal speed while sneaking. Toss in concealed weapon (25%) and you're down to only a 6% penalty.
(edit: Which, I'll admit, is how *I* assumed it worked. I'll say again, the fact that it's actually (apparently) implemented as an actual bonus is just silly, and probably bad programming.)
Replace all three reduction bonuses by wearing Shadow Dancer's Raiment instead, priceless.(5 items) Shadow Dancer's Raiment
Ignore movement speed penalty while sneaking
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edit: And yes, I'm hoping the fix is that they are making all those abilities a "stacking" reduction in the penalty, and not a bonus.
i.e. say stealth is 50% speed penalty. Nights silence (60%) would decrease the penalty by 60%, leaving a 20% speed penalty. Let's say Dark Stalker is another 60%. that would reduce the penalty down to 8%. At this point, you're practically going normal speed while sneaking. Toss in concealed weapon (25%) and you're down to only a 6% penalty.
(edit: Which, I'll admit, is how *I* assumed it worked. I'll say again, the fact that it's actually (apparently) implemented as an actual bonus is just silly, and probably bad programming.)
Replace all three reduction bonuses by wearing Shadow Dancer's Raiment instead, priceless.(5 items) Shadow Dancer's Raiment
Ignore movement speed penalty while sneaking
Considering Shadow Dancer is 5 trait vs night silence being 2 trait, Death stalker being a passive, and concealed weapon is ancilliary, that seems about right to me.
This is not true, I saw some nb moving around at minimum the same speed as my level 49 speed horse.ViciousWayz wrote: »A cap on sneak speed? The fastest horse will outrun you still --- I'VE TESTED IT. A horse that is upgraded to about 20 points in speed (without concealed weapon and with concealed weapon about 25 points in speed added), will be about the same as you... so basically any newbie from the starter zones. You are sacrificing ALL OF THOSE WONDERFUL STATS of other sets, some which are AMAZING, for speed.
Go home OP, you're drunk.
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edit: And yes, I'm hoping the fix is that they are making all those abilities a "stacking" reduction in the penalty, and not a bonus.
i.e. say stealth is 50% speed penalty. Nights silence (60%) would decrease the penalty by 60%, leaving a 20% speed penalty. Let's say Dark Stalker is another 60%. that would reduce the penalty down to 8%. At this point, you're practically going normal speed while sneaking. Toss in concealed weapon (25%) and you're down to only a 6% penalty.
(edit: Which, I'll admit, is how *I* assumed it worked. I'll say again, the fact that it's actually (apparently) implemented as an actual bonus is just silly, and probably bad programming.)
Replace all three reduction bonuses by wearing Shadow Dancer's Raiment instead, priceless.(5 items) Shadow Dancer's Raiment
Ignore movement speed penalty while sneaking
Considering Shadow Dancer is 5 trait vs night silence being 2 trait, Death stalker being a passive, and concealed weapon is ancilliary, that seems about right to me.
Night's Silence is 5 trait since they made it a (working) sneak speed set.
Arsenic_Touch wrote: »Yay, looks like they're going to ruin things again.
Love how they flip flop once people start whining about it.
rophez_ESO wrote: »ViciousWayz wrote: »A cap on sneak speed? The fastest horse will outrun you still --- I'VE TESTED IT. A horse that is upgraded to about 20 points in speed, will be about the same as you... so basically any noob from the starter zones. You are sacrificing ALL OF THOSE WONDERFUL STATS of other sets, some which are AMAZING, for speed.
Go home OP, you're drunk.
So you think it makes sense to sneak faster and cheaper than you can sprint?
Arsenic_Touch wrote: »Yay, looks like they're going to ruin things again.
Love how they flip flop once people start whining about it.
Ruin, a.k.a. change it so it actually makes logical sense.
Oh, and yeah. Just want to throw in that I don't care about the balance issues, I don't even PvP. The way it currently works just simply makes no logical sense, and reeks of bad implementation. And that annoys me.
Wow, this? No word on Streak breaking the cap limit? No word on shield stacking creating 0 dmg situations.
cmon.
yeah just saw that. not quite as definite as this one.stewie_801 wrote: »Wow, this? No word on Streak breaking the cap limit? No word on shield stacking creating 0 dmg situations.
cmon.
They actually did mention streak in another thread. http://forums.elderscrollsonline.com/discussion/comment/1229822
Gonna get fixed. Allegedly....
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
I play AD in non-vet PvP.Hlaren_shortsheath wrote: »theres nothing wrong with it, and to be honest it's not fast enough.
immediatly if im even 1 small HAIR eye open in sneak i will loose all sneak speeds. nothing about it is involved in pvp. it only works when traveling from point A to point B
and by the way since theres a complaint about it, let me ask you one simple question that i promise will end all this entire discussion.
when your being attacked by some one or when your traveling out in the OPEN and your horse or out in the OPEN walking or running to a place and right beside you is a nightblade on your side and in your alliance, totaly hidden and traveling right next to you in your alliance and your attacked and almost dead. do you prefer that nightblade be miles behind you trying desperately to catch up to you and help you? or do you prefer that nightblade who was on your side was right with you the whole way and he was able to help defend you and even made it to help you immediatly because he had high sneak speeds? i allready know the answer - i know for a fact your alliance members in sneak with the bonuses right next to you is what you would prefer.
- lets put this to rest -
there is nothing wrong or overpowered with the sneak speed bonus - it is helping every one involved on your own side and alliance and even protecting you when even you are unaware that a friendly nightblade is right nearby because he has a sneak speed.
- nothing wrong with sneak bonus because it's immediately broken if the eye of sneak is even in the Slightest is open.
ZOS_GinaBruno wrote: »Hey guys! Just want to let you know that this shouldn't actually be happening, and will be fixed once we release Update 4. Hope that clears up any confusion!
ZOS_GinaBruno wrote: »Hey guys! Just want to let you know that this shouldn't actually be happening, and will be fixed once we release Update 4. Hope that clears up any confusion!