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Any word on the ridiculous sneak speeds?

  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    I was just unmad at ZOS about 1.4, but there that goes.

    I usually avoid insulting ZOS for the things they do, but this *** is just idiotic.

    All the crap I have to go up against in cyrodiil, all the ridiculous, OP ***, all the lack of balance or even an attempt to fix the bugs. I don't get mad over that crap, it happens. I don't care if I die.

    But seriously, I can't even have this one thing, this completely not overpowered thing that makes me feel valuable as a stealth class.
    Dear Sister, I do not spread rumors, I create them.
  • hamon
    hamon
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    i have to agree this is just completely mad by ZOS if they nerf this cos of basically a few idiots who cant stand anyone having something they dont. even tho they simply dont want to give up their own nice set bonuses to get it.

    ive made 2 full sets of this for my vet chars at lots of expense. now you suddenly say it needs nerfing? jesus christ you let this go live with weeks of warning. knowing that some folk would craft news sets with it.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Hey ZOS, you want to "fix" this fine, but do NBs a favor and actually fix cloak while you do it. Instead of leaving massive bugs in the game, letting something go live, and then rescinding it as if you didn't know how it worked because some people don't like it.
    Dear Sister, I do not spread rumors, I create them.
  • twev
    twev
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    Samadhi wrote: »
    twev wrote: »
    ...
    My point was that regular 'people' shouldn't be able to innately sneak/crouch/stealth faster than a horse, and certainly not all the way from one castle to the next. B.E. for sorcs (you know... all that arcane magic and stuff) only goes just so far distance-wise, and it wont take you across a map. A mere mortal squatted down duckwalking faster than a horse, and doing it forever? nah....

    Only Vampires with Night's Silence set on and Concealed Weapon skill from Nightblade slotted are capable of these speeds; even then, I've not found any testing method that allows me to keep pace with a horse unless I have Rapid Maneuvers on myself and the person on the horse does not, or I have a 10 second speed buff potion (39% speed increase) active, which runs out and has a cooldown.
    A regular human in Night's Silence set moves at less than running speed. A Nightblade human with Night's Silence and Concealed Weapon moves at slightly faster than running speed, but slower than sprinting speed.
    I don't see any sound reason why buffing myself with rapid maneuvers makes my horse faster, but that's a totally different can of worms.

    Interestingly though, actual testing shows that vampire is only moving faster than horses with weapons sheathed; and even then, I don't think they are moving faster than a Fast Horse is.


    Using RavSpeed add on for all tests:

    Vampire with weapons sheathed:
    Vampire in Sneak:
    250 units per second; 100% of regular running speed

    Vampire with Night's Silence in Sneak:
    400 units per second; 160% of regular running speed

    Vampire with Night's Silence in Sneak and Rapid Maneuvers:
    467 units per second; 187% of regular running speed

    Vampire with Night's Silence and Concealed Weapon:
    463 units per second; 185% of regular running speed

    Vampire with Night's Silence and Concealed Weapon buffed by Rapid Maneuvers:
    541 units per second; 216% of regular running speed

    Vampire with Weapons drawn:
    Vampire in Sneak (with weapon drawn):
    225 Units Per Second; 90% of regular running speed

    Vampire with Night's Silence in Sneak (with weapon drawn):
    360 units per second; 144% of regular running speed

    Vampire with Night's Silence and Rapid Maneuvers (with weapon drawn):
    420 units per second; 168% of regular running speed

    Vampire with Night's Silence and Concealed Weapon (with weapon drawn):
    417 units per second; 167% of regular running speed

    Vampire with Night's Silence and Concealed Weapon and Rapid Maneuvers(with weapon drawn):
    486 units per second; 194% of regular running speed

    51% speed increase Horse:
    Horse with 51% speed increase running:
    377 units per second; 151% of regular (on foot) running speed

    Horse with 51% speed increase sprinting:
    453 units per second; 181% of regular (on foot) running speed

    Horse with 51% speed increase dashing (repeatedly tapping Sprint key):
    499 units per second; 200% if regular (on foot) running speed

    Horse with 51% speed increase and Rapid Maneuvers buff running:
    440 units per second ; 176% of regular (on foot) running speed

    Horse with 51% speed increase and Rapid Maneuvers buff Sprinting:
    526 units per second; 210% of regular (on foot) running speed

    Horse with 51% speed increase and Rapid Maneuvers buff dashing (repeatedly tapping Sprint key):
    576 units per second ; 230% of regular (on foot) running speed

    See, I asked a guy doing it if he was a vamp, and right before he zoomed off into the distance he said 'no'.....
    ItsMeToo wrote: »
    twev wrote: »
    ItsMeToo wrote: »
    From my perspective, the sneak mode is not a crouch position when moving. It's more like the running position you see a sprinter make as they are coming out of the sprint blocks in a race about half way from the start position and the full out sprint position.

    From my perspective, the sneak mode is a crouch position when moving because that's exactly HOW the sneaker stealths, by crouching and being unobtrusive...

    Otherwise, the stealther is just using a frame of mind skill and not a physical skill which cost a skill point and has any basis at all other than you just want it to.
    With that point allowed, we might as well make arrow snipe take exactly the same time and motion as regular arrow time and motion if 'snipe' is just a state of mind that you paid a skill point for.

    You might be misunderstanding my use of the word perspective. I'm not using it as a frame of mind, but actually what I see when I move while sneaking. It's not a crouch position. It's a sprint position.

    Maybe ZOS needs to change the animation visual that others see when we move in sneak mode using this armor set and buffs.

    This is only a visual problem for people in the same alliance, because once you're spotted by the other alliances, the armor set buff is no longer a factor and you slow down to a regular sneak speed. You are also crouching.

    When you activate it, are you using 'sneak/stealth', or are you using 'sprint'?

    What part of 'sprint' involves going inviz to enemies?
    Edited by twev on August 28, 2014 12:20AM
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    twev wrote: »
    Samadhi wrote: »
    twev wrote: »
    ...
    My point was that regular 'people' shouldn't be able to innately sneak/crouch/stealth faster than a horse, and certainly not all the way from one castle to the next. B.E. for sorcs (you know... all that arcane magic and stuff) only goes just so far distance-wise, and it wont take you across a map. A mere mortal squatted down duckwalking faster than a horse, and doing it forever? nah....

    Only Vampires with Night's Silence set on and Concealed Weapon skill from Nightblade slotted are capable of these speeds; even then, I've not found any testing method that allows me to keep pace with a horse unless I have Rapid Maneuvers on myself and the person on the horse does not, or I have a 10 second speed buff potion (39% speed increase) active, which runs out and has a cooldown.
    A regular human in Night's Silence set moves at less than running speed. A Nightblade human with Night's Silence and Concealed Weapon moves at slightly faster than running speed, but slower than sprinting speed.
    I don't see any sound reason why buffing myself with rapid maneuvers makes my horse faster, but that's a totally different can of worms.

    Interestingly though, actual testing shows that vampire is only moving faster than horses with weapons sheathed; and even then, I don't think they are moving faster than a Fast Horse is.


    Using RavSpeed add on for all tests:

    Vampire with weapons sheathed:
    Vampire in Sneak:
    250 units per second; 100% of regular running speed

    Vampire with Night's Silence in Sneak:
    400 units per second; 160% of regular running speed

    Vampire with Night's Silence in Sneak and Rapid Maneuvers:
    467 units per second; 187% of regular running speed

    Vampire with Night's Silence and Concealed Weapon:
    463 units per second; 185% of regular running speed

    Vampire with Night's Silence and Concealed Weapon buffed by Rapid Maneuvers:
    541 units per second; 216% of regular running speed

    Vampire with Weapons drawn:
    Vampire in Sneak (with weapon drawn):
    225 Units Per Second; 90% of regular running speed

    Vampire with Night's Silence in Sneak (with weapon drawn):
    360 units per second; 144% of regular running speed

    Vampire with Night's Silence and Rapid Maneuvers (with weapon drawn):
    420 units per second; 168% of regular running speed

    Vampire with Night's Silence and Concealed Weapon (with weapon drawn):
    417 units per second; 167% of regular running speed

    Vampire with Night's Silence and Concealed Weapon and Rapid Maneuvers(with weapon drawn):
    486 units per second; 194% of regular running speed

    51% speed increase Horse:
    Horse with 51% speed increase running:
    377 units per second; 151% of regular (on foot) running speed

    Horse with 51% speed increase sprinting:
    453 units per second; 181% of regular (on foot) running speed

    Horse with 51% speed increase dashing (repeatedly tapping Sprint key):
    499 units per second; 200% if regular (on foot) running speed

    Horse with 51% speed increase and Rapid Maneuvers buff running:
    440 units per second ; 176% of regular (on foot) running speed

    Horse with 51% speed increase and Rapid Maneuvers buff Sprinting:
    526 units per second; 210% of regular (on foot) running speed

    Horse with 51% speed increase and Rapid Maneuvers buff dashing (repeatedly tapping Sprint key):
    576 units per second ; 230% of regular (on foot) running speed

    See, I asked a guy doing it if he was a vamp, and right before he zoomed off into the distance he said 'no'.....

    I've tested it personally as a vampire and as not a vampire. With night's silence, without night's silence, with concealed weapon, without concealed weapon, and all possible permutations. With retreating maneuvers also (mine's not evolved currently)

    One thing to note, you lose a lot of stamina popping retreating maneuvers. So when you switch to sneak, you go a lot faster, but not for long. My night's silence is medium and I have the passive to reduce the cost of sneak. I don't burn through stamina -too- fast sneaking by itself, and I have no points or enchants towards stamina, so my stamina is low, but you would be better, over long distances, to not use retreating maneuvers, otherwise you would have to stop periodically. As it is, if I try to go from keep to keep towards the end of my run I have to stop to regen stamina a bit. This is with the regen boost from vampirism.

    Since it is slower than my imperial speed horse (65% speed) it's a matter of if I think I'm going to get ganked or not. I don't foresee an entire team of vampire nightblades wearing night's silence skulking out to do a stealth siege because you don't have to sneak to do that really, just avoid roads. And it's kind of specialized.

    Sometimes I swear switching to my concealed weapon bar actually slows me down so I think it may be semi-bugged.

    What I'm saying is, anecdotal evidence about a guy going really really fast and saying he isn't a vampire is just that. (yes I realize mine is anecdotal too, but I was able to provide some details at least.)

    I have never tried using invis pots or speed pots and seeing if I could get out of combat like that, I have tried to use cloak with it, but cloak is so stupidly unreliable and it never kicks in from just cloak. It's hard to get the eye to close before cloak wears off. I guess you could spam it, but the amount of times I've been able to escape from combat and not get popped right back out of cloak before I moved even a few steps have been few and far between.

    It's not in anyway overpowered, and I am just livid that ZOS puts this wonderful thing in game, and then seizes it and takes it away from us, no doubt because they seem to have an inability to ignore people crying too loudly.

    This set has never changed the course of a battle for me ever. Other than decrease my spell power and magicka regen because I sacrificed the other sets I was using.
    Dear Sister, I do not spread rumors, I create them.
  • Samadhi
    Samadhi
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    twev wrote: »
    ...
    See, I asked a guy doing it if he was a vamp, and right before he zoomed off into the distance he said 'no'.....
    ...

    On my human character, I move at 96% regular running speed with just Night's Silence on.
    Concealed Weapon added in brings me up to 111%.
    Sprinting speed is 130% of regular running speed with no Medium Armour on.

    An unleveled standard horse starts at 115% when it is not sprinting.
    ...
    Sometimes I swear switching to my concealed weapon bar actually slows me down so I think it may be semi-bugged.
    ...

    Concealed Weapon is bugged.
    If it isn't slotted on both skill bars the effect is dropped when performing a Weapon Swap while Sneaking.
    It won't reactivate until I stand up and then go back into Sneak with the bar active that has the skill slotted.
    If the skill is on both bars, I can swap freely between them without losing the bonus.

    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • GnatB
    GnatB
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    Conversation with ESO on 8/6/14:
    Email to ESO support:
    I just wanted to ask for confirmation, before I spend tens of thousands of gold on something that will be useless next week...

    I recently tested out the new Night's Silence set which increases sneak speed, and combined with the vampire passive Dark Stalker, you can achieve some truly impressive stealth sprinting!

    I realize this is lost as soon as you enter combat, but still for scouting and general movement around the world it is excellent.

    However, people have been telling me that you are nerfing this so soon after giving it. That you will prevent the two and others from stacking, or cap sneak speed far below what is currently offered by just these two combined.

    So, rather than speculate I thought I would seek an answer directly from the source.

    Can you offer any comment? I won't bother making this one of my epic or legendary sets if it is slated to be nerfed.

    Thanks!

    Response:
    Greetings!
    And thanks for contacting us concerning the rumors. I love giving some clarity where I can~

    As it stands, I cannot release any information on future additions and adjustments to the game content that hasn't already been released. However, that should be enough to confirm the rumor false. Any plans for readjusting armor would be properly announced and we haven't released any information like that.

    We did make a few adjustments to sets that you may have seen under the Item Sets section of the Patch Notes. And that does include fixing [Night's Silence]'s functionality and clarifying it's bonus percentage, but nothing in terms of adjusting its actual quality of the armor.

    These are the only readjustments we have slated and patched at the moment.
    So hopefully that's helpful information for you!

    The fact that you took the time to write the e-mail means you knew it probably shouldn't have been working that way. Presumably because you recognized that it simply made no sense. And you made the decision to take advantage of it anyways. That said, all the CS representative said is that they can't tell you anything other than what they've officially announced.
    Achievements Suck
  • Decimus_Rex
    Decimus_Rex
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    rophez_ESO wrote: »
    Are you serious?

    Super seriously.
    Okay well, there is nothing wrong with it. You need 5 items, which means you are giving up a different set bonus for the speed and it still costs stamina. I'm sorry that it bothers you, but this is not something that needs correcting.

    If you can't see an over powered advantage to this sets buff speed in PvP

    Then your drunk and need to go home.....

    Sir
  • lathbury
    lathbury
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    Samadhi wrote: »
    twev wrote: »
    ...
    My point was that regular 'people' shouldn't be able to innately sneak/crouch/stealth faster than a horse, and certainly not all the way from one castle to the next. B.E. for sorcs (you know... all that arcane magic and stuff) only goes just so far distance-wise, and it wont take you across a map. A mere mortal squatted down duckwalking faster than a horse, and doing it forever? nah....

    Only Vampires with Night's Silence set on and Concealed Weapon skill from Nightblade slotted are capable of these speeds; even then, I've not found any testing method that allows me to keep pace with a horse unless I have Rapid Maneuvers on myself and the person on the horse does not, or I have a 10 second speed buff potion (39% speed increase) active, which runs out and has a cooldown.
    A regular human in Night's Silence set moves at less than running speed. A Nightblade human with Night's Silence and Concealed Weapon moves at slightly faster than running speed, but slower than sprinting speed.
    I don't see any sound reason why buffing myself with rapid maneuvers makes my horse faster, but that's a totally different can of worms.

    Interestingly though, actual testing shows that vampire is only moving faster than horses with weapons sheathed; and even then, I don't think they are moving faster than a Fast Horse is.


    Using RavSpeed add on for all tests:

    Vampire with weapons sheathed:
    Vampire in Sneak:
    250 units per second; 100% of regular running speed

    Vampire with Night's Silence in Sneak:
    400 units per second; 160% of regular running speed

    Vampire with Night's Silence in Sneak and Rapid Maneuvers:
    467 units per second; 187% of regular running speed

    Vampire with Night's Silence and Concealed Weapon:
    463 units per second; 185% of regular running speed

    Vampire with Night's Silence and Concealed Weapon buffed by Rapid Maneuvers:
    541 units per second; 216% of regular running speed

    Vampire with Weapons drawn:
    Vampire in Sneak (with weapon drawn):
    225 Units Per Second; 90% of regular running speed

    Vampire with Night's Silence in Sneak (with weapon drawn):
    360 units per second; 144% of regular running speed

    Vampire with Night's Silence and Rapid Maneuvers (with weapon drawn):
    420 units per second; 168% of regular running speed

    Vampire with Night's Silence and Concealed Weapon (with weapon drawn):
    417 units per second; 167% of regular running speed

    Vampire with Night's Silence and Concealed Weapon and Rapid Maneuvers(with weapon drawn):
    486 units per second; 194% of regular running speed

    51% speed increase Horse:
    Horse with 51% speed increase running:
    377 units per second; 151% of regular (on foot) running speed

    Horse with 51% speed increase sprinting:
    453 units per second; 181% of regular (on foot) running speed

    Horse with 51% speed increase dashing (repeatedly tapping Sprint key):
    499 units per second; 200% if regular (on foot) running speed

    Horse with 51% speed increase and Rapid Maneuvers buff running:
    440 units per second ; 176% of regular (on foot) running speed

    Horse with 51% speed increase and Rapid Maneuvers buff Sprinting:
    526 units per second; 210% of regular (on foot) running speed

    Horse with 51% speed increase and Rapid Maneuvers buff dashing (repeatedly tapping Sprint key):
    576 units per second ; 230% of regular (on foot) running speed

    You can if you cast refreshing path before sneaking but only in bursts as you have to recast it but it is fun and not op as it's more a novelty.
  • Brizz
    Brizz
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    rophez_ESO wrote: »
    Are you serious?

    Super seriously.
    Okay well, there is nothing wrong with it. You need 5 items, which means you are giving up a different set bonus for the speed and it still costs stamina. I'm sorry that it bothers you, but this is not something that needs correcting.

    If you can't see an over powered advantage to this sets buff speed in PvP

    Then your drunk and need to go home.....

    Sir

    Explain the advantages then, and what makes them "overpowered"
    :.,_,.:*"'"*:.,_,.:*"'"* Guild of Shadows *"'":.,_,.:*"'"*:.,_,.:
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  • Daethz
    Daethz
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    Suggestion:
    You cannot sneak faster than you sprint, ever, by any means.
    -Add to 1.4x soon, thank you.
    Waiting, and watching, for the return of Melee Weapons.
    -Subsidiary of The Fighters Guild
  • Iorail
    Iorail
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    Daethz wrote: »
    Suggestion:
    You cannot sneak faster than you sprint, ever, by any means.
    -Add to 1.4x soon, thank you.

    Be careful what you wish for, once they start, they won't stop until nothing stack with nothing and the game sets and the game itself is more garbage of what it is right now.
    Edited by Iorail on August 28, 2014 3:40AM
  • Daethz
    Daethz
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    I swear some people won't be happy until we are hitting each other with pool noodles in Cyrodiil. EVERY TACTICAL ADVANTAGE IS AN EXPLOIT!! NERF IT ALL!!!

    Staffs dealing 4-6x the damage of Dual Wield and Twohand Weapons
    -Design Flaw, Needs Fix.

    Mana Spells Dealing more damage than pretty much All Stamina Counterparts
    -Design Flaw, Needs Fix.

    Animation Bugs

    -Exploit or Design Flaw, Needs Fix.

    Sneaking faster than Horses or Sprinting

    -Exploit or Design Flaw, Needs Fix.

    Vampire Ultimate spam, causing potential 1v50+ combat wins.

    -Exploit, Has been fixed.

    -All Examples are Game-Breaking for My PvP Experience and likely many others.
    Edited by Daethz on August 28, 2014 3:43AM
    Waiting, and watching, for the return of Melee Weapons.
    -Subsidiary of The Fighters Guild
  • Ser Lobo
    Ser Lobo
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    Brizz wrote: »
    rophez_ESO wrote: »
    Are you serious?

    Super seriously.
    Okay well, there is nothing wrong with it. You need 5 items, which means you are giving up a different set bonus for the speed and it still costs stamina. I'm sorry that it bothers you, but this is not something that needs correcting.

    If you can't see an over powered advantage to this sets buff speed in PvP

    Then your drunk and need to go home.....

    Sir

    Explain the advantages then, and what makes them "overpowered"

    Part of the tactical nature of PvP is movement between objectives. If you are lucky enough never to have been jumped or attacked between objectives, especially after an awkward respawn or just entering the map, then I can understand if you don't see how this would be so powerful.

    On a standard scale, a player much choose to move slowly between objectives, but carefully, hidden and immune to almost any ambush ... or quickly, sprinting or ideally on the back of a horse, subject to ambush and supply-line strategies.

    In the event of the current line, a rather significant portion of the playerbase (if my own experiences are shared with others, I'd say more than 10% of the players I've traveled near or with, which is significant) are capable of doing both.

    If this is the nature of being a vampire, and one of their advantages, then so be it. But a gear swap isn't nearly as much an issue as many make it (current user and abuser of AlphaTools, and never have any issues swapping my gear for the fight ahead, only when ambushed).

    I wouldn't see anything wrong with that same player running super fast if they were visible. That, to me, would be a fair dynamic and would make me take one of my nightblades full vamp again.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • lathbury
    lathbury
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    ^^ what you are sacrificing to gain this movement speed still seems fair even if you ignore the gear.
    You will have to be a vamp ie vulnerable to fire and anyone in the fighters guild.
    You will still lose two skill slots for manoeuvres and concealed weapon which is otherwise the inferior morph. The mats etc for 2 sets of gear.
    It's still slower than a speed horse over large distances as your stamina will run dry. So basically it's in my opinion not op as the pros are about even with the cons if you could do it indefinitely and it had no drawbacks then sure.
    However if Zeni deem it to be op so be it like I said earlier I use it for novelty dye it to look like the flash cast manoeuvres and path then race my friend on his horse he keeps at a gallop and I have to cast path sneak to the end of path repeat untill I'm oom.
    If you do it without path you are slower than a horse. Yes you are less likely to get ganked but sneaking all the way to a keep under siege on your own can be tricky with aoe and Mage light any way. So you will end up changing gear before you get there just in case.
  • TheBull
    TheBull
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    mean while.... BE BE BE BE
  • lathbury
    lathbury
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    TheBull wrote: »
    mean while.... BE BE BE BE

    Tbf they did nerf it so sorcs have to run heavy regen and reduction which is similar.
  • hi00ih
    hi00ih
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    Constructive Part:
    Not sure if this has been mentioned already, but the bonus is applied when "hidden" instead of simply "sneaking" as the tooltip would suggest, so no combat movement speed increase. This means that it is a largely an out of combat bonus. Maybe a simple cooldown from leaving combat to turn it on to avoid people using invis to leave combat in the middle of the fight? Or maybe just nerf the other bonuses in the set to make someone choose between speed and survivability.
    Opinion Part
    I also would like to note that before now I had never used medium armor in a stamina-stealth build on my V12 Sorc and with this set and the vampire buff I feel that I can keep up with others in PvP and provide support to my allies without having to necessarily be on my horse as long as the group isn't sprinting on theirs. This way I can surprise would be ambushers without having to hop off my horse first and give them all that time to hit me. This bonus is only helpful under specific circumstances and although it can be seen as being abused by a few really provides a new dynamic to stealth and convinces people like me to try it out. I find it to be a very interesting risk/reward game and since that's the only buff I care about from the set I wouldn't mind the rest of it getting a nerf to really show you are sacrificing a lot for that speed buff, which is a very unique and entertaining buff for a set effect. I really hope that someone like @ZOS_GinaBruno passes this along to the dev team that will be working on changes should they actually be coming along, I would hate to be stuck only on my typical mage build again.

    Edit: I just realized this post was made by someone who likes the set effect and was not complaining about it. Please ZOS don't make a change you haven't even received a complaint about until someone asks if something already ingame is ok to use.
    Edited by hi00ih on August 28, 2014 5:43AM
    Guild Leader of [HOPE]
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  • ThisOnePosts
    ThisOnePosts
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    rophez_ESO wrote: »
    Are you serious?

    Super seriously.
    Okay well, there is nothing wrong with it. You need 5 items, which means you are giving up a different set bonus for the speed and it still costs stamina. I'm sorry that it bothers you, but this is not something that needs correcting.

    If you can't see an over powered advantage to this sets buff speed in PvP

    Then your drunk and need to go home.....

    Sir

    When they remove all of those magicka bonuses from Seducer or make it so that they don't stack and you can't sit there unendlessly spamming everything on your bar........ then you'd be in tears.

    Let's face it, if you can't react fast enough with mage light on to someone in stealth that sneaks up on you and hits you, you deserve the hit. They earned it. However there's no reason why DKs should be able to regen like there's no tomorrow, Templar's should be able to heal like there's no tomorrow, and Sorcs shouldn't have unending magicka pits with bolt escape negatives making almost no difference with the right combo set. Do I think these things need to go? No. Do I think they deserve to stay if you'd try and take away speed/stealth from NBs.. yes ultimately this affects NBs more so than any class. Hell no.

    Signed, VR12 NB, VR12 Sorc, and almost VR DK ..... (future VR Templar as well --- in progress but 2nd priority atm).
  • TheBull
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    lathbury wrote: »
    TheBull wrote: »
    mean while.... BE BE BE BE

    Tbf they did nerf it so sorcs have to run heavy regen and reduction which is similar.
    Nice post, almost had me BE BE BE



    BE
    Edited by TheBull on August 28, 2014 5:50AM
  • lathbury
    lathbury
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    TheBull wrote: »
    lathbury wrote: »
    TheBull wrote: »
    mean while.... BE BE BE BE

    Tbf they did nerf it so sorcs have to run heavy regen and reduction which is similar.
    Nice post, almost had me BE BE BE



    BE

    I take it you think it needs more. I don't know the sorcs I know at least use horses now lol
  • dsalter
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    if they "fix" this, it'll destroy my Stealth build for a SORCERER. we Sorcerers have no stealth initiation, how people find it "overpowered" that a guy can sneak fast and only sneak fast while stealthed and undetected while not in combat is beyond me. it's like they fear change. if this "fix" hits i'll most likely either have to put a dress back on or worse... unsub till a viable stealth skillline becomes available for sorcerers. even then i'll be on the fence about it because you might take it away.

    i mean i'm dropping hundings rage 5set, that stam cost reduction 5 set or any other combat related 5set for my initiation... i mean christ and i burn like a real bi...

    and another thing, i'v been stomped out of my stealth before, a smart sorcerer, archer, templar or pulsar monkey can stop my stealth within seconds if i attempt an escape. hell even sword n board will stop me trying to flee so it's not even like it cannot be prevented.
    Edited by dsalter on August 28, 2014 6:01AM
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • demonlkojipub19_ESO
    demonlkojipub19_ESO
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    Its easy to put someone out of stealth. Just stand next to them! OMGSOHARD! you can even jack it up with some caltrops. You can't just blaze by people or NPC's who see you, 5-set bonus stops working.

    The set only works while you are completely hidden
    Edited by demonlkojipub19_ESO on August 28, 2014 7:27AM
  • Supersun
    Supersun
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    Because something that requires you to use 5 set pieces that doesn't help you at all in actual combat and is hard countered by a skill that every sorc has on their bar and an easily made potion is broken...

    Seriously, the only decent point in this entire thread is that running around in Night Shade's then using an add-on to macro in your actual combat gear before the actual fighting starts might be not what was intended.

    The solution to that though isn't to nerf the armor set that would be completely balanced if you would be forced to also wear it in combat, but to restrict add-on's that can switch your gear in an instant with the press of a button.
  • kitsinni
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    I would say I would just cure vamp, get an actual powerful set that buffs my skills and take surprise attack which is a better skill .. but the truth is that without stealth speed surprise attack is not worth having. Also there is no point in buffing out my NB when it is still going to be weaker than pretty much every other class. Getting the few single kills here and there with this set was pretty much the only reason to play NB. There might be some way to save it as a bow NB I guess but you would still probably be weaker than playing another class.
  • twev
    twev
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    @smeeprocketnub19_ESO;

    @Samadhi;

    As always, I appreciate being given info, and my understanding of situations being put on the correct path when needed.

    Respects.
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • MornaBaine
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    Hey guys! Just want to let you know that this shouldn't actually be happening, and will be fixed once we release Update 4. Hope that clears up any confusion!

    Um WHAT exactly should not be happening? Can you PLEASE explain in detail exactly what you are responding to???? Because I, along with many others, don't see the problem as the speed is completely BROKEN once you are out of stealth...which happens the second you enter combat IF you aren't spotted out first!
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Phinix1
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    rophez_ESO wrote: »
    Are you serious?

    Super seriously.
    Okay well, there is nothing wrong with it. You need 5 items, which means you are giving up a different set bonus for the speed and it still costs stamina. I'm sorry that it bothers you, but this is not something that needs correcting.

    If you can't see an over powered advantage to this sets buff speed in PvP

    Then your drunk and need to go home.....

    Sir

    Why don't you explain it then, sir?
    • You lose it when you enter combat.
    • You don't get it back by using Shadow Cloak until you are fully out of combat again.
    • The only thing it is useful for is covering out-of-combat distance in stealth more quickly.
    Why don't we take away werewolf form from already broken werewolves too? I mean that form just looks so menacing, it isn't fair to the rest of us.

    Total unmitigated BS.
  • Samadhi
    Samadhi
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    lathbury wrote: »
    TheBull wrote: »
    mean while.... BE BE BE BE

    Tbf they did nerf it so sorcs have to run heavy regen and reduction which is similar.

    How is Sorcerers having to wear a particular gear set in order to gain mobility from BE any different from Nightblades having to go vampire, wear a certain (inferior for combat) set and slot a particular (inferior for combat) skill morph to gain mobility though?

    I mean, aside from the facts that Sorcerer's bonus from the set works for their combat skills; and that BE can be used to freely escape combat, of course.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Samadhi
    Samadhi
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    twev wrote: »
    @smeeprocketnub19_ESO;

    @Samadhi;

    As always, I appreciate being given info, and my understanding of situations being put on the correct path when needed.

    Respects.

    Glad to have been of help. :)

    I've been testing and comparing speed bonuses from different passives and sets since before Night's Silence was put into game.
    Getting the RavSpeed add on and being able to directly keep track of the exact %s was a huge benefit.

    I've been using vampire + Concealed Weapon for 125% Sneak speed since before Night's Silence had a speed bonus on the set.
    Before going vampire, I was using Shadow Dancer's Raiment set + Concealed Weapon for the same bonus speed combination.

    Since both Vampire and Shadow Dancer's Raiment negate the sneak speed penalty, other bonuses stack on top of their effect.

    The largest difference is that Shadow Dancer's Raiment is a 5 piece set; so it cannot be combined with Night's Silence 5 piece set like Vampire can be.

    (Note:
    sets like Seducer and Warlock can be combined for massive Magicka management bonuses because Warlock also has jewelery pieces; Shadow Dancer's Raiment does not)
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
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