Hello fellow players,
My suggesting is when you want to interact with a player you bring up a menu which has all the options (Add friend, Report player etc.)
Why not add another option "Inspect player" This would allow you to view what armour and weapons they have equipped, The player can decide whether they would like to share their armour and weapons by enabling it within the settings menu.
I think this would make the game a teeny tiny bit more interesting and also allow us to view their armour.
Many thanks,
Jordon
Ninnghizhidda wrote: »Being able to "inspect" a character, their gear, and possibly stats, skills and whatever else, can be a double-edged sword.
While in some ways it is useful for information purposes, it can indeed lead to "elitism" and discrimination. This is nothing new. Other games have it, and although not everyone is using the feature strictly to judge and "recruit", eventually it can lead to people being left out and unable to do content and participate in groups.
Also, the way ESO is so terribly biased at the moment, certain builds already have trouble, even without "inspection". I can already see how a "warrior" with their silly Stamina and weapon skills build, would never ever be a part of any group, save for friends and guildies, maybe.
If there would be actual balance in ESO, and not this totally wretched situation, maybe, your item level, choice of skills and game play, would not have such a great impact.
As it is, I would dare anyone that is looking to do some of the more "challenging" content, or even just instances, to honestly tell me what chances someone in "lowly" Green or Blue grade gear, or without the "proper" set, or with not good enough glyphs, etc etc, never mind the "wrong" build / skills, would have on actually ever finding a group.
Next to zero, because "mature community" or not (bs in my opinion) most "competent" players want to do stuff with the least effort in the least time with the least danger. Might be "logical", but this is how "elitism" is manifested and having the option to inspect people in a second would only make things worse further .
So... I guess, no, probably not a very good idea, until ESO manages to sort out the mess, clean its act, introduce "fair play" for everyone, at least by giving people choices, real ones, that would not make them arbitrary "useless". In a few words: anyone not a "Harry Potter" with an evening dress and a broomstick, or one in "disguise".
What do you mean by stamina builds?
Do you mean everything in action bar is stamina?
Then you want ppl to take ppl to vet dungeons, when player has a horrible set up or white gear?
Then it seems to me that you are the person that has no enchantments, no food buff, no pots, no trait items, has a restro staff to try and do stamina attacks. Play how you like but I would not invite you to a group.
What do you mean by stamina builds?
Do you mean everything in action bar is stamina?
Then you want ppl to take ppl to vet dungeons, when player has a horrible set up or white gear?
Then it seems to me that you are the person that has no enchantments, no food buff, no pots, no trait items, has a restro staff to try and do stamina attacks. Play how you like but I would not invite you to a group.
Ninnghizhidda wrote: »What do you mean by stamina builds?
Do you mean everything in action bar is stamina?
Then you want ppl to take ppl to vet dungeons, when player has a horrible set up or white gear?
Then it seems to me that you are the person that has no enchantments, no food buff, no pots, no trait items, has a restro staff to try and do stamina attacks. Play how you like but I would not invite you to a group.
Nothing personal, but your way of thinking makes a perfect example of what I was saying.
Also, maybe it is not the "people" exactly, primarily it is the horrible design in ESO and all the shortcomings of the "devs" who managed to create some awesome mess and unbalance, while they had in their hands enough superb material for far better things (i.e. the Elder Scrolls series legacy).
And "Stamina attacks" doesn't actually mean trying to clobber some mob with a staff, how about trying to fight with a 2-hander or 1-h / shield, like a warrior, meaning using your freaking weapon, instead of pretending to be one, meaning only yielding the weapon while using magic.
Exactly. By trying to do what has been available in gaming for decades, you automatically put yourself at a disadvantage. Because this is ESO after all.
So, there you go. Before you even need an inspect option, a "warrior" is already branded "useless".
nerevarine1138 wrote: »Artemiisia wrote: »it is the group/raid leader responsibility to assure that its possible to complete and not wipe every time, so he/she of course will need to be able to demand some sort of level of gear to make sure everybody pulls their weight, and that the other 11 guys in the raid dont wipe because one is there to get the end game loot way to fast.
I have seen this going on in Age of Conan, where some people try to go tier 3-4 with tier 1 gear and they never make past first boss due to lack of dps/armor
Thats why pugs never make it, and right now many here only do AA first boss
This isn't a game where gear impacts performance that significantly. Unfortunately, most players are used to gear being the only thing that determines performance, instead of, you know, skill. Gear inspection just encourages that mindset.
LOL my privacy, it's a pixelated character in a video game, not you.KhajitFurTrader wrote: »Liquid_Time wrote: »I don't care if they add this or not, but if you don't want the function and are getting angry by simply the idea of it.. then please think of some better reasons other then "elitism".
I'd like to have and retain control about who can get my character's information. An anonymous inspection feature would violate my privacy.
You're welcome.
Cool, ZOS can do what Square Enix do .. you get a message "xxx inspects you", there, anonymity gone, your excuse for disagreeing no longer applies.KhajitFurTrader wrote: »An anonymous inspection feature would violate my privacy.Liquid_Time wrote: »I don't care if they add this or not, but if you don't want the function and are getting angry by simply the idea of it.. then please think of some better reasons other then "elitism".
Artemiisia wrote: »nerevarine1138 wrote: »Artemiisia wrote: »it is the group/raid leader responsibility to assure that its possible to complete and not wipe every time, so he/she of course will need to be able to demand some sort of level of gear to make sure everybody pulls their weight, and that the other 11 guys in the raid dont wipe because one is there to get the end game loot way to fast.
I have seen this going on in Age of Conan, where some people try to go tier 3-4 with tier 1 gear and they never make past first boss due to lack of dps/armor
Thats why pugs never make it, and right now many here only do AA first boss
This isn't a game where gear impacts performance that significantly. Unfortunately, most players are used to gear being the only thing that determines performance, instead of, you know, skill. Gear inspection just encourages that mindset.
of course it does, if I can see with your gear you only have like 500 mag to use spells for, you wont be able to pull your weight in heavy dungeons.
if I can see you only have 500 armor or spell residence I know healers wont be able to keep you alive
if you are a vampire in a heavy fire dungeon without flame residence again, healers not to blame if you die.
or stamina, if its so small you will run out of it the first 20 secs of holding block and die.
Gear matters a lot in the game, though I do agree SKILL of the player goes a long way for sure.
fromtesonlineb16_ESO wrote: »
Artemiisia wrote: »and I know this post will get lots of flame/troll or set off some people
If you wanna hide your gear, well then you are one of those people that want to take short cuts, and want others to do the work for you.
no other reason is there for hiding gear....
and again I really dont care if the feature comes or not, I have the guilds I play with and rarely do pugz
nerevarine1138 wrote: »Artemiisia wrote: »nerevarine1138 wrote: »Artemiisia wrote: »it is the group/raid leader responsibility to assure that its possible to complete and not wipe every time, so he/she of course will need to be able to demand some sort of level of gear to make sure everybody pulls their weight, and that the other 11 guys in the raid dont wipe because one is there to get the end game loot way to fast.
I have seen this going on in Age of Conan, where some people try to go tier 3-4 with tier 1 gear and they never make past first boss due to lack of dps/armor
Thats why pugs never make it, and right now many here only do AA first boss
This isn't a game where gear impacts performance that significantly. Unfortunately, most players are used to gear being the only thing that determines performance, instead of, you know, skill. Gear inspection just encourages that mindset.
of course it does, if I can see with your gear you only have like 500 mag to use spells for, you wont be able to pull your weight in heavy dungeons.
if I can see you only have 500 armor or spell residence I know healers wont be able to keep you alive
if you are a vampire in a heavy fire dungeon without flame residence again, healers not to blame if you die.
or stamina, if its so small you will run out of it the first 20 secs of holding block and die.
Gear matters a lot in the game, though I do agree SKILL of the player goes a long way for sure.
Gear inspection doesn't show you my attributes or overall character stats. So tell me again how you'd know whether I have enough magicka to be competitive (and let's just ignore the fact that there are viable builds that balance magicka and stamina in order to have uptime on all abilities).
Gear means jack-squat compared to skill. I have run Craglorn dungeons with more success in groups with VR1 players who know what they're doing than will well-geared VR12 players who don't. Stop trying to make this WoW. Gear is the last thing that affects a player's performance.
martinhpb16_ESO wrote: »It will also add to the social aspects of the game etc. Inspecting guildies etc.
Artemiisia wrote: »I haven't played WoW, only Age of Conan/the secret world, and in age of conan we can see gear, and it seems like there aint any negative atmosphere there, maybe its more an adult audience player AoC, then WoW and that makes the difference
KhajitFurTrader wrote: »There are 3 reasons why inspecting people could be implemented :
- 1°) For looks : what is this look ? where is it from ?
- 2°) For gear check : does he have purple gear ? green ?
- 3°) Curiosity : this guy is using this set and this weapon. Why ? it seems interesting. Why shouldn't I use it ?
All 3 reasons are valid.
Very true and also for people who think the grouping feature is already broken this could help in some ways. atm people do what they want and shout for groups because the freedom of the grouping function is broken. this could create a little more drive to obtain certain gear and choosing a "party filling role" (DPS Heal Tank Support) at higher lvls.
Also you don't have to enable it for low lvls 1-49
This game needs some sort of check whether its player based or item lvl based. I'm not really for the item lvl thing because that's too much like the main stream but a pretty basic UI in any MMO is being able to inspect other players to gather ideas. This would be a sort of soft check for higher lvls.
Truthfully I wasn't too worried about purple or gold gear until I got to VR1so honestly my lack knowledge of gear is shameful (what is best for which class and situation). some of what helps with this is being able to examine other players. It allows you to also put a look to the item and stats.
Knowledge of the loot and seeing it in action gives a certain urgency to want to go back and obtain it.
Now yes this would probably lead to some cookie cutter classes but right now lack of knowledge of other builds and gear sets makes this game really tough for some.
Yea you'll have certain elitest groups who will try to inspect players for there group but I know for any dungeon below 49 I never really cared what my own gear was let alone others. only reason I would have been examining others was to get ideas for my own knowledge of how to build my character.
this game is so mysterious and I think it would really help with these tough veteran dungeons and give people a reason to ask "hey where did you get that" and go back and repeat a dungeon to obtain it. Which could highlight or reinforce one of the best things of this game ...... THE DUNGEONS!!!!