Thank you for finally listening

  • AngryNord
    AngryNord
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    Hilgara wrote: »
    Hilgara wrote: »
    It may be codswallop but the lore does actually cater for this. After the MB fight you are told that you must see the other side of the conflict and are 'reborn' as one of them with their allegiances and opinions. When you are pulled from the see in the first vet zone you are one of that faction not an interloper from another faction.

    In other words; everything your character has done up until then is pointless.
    Every action, every choice hasn't happened yet or is happening in another reality.

    It's feels about as thought through and rewarding as an "something happened with the main actor but he's feeling better now and wants in.. so uhm, it was all a dream?" twist in a daytime soap opera.

    That was Dallas.....Bobby woke up in the shower after his whole family had been machine gunned to death and none of it had really happened. Epic writing

    I thought that was Dynasty? Oh well.
  • Alphashado
    Alphashado
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    Alphashado wrote: »
    Ojustaboo wrote: »
    Zenimax is fixing the obscene difficulty of VR content. That will get people to come back to ESO. This is a joyous moment for all. So when is update 3?

    No, Zenimax listened to those playerswho vocally let their dissatisfaction with VR be heard.

    Now you will get another group being just as vocal, those that liked the difficulty. And you will get many of them leaving if it's dummed down.

    Vet levels had serious problems in my opinion, I think the difficulty found by some is only a tiny part of it and I think that was amplified by its other design issues.

    This game cannot afford to lose anyone at the moment.

    They believe that a larger % of people will come back or stay due to a slight nerf compared to the % of players that will leave bacause of it. And I agree with them.

    It is strange you would put these two statements in the same post.

    We cant afford to loose anyone else... Except those that don't want the game the way I like it. Don't worry it is a pretty common feeling.

    That isn't what I meant at all. Don't insult me by clipping different sections of my post and making it look like I said something that fits your agenda.

    Not everyone can be happy. Period. What I want is a healthy population. If this change results in an overall increase to the population of the game than I support it 100%. My posts in regards to this issue have ALWAYS been in support of helping the game's dwindling population.

    If you can somehow convince me that VR zones will still be empty after this change than I will support your view. If you can somehow convince me that all of the guild rosters over flowing with inactive accounts are a mirage, then I will support your view. If you can somehow convince me that VR6+ zones are NOT dead currently, then I will support your view.

    Until then I am open to any and all changes that will keep people here and bring people back. And if more stay and come back than leave, so be it.

    Edited by Alphashado on July 4, 2014 5:49PM
  • jquestb16_ESO2
    There's been a few quests that were hard in which I died over and over, but I found it fun since I had to switch up my gear and spells and figure out what worked. In the end I won! If you only run around in cloth and a staff and blow stuff up and know nothing else then I really couldn't care less if you find it hard. It's hard because you want to run around like a first person shooter wanting an IWIN button.

    As for the V levels sure some stuff could be toned down. As I said before the issue isn't so much difficulty, it's the reward behind it and lack of XP. It also sucks that it takes 20+hrs of questing to go up 1 level. No wonder there's so many bots and people just farming one spot. I like questing, I don't like not seeing my bar move. If it takes 240 hours or more for 12 levels people won't want to make alts and multiple classes is what keeps people interested. I think they're making steps in the right direction.

  • KariTR
    KariTR
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    I thought I was all levels of sub-average.

    Thank you for making me believe that despite never using an addon, barely reading a skill tooltip, never looking at numbers to determine whether I can eek out a few more points from my dps, adding attribute points rather haphazardly from L1-L50 and never bothering to redistribute them, I must be all kinds of uber just because I don't find combat to be tough in Veteran zones.

    Edited by KariTR on July 4, 2014 5:53PM
  • Evergnar
    Evergnar
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    As for the V levels sure some stuff could be toned down. As I said before the issue isn't so much difficulty, it's the reward behind it and lack of XP.
    Feel the same way. The overall experience just wasn't/isn't rewarding and the additional time spend on the average mob just feels like wading through sludge.
  • brandon
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    Horrum wrote: »

    Agreed. I can't understand how people feel that a glance at their friend-list, forums or other websites will give them more insight into the IP's performance than Zen's auditors, reporting services, tracking, retention team, etc.

    Yep. MMO's are mature businesses and Zenimax investors put a LOT of money into this. They know how to monitor and project income. They will have had Plans A-D ready to cover eventualities.

    Now their projections aren't looking good, they know the reasons and they are trying to act on it. And they will keep making changes until their accountants are happy.

    For me games need balance. Leaving aside the idiocy of the whole VR hand-waving, ESO clearly was not balanced.

    Tuning VR for groups while the phase engine throws every obstacle it can in the way of grouping was a bad decision.

    Tuning VR difficulty to a level that alienated a considerable section of your customer base was a bad decision.

    The answer is to provide a range of content. Proper group content with optional hard mode difficulty levels for those that want it. Decent rewards for doing group content.

    They made a big mistake and are taking steps to rectify it. Will it be enough? customer expenditure patterns will tell.

    As the whole VR hand-waving excuse is a big obstacle for me, I'm not yet sure what I'll do. But I'm a lot more optimistic than I was.

    And yes - all the L2P types hurling their insults and telling the rest of us to take a hike now have their own decisions to make.

    So I take it that these mmos listened to their investors.

    Warhammer online, RF online, Dark & light, swtor, age of conan, etc

    In fact it was due to investors that Dark & light failed. The truth is a lot of the time investors don't know anything and screw their mmo up further.
  • KariTR
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    Vanguard. Don't forget Vanguard.

    ETA as I always do when SWTOR is used as an example of a bad directorship. That particular MMO is thriving.
    Edited by KariTR on July 4, 2014 6:40PM
  • Arsenic_Touch
    Arsenic_Touch
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    I think it Sort of depends on what they do with Craglorn. If it is the quickest easiest way to level I really doubt you will see much change in the factions VR zones.

    There won't be much difference. Difficulty was never really the issue with the veteran zones. The problem was too much stick, not enough carrot. Players will always seek out the path of least resistance and better rewards and craglorn with groups is the lowest risk vs reward in the game. You can level quick and get purples.
    Edited by Arsenic_Touch on July 4, 2014 6:41PM
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • brandon
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    brandon wrote: »
    I feel like that poll states pretty well what it's trying to find out. Do you think VR is hard yes or no or unsure? Everyone who doesn't think that states what they would like to say, can post in the comments. The devs would most likely look to the comments as well not just the poll.

    I get what you mean, but devs will not, and should not look at any of the polls made here on the forums for several reasons. The most obvious ones are:

    1. Forumites are a very small part of the playerbase and can in no way serve as a representation of it as a whole. The forumite will be vocal about things he/she does/does not like, the average player will silently continue/quit playing.

    2. Unless it's up there at the top of the page where everybody can see it and easily click their answer without having to click a link what will most likely be yet another poll about vet content it will get scewed statistics. You are more likely to have the vocal minority click and vote on every single of these polls than the majority, as they've already done it fifteen times in other threads and can't be bothered anymore.

    3. No one reads comments unless they are using them to argue in. If you are doing a poll you're only after the statistics, not bickering. If you want to know why people answered the way they did, you add subpolls.

    Sorry for poor english.

    I could read this just fine, So don't worry about it. :)

    You know I would love it if ZOS did a poll every week and sent it to the players email. I think that would be a lot more showing then a forum poll. Wow no one reads comments I guess I'm in the minority on that one.
    @seneferab16_ESO
    Edited by brandon on July 4, 2014 7:12PM
  • brandon
    brandon
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    Alphashado wrote: »
    brandon wrote: »
    RazielSR wrote: »
    brandon wrote: »
    RazielSR wrote: »
    brandon wrote: »
    RazielSR wrote: »
    brandon wrote: »
    RazielSR wrote: »
    brandon wrote: »
    RazielSR wrote: »
    brandon wrote: »
    RazielSR wrote: »
    i laugh a lot while reading some people sayign "oh no! now the hardcore will leave!...VR areas were deserted and those hardcore disbanding and now the game is gonna have a lot more players and it will be a lot more interesting to play. Many people forget that this is supposed to be an Elder Scrolls, not nother game. The immersion and exploration is the most important, not the difficulty.

    Anyway, I would like to know if the rewards will be better and there will be some more soul in npcs and you will have new quests making you feel like you already killed Molag Bal. I guess no, but just asking...

    I agree that it's an elder scrolls game, but it's also an mmo.

    But this one is different or it should be. It is based in a franchise existing since many years ago, completely established and with a very big fanbase behind. And its an mmo, but should not be another random mmo clone. If not, the name would be another one. But no, the name is Elder Scrolls.

    Anyway I don't get the poing of being more mmo or less mmo if the VR are more difficult or less. If you mean, because it forced you to group...well, the whole VR post 5 was a desert and people was grinding Craglorn like mads. So...

    It is it's own mmo. Most if not all mmos in recent years have been far to easy. One of the reasons people liked this game is because it wasn't a cookie cutter mmo. I have played other TES games before though. Love the series.

    Maybe we were living paralell realities, but the game is almost dying because of the VR thing and mainly the insane difficulty with no reward...incredible.

    No the game is dying because of all the bugs. Most people didn't think VR was hard look. http://forums.elderscrollsonline.com/discussion/115102/do-you-think-veteran-content-is-too-hard/p1
    Most complaints about VR were either
    A- That it goes against lore OR
    B That it was a grind because you already did this on your chosen faction

    Dude...I'm not gonna quote the whole topics here talking about the VR difficulty/boredom....That is just one poll.

    Have you read the ZOS post about it? If there was not people complaining, why are they chaging it? I mena, just read the beginning of the post in development section.

    Anyway i agree with your two points. But I feel that is more difficult for them to fix. I realy would like them to fix it.

    Did you even check the poll? Polls are meant as a representation of what people want. The poll shows that the majority thought VR wasn't difficult.
    In case you didn't check here are the results as of me posting this.

    Do you think veteran content is too hard?
    Yes 38%
    No 61%
    As you can see the majority don't think it's too hard. Also whose to say no one in this thread hadn't already voted in the poll?

    OMFG dude...read:
    One of the topics we frequentlyget feedback on is ESO’s Veteran content. Some of you may have seen our recent comments about changes we have in store for ESO’s post-50 experience. We want you to know we’ve been listening to your suggestions and concerns, but more importantly, we want to tell you what we’re doing about them. Today, we have an update from the ESO Dev Team to share with you.
    Some of the concerns you’ve called out are: Veteran content is too much of a departure from the level 1 to 50 experience, playing and leveling through it is too much of a grind, and that the rewards you get don’t match the effort you have to put in to progress.

    Why in the world should a company change someghing if it was not important?

    Because of that poll?

    ...

    If you haven't already noticed the devs seem to do the opposite of what people want. Like I said before polls are meant to show what everyone wants. Most people didn't think VR content was difficult. So why don't you READ the results and stop acting like MOST people think VR is hard when the majority said it wasn't.

    Oh, ok then. Good explanation. I leave it XD

    I don't know why I bother trying to explain this to you. It's obvious nothing I say is going to change your mind. You are so blind to facts it's laughable. Zenimax needs to stop trying to please people who clearly don't know what they are talking about and start fixing the bugs in this game. People are leaving because of the BUGS. Yes some people leave because for them it's to difficult but for most people leaving it is a lot of other things.

    There is a feature in the game called /feedback. Every player has it. ZoS encourages its use. As 99% of you L2Pers have pointed out in the past (when it suits your fancy) forum dwellers are a small % of the actual player base. I see the same 20-30 names countless times debating this issue on both sides of the isle. Please do not continue to insist that ZoS would make any kind of change based purely off this forum. They are a business and they aren't going to make a change like this unless all of their demographics suggest it's a smart business decision.

    @Alphashado
    Yes everyone has access to giving feedback. However the people who enjoy the game tend to not give feedback. Meanwhile the ones who *** about everything use it every freaking second.
    Edited by brandon on July 4, 2014 6:50PM
  • Arora
    Arora
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    congratulations whinners, now vet will not be an achievement but a hand me like all the other levels. Now, everyone will be VR 12 and end game content will come to fast.
    Either that or it will take longer, they will make them weaker and drop the experience, I am unsure which route it will go
    Arora Moon - EB- Nightblade
    Arora Moonlight- EB- Sorcerer
    - GM Souless-


    Hail Sithis - Glory to the Night Mother

  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Alphashado wrote: »
    Alphashado wrote: »
    Ojustaboo wrote: »
    Zenimax is fixing the obscene difficulty of VR content. That will get people to come back to ESO. This is a joyous moment for all. So when is update 3?

    No, Zenimax listened to those playerswho vocally let their dissatisfaction with VR be heard.

    Now you will get another group being just as vocal, those that liked the difficulty. And you will get many of them leaving if it's dummed down.

    Vet levels had serious problems in my opinion, I think the difficulty found by some is only a tiny part of it and I think that was amplified by its other design issues.

    This game cannot afford to lose anyone at the moment.

    They believe that a larger % of people will come back or stay due to a slight nerf compared to the % of players that will leave bacause of it. And I agree with them.

    It is strange you would put these two statements in the same post.

    We cant afford to loose anyone else... Except those that don't want the game the way I like it. Don't worry it is a pretty common feeling.

    That isn't what I meant at all. Don't insult me by clipping different sections of my post and making it look like I said something that fits your agenda.

    Not everyone can be happy. Period. What I want is a healthy population. If this change results in an overall increase to the population of the game than I support it 100%. My posts in regards to this issue have ALWAYS been in support of helping the game's dwindling population.

    If you can somehow convince me that VR zones will still be empty after this change than I will support your view. If you can somehow convince me that all of the guild rosters over flowing with inactive accounts are a mirage, then I will support your view. If you can somehow convince me that VR6+ zones are NOT dead currently, then I will support your view.

    Until then I am open to any and all changes that will keep people here and bring people back. And if more stay and come back than leave, so be it.

    Sadly No one will have anyway to convince anyone what the changes do. Because one of two things will happen, Either people will come back and play, at which point you will be right.

    Or, nothing will change, or at least there will be no noticeable change in the population numbers, at which point everyone will say ZOS you waited to long before you made this change!!! *rage rage rage*

    No one will ever say... Well we made this content easier so everyone could do it, and nothing changed... Maybe we should have left it more difficult.
    Edited by vyndral13preub18_ESO on July 4, 2014 7:42PM
  • Ragekniv
    Ragekniv
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    Thanks for the heads up, good news is always welcome!
  • seneferab16_ESO
    seneferab16_ESO
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    brandon wrote: »
    You know I would love it if ZOS did a poll every week and sent it to the players email. I think that would be a lot more showing then a forum poll. Wow no one reads comments I guess I'm in the minority on that one.
    @seneferab16_ESO

    Yeah that would be nice.

    I use to work at a statistics agency and I am very curious when it comes to peoples opinions and why. It took about two weeks until I got straight out told to never go anywhere near the comments section; it took too much time and just wasn't useful to us. I am sure the people commenting thought it was, but nope.

    Different companies/countries have different rules about this I know, but in this regard I think it might be similar. It would just be too time consuming sifting through all that bickering.

    I had a bug before where I paid my sub but still got a cancellation email along with a survey asking why. There were a lot of options there, as well as a comment box. Comments attached to personal surveys we'd read and forward to whatever company we were working for at the time, and I hope it's the same with ZOS.

    Aerin Treerunner, pre dinner snack
  • Tannakaobi
    Tannakaobi
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    I'm glad they are changing it. But I also hope the changes are to balance it better rather than nerf the lot.

  • Ojustaboo
    Ojustaboo
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    Artemis wrote: »
    Really? You are celebrating, that they are making the game easier? You want VR to become trivial and boring, like pre-50 lvling?
    Wow. Just wow.
    I'm so shocked they decided to do this. That will make the game process absolutely not challenging and boring. And if the game is not fun - then why play?

    You basically are scaring away all true PvE lovers, who will no longer have any excuse to be proud of their skill.

    Sad day in the story of this game.
    R.I.P. PvE.

    "If you don't like everything to be challenging, you aren't a "true pve lover."

    Basically what you said. Elitist snob


    Not really, you have had to resort to snarky comments, they just raised their concerns, concerns that I fully agree with.

    My guild is a casual guild with 50+ members, the entire conversation on our chat at the moment is how all but 1 are very unhappy with the proposed changes.

    Level 1 to 49 was not that hard and I am no where near a good player.

    The vet stuff and yes parts need rethinking, but nerfing is not the answer, I think they underestimate just how many people will hate the proposed changes.

    To quote a guildie

    "All vet content can be done at vet 1 I believe, some of it may be extremely difficult but it can be done, you're not locked from it anymore so dungeons, delves even the raids can all be accessed at vr1"

    and

    "The thing about vet for me was definitely learning to play my class, you simply couldn't do 1 spec fits all, and had to try out different skills and abilities and that made you try different things. I never would've used half the skills I now love"

    and

    "I will miss the vet content when I get there on my sorc"

    to quote another guildie

    "I enjoyed the new challenges that Vet gave me, made me rethink my build, gave me an opportunity to try new skills & try a new play style"

    And we are anything but an elite guild, if your elitist you are not welcome in our guild.



  • steveb16_ESO46
    steveb16_ESO46
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    Hilgara wrote: »
    Yea. The complete removal of VR would suit me fine. The whole VR hand-waving nonsense 'story' remains an obstacle. Introduce a proper continuation of my faction story into the other realms and I'm there.

    I expect games to have an internal logic and there's nothing internally logical about the other faction lands being populated entirely by members of the other enemy factions.

    Just like there's nothing logical about super-powered mud crabs.

    It's always a mistake to treat your customers like they'll swallow any old codswallop.

    It may be codswallop but the lore does actually cater for this. After the MB fight you are told that you must see the other side of the conflict and are 'reborn' as one of them with their allegiances and opinions. When you are pulled from the see in the first vet zone you are one of that faction not an interloper from another faction.

    Like I said. Intelligence insulting, hand-waving codswallop that makes no sense.
  • steveb16_ESO46
    steveb16_ESO46
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    brandon wrote: »
    In fact it was due to investors that Dark & light failed. The truth is a lot of the time investors don't know anything and screw their mmo up further.

    So what? It's still money that calls the shots. If the numbers were adding up none of this would be happening. But they don't so they got to do something quickly. no amount of rewards will encourage me to do the VR grind. Making it a combination of fun and quick to get out of the way will.

    I have no interest in 'challenging' myself against nonsense difficulty levels doing old content for nonsense reasons. Post me the shards and i'd happily avoid the whole thing.

    And at this point I really don't care if every last one of the hard core epeeners quit so long as two more people came back or renewed their subs.

    I'm perfectly happy logging in and running a few quests. I just want to have fun. going from 1 life or death trash mob fight to another is not fun.

  • brandon
    brandon
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    brandon wrote: »
    In fact it was due to investors that Dark & light failed. The truth is a lot of the time investors don't know anything and screw their mmo up further.

    So what? It's still money that calls the shots. If the numbers were adding up none of this would be happening. But they don't so they got to do something quickly. no amount of rewards will encourage me to do the VR grind. Making it a combination of fun and quick to get out of the way will.

    I have no interest in 'challenging' myself against nonsense difficulty levels doing old content for nonsense reasons. Post me the shards and i'd happily avoid the whole thing.

    And at this point I really don't care if every last one of the hard core epeeners quit so long as two more people came back or renewed their subs.

    I'm perfectly happy logging in and running a few quests. I just want to have fun. going from 1 life or death trash mob fight to another is not fun.

    Well when threads start popping up that nothing changed and now more people are unsubscribing, then maybe you will understand that this is ruining the game even more.
  • brandon
    brandon
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    brandon wrote: »
    You know I would love it if ZOS did a poll every week and sent it to the players email. I think that would be a lot more showing then a forum poll. Wow no one reads comments I guess I'm in the minority on that one.
    @seneferab16_ESO

    Yeah that would be nice.

    I use to work at a statistics agency and I am very curious when it comes to peoples opinions and why. It took about two weeks until I got straight out told to never go anywhere near the comments section; it took too much time and just wasn't useful to us. I am sure the people commenting thought it was, but nope.

    Different companies/countries have different rules about this I know, but in this regard I think it might be similar. It would just be too time consuming sifting through all that bickering.

    I had a bug before where I paid my sub but still got a cancellation email along with a survey asking why. There were a lot of options there, as well as a comment box. Comments attached to personal surveys we'd read and forward to whatever company we were working for at the time, and I hope it's the same with ZOS.

    That would be a great thing for ZOS if they implemented it.
    @seneferab16_ESO
  • Alphashado
    Alphashado
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    brandon wrote: »
    Alphashado wrote: »
    brandon wrote: »
    RazielSR wrote: »
    brandon wrote: »
    RazielSR wrote: »
    brandon wrote: »
    RazielSR wrote: »
    brandon wrote: »
    RazielSR wrote: »
    brandon wrote: »
    RazielSR wrote: »
    brandon wrote: »
    RazielSR wrote: »
    i laugh a lot while reading some people sayign "oh no! now the hardcore will leave!...VR areas were deserted and those hardcore disbanding and now the game is gonna have a lot more players and it will be a lot more interesting to play. Many people forget that this is supposed to be an Elder Scrolls, not nother game. The immersion and exploration is the most important, not the difficulty.

    Anyway, I would like to know if the rewards will be better and there will be some more soul in npcs and you will have new quests making you feel like you already killed Molag Bal. I guess no, but just asking...

    I agree that it's an elder scrolls game, but it's also an mmo.

    But this one is different or it should be. It is based in a franchise existing since many years ago, completely established and with a very big fanbase behind. And its an mmo, but should not be another random mmo clone. If not, the name would be another one. But no, the name is Elder Scrolls.

    Anyway I don't get the poing of being more mmo or less mmo if the VR are more difficult or less. If you mean, because it forced you to group...well, the whole VR post 5 was a desert and people was grinding Craglorn like mads. So...

    It is it's own mmo. Most if not all mmos in recent years have been far to easy. One of the reasons people liked this game is because it wasn't a cookie cutter mmo. I have played other TES games before though. Love the series.

    Maybe we were living paralell realities, but the game is almost dying because of the VR thing and mainly the insane difficulty with no reward...incredible.

    No the game is dying because of all the bugs. Most people didn't think VR was hard look. http://forums.elderscrollsonline.com/discussion/115102/do-you-think-veteran-content-is-too-hard/p1
    Most complaints about VR were either
    A- That it goes against lore OR
    B That it was a grind because you already did this on your chosen faction

    Dude...I'm not gonna quote the whole topics here talking about the VR difficulty/boredom....That is just one poll.

    Have you read the ZOS post about it? If there was not people complaining, why are they chaging it? I mena, just read the beginning of the post in development section.

    Anyway i agree with your two points. But I feel that is more difficult for them to fix. I realy would like them to fix it.

    Did you even check the poll? Polls are meant as a representation of what people want. The poll shows that the majority thought VR wasn't difficult.
    In case you didn't check here are the results as of me posting this.

    Do you think veteran content is too hard?
    Yes 38%
    No 61%
    As you can see the majority don't think it's too hard. Also whose to say no one in this thread hadn't already voted in the poll?

    OMFG dude...read:
    One of the topics we frequentlyget feedback on is ESO’s Veteran content. Some of you may have seen our recent comments about changes we have in store for ESO’s post-50 experience. We want you to know we’ve been listening to your suggestions and concerns, but more importantly, we want to tell you what we’re doing about them. Today, we have an update from the ESO Dev Team to share with you.
    Some of the concerns you’ve called out are: Veteran content is too much of a departure from the level 1 to 50 experience, playing and leveling through it is too much of a grind, and that the rewards you get don’t match the effort you have to put in to progress.

    Why in the world should a company change someghing if it was not important?

    Because of that poll?

    ...

    If you haven't already noticed the devs seem to do the opposite of what people want. Like I said before polls are meant to show what everyone wants. Most people didn't think VR content was difficult. So why don't you READ the results and stop acting like MOST people think VR is hard when the majority said it wasn't.

    Oh, ok then. Good explanation. I leave it XD

    I don't know why I bother trying to explain this to you. It's obvious nothing I say is going to change your mind. You are so blind to facts it's laughable. Zenimax needs to stop trying to please people who clearly don't know what they are talking about and start fixing the bugs in this game. People are leaving because of the BUGS. Yes some people leave because for them it's to difficult but for most people leaving it is a lot of other things.

    There is a feature in the game called /feedback. Every player has it. ZoS encourages its use. As 99% of you L2Pers have pointed out in the past (when it suits your fancy) forum dwellers are a small % of the actual player base. I see the same 20-30 names countless times debating this issue on both sides of the isle. Please do not continue to insist that ZoS would make any kind of change based purely off this forum. They are a business and they aren't going to make a change like this unless all of their demographics suggest it's a smart business decision.

    @Alphashado
    Yes everyone has access to giving feedback. However the people who enjoy the game tend to not give feedback. Meanwhile the ones who *** about everything use it every freaking second.

    Well now here is your chance to use it huh?

  • LonePirate
    LonePirate
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    This change can only help to repopulate the empty Veteran zones, particularly the VR8-10 zones which are ghost towns. Last night/early this morning I completed 15 delves in my VR8-10 zones and I encountered a total of 3 people and only completed a delve with one of them. I definitely welcome and appreciate this change as it is lonely being a player in the upper VR zones now.

    NmDbFWU.png
    Edited by LonePirate on July 4, 2014 10:56PM
  • Tabbycat
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    LonePirate wrote: »
    This change can only help to repopulate the empty Veteran zones, particularly the VR8-10 zones which are ghost towns. Last night I completed 15 delves in my VR8-10 zones and I encountered a total of 3 people and only completed a delve with one of them. I definitely welcome and appreciate this change as it is lonely being a player in the upper VR zones now.

    The people in the threads saying VR is so perfect and should be left alone... why aren't they actually playing in the VR zones?
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • LonePirate
    LonePirate
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    Tabbycat wrote: »
    LonePirate wrote: »
    This change can only help to repopulate the empty Veteran zones, particularly the VR8-10 zones which are ghost towns. Last night I completed 15 delves in my VR8-10 zones and I encountered a total of 3 people and only completed a delve with one of them. I definitely welcome and appreciate this change as it is lonely being a player in the upper VR zones now.

    The people in the threads saying VR is so perfect and should be left alone... why aren't they actually playing in the VR zones?

    Exactly! If the current Veteran content is so perfect for these hardcore players, then why aren't they playing it and why aren't the upper Veteran zones filled to the brim with these people? They seem to think their opinion is the majority opinion but the emptiness of the upper Veteran zones tells a completely different story than the one they are peddling and crying about now.
  • Phinix1
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    "Thank you for listening"? Really?

    37% to 63% split here favor NOT nerfing the fun out of content to satisfy people who refuse to play the game as intended.

    Who exactly are they listening to?
  • Alphashado
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    LonePirate wrote: »
    Tabbycat wrote: »
    LonePirate wrote: »
    This change can only help to repopulate the empty Veteran zones, particularly the VR8-10 zones which are ghost towns. Last night I completed 15 delves in my VR8-10 zones and I encountered a total of 3 people and only completed a delve with one of them. I definitely welcome and appreciate this change as it is lonely being a player in the upper VR zones now.

    The people in the threads saying VR is so perfect and should be left alone... why aren't they actually playing in the VR zones?

    Exactly! If the current Veteran content is so perfect for these hardcore players, then why aren't they playing it and why aren't the upper Veteran zones filled to the brim with these people? They seem to think their opinion is the majority opinion but the emptiness of the upper Veteran zones tells a completely different story than the one they are peddling and crying about now.


    They like to say that everyone is in Craglorn. But those of us that go to Craglorn on occasion know better. Each faction has 10 VR zones. Even if a tiny fraction of all of those zones were crammed into Craglorn, it would be walking space only. Which it most certainly is not. Craglorn is about as busy as an average 1-50 zone.

  • Phinix1
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    LonePirate wrote: »
    Tabbycat wrote: »
    LonePirate wrote: »
    This change can only help to repopulate the empty Veteran zones, particularly the VR8-10 zones which are ghost towns. Last night I completed 15 delves in my VR8-10 zones and I encountered a total of 3 people and only completed a delve with one of them. I definitely welcome and appreciate this change as it is lonely being a player in the upper VR zones now.

    The people in the threads saying VR is so perfect and should be left alone... why aren't they actually playing in the VR zones?

    Exactly! If the current Veteran content is so perfect for these hardcore players, then why aren't they playing it and why aren't the upper Veteran zones filled to the brim with these people? They seem to think their opinion is the majority opinion but the emptiness of the upper Veteran zones tells a completely different story than the one they are peddling and crying about now.

    Uh... we are? What are you psychic? I have spent a total of 45 minutes in Craglorn just to explore.
  • Arsenic_Touch
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    Haha... people think veteran zones are empty because of the difficulty... that's just precious.
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • Alphashado
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    Haha... people think veteran zones are empty because of the difficulty... that's just precious.

    I think it's even cuter that you deny it has anything to do with it.

    Denial isn't a river in Egypt - Marc Twain

  • Alphashado
    Alphashado
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    LonePirate wrote: »
    Tabbycat wrote: »
    LonePirate wrote: »
    This change can only help to repopulate the empty Veteran zones, particularly the VR8-10 zones which are ghost towns. Last night I completed 15 delves in my VR8-10 zones and I encountered a total of 3 people and only completed a delve with one of them. I definitely welcome and appreciate this change as it is lonely being a player in the upper VR zones now.

    The people in the threads saying VR is so perfect and should be left alone... why aren't they actually playing in the VR zones?

    Exactly! If the current Veteran content is so perfect for these hardcore players, then why aren't they playing it and why aren't the upper Veteran zones filled to the brim with these people? They seem to think their opinion is the majority opinion but the emptiness of the upper Veteran zones tells a completely different story than the one they are peddling and crying about now.

    Uh... we are? What are you psychic? I have spent a total of 45 minutes in Craglorn just to explore.

    I believe his point is that if so many people love the upper VR zones they way they are, then where are they all? Where is this magical ocean of satisfied VR customers? Why are the 1-50 zones still PACKED with people? There are several reasons. But trying to convince us that difficulty and balancing issues has nothing to do with it is silly. Cmon now.

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