steveb16_ESO46 wrote: »It's way more interesting if it makes it less of a grinding pain to do.
born2beagator wrote: »Thats part of itborn2beagator wrote: »Nope players who liked VR difficulty will start leaving they didn't fix anything.
Judging by how deserted VR zones are right now, I don't think we'll miss those few hardcores. Personally I have adapted to the difficulty for the most part as far as trash mobs are concerned. But It will be nice having no more fights like the one I mentioned.
I must say I do take some pleasure out of this. All you L2P posters are eating your words.
The reason players aren't in VR zones is because ZOS screwed up craglorn big time so everyone goes there.
imo there are 3 things wrong with VR right now:
1. Difficulty on solo players
2. Zero reward besides 2 costumes. Even all the quests are just green crap for deconstruct.
3. Super slow xp gain compared to craglorn.
They are fixing one of these things.
Imo Craglorn needs to die for a little bit and they need to rework it to take away the things that make people skip to there...and then they need to make the 1-10 levels more rewarding.
I agree with you that ZOS needs to fix craglorn. Now a few things I want to say.
1 I don't think the vet difficulty is as hard as people make it. A lot of people think so as well. Heres a poll.http://forums.elderscrollsonline.com/discussion/115102/do-you-think-veteran-content-is-too-hard/p1
2 I never understood why people cared that much about items. Like is it that big of a deal to show it off.
3 I do think the xp should be increased. I agree with you on that.
i laugh a lot while reading some people sayign "oh no! now the hardcore will leave!...VR areas were deserted and those hardcore disbanding and now the game is gonna have a lot more players and it will be a lot more interesting to play. Many people forget that this is supposed to be an Elder Scrolls, not nother game. The immersion and exploration is the most important, not the difficulty.
Anyway, I would like to know if the rewards will be better and there will be some more soul in npcs and you will have new quests making you feel like you already killed Molag Bal. I guess no, but just asking...
I agree that it's an elder scrolls game, but it's also an mmo.
But this one is different or it should be. It is based in a franchise existing since many years ago, completely established and with a very big fanbase behind. And its an mmo, but should not be another random mmo clone. If not, the name would be another one. But no, the name is Elder Scrolls.
Anyway I don't get the poing of being more mmo or less mmo if the VR are more difficult or less. If you mean, because it forced you to group...well, the whole VR post 5 was a desert and people was grinding Craglorn like mads. So...
It is it's own mmo. Most if not all mmos in recent years have been far to easy. One of the reasons people liked this game is because it wasn't a cookie cutter mmo. I have played other TES games before though. Love the series.
Maybe we were living paralell realities, but the game is almost dying because of the VR thing and mainly the insane difficulty with no reward...incredible.
No the game is dying because of all the bugs. Most people didn't think VR was hard look. http://forums.elderscrollsonline.com/discussion/115102/do-you-think-veteran-content-is-too-hard/p1
Most complaints about VR were either
A- That it goes against lore OR
B That it was a grind because you already did this on your chosen faction
Dude...I'm not gonna quote the whole topics here talking about the VR difficulty/boredom....That is just one poll.
Have you read the ZOS post about it? If there was not people complaining, why are they chaging it? I mena, just read the beginning of the post in development section.
Anyway i agree with your two points. But I feel that is more difficult for them to fix. I realy would like them to fix it.
Did you even check the poll? Polls are meant as a representation of what people want. The poll shows that the majority thought VR wasn't difficult.
In case you didn't check here are the results as of me posting this.
Do you think veteran content is too hard?
Yes 38%
No 61%
As you can see the majority don't think it's too hard. Also whose to say no one in this thread hadn't already voted in the poll?
OMFG dude...read:One of the topics we frequentlyget feedback on is ESO’s Veteran content. Some of you may have seen our recent comments about changes we have in store for ESO’s post-50 experience. We want you to know we’ve been listening to your suggestions and concerns, but more importantly, we want to tell you what we’re doing about them. Today, we have an update from the ESO Dev Team to share with you.
Some of the concerns you’ve called out are: Veteran content is too much of a departure from the level 1 to 50 experience, playing and leveling through it is too much of a grind, and that the rewards you get don’t match the effort you have to put in to progress.
Why in the world should a company change someghing if it was not important?
Because of that poll?
...
If you haven't already noticed the devs seem to do the opposite of what people want. Like I said before polls are meant to show what everyone wants. Most people didn't think VR content was difficult. So why don't you READ the results and stop acting like MOST people think VR is hard when the majority said it wasn't.
Oh, ok then. Good explanation. I leave it XD
I don't know why I bother trying to explain this to you. It's obvious nothing I say is going to change your mind. You are so blind to facts it's laughable. Zenimax needs to stop trying to please people who clearly don't know what they are talking about and start fixing the bugs in this game. People are leaving because of the BUGS. Yes some people leave because for them it's to difficult but for most people leaving it is a lot of other things.
AlienDiplomat wrote: »I have to say, I am somewhat disappointed by this decision. I really wish ZOS would erect the spine of standing up to the whiners already, but it seems with this company whenever the vocal minority complains they get whatever they want even if it ruins the game for the rest of us.
I will reserve final judgement however until I see how easy they actually make it...
I have felt all along that veteran zones were very well balanced even for solo play. 1-50 was actually boringly easy. I know that the majority of the player base was complaining about it being too hard though, so I understand in a way why ZOS felt the need to abandon their vision and concede defeat to the calls for a difficulty nerf, but still, a bit disappointing.
I honestly feel that part of the blame lies with the players. I think there is some overly stubborn refusal to try new skills and abilities to get through content, and people abuse the "play how you want" cliche to assume the should be able to beat things with fishsticks and win if they want to.
I really hope this isn't the beginning of the dumbing down of Elder Scrolls to WoW faceroll status, but I guess the vocal complaints always get what they want, so it was probably inevitable.
I have already been facerolling content with some minimal CC and actually using the mechanics we are given, and my fear is this will not only abandon the vision of veteran content as end game but also completely trivialize the whole purpose of block and rolldodge mechanics.
Skill? "Ain't no one got time for that!"
I erect the spine of my bruising sense of betrayal.
It will be interesting to see how much more populated the Veteran Zones become after this change.
tino.antoninieb17_ESO wrote: »tino.antoninieb17_ESO wrote: »i laugh a lot while reading some people sayign "oh no! now the hardcore will leave!...VR areas were deserted and those hardcore disbanding and now the game is gonna have a lot more players and it will be a lot more interesting to play. Many people forget that this is supposed to be an Elder Scrolls, not nother game. The immersion and exploration is the most important, not the difficulty.
Anyway, I would like to know if the rewards will be better and there will be some more soul in npcs and you will have new quests making you feel like you already killed Molag Bal. I guess no, but just asking...
I agree that it's an elder scrolls game, but it's also an mmo.
But this one is different or it should be. It is based in a franchise existing since many years ago, completely established and with a very big fanbase behind. And its an mmo, but should not be another random mmo clone. If not, the name would be another one. But no, the name is Elder Scrolls.
Anyway I don't get the poing of being more mmo or less mmo if the VR are more difficult or less. If you mean, because it forced you to group...well, the whole VR post 5 was a desert and people was grinding Craglorn like mads. So...
It is it's own mmo. Most if not all mmos in recent years have been far to easy. One of the reasons people liked this game is because it wasn't a cookie cutter mmo. I have played other TES games before though. Love the series.
Maybe we were living paralell realities, but the game is almost dying because of the VR thing and mainly the insane difficulty with no reward...incredible.
No the game is dying because of all the bugs. Most people didn't think VR was hard look. http://forums.elderscrollsonline.com/discussion/115102/do-you-think-veteran-content-is-too-hard/p1
Most complaints about VR were either
A- That it goes against lore OR
B That it was a grind because you already did this on your chosen faction
Dude...I'm not gonna quote the whole topics here talking about the VR difficulty/boredom....That is just one poll.
Have you read the ZOS post about it? If there was not people complaining, why are they chaging it? I mena, just read the beginning of the post in development section.
Anyway i agree with your two points. But I feel that is more difficult for them to fix. I realy would like them to fix it.
Did you even check the poll? Polls are meant as a representation of what people want. The poll shows that the majority thought VR wasn't difficult.
In case you didn't check here are the results as of me posting this.
Do you think veteran content is too hard?
Yes 38%
No 61%
As you can see the majority don't think it's too hard. Also whose to say no one in this thread hadn't already voted in the poll?
OMFG dude...read:One of the topics we frequentlyget feedback on is ESO’s Veteran content. Some of you may have seen our recent comments about changes we have in store for ESO’s post-50 experience. We want you to know we’ve been listening to your suggestions and concerns, but more importantly, we want to tell you what we’re doing about them. Today, we have an update from the ESO Dev Team to share with you.
Some of the concerns you’ve called out are: Veteran content is too much of a departure from the level 1 to 50 experience, playing and leveling through it is too much of a grind, and that the rewards you get don’t match the effort you have to put in to progress.
Why in the world should a company change someghing if it was not important?
Because of that poll?
...
If you haven't already noticed the devs seem to do the opposite of what people want. Like I said before polls are meant to show what everyone wants. Most people didn't think VR content was difficult. So why don't you READ the results and stop acting like MOST people think VR is hard when the majority said it wasn't.
On this forums in general - polls are not done in professional manner. There u have many flaws, most of questions are not precise and are ambiguous , polls are not comprehensive, very opinionated, sample is not statistically reliable so simply u cant use polls as argument at all.
For example "Most people didnt think VR content was difficult".
For me that content is too easy ( dungeons and trials ) but part of that content are mobs in zones and they are way to difficult - so how i should answer on that question. And now i would like to explain me what u mean by difficult ( challenging or problematic ),.........
Its not that simple. Polls are ok as assessment tool if u use them in professional way but if u put some sentences/questions together - its nothing scientific about them and in that case they can be just manipulation and misconception tool.
That's why you have a comment section. A lot of the people who vote in polls still comment explaining more in depth their reason. Yes I agree polls are not done in a professional manner on this forum. However that still doesn't fully disqualify that argument. A lot of people understand what they typically are trying to say.
Polls are scientific tool and therefore we are taking those so seriously. If so then those have to be done properly or disregarded in total. But ok tell me how much of that argument i should take in consideration ? 30% or 60% ?
I am not saying u are not right when u say that difficulty is not problem i just say that u cant take poll results as relevant argument if they are not professionally conducted.
In my opinion there are a lot of elements which combined make vet content . Each element should be measured separately and then weighted according to player priorities if u want to get clear picture what, how and how badly people want .
I think things need to be done like that as well. However we won't get that kind of poll on these forums considering most people on the forums make polls to either stroke their ego or as a joke. I feel like that poll states pretty well what it's trying to find out. Do you think VR is hard yes or no or unsure? Everyone who doesn't think that states what they would like to say, can post in the comments. The devs would most likely look to the comments as well not just the poll.
shadowz081 wrote: »Personally, those that whine about this just need to L2P...The only weapons that might makes it harder to take down group of mobs is a bow and resto staff, and even than it mostly depends on what skills you have on your bar.
We will never find out who enters VR zones due to this change and who enters them, just because they reached VR1 now. In my guild we have 5 people that just hit VR1, but they all would have gone to the VR zones, even without that change.
To conclude, that higher numbers are only due to the change, won't be correct. Nevertheless, I can allready see the comments stating out, that now the VR zones are so much more populated due to this change.
i laugh a lot while reading some people sayign "oh no! now the hardcore will leave!...VR areas were deserted and those hardcore disbanding and now the game is gonna have a lot more players and it will be a lot more interesting to play. Many people forget that this is supposed to be an Elder Scrolls, not nother game. The immersion and exploration is the most important, not the difficulty.
Anyway, I would like to know if the rewards will be better and there will be some more soul in npcs and you will have new quests making you feel like you already killed Molag Bal. I guess no, but just asking...
I agree that it's an elder scrolls game, but it's also an mmo.
But this one is different or it should be. It is based in a franchise existing since many years ago, completely established and with a very big fanbase behind. And its an mmo, but should not be another random mmo clone. If not, the name would be another one. But no, the name is Elder Scrolls.
Anyway I don't get the poing of being more mmo or less mmo if the VR are more difficult or less. If you mean, because it forced you to group...well, the whole VR post 5 was a desert and people was grinding Craglorn like mads. So...
It is it's own mmo. Most if not all mmos in recent years have been far to easy. One of the reasons people liked this game is because it wasn't a cookie cutter mmo. I have played other TES games before though. Love the series.
Maybe we were living paralell realities, but the game is almost dying because of the VR thing and mainly the insane difficulty with no reward...incredible.
No the game is dying because of all the bugs. Most people didn't think VR was hard look. http://forums.elderscrollsonline.com/discussion/115102/do-you-think-veteran-content-is-too-hard/p1
Most complaints about VR were either
A- That it goes against lore OR
B That it was a grind because you already did this on your chosen faction
Dude...I'm not gonna quote the whole topics here talking about the VR difficulty/boredom....That is just one poll.
Have you read the ZOS post about it? If there was not people complaining, why are they chaging it? I mena, just read the beginning of the post in development section.
Anyway i agree with your two points. But I feel that is more difficult for them to fix. I realy would like them to fix it.
Ragnar_Lodbrok wrote: »Zenimax is fixing the obscene difficulty of VR content. That will get people to come back to ESO. This is a joyous moment for all. So when is update 3?
No, Zenimax listened to those playerswho vocally let their dissatisfaction with VR be heard.
Now you will get another group being just as vocal, those that liked the difficulty. And you will get many of them leaving if it's dummed down.
Ragnar_Lodbrok wrote: »Zenimax is fixing the obscene difficulty of VR content. That will get people to come back to ESO. This is a joyous moment for all. So when is update 3?
No, Zenimax listened to those playerswho vocally let their dissatisfaction with VR be heard.
Now you will get another group being just as vocal, those that liked the difficulty. And you will get many of them leaving if it's dummed down.
Vet levels had serious problems in my opinion, I think the difficulty found by some is only a tiny part of it and I think that was amplified by its other design issues.
steveb16_ESO46 wrote: »Honestly - do people really think multi-billion dollar companies run themselves according to the opinions of a bunch of forum yahoo's?
steveb16_ESO46 wrote: »Honestly - do people really think multi-billion dollar companies run themselves according to the opinions of a bunch of forum yahoo's?
Well looking at other games such as Lotro, sadly I think many of them do.
The one fight that made me think this game was for me, giving me the desire to preorder, was Doshia.
2 nerfs later I haven't yet found anyone that thinks the current version is very good or fun at all.
Only logical reason for them changing it was listening to, as you put it, the forum yahoo's
Only logical reason for them changing it was listening to, as you put it, the forum yahoo's
Alphashado wrote: »
Then your logic is deficient. Companies run on plans and metrics and have hundreds of MBA's for that purpose. Their logical reason for the change is that the evidence suggests they can earn more money by doing so.
Alphashado wrote: »
Then your logic is deficient. Companies run on plans and metrics and have hundreds of MBA's for that purpose. Their logical reason for the change is that the evidence suggests they can earn more money by doing so.
Are those the same MBA's (whatever they are) that convinced WOW to tone down the difficulty to the lowest skilled players and lost them 5 million customers?
While i agree its awesome they gonna make an attempt to change vet areas im not as sure it is the right changes. I would rather see new lvl 50 adventure zones for players to explore and have fun in while gaining vet ranks and having these other alliances-things optional content for those that are intereseted in doing them.
Alphashado wrote: »
Those are not my words Hilgara. Please at least be professional enough to make sure the name you quote is the name assosiated with the actual words.
Alphashado wrote: »That being said, you yourself, many many times have said that ZoS has the numbers and will act accordingly. I can supply you a couple of your own quotes if you like.
Alphashado wrote: »
Those are not my words Hilgara. Please at least be professional enough to make sure the name you quote is the name assosiated with the actual words.
Profesional...sorry I don't know it was a job, You can bring it up in my appraisal review if you likeAlphashado wrote: »That being said, you yourself, many many times have said that ZoS has the numbers and will act accordingly. I can supply you a couple of your own quotes if you like.
Yep and I was hoping they would avoid the trap that WOW fell into. I'm actually not that concerned about the changes (which none of us have experienced yet) If the numbers do show that more people are struggling than those that arent then for the good of the game I support the changes (plus I already have 2 chars all the way through) As long as this trend doesnt continue because in another thread on here theres a guy can't get out of the story line quests 1 to 50 who thinks the game should cater for him too. There has to be a line in the sand.