incandescent wrote: »Indeed I amLrdRahvinb14a_ESO wrote: »g4m5t3r_ESO wrote: »? I patched two and a half hours before you made this post.incandescent wrote: »it's Monday and it's 6pm, and there doesn't appear to be any sign of a patch yet.
Pretty sure he's EU based on time and having no patch
Ditto, and yet another evening of dying to invisible mobs.
So another case of dammed if you do and damned if you don't. Appreciate the heads up though @LrdRahvinb14a_ESOLrdRahvinb14a_ESO wrote: »incandescent wrote: »Indeed I amLrdRahvinb14a_ESO wrote: »g4m5t3r_ESO wrote: »? I patched two and a half hours before you made this post.incandescent wrote: »it's Monday and it's 6pm, and there doesn't appear to be any sign of a patch yet.
Pretty sure he's EU based on time and having no patch
Ditto, and yet another evening of dying to invisible mobs.
Don't sweat it EU folks cause the patch we got here in NA didn't fix the fps /stuff not loading till it's beating on you issues.
MonkeyAssassin24 wrote: »
I understand performance issues usually involve a problem in hardware, but logically, there is virtually NO WAY that immediately after a patch, multitudes of people who were able to play the game fine suddenly experience drastic FPS drops.
While, as in any new game, there will undoubtedly be server optimisation issues that will get resolved at the developers' end, the fact remains that some players do notice a difference in performance when a major patch is released, either because their machine was only marginally coping before and the changes in the patch tipped it over the edge, or because they have a specific piece of hardware/driver that has compatibility issues with the patch. It isn't possible for developers to expose a patch to the level of testing in QA or on a public test server that it will get on the live servers, so such issues simply can't be anticipated and prevented.
The biggest misconception is that because a player's computer can play games X, Y and Z without any problems it must be the developer's fault that it cannot play game A. All games place different demands on the CPU and GPU in particular, and those demands will vary from one patch to another. If your system has a weak spot at some point a patch will expose it.
The advice to upgrade graphics card drivers to address such issues is in my view usually an erroneous one, as the code will not have usually been developed around the latest drivers. Graphics card drivers follow game updates, not the other way round. If you're struggling with a current driver you're generally better off rolling it back to a proven rock solid one from a year or more ago, rather than updating it to the latest unproven beta driver.
Moreover, these problems aren't always related to hardware. Run a clean machine with no browsers open, no background applications other than for security, and no addons for the game itself. Most people would be amazed to discover how much crap they have running on the machine when they're trying to run a CPU/GPU intensive game!
(1) I have a top spec machine and have never used any add-onsHelpingHand wrote: »This guy wins. The rest of you, quit downloading ***, turn off your add ons, and minimize strain on your hardware when you play ESO. Most of us have NO problems running this game. The few that do, marginal. The problem is on your end, but don't worry, ZOS will do everything they can to get you back in Tamriel.
HelpingHand wrote: »MonkeyAssassin24 wrote: »
I understand performance issues usually involve a problem in hardware, but logically, there is virtually NO WAY that immediately after a patch, multitudes of people who were able to play the game fine suddenly experience drastic FPS drops.
While, as in any new game, there will undoubtedly be server optimisation issues that will get resolved at the developers' end, the fact remains that some players do notice a difference in performance when a major patch is released, either because their machine was only marginally coping before and the changes in the patch tipped it over the edge, or because they have a specific piece of hardware/driver that has compatibility issues with the patch. It isn't possible for developers to expose a patch to the level of testing in QA or on a public test server that it will get on the live servers, so such issues simply can't be anticipated and prevented.
The biggest misconception is that because a player's computer can play games X, Y and Z without any problems it must be the developer's fault that it cannot play game A. All games place different demands on the CPU and GPU in particular, and those demands will vary from one patch to another. If your system has a weak spot at some point a patch will expose it.
The advice to upgrade graphics card drivers to address such issues is in my view usually an erroneous one, as the code will not have usually been developed around the latest drivers. Graphics card drivers follow game updates, not the other way round. If you're struggling with a current driver you're generally better off rolling it back to a proven rock solid one from a year or more ago, rather than updating it to the latest unproven beta driver.
Moreover, these problems aren't always related to hardware. Run a clean machine with no browsers open, no background applications other than for security, and no addons for the game itself. Most people would be amazed to discover how much crap they have running on the machine when they're trying to run a CPU/GPU intensive game!
This guy wins. The rest of you, quit downloading ***, turn off your add ons, and minimize strain on your hardware when you play ESO. Most of us have NO problems running this game. The few that do, marginal. The problem is on your end, but don't worry, ZOS will do everything they can to get you back in Tamriel.
HelpingHand wrote: »They acknowledged that people are having problems and they are trying to incorporate a fix that will work for those people. I can type of bunch of things that aren't true just like you, but instead I keep it factual.
1. I have a higher end machine and don't use add ons.
2. I have a 50Mbps internet connection and I run EVE online, WoW and Hearthstone in the background.
3. I have repeatedly been involved in battles where NO ONE gets logged out.
4. Zone chat has no one talking about these issues.
Get a clue already.
How much clearer can I make this:HelpingHand wrote: »They acknowledged that people are having problems and they are trying to incorporate a fix that will work for those people. I can type a bunch of things that aren't true just like you, but instead I keep it factual.
1. I have a higher end machine and don't use add ons.
2. I have a 50Mbps internet connection and I run EVE online, WoW and Hearthstone in the background.
3. I have repeatedly been involved in battles where NO ONE gets logged out.
4. Zone chat has no one talking about these issues.
Get a clue already.
HelpingHand wrote: »Rude and a great reader, and a factual speaker.
HelpingHand wrote: »MonkeyAssassin24 wrote: »
I understand performance issues usually involve a problem in hardware, but logically, there is virtually NO WAY that immediately after a patch, multitudes of people who were able to play the game fine suddenly experience drastic FPS drops.
While, as in any new game, there will undoubtedly be server optimisation issues that will get resolved at the developers' end, the fact remains that some players do notice a difference in performance when a major patch is released, either because their machine was only marginally coping before and the changes in the patch tipped it over the edge, or because they have a specific piece of hardware/driver that has compatibility issues with the patch. It isn't possible for developers to expose a patch to the level of testing in QA or on a public test server that it will get on the live servers, so such issues simply can't be anticipated and prevented.
The biggest misconception is that because a player's computer can play games X, Y and Z without any problems it must be the developer's fault that it cannot play game A. All games place different demands on the CPU and GPU in particular, and those demands will vary from one patch to another. If your system has a weak spot at some point a patch will expose it.
The advice to upgrade graphics card drivers to address such issues is in my view usually an erroneous one, as the code will not have usually been developed around the latest drivers. Graphics card drivers follow game updates, not the other way round. If you're struggling with a current driver you're generally better off rolling it back to a proven rock solid one from a year or more ago, rather than updating it to the latest unproven beta driver.
Moreover, these problems aren't always related to hardware. Run a clean machine with no browsers open, no background applications other than for security, and no addons for the game itself. Most people would be amazed to discover how much crap they have running on the machine when they're trying to run a CPU/GPU intensive game!
This guy wins. The rest of you, quit downloading ***, turn off your add ons, and minimize strain on your hardware when you play ESO. Most of us have NO problems running this game. The few that do, marginal. The problem is on your end, but don't worry, ZOS will do everything they can to get you back in Tamriel.
HelpingHand wrote: »