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This *bleeping* game is unplayable

  • incandescent
    incandescent
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    Just tried Cyrodiil again. Was auto-logged out in less than a minute of battle.

    And judging by the crowd of people at the Transitus shrine when I logged back in, so was everybody else.

    Still my machine?
    Edited by incandescent on June 28, 2014 8:12PM
  • silent_banshee
    It seems the devs are in a perpetual state of asking us for patience. I hope they realize that's a finite resource.
  • Tandor
    Tandor
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    Surely even you can see from this forum that a lot of people are experiencing these problems?

    Yes I can, and that's why I've pointed out repeatedly that Zenimax can see that too and have got a fix planned for Monday. The fact that they haven't passed the information on to their ticket support staff is regrettable (although by no means unusual in my experience of MMOs) but it doesn't alter the fact that the status update exists.

    As far as the argument that people shouldn't have to follow the developer tracker to play the game is concerned, that's right, and no-one is suggesting that they should. However, if you have a technical problem that leads you to post on the support forum wouldn't it make sense to check out the developers' posts for any information on that problem? It's what the developer tracker is for, to make it simple to pick up such information as a status update on a particular problem. It's also why with this patch (and hopefully all future ones) there's an official thread on known issues and what's being done about them - that is common practice in most games these days.

    If you are having a lot of problems with the game then I seriously suggest you keep an eye on the developer tracker for any official updates on them, but it's entirely up to you. I've done all I can in pointing out the official status update to you, and much good has it done me ;)!

    Edited by Tandor on June 28, 2014 9:16PM
  • NoirJ
    NoirJ
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    [

    Sort of in theory, not sure how it is set in TESO and it can cause lag alike problems in general as well... eg. client is borked... but server is fine.. and it keeps an odd relationship untill a fix.. also the client can be excelent and workign really well, but the server having an issue talking with the client.. on the server itself.

    But for crashes... in general should not have anything to do with it.. could be a broken GFX update... a harddrive that is running at its last tier causing corruption.. system overheating and force shutting down...

    In the server client side of things its the server that takes the kicking, if you do not have the right infrastructure and the right server set up this is what happens.
    I do not and will not accept that the majority of issues are due to peoples PC's, if there are issues client side then its down to the software supplied by the Vendor.

    I was fine in Beta, but since its getting worse and worse. Funny how I can run two EvE Clients simultaneously with no issues, MWO plays fine, WoT again no problems same with SWTOR or PS2, in fact you know what I don't remember the last time EvE crashed out on me.

    I am sick and tired of dying to mobs I cant see, and when I can see what's attacking me either my abilities down work or these such a delay its too late. I don't get crashes, well I do but only occasionally when I quit the game.

    There have been hundreds of topics and thousands of posts regarding issues people are having performance wise and when people respond back with the old its your PC line , it does nothing but muddy the water.

    In short we have two issues that are complicating this wonderful he said she said situation.

    1) ZOS would have investigated and be/been aware that there were performance issues with the single shard mechanic. However afaik nothing has been shared and ZOS generally play the dumb card when issues are raised.

    2) The lack of any updates or confirmations, and I don't mean some woolly affirmation that some people may have some issues, I mean how vague can you be, means that everyone, I am referring to the player base, ends up chasing their tails.

    I wonder just how many players have wasted time running around trying to fix issues that are the result of something that ZOS were already aware of within their own infrastructure.
  • Grim13
    Grim13
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    It seems the devs are in a perpetual state of asking us for patience. I hope they realize that's a finite resource.

    EXACTLY. How much bs must we be expected to tolerate!?

  • Grim13
    Grim13
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    Tandor wrote: »

    Surely even you can see from this forum that a lot of people are experiencing these problems?

    Yes I can, and that's why I've pointed out repeatedly that Zenimax can see that too and have got a fix planned for Monday. The fact that they haven't passed the information on to their ticket support staff is regrettable (although by no means unusual in my experience of MMOs) but it doesn't alter the fact that the status update exists.

    As far as the argument that people shouldn't have to follow the developer tracker to play the game is concerned, that's right, and no-one is suggesting that they should. However, if you have a technical problem that leads you to post on the support forum wouldn't it make sense to check out the developers' posts for any information on that problem? It's what the developer tracker is for, to make it simple to pick up such information as a status update on a particular problem. It's also why with this patch (and hopefully all future ones) there's an official thread on known issues and what's being done about them - that is common practice in most games these days.

    If you are having a lot of problems with the game then I seriously suggest you keep an eye on the developer tracker for any official updates on them, but it's entirely up to you. I've done all I can in pointing out the official status update to you, and much good has it done me ;)!

    Here's the thing:

    1) I only play ESO for the PvP.
    2) PvP has been nigh unplayable since the patch on the 25th or 26th.
    3) Monday is the 30th... that's 4-5 days of broken.

    Are we getting another batch of free game time in compensation for this custerfluck?

    ..because, there are less and less reasons to stick around and tolerate this mickey mouse show.
  • Tandor
    Tandor
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    Grim13 wrote: »
    Tandor wrote: »

    Surely even you can see from this forum that a lot of people are experiencing these problems?

    Yes I can, and that's why I've pointed out repeatedly that Zenimax can see that too and have got a fix planned for Monday. The fact that they haven't passed the information on to their ticket support staff is regrettable (although by no means unusual in my experience of MMOs) but it doesn't alter the fact that the status update exists.

    As far as the argument that people shouldn't have to follow the developer tracker to play the game is concerned, that's right, and no-one is suggesting that they should. However, if you have a technical problem that leads you to post on the support forum wouldn't it make sense to check out the developers' posts for any information on that problem? It's what the developer tracker is for, to make it simple to pick up such information as a status update on a particular problem. It's also why with this patch (and hopefully all future ones) there's an official thread on known issues and what's being done about them - that is common practice in most games these days.

    If you are having a lot of problems with the game then I seriously suggest you keep an eye on the developer tracker for any official updates on them, but it's entirely up to you. I've done all I can in pointing out the official status update to you, and much good has it done me ;)!

    Here's the thing:

    1) I only play ESO for the PvP.
    2) PvP has been nigh unplayable since the patch on the 25th or 26th.
    3) Monday is the 30th... that's 4-5 days of broken.

    Are we getting another batch of free game time in compensation for this custerfluck?

    ..because, there are less and less reasons to stick around and tolerate this mickey mouse show.

    That's perfectly understandable, and entirely reasonable. All I've tried to do is let you guys know that a fix is apparently coming on Monday for the FPS problem, that's all.

  • incandescent
    incandescent
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    Tandor wrote: »
    That's perfectly understandable, and entirely reasonable. All I've tried to do is let you guys know that a fix is apparently coming on Monday for the FPS problem, that's all.
    Fair enough Tandor. Sorry for losing the rag. As you can probably tell, a lot of us are at the end of our tether with Zenimax so anyone who appears to be defending them is likely to be given short shrift :)

  • SBR_QuorTek
    SBR_QuorTek
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    NoirJ wrote: »
    [

    Sort of in theory, not sure how it is set in TESO and it can cause lag alike problems in general as well... eg. client is borked... but server is fine.. and it keeps an odd relationship untill a fix.. also the client can be excelent and workign really well, but the server having an issue talking with the client.. on the server itself.

    But for crashes... in general should not have anything to do with it.. could be a broken GFX update... a harddrive that is running at its last tier causing corruption.. system overheating and force shutting down...

    In the server client side of things its the server that takes the kicking, if you do not have the right infrastructure and the right server set up this is what happens.
    I do not and will not accept that the majority of issues are due to peoples PC's, if there are issues client side then its down to the software supplied by the Vendor.

    I was fine in Beta, but since its getting worse and worse. Funny how I can run two EvE Clients simultaneously with no issues, MWO plays fine, WoT again no problems same with SWTOR or PS2, in fact you know what I don't remember the last time EvE crashed out on me.

    I am sick and tired of dying to mobs I cant see, and when I can see what's attacking me either my abilities down work or these such a delay its too late. I don't get crashes, well I do but only occasionally when I quit the game.

    There have been hundreds of topics and thousands of posts regarding issues people are having performance wise and when people respond back with the old its your PC line , it does nothing but muddy the water.

    In short we have two issues that are complicating this wonderful he said she said situation.

    1) ZOS would have investigated and be/been aware that there were performance issues with the single shard mechanic. However afaik nothing has been shared and ZOS generally play the dumb card when issues are raised.

    2) The lack of any updates or confirmations, and I don't mean some woolly affirmation that some people may have some issues, I mean how vague can you be, means that everyone, I am referring to the player base, ends up chasing their tails.

    I wonder just how many players have wasted time running around trying to fix issues that are the result of something that ZOS were already aware of within their own infrastructure.

    But the crashes only seem to be at a select few, I pretty much never crash in TESO... and when it does it is usually my own fault...

    But yes fix the server and the client would be a good start.... and in my opinion those select few even if it is like 400ish people or whatever, give them some free days as compensation or something.
  • incandescent
    incandescent
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    But the crashes only seem to be at a select few, I pretty much never crash in TESO... and when it does it is usually my own fault...

    But yes fix the server and the client would be a good start.... and in my opinion those select few even if it is like 400ish people or whatever, give them some free days as compensation or something.
    Re server vs client, two of the other problems currently plaguing Cyrodiil are:
    1. Rollbacks where we're logged out and anything achieved in the previous 10 minutes or so is lost
    2. Random logouts
    In both cases, everyone involved in the battle seems to be affected, because when we get back in the battle scene is empty, with everyone arriving back from where they respawned.

    In the case of rollbacks, surely all our completed quests, experience gains, new items etc are stored on the server, not the client? If not, ZOS need some really basic system design training.
    Edited by incandescent on June 28, 2014 10:27PM
  • NoirJ
    NoirJ
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    In the case of rollbacks, surely all our completed quests, experience gains, new items etc are stored on the server, not the client?
    Its server side.

  • Grim13
    Grim13
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    roflmao.

    I just logged into the game... and it immediately crashed.

    No joke.

    Wow! smmfh
  • silent_banshee
    A little while ago I was able to play for maybe an hour give or take, now it's back to crashing/dropping me with an unknown error. I tried randomly changing the key binding for the Use key since I noticed a lot of crashing would happen if I were to try and open a container or something. That helped for a bit but it doesn't seem to have worked for long.
  • Hadria
    Hadria
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    You should restate your title, your pvp is unplayable pve is perfectly fine been having hours of fun.
  • incandescent
    incandescent
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    Hadria wrote: »
    You should restate your title, your pvp is unplayable pve is perfectly fine been having hours of fun.
    Probably a fair comment, but if we were only playing pve, there would be no need for it to be online ;)
  • Hadria
    Hadria
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    Hadria wrote: »
    You should restate your title, your pvp is unplayable pve is perfectly fine been having hours of fun.
    Probably a fair comment, but if we were only playing pve, there would be no need for it to be online ;)

    Still the game is playable just one aspect isn't. So the title is still wrong. The title makes it's seem the whole game isn't playable
  • incandescent
    incandescent
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    Hadria wrote: »
    Hadria wrote: »
    You should restate your title, your pvp is unplayable pve is perfectly fine been having hours of fun.
    Probably a fair comment, but if we were only playing pve, there would be no need for it to be online ;)

    Still the game is playable just one aspect isn't. So the title is still wrong. The title makes it's seem the whole game isn't playable
    On that basis calling it Elder Scrolls Online would be wrong. pvp is the whole point of this type of game.

    And after a certain point you exhaust the pve aspects anyway.
  • duckweed
    duckweed
    I am running on a NVidia GTX 770. I haven't experienced issues prior to the patch and the crashes which started today only seem to happen while in my inventory screen or crafting. 4-5 in a row in the last twenty minutes. Just standing idle in Elden Root like a dummy seems to work fine. I'm not sure why the issues took so long to come up on my machine when others noticed issues earlier in the week.

    I'm not going to threaten to cancel or any of that nonsense. I love the game immensely, this seems like a setback. Hopefully the Monday patch fixes things. I'll see how it handles for now outside of crafting screens.

    Do we know if the user only affects people with certain hardware or is it cross platform/OS?
  • Hadria
    Hadria
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    Hadria wrote: »
    Hadria wrote: »
    You should restate your title, your pvp is unplayable pve is perfectly fine been having hours of fun.
    Probably a fair comment, but if we were only playing pve, there would be no need for it to be online ;)

    Still the game is playable just one aspect isn't. So the title is still wrong. The title makes it's seem the whole game isn't playable
    On that basis calling it Elder Scrolls Online would be wrong. pvp is the whole point of this type of game.

    And after a certain point you exhaust the pve aspects anyway.

    Haha what? How is pvp the only point of this game? If you think that then I'm sorry buddy
  • SBR_QuorTek
    SBR_QuorTek
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    Well the final thing as many of you guys seem up to date hardware/software wise, but thought about trying to disable one addon at a time, as it could conflict with the game causing the crashes.. the addons is a 3rd party installation that is not always updated to the to be compatible with the current version of the game.

    Some thoughts in it as it is.... think of it... Addon X ask for resource/whichever thing to be displayed.. game goes like no way.... *puuuuf* crash

    It is an option or possible option to try and turn one off at a time to see which one if any that may cause a possible problem.
  • incandescent
    incandescent
    ✭✭✭
    Hadria wrote: »
    Hadria wrote: »
    Hadria wrote: »
    You should restate your title, your pvp is unplayable pve is perfectly fine been having hours of fun.
    Probably a fair comment, but if we were only playing pve, there would be no need for it to be online ;)

    Still the game is playable just one aspect isn't. So the title is still wrong. The title makes it's seem the whole game isn't playable
    On that basis calling it Elder Scrolls Online would be wrong. pvp is the whole point of this type of game.

    And after a certain point you exhaust the pve aspects anyway.

    Haha what? How is pvp the only point of this game? If you think that then I'm sorry buddy
    If you're not playing against other players then you might as well be playing offline, like Skyrim etc. I think you're missing the entire point of this game (and the reason we're paying subscriptions instead of a one-off fee).

  • incandescent
    incandescent
    ✭✭✭
    Well the final thing as many of you guys seem up to date hardware/software wise, but thought about trying to disable one addon at a time, as it could conflict with the game causing the crashes.. the addons is a 3rd party installation that is not always updated to the to be compatible with the current version of the game.

    Some thoughts in it as it is.... think of it... Addon X ask for resource/whichever thing to be displayed.. game goes like no way.... *puuuuf* crash

    It is an option or possible option to try and turn one off at a time to see which one if any that may cause a possible problem.

    I don't use add-ons. Never intalled any.
  • Tandor
    Tandor
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    Hadria wrote: »
    Hadria wrote: »
    Hadria wrote: »
    You should restate your title, your pvp is unplayable pve is perfectly fine been having hours of fun.
    Probably a fair comment, but if we were only playing pve, there would be no need for it to be online ;)

    Still the game is playable just one aspect isn't. So the title is still wrong. The title makes it's seem the whole game isn't playable
    On that basis calling it Elder Scrolls Online would be wrong. pvp is the whole point of this type of game.

    And after a certain point you exhaust the pve aspects anyway.

    Haha what? How is pvp the only point of this game? If you think that then I'm sorry buddy
    If you're not playing against other players then you might as well be playing offline, like Skyrim etc. I think you're missing the entire point of this game (and the reason we're paying subscriptions instead of a one-off fee).

    One could as easily argue that if you only want to play against other players then you mght as well be playing first person shooters, and that you're missing the entire point of the Elder Scrolls IP and lore. People are playing this game for all sorts of reasons, all of them equally valid.
    Edited by Tandor on June 29, 2014 12:03PM
  • incandescent
    incandescent
    ✭✭✭
    Tandor wrote: »
    One could as easily argue that if you only want to play against other players then you mght as well be playing first person shooters, and that you're missing the entire point of the Elder Scrolls IP and lore. People are playing this game for all sorts of reasons, all of them equally valid.
    And yet Daggerfall, Morrowind, Oblivion and Skyrim achieved all that without needing to be online and without charging players on a monthly basis.

    I came to ESO because I'm a long time fan of the Elder Scrolls series, but ESO doesn't measure up to its predecessors at all. What it does do is bring interaction with other players. Without that, it's just a crippled and much more expensive Elder Scrolls wannabee.
  • NoirJ
    NoirJ
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    Tandor wrote: »
    Hadria wrote: »
    Hadria wrote: »
    Hadria wrote: »
    You should restate your title, your pvp is unplayable pve is perfectly fine been having hours of fun.
    Probably a fair comment, but if we were only playing pve, there would be no need for it to be online ;)

    Still the game is playable just one aspect isn't. So the title is still wrong. The title makes it's seem the whole game isn't playable
    On that basis calling it Elder Scrolls Online would be wrong. pvp is the whole point of this type of game.

    And after a certain point you exhaust the pve aspects anyway.

    Haha what? How is pvp the only point of this game? If you think that then I'm sorry buddy
    If you're not playing against other players then you might as well be playing offline, like Skyrim etc. I think you're missing the entire point of this game (and the reason we're paying subscriptions instead of a one-off fee).

    One could as easily argue that if you only want to play against other players then you mght as well be playing first person shooters, and that you're missing the entire point of the Elder Scrolls IP and lore. People are playing this game for all sorts of reasons, all of them equally valid.

    Its an MMO, in fact an MMORPG, so having major issues with the online part is a failing. So no, one could not easily argue that you should be playing first person shooters, and this has absolutely nothing to do with IP or lore.

    This is a fundamental issue with the games mechanics and as I have said in another thread having apologists like you constantly posting ridiculous
    statements like the one above does not help, in fact it muddies the waters.

    I bought this game because it was an MMO which is also why I play EvE, SWTOR etc., and I really like the game, but all these performance issues are killing it for me.

    So less of the trolling please and more constructive and intelligent debate would be welcome, even and I know I am pushing the bounds here some interaction with ZOS themselves....but please do not, to coin an old saying, micturate up my back and tell me its raining.
  • incandescent
    incandescent
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    Tandor wrote: »
    Yes I can, and that's why I've pointed out repeatedly that Zenimax can see that too and have got a fix planned for Monday. The fact that they haven't passed the information on to their ticket support staff is regrettable (although by no means unusual in my experience of MMOs) but it doesn't alter the fact that the status update exists.
    So, it's Monday and it's 6pm, and there doesn't appear to be any sign of a patch yet.
  • g4m5t3r_ESO
    g4m5t3r_ESO
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    it's Monday and it's 6pm, and there doesn't appear to be any sign of a patch yet.
    ? I patched two and a half hours before you made this post.
    While we're at it, can we water down the coffee. It's way OP...
  • LrdRahvin
    LrdRahvin
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    it's Monday and it's 6pm, and there doesn't appear to be any sign of a patch yet.
    ? I patched two and a half hours before you made this post.

    Pretty sure he's EU based on time and having no patch
  • incandescent
    incandescent
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    it's Monday and it's 6pm, and there doesn't appear to be any sign of a patch yet.
    ? I patched two and a half hours before you made this post.

    Pretty sure he's EU based on time and having no patch
    Indeed I am :)
  • NoirJ
    NoirJ
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    it's Monday and it's 6pm, and there doesn't appear to be any sign of a patch yet.
    ? I patched two and a half hours before you made this post.

    Pretty sure he's EU based on time and having no patch
    Indeed I am :)

    Ditto, and yet another evening of dying to invisible mobs.
This discussion has been closed.