Not kidding. Vet lvling is arguably the worse part of this game. It basically turned into a Korean MMO with the grinding. And theres no real incentive to lvl anyway, theres no instant gear reward, no faction goodies, all we get are 3 outfits. Which are cool and all, but you need to give people more reason to go on a grind quest.
Said it before, I'll say it again.
They need to triple the XP in Veteran zones. They should also give us XP for exploration as a veteran. Why not?
And, why the heck don't we at least get a skill point when we finally do get a veteran level? I mean, jeez all we get is a crappy Disguise outfit to wear every *5* veteran levels? Whooptie Do!
Not kidding. Vet lvling is arguably the worse part of this game. It basically turned into a Korean MMO with the grinding. And theres no real incentive to lvl anyway, theres no instant gear reward, no faction goodies, all we get are 3 outfits. Which are cool and all, but you need to give people more reason to go on a grind quest.
Said it before, I'll say it again.
They need to triple the XP in Veteran zones. They should also give us XP for exploration as a veteran. Why not?
And, why the heck don't we at least get a skill point when we finally do get a veteran level? I mean, jeez all we get is a crappy Disguise outfit to wear every *5* veteran levels? Whooptie Do!
XP does not need to be changed at all. Time it takes to level is just fine. The things that really need to change however are: Story, 2 difficulty options (normal, hard).
And here you go it's that simple really, except they'd have to re-edit all the quests, basically mostly everything as VR wouldn't share the same story as the home factions.
steveb16_ESO46 wrote: »Nobody is saying it's not MMO enough. They are saying VR is boring and the story insults their intelligence. It's great you like it because it's going to need a lot of you to keep paying subs.
You like it - others don't. No one is right or wrong.
I'm a 'true scotsman Elder Scrolls fan' and that's why when I've finished the excellent faction story my sub will lapse. .
fromtesonlineb16_ESO wrote: »Well, Onyxia and Molten Core were indeed raids on a larger scale than any other MMO has tried, not sure they were hugely successful for any significant number of players .. Blizzard admitted less than 15% of players ever saw inside them, far, far fewer ever completed both.Gotta remember that the game is coming up on three months old. Pretty sure WoW wasn't perfect and "complete" enough at that age. Have patience.
No, while WoW certainly wasn't perfect at release, it was pretty complete. You could max level a character and still have plenty to do with raiding, etc. I played for years and never got a point to a point where I was completely bored and didn't have any other options. It took about 4 weeks to get to that point with ESO.
Adramelach wrote: »Alphashado wrote: »This just happened from an npc that was inside a house casting spells through a wall.
I'm not sure which part is more ridiculous. The fact that this npc was casting though walls, the part where her spells hit for 3x the damage of any of my spells, or the part where this is a common theme in VR lvls.
This isn't a boss. This is trash mob. This crap has to change.
Exactly - thanks for the screen shot. THAT is why I think Vet content is too difficult, because these mobs (and some bosses) have pumped-up attacks that will kill you in one or two shots, and sometimes because of lag or bugs or simply not having perfect reflexes every time, you can't get away fast enough. I don't like that kind of "challenge". to me, that's just frustration.