It needs a lot of balancing, but it has potential. I had a lot of fun pre mass VR vampire BS.
I've posted soemwhere 4 basic things that need to happen. I'll repost that here:
The game drastically needs:
1) more equilibrium in stamina users vs magicka users
2) more magicka muting skills and magicka draining skills
3) reliable lockdowns vs high mobility skills (for example while rooted you should not be able to bolt away, mist is already locked)
4) more detection tools for invis and stealthed targets. Also invis should break on doing dmg to enemy
If every build will have a multitude of reliable counters and where a vast majority of skills will be usable in PvP, then the PvP is balanced. Currently not a lot of skills are PvP applicable and some builds are too good, because they have almost no reliable counter and it requires an extreme amount of co-ordination and use of resources just to bring one down and even then it is difficult.
You realize that stealth is available to everyone for free, and you need to slot a very specific skill that does not synergize well with all builds just to counter that? also IIRC it does not reveal invis, A NB has a morph that prevents the target from going stealth or invis, so it's one guild skill and one single target class skill.
what about potion users? what about those blinking invis sorcs with bat swarm? the invis needs some tweak, although I agree that without nerfing it to the ground. Reveal on dealing dmg should be enough for the start. More reveals would depend on the developments of the game.
Reveal on dealing dmg should be enough for the start.
Dude, that's called Mist Form. Makes you EXTREMELY hard to even see, let alone target. Not stealth/sneak.
Then apparently there is a bug and dmg ticks from AoE spells like devouring swarm, do not remove invis from the source of the spell. I've seen invis vampire sorcs running around with bat swarm active, and they were not revealed. Attacking from stealth does break it, same goes for the invis skill of NBs when they attack with non-AoE skills.
Its called Dark Cloak and its not a bug.
Know the skills, the counters, and counters to the counters.
And equip magelight... or dont, if you love me.
Its called Dark Cloak and its not a bug.
Know the skills, the counters, and counters to the counters.
And equip magelight... or dont, if you love me.
Its called Dark Cloak and its not a bug.
Know the skills, the counters, and counters to the counters.
And equip magelight... or dont, if you love me.
Maybe read first carefully? Did I say I have a problem with NB Dark Cloak? not really... check this sorc using bat and becoming invis... it starts at 1:49
http://www.youtube.com/watch?v=4U0rDm-a9Z8&feature=player_detailpage#t=112
I believe you should not be able to become fully invis during the bat swarm and that's a bug, isn't it?
Obviously this vampire is not fully optimized for the ult build up and bat swarm spam, but you can imagine what happens if he gets that optimized to 4 ult cost. Even after the changes to cost reduction it might be an issue, if you combine that with sorc mobility in general.
Besides if there are invis potions, give me reveal potions that reveal more than stealthed people...
Maybe read first carefully?
Then apparently there is a bug and dmg ticks from AoE spells like devouring swarm, do not remove invis from the source of the spell.
Maybe read first carefully?
Yeah lets read carefully.Then apparently there is a bug and dmg ticks from AoE spells like devouring swarm, do not remove invis from the source of the spell.
To this i replied "Dark Cloak".
Did you even bother checking what does it do? Probably not.
Zershar_Vemod wrote: »I used to love it, I can tolerate it now, but pretty much when the crybabies are the ones who say on what goes, that is when I just shake my head.
@Cydone
It lasts as long as devouring swarm. I've seen this effect being constant, when constantly spamming devouring swarm.
and how long do you think the detection potion works? 30min? it also last a few seconds, but the detection should also apply to invis, not only stealth.
Sariiasb14_ESO wrote: »Zershar_Vemod wrote: »I used to love it, I can tolerate it now, but pretty much when the crybabies are the ones who say on what goes, that is when I just shake my head.
Coming from a vampire? You're the ones to cry tears now, so, you're not really different than those others players.
Clouding Swarm (morph)
New effect: Grants invisibility.
Just sayin'
I literally have no idea what i just read...flow.currypoteb17_ESO wrote: »i dont like it! cause of some serious broken mechanics in PVP and leveling. so we are far away from a fair game play. why? because all these loosers who killed one mob over couple of times, they are ahead now, but u cant do it anymore. so thats the first unfair point we talk about. next thing was that quest.... and the list goes on. what will Zenimax do, about ppl who uses broken MMO mechanics to benefit from it. after these mechanics dont work anymore.. they do nothing.. and thats realy pissing me off. what were u thinking? i mean dont u know MMO´s? just take a look a auriels bow... and tell me. there is nothing wrong with it.
i say RESET it.
Indeed.They need to address the Ultimate Reduction gear, as this is the overlying problem right now with these abilities.