calling someone a straight out liar is rude and disrespectful imho not everyone will encounter the same bugs in the same way
DarkWombat wrote: »How did this game make it to launch when each and every time you form a group the players in your group are invisible?
I tried to run a dungeon the other day, of course, it didn't put us in the same phase at all, so we entered the dungeon. I could see the healer and no one else. The healer could only see me. I had the two other people log off and back on again. I did the same. Then I could not see anybody. We tried "teleport to player", and got a message saying it could not be done. With various combination things got worse. Some people appeared offline resulting in the leader booting them mistakenly.
After more work I saw two other party members but the 4th could not see any of us. Finally he logged off and back on and then saw us.
This is not good. Especially weeks after launch.
This past week I have been playing with my son. As soon as we join a group we have to teleport to player even if we are standing a foot away from each other. Sometimes this does not work and we are forced to log off and back on again.
This process is painful, and my tin foil hat might just make it out of the closet. I think a lot of these "megaserver systems" just plain don't work, and Zenimax is trying to figure it out on the fly. I think everyone at Zenimax knew it, and I think that the Imperial Edition, etc were ways that were invented in the last hour to get as much money upfront as they could for a game that has several systems like this that do not work.
mips_winnt wrote: »calling someone a straight out liar is rude and disrespectful imho not everyone will encounter the same bugs in the same way
So is responding to an OP that states "I have XYZ issues" with nothing but "Hasnt happen to me ever..... I have no problem with grouping" because it implies that the OP is either making up XYZ issues or is imagining them.
alienbongs wrote: »I understand people like this game and want it to succeed (me too), but why are people so delusional on these forums? ESO does in fact have some major problems, and they do need to get fixed. It does have a broken grouping system currently. I refuse to believe we all haven't experienced it even once.
My first trip into a group dungeon was a confusing and frustrating rotation of players re-logging and re-entering the dungeon until we could finally all see each other, instead of floating arrows. Mind you, none of us had even started the quest at that point.
DarkWombat wrote: »How did this game make it to launch when each and every time you form a group the players in your group are invisible?
mips_winnt wrote: »alienbongs wrote: »I understand people like this game and want it to succeed (me too), but why are people so delusional on these forums? ESO does in fact have some major problems, and they do need to get fixed.
Well said, the OP states his/her issues with grouping and inevitably gets a bunch of responses to the effect that it's all in his/her head, pretty ridiculous as well as counterproductive.
DarkWombat wrote: »How did this game make it to launch when each and every time you form a group the players in your group are invisible?
mips_winnt wrote: »So is responding to an OP that states "I have XYZ issues" with nothing but "Hasnt happen to me ever..... I have no problem with grouping" because it implies that the OP is either making up XYZ issues or is imagining them.
Why would you take exception with that? I got the impression from the OP that he/she is fairly frustrating with the grouping problems and I have no reason to doubt his/her word that it's happening all the time for him/her, especially given that I've seen the same issues with grouping myself (with varying frequency).mips_winnt wrote: »alienbongs wrote: »I understand people like this game and want it to succeed (me too), but why are people so delusional on these forums? ESO does in fact have some major problems, and they do need to get fixed.
Well said, the OP states his/her issues with grouping and inevitably gets a bunch of responses to the effect that it's all in his/her head, pretty ridiculous as well as counterproductive.
The OP, in their opening sentence, proclaimed that "each and every time" they group with someone they are invisible. That's what people take exception with.
No kidding it's a complaint, the OP is a paying customer and as such has every right to lodge a complaint about problems he/she is experiencing in game, there's absolutely no point for other customers to be dismissive about it.The OP didn't come here with a problem, the OP came here with a complaint, a complaint that seems highly exaggerated from my experiences with the game.
WoW doesn't (nor did it have in WoTLK) a phasing "problem" with raids... it worked that way by design and since phasing didn't overlap the raid instance it didn't impede raid groups from doing raid instances (unless it bugged out which it did on rare occasions). Personally I was never crazy about quest phasing blocking someone that's completed a quest from helping someone that hasn't (since the former persons branch can be preserved without affecting the latter persons in most cases) but it's seems to be the trend MMOs.Oh, and just an FYI, WoW had (probably still has) the exact same phasing problems as ESO. When the Lich King raid came out they introduced phasing, and half the people that showed up to the raid were invisible to the other half until they got inside due to being on different stages of a quest.
DarkWombat wrote: »
What are the chances that my son and I happen to be in the same “instance” when we play the game? I have no idea how many instances there are in this megaserver. I assume there must be more than 20. So obviously I am standing near a landmark in the game and he is too, you agree the chances are pretty high we won’t see each other right? Now, when I invite him to a group, nothing reloads, so all I will see is his arrow now, and he is invisible until I teleport to him, is this correct? I want to make sure we are on the same page. You see, that is an issue for me. When we form a group the screen should reload and we should automatically be placed in the same phase.
DarkWombat wrote: »What are the chances that my son and I happen to be in the same “instance” when we play the game? I have no idea how many instances there are in this megaserver. I assume there must be more than 20. So obviously I am standing near a landmark in the game and he is too, you agree the chances are pretty high we won’t see each other right? Now, when I invite him to a group, nothing reloads, so all I will see is his arrow now, and he is invisible until I teleport to him, is this correct? I want to make sure we are on the same page. You see, that is an issue for me. When we form a group the screen should reload and we should automatically be placed in the same phase.
Thechemicals wrote: »I agree, grouping is jacked up in this game. Its a solo fest with occasional dungeon grouping through an ugly DoS looking interface.
mstout7419b14_ESO wrote: »How did this game make it to launch when each and every time you form a group the players in your group are invisible?
However, in your own words, you claim "Grouping is the worst I've seen an any MMO in my lifetime". And all that just because you need to manually click on "Teleport to player" instead of it happening automatically? Really?
Drachenfier wrote: »
DarkWombat wrote: »mstout7419b14_ESO wrote: »Hasnt happen to me ever..... I have no problem with grouping
This is a complete lie. So someone on your friends list. Right next to you but in a different phase. You are saying as soon as you group they suddenly appear next to you? I call 100% BS.
Drachenfier wrote: »
You are using the group finder tool inappropriately. You can select which roles fill your group as the group leader. Getting 4 dps in a group is the group leader's fault, no one else's.