Compare the the numbers of vampire players who paid for their bite as opposed to earning it through proper adventuring and questing. That should tell you something about how OP it is right now. Vampires should be Kill on sight by guards in any lawful major city. There were a couple of examples of powerful Vampire Jarls in the TESV but they certainly didn't run amok selling bites in broad daylight. If they did the Dawnguard or Vigilants of Stendarr would be hunting them down constantly.
I'm fine with the set bonus to reduce Ultimate cost, but maybe there should be a hard cap to ANY Ultimate on ANY class that it never gets below X, like maybe 50 or 75 Ultimate.
ipkonfigcub18_ESO wrote: »They just need to completely remove vampire Ultimate from PVP. For PVE it's OK, but not for PVP!
Also, I'll leave this here:http://www.youtube.com/watch?v=YxBlMayv12M
It's not me - just found this video ant it's... mad, I dunno
All I see is a Mage spamming Blink all over the place while a Melee is trying to catch him.
YOU ALL HAVE THE OPTION TO CHOOSE VAMPIRE, EVERYONE CAN HAVE THE ABILITY.
It's about capturing Castles, not PVP per se. This is what you players wanted in the PVP world: WORLD PVP, you got it and now you're upset about an ability THAT YOU CAN HAVE TOO?
Everyone in this game has the SAME access to abilities as the next guy.
All I'm seeing is Ranged/Caster based classes cry in the forums.
The people who think the issue has to do with only the vampire skill line or bat swarm alone make me laugh. They have no idea what they're talking about.
Vampire does not need any nerf. The mistform healing issue does seem to be a bug that needs to be fixed, but that's about it.
ipkonfigcub18_ESO wrote: »They just need to completely remove vampire Ultimate from PVP. For PVE it's OK, but not for PVP!
Also, I'll leave this here:http://www.youtube.com/watch?v=YxBlMayv12M
It's not me - just found this video ant it's... mad, I dunno
All I see is a Mage spamming Blink all over the place while a Melee is trying to catch him.
YOU ALL HAVE THE OPTION TO CHOOSE VAMPIRE, EVERYONE CAN HAVE THE ABILITY.
It's about capturing Castles, not PVP per se. This is what you players wanted in the PVP world: WORLD PVP, you got it and now you're upset about an ability THAT YOU CAN HAVE TOO?
Everyone in this game has the SAME access to abilities as the next guy.
All I'm seeing is Ranged/Caster based classes cry in the forums.
WitchAngel wrote: »Something needs to be done, if you want your PvP to be interesting in the long run. Atm, people are just leaving PvP or going for a vamp bite, not even considering to go back without it. Eventually, the DK/vamps, will be fighting themselves...
What a bright future for Cyrodil....it will be so much fun, right?
if 20 ppl range them at a distance they die fairly fast.
YOU ALL HAVE THE OPTION TO CHOOSE VAMPIRE, EVERYONE CAN HAVE THE ABILITY.
Now that would be balance! I wonder why don't they make you head of gameplay QA department. You really can solve problems!Alpha_Protocol wrote: »If it's so damned OP then why don't you go vamp? It's not like it is restricted to one class or race.
Now that would be balance! I wonder why don't they make you head of gameplay QA department. You really can solve problems!Alpha_Protocol wrote: »If it's so damned OP then why don't you go vamp? It's not like it is restricted to one class or race.
No, I think he is in the short-sighted theorycrafter who didn't even pvp yet. They think fire and silver bolts are meaningful counters.The only ones who defend this exploit are the ones who exploit it. I bet!Now that would be balance! I wonder why don't they make you head of gameplay QA department. You really can solve problems!Alpha_Protocol wrote: »If it's so damned OP then why don't you go vamp? It's not like it is restricted to one class or race.
By your estimate - how many people are needed to effectively counter it?jsimon514b16_ESO wrote: »Guys u r missing the point , there's a counter to everything. By the end of the vid, U can see it. People are ranging and the vamp dies. Anyone pretending a mindless zerg group is more skill then that vamp using a well synergies build is just dumber then he looks. I don play vamp am not advocating for them.
Just use your brain instead of QQing to crush everything to the ground.
I would just reduce the Ultimate range and done problem solve. No need to touch DK passives has it would hurt more player across the board.
Just use your brain instead of QQing to crush everything to the ground.
Anyone pretending a mindless zerg group is more skill then that vamp using a well synergies build is just dumber then he looks
Jaffar_AlKhazzir wrote: »I dunno, but does negate magic ultimate from sorc dark magic tree affect and block the vamp skills? If yes bring a few sorcs with this and dispell & silence the vamplord back to oblivion
- Fire resist glyphs should be changed - preferably nerfed hard. Two currently counters the fire weakness. You can stack 3 and since everyone will spam fire at you being a vampire in this scenario is actually beneficial. You would take 500 damage from a non-fire spell. You will take 150 from a fire one. Fire resist should be capped at about 1000 or so. Currently stacking 5350 on you is ***.It's a SPECIFIC BUILD that is OP and you're overlooking it. It's hilarious.
Folks, ZoS is already planning multiple fixes to Vampires in 1.1 so no need to get all butthurt either way. Right now it's fact that the Ultimate for Vamps is not working as intended and players are using that to their advantage in PvP. There is no reason at all to remove any class mechanic from PvP. Once ZoS fixes/streamlines all the classes everything will be fine, though having an Ultimate cost of 4 for ANY Ultimate is kinda ridiculous imho. I'm fine with the set bonus to reduce Ultimate cost, but maybe there should be a hard cap to ANY Ultimate on ANY class that it never gets below X, like maybe 50 or 75 Ultimate.
And that's my main point.I'd bet you are over hard cap, and tbh besides Vampires, who really goes out of their way to stack Fire resists, other than possibly tanks. So it is fairly possible that you take less damage than a non-Vamp from Fire for that very reason.
And that's my main point.I'd bet you are over hard cap, and tbh besides Vampires, who really goes out of their way to stack Fire resists, other than possibly tanks. So it is fairly possible that you take less damage than a non-Vamp from Fire for that very reason.
Since everyone and their mother has Pavlovian reflexes that they spam fire on vampires whenever they see them - it's beneficial to be a vampire. I don't take too much fire damage and would take a lot more from, I don't know - crystal shard. But people will spam fire spells at me which is inefficient (either due to lower base damage and/or superb fire resist) while your regular guy gets crystal sharded to death.
Having fire weakness in this scenario is actually beneficial as you can gear up against it, and most people will target it. It's like having a shield tanking amarr ship in EVE. People are attacking it with all the wrong stuff.
And that's my main point.I'd bet you are over hard cap, and tbh besides Vampires, who really goes out of their way to stack Fire resists, other than possibly tanks. So it is fairly possible that you take less damage than a non-Vamp from Fire for that very reason.
Since everyone and their mother has Pavlovian reflexes that they spam fire on vampires whenever they see them - it's beneficial to be a vampire. I don't take too much fire damage and would take a lot more from, I don't know - crystal shard. But people will spam fire spells at me which is inefficient (either due to lower base damage and/or superb fire resist) while your regular guy gets crystal sharded to death.
Having fire weakness in this scenario is actually beneficial as you can gear up against it, and most people will target it. It's like having a shield tanking amarr ship in EVE. People are attacking it with all the wrong stuff.