Bank size discussion thread

Saerydoth
Saerydoth
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I think we can all agree that the bank is WAY WAY WAY too small, especially considering it is shared among all 8 characters on our account. We should not have to make multiple mule alts and spend hours logging in and out shuffling items around. I agree that we should have to manage character inventory. We shouldn't just be able to carry whatever we want with us, there need to be definite limits there. Thus, I'm fine with the current character inventory space limits. But right now, with the horse upgrades, we can hold MORE on our characters than we can in our bank (that has to support up to 8 characters).

But at the same time, I know the devs don't want us to feel like we have infinite bank space and can save everything we pick up. But there are FAR too many profession items right now. And if you want to level any professions, you HAVE to save this stuff. Alchemy, provisioning, and enchanting are the big offenders. There are a huge number of different items, and they are all needed.

At first I was thinking of just doubling the bank size, but I'm not sure that would be enough with all the different levels of profession materials. So I'm creating this thread so we can figure out a "reasonable" amount that would give us enough bank space.

Let's start with quadrupling the bank space across the board and making the changes retroactive to everyone. Right now it is 60-70-80-90-100-110. How would 240-280-320-360-400-440 for bank space sound? Our bank should be able to store a lot more than we can on our character, for one. If the devs feel that is too much, we can adjust it downward. But better to ask for too much and have to adjust it, than not ask for enough. :P
Edited by Saerydoth on April 26, 2014 6:28PM
  • Jaxx
    Jaxx
    Not sure how others spilt up their inventory for creating items, but i do the following.

    -all style and trait materials stay in shared bank
    -all specific crafting materials stay on the crafter character (I don't bother much with provisioning, and my alchemist is also my clothier, so total 4 crafter characters)
    -I don't hold on to any weapons or armor since I should be able to make them all anyways.

    I find I don't have to swap items between characters this way too often, and the character I'm currently playing can just use the spare room in the bank to open up personal space.

    I'll eventually buy some more room, but definitely don't feel at the moment that I need 4x as much to start.
  • alarikub17_ESO
    I have to say I could manage with less than you are proposing, maybe double.

    My big problem right now is not being able to shift stuff to the bank in order to go out questing on alts. I may have on average 60 free spots when my main goes out and 20 on my enchanter - but the bank is so full that I cannot shift the empty spots that easily from one character to another.

    The other big problem of course is the huge unnecessary time sink that inventory management has become.
  • Saerydoth
    Saerydoth
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    I have to say I could manage with less than you are proposing, maybe double.

    My big problem right now is not being able to shift stuff to the bank in order to go out questing on alts. I may have on average 60 free spots when my main goes out and 20 on my enchanter - but the bank is so full that I cannot shift the empty spots that easily from one character to another.

    The other big problem of course is the huge unnecessary time sink that inventory management has become.

    That's why I feel it would be better to have "too much" bank space than not enough. Honestly, double may work. That would give us 120-140-160-180-200-220 slots. But I do think it is awfully silly right now, that with the horse upgrades, we can have more space on our character than in our bank.
  • huntgod_ESO
    huntgod_ESO
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    It is always better to have not enough, for efficient design, than to have too much.

    200 bank spaces would be comfortable for me, so 50 is probably sufficient to alleviate the most aggravating parts of the space crunch.

    I honestly kind of wish they'd just go to a non shared bank and allow us to mail items to ourselves.

    I cannot believe I am asking for non shared bank space, but I am.

    Alternately, leave the shared space alone and add an additional non shared 50-60 slot bank.

    So you would have personal inventory 110+horse/100 shared bank/50 personal bank. Or even reverse it 50 shared, 100 non shared.

    Under the current system my 3 of my alts have effectively become unshared banks, but freeing space in the shared area to move things from them to other toons is a huge pain.

    I really did nearly quit last night...I was so frustrated. I finally just sat down and killed three hours of my limited play time, setting up my bank alts and dividing everything up so I could find it quickly and could move it around as needed. Still a pain in the ass.
    --- HuntGod ---
    Officer of the Unrepentant
    www.unrepentantgaming.com
  • Saerydoth
    Saerydoth
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    I would rather more space be added to the shared bank, than adding the complexity of a non-shared bank.

    But from what I've observed, most people would support doubling the shared bank size, but agree that quadrupling it would be too much.

    So I think asking for the shared bank to be doubled across the board is the best thing to do. It's not an excessive amount of space, but it would be enough to alleviate our concerns and help with the mule alts and endless inventory shuffling.

    So best new size for the bank: 120-140-160-180-200-220.
  • Morvoldo
    Morvoldo
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    personally i would rather have a Shared Account bank and another Personal bank for each character as well as bag space which each/all can be upgraded would benefit everyone,
    yes a tad more space on Account bank to start but if they added a Personal ie. character bank give us say 100slots (start) and increase account bank to 200 (start) bag leave as is (60 start) and increase with further upgrades.

    This would of been better and Was argued in all beta's (works on other games with Mass servers, as it stands i have 1 main 1 Alt and no space on any and all i have is Profession crap and stupid Trophy's (which i like to keep) also pets and damn Maps from CED.

    Think about it Devs Please (You were Told in Beta)
    Edited by Morvoldo on April 26, 2014 9:33PM
  • Abeille
    Abeille
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    Once I made an alt just for my Imperial Edition maps (I am waiting until my main character reaches cap to start using them) all my problems with bank space were solved.
    I see that if I didn't have the Imperial Edition I wouldn't have bank problems to begin with, so I'm good.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • Malediktus
    Malediktus
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    There is no reason to wait with the CE map, they give map level specific items
    @Malediktus --- Ebonheart Pact, EU-Megaserver
  • Abeille
    Abeille
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    Malediktus wrote: »
    There is no reason to wait with the CE map, they give map level specific items
    That's not what I heard. I will wait, just to be safe.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • Winke
    Winke
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    personally i would rather have a Shared Account bank and another Personal bank for each character as well as bag space which each/all can be upgraded would benefit everyone,
    yes a tad more space on Account bank to start but if they added a Personal ie. character bank give us say 100slots (start) and increase account bank to 200 (start) bag leave as is (60 start) and increase with further upgrades.

    This would of been better and Was argued in all beta's (works on other games with Mass servers, as it stands i have 1 main 1 Alt and no space on any and all i have is Profession crap and stupid Trophy's (which i like to keep) also pets and damn Maps from CED.

    Think about it Devs Please (You were Told in Beta)

    well said and I definitely believe that this is a viable option for solving the issues people are having. alt switchin for inv management is something I have to factor in when plannin my ingame time :) its not something ill quit over but would like to see it addressed
    :: Winke::Breton Templar::Merchant::
    ::Koke::Argonian Dragon Knight:: Bard::
    The Obsidian Brotherhood
    "Eldest, that's what I am...he remembers the first raindrop and the first acorn...he knew the dark under the stars when it was fearless — before the Dark Lord came from Outside.."
  • meglon978ub17_ESO
    meglon978ub17_ESO
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    The only game that's done bank/storage right has been Eve. Every other game (at least ones that i've played) go out of their way to limit the amount of storage people have.

    Ultimately, the question has to be: Why. It's not game breaking to let people have large storage, there's little negative impact from it.... yet developers continue to frustrate their player base by concocting stupid things in their games. It's not like they need the goldsink of bank size increases considering armor gets damaged by the faintest breeze.
  • SexyVette07
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    Uhh, you guys do know that bank space was increased, right? Its not capped at 110 anymore. I have mine up to 150 right now, and people in my guilds have said it goes up to at least 200.
  • Locke_ESO
    Locke_ESO
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    Abeille wrote: »
    Malediktus wrote: »
    There is no reason to wait with the CE map, they give map level specific items
    That's not what I heard. I will wait, just to be safe.

    I can guarantee you 100% from personal experience that there is no good reason to wait to use the maps. They provide you with some ok gear appropriate to the level of the zone you are in which is good for leveing. It has no practical purpose at 50+.
  • SexyVette07
    SexyVette07
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    Abeille wrote: »
    Malediktus wrote: »
    There is no reason to wait with the CE map, they give map level specific items
    That's not what I heard. I will wait, just to be safe.

    I can guarantee you 100% from personal experience that there is no good reason to wait to use the maps. They provide you with some ok gear appropriate to the level of the zone you are in which is good for leveing. It has no practical purpose at 50+.
    Agreed. Once I hit Reapers march and found the same junk that doesnt even have traits, I tossed all of my maps because I can farm the blue upgrade materials a lot faster than going out of my way for 1 chest that will deconstruct into 1 or 2 embroidery/turpen. Total waste of time.
  • Sestar
    Sestar
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    Saerydoth wrote: »
    (...) We should not have to make multiple mule alts and spend hours logging in and out shuffling items around. (...)

    .. which kills any desire to be other players' friends lists or have people on your friends list.

    a) It is anoying to receive log in and log out spam.. on every single chat register.
    b) I do not want my "friends" to know when I am muling shi.. stuff.
  • Shiaxi
    Shiaxi
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    tbh I really like GW2's bank system; you have a normal bank space and a collection bank specifically for crafting materials; both shared amongst all characters.

    you can even send items from your inventory directly to the collection from anywhere; tho that isn't necessary imo in eso, but seperating crafting materials out from the normal bank space I think is something the devs at least should consider.
  • Beryl
    Beryl
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    Abeille wrote: »
    Malediktus wrote: »
    There is no reason to wait with the CE map, they give map level specific items
    That's not what I heard. I will wait, just to be safe.

    I can guarantee you 100% from personal experience that there is no good reason to wait to use the maps. They provide you with some ok gear appropriate to the level of the zone you are in which is good for leveing. It has no practical purpose at 50+.

    You are correct in your statement but I do not understand your conclusion. After lvl50 in the veteran areas you will get veteran armour in those CE chests, always appropriate to the level of mobs in those areas. Of course you may have better armour yourself, but I found the staves and sometimes armour itself to be quite useful while leveling in the veteran areas.

    As I see it, the practical purpose of those maps at 50+ is exactly the same as before lvl 50.
  • DaJenko
    DaJenko
    My first 6 purchases I have made in the game are all bank or inventory upgrades.

    I now have no gold and a full bank, forcing people to mess around with alt mules or change playstyle is not conducive to "fun" or really necessary.

    knowing I can one day in the distant future actually hold everything I want by sending all my gold to bank upgrades is no relief. I don't care if takes ages to level my crafting but take away my storage and I'm not a happy camper.

    Edit: yes a doubling in bank size would be great. Using it as a cash sink from upgrades is pointless as its a one off payment per account that will eventually stop having an effect.
    Edited by DaJenko on April 28, 2014 11:10AM
  • Grumwulf
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    If they gave enough bank space to please those people who are trying to level 6 crafts or who just have to loot and hoard everything then there will be no gameplay for players who just level 1 craft. They gave you enough for 1 craft. If you want to do more than that you have to struggle. I think it's a good design. What you should do is just sell everything except what you need for 1 craft. You will have lots of gold. Then when you are VR10 and bored and have a really fast horse you can zoom round the areas and farm the mats you need. Or use your VR10 gold to buy them from people. It's much more efficient to level crafts this way. Afterall nodes never stop spawning. You might think its efficient to mine that ore right now because its in your way. You are wrong. It takes time to get off the horse, time to mine it, time to put it in your bank. Get it later when you actually want to level that profession. Saving things for later that never stop respawning is just a bad strategy.
  • Saerydoth
    Saerydoth
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    Does anyone know what the *actual* maximum bank size is? I was under the impression that 110 was as high as you could upgrade it. But now I'm hearing people have 200 slots or more.
  • huntgod_ESO
    huntgod_ESO
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    The supposedly have increased the cap...but the cost for 200 would be ridiculous.

    20k - 110
    40k - 120
    80k - 130
    160k - 140
    320k - 150 etc...assuming they continue the doubling trend.
    --- HuntGod ---
    Officer of the Unrepentant
    www.unrepentantgaming.com
  • Saerydoth
    Saerydoth
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    Still...since it is a 1-time cost for your entire account, that's not necessarily a bad thing. Diablo 3 did it that way, it took quite awhile to fully upgrade the stash.
  • Tarwin
    Tarwin
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    I would just like to know the Dev's reasoning on the size decision. I'm guessing it is a way to slow down multiple crafting progressions at once. I think if I focused on 2 at a time I would be ok. Where I'm stuck now is I have a plate wearer at 36 working on alchmey blacksmithing provisioning/enchanting and a Lowbie Leather wearer who is also working on provisioning and alchemy and clothing.
    I have no room for the different tiers of ingredients. So I guess my only choice is to have 1 prof for my alt and leave the main as my botanist/cook who can fuel my lil guy
    Edited by Tarwin on April 28, 2014 6:46PM
  • meglon978ub17_ESO
    meglon978ub17_ESO
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    Grumwulf wrote: »
    If they gave enough bank space to please those people who are trying to level 6 crafts or who just have to loot and hoard everything then there will be no gameplay for players who just level 1 craft. They gave you enough for 1 craft. If you want to do more than that you have to struggle. I think it's a good design. What you should do is just sell everything except what you need for 1 craft. You will have lots of gold. Then when you are VR10 and bored and have a really fast horse you can zoom round the areas and farm the mats you need. Or use your VR10 gold to buy them from people. It's much more efficient to level crafts this way. Afterall nodes never stop spawning. You might think its efficient to mine that ore right now because its in your way. You are wrong. It takes time to get off the horse, time to mine it, time to put it in your bank. Get it later when you actually want to level that profession. Saving things for later that never stop respawning is just a bad strategy.

    However, many people don't want to do any crafting. A person having the ability to do 6 has no affect on a person wanting to do only 1. What you're suggesting is ZOE doesn't want anyone to do anything until they've maxed their level in VR... then go play around with other stuff; i think that would be BS if they did, but i don't think that's their reasoning.... i think they, like pretty much EVERY other gaming company out there, simply doesn't understand.

    Years ago, i can remember the big news in EQ that they'd topped 30k different items in game.... this was into SoL i believe. The vast majority of that was vendor trash... crafting was still a concept you had to explain to some people that played. Here, from the get go, there's 60k+ items, and very little vendor trash. ZOE is still making a game like the rest of the Elder Scrolls games, where how many items you have really doesn't matter because you have a massive house you can throw everything in the game into. They need to adjust their frame of reference.

    Again, Eve did it right. You have a big fat ugly vault, and you can put into it however much of whatever you like. Period. No pissed away time playing inventory manager with a bunch of useless wasted character slots filled with mules.
  • radiostar
    radiostar
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    Have the bank slots automatically increase based on the number of characters on the account. Ofc, everyone will then make their 8 chars to have more bank space. But that would be working as intended.
    "Billions upon Billions of Stars"
  • huntgod_ESO
    huntgod_ESO
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    That would be nice, if the shared bank increased by 5-10 slots for each character. That would be another 35-70 slots, which would put it exactly where most are indicating they want it. Well less, but reasonable...
    --- HuntGod ---
    Officer of the Unrepentant
    www.unrepentantgaming.com
  • Dirigible
    Dirigible
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    Not to be rude, but you're missing the point I think. You can get your bank up that high but you need to pay for it. These gold sinks were intended to level the economy.
  • Saerydoth
    Saerydoth
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    Dirigible wrote: »
    Not to be rude, but you're missing the point I think. You can get your bank up that high but you need to pay for it. These gold sinks were intended to level the economy.

    Yes, and that's fine, provided we can get our bank up to a reasonable level. But does anyone know what the cap actually is? When I started this thread, I was under the impression that 110 was the max for the bank.
    Edited by Saerydoth on April 28, 2014 9:15PM
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    Well to get some $s and increase my available slots I'm gonna start selling off some mats. I have several 100 lots of maple and one of oak and really I won't use it. My 7 chars hoover up a lot of stuff when we are feeling a bit poor. It does make my leveling very slow though. I tend to wander while doing quests to gather what's out there.

    Yes it is a lot of time and organization keeping that whole thing running with so little storage.
  • sociald100ub17_ESO
    ...
    I honestly kind of wish they'd just go to a non shared bank and allow us to mail items to ourselves.

    I cannot believe I am asking for non shared bank space, but I am.

    .

    This would lead to people floating hundreds of items in the mail between characters, other games have done it and what usually happens is the mail system becomes seriously laggy and crashes.

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