Was it ever explained why ZOS got the contract when they'd never done anything remotely similar to a 'AAA' MMO?Zenimax doesn't know how to make a decent multiplayer game, it's that simple. No idea why they even bothered making an mmo where all they want you to do endless solo quests.
Or, stay with me now, it's a mediocre game.
Pretend otherwise all day, it's still true. The game's life cycle will reflect this, wait and see.
This mostly, was pretty funny reading in an general gaming forum, two guys was bashing ESO, basically one complained it was not Skyrim online, the other because it was not an wow clone. I tried to get them to argue with each other but failed"Why ESO did not turn out to be what people wanted?"
Because people had unrealistic expectations that had no basis in reality.
Because people bought the game without doing any homework or research first.
Because every person thinks they know what makes a perfect game, never realizing that their opinion of a perfect game is not everyone elses.
The list could go on.
Was it ever explained why ZOS got the contract when they'd never done anything remotely similar to a 'AAA' MMO?Zenimax doesn't know how to make a decent multiplayer game, it's that simple. No idea why they even bothered making an mmo where all they want you to do endless solo quests.
I guess Bethesda themselves are more than happy producing excellent off-line games.
Was it ever explained why ZOS got the contract when they'd never done anything remotely similar to a 'AAA' MMO?Zenimax doesn't know how to make a decent multiplayer game, it's that simple. No idea why they even bothered making an mmo where all they want you to do endless solo quests.
I guess Bethesda themselves are more than happy producing excellent off-line games.
Or, stay with me now, it's a mediocre game.
Pretend otherwise all day, it's still true. The game's life cycle will reflect this, wait and see.
Your opinion.
It will not go down as one of my favorite games ever but I am enjoying it. I have already put more hours into it than I get out of the majority of games I pay $60 for.
But of course, you are right, your opinion is more valid than mine.
How could you have mods? game was run from an server, it was not run on your local computer so you could not add new monsters, new items to drop and so on as the server did all that.R1ckyDaMan wrote: »Now I understand, you was actually on your own or in group in the world?R1ckyDaMan wrote: »
GW1 was not an mmo but an online multiplayer game, once you left the hub you was either with your group or on your own free to explore the world...
It was not quite open world as typical ES games are, portals seperated zones but this is kind of in place now with es games anyway with the small load when you enter a new area.
For the record I am enjoying ESO for what it is, just wish Bethesda would make an ES game with online features.
still it would require that they removed lots of the TES features as moding, and I guess it felt more like an MMO than Skyrim did.
Still it might have been an option for ESO, at least for the quests.
Loading then entering cities in Oblivion and Skyrim was done because of console limitations. ESO uses loading to manage shards and megaserver.
Modding would be allowed, you would just get a message saying you require X addon to join X persons world etc.
Also it would have alot more TES features than an mmo ever could, less load, less going in player wise, pickpocketing would be ok, killing npc would be ok, infact I can not think of a single elder scroll feature that would not be ok... The world is the group leaders world, all what they have done in their world will be like that for any other players that join him.
Like I said just a wish, a dream, maybe one day
Was it ever explained why ZOS got the contract when they'd never done anything remotely similar to a 'AAA' MMO?Zenimax doesn't know how to make a decent multiplayer game, it's that simple. No idea why they even bothered making an mmo where all they want you to do endless solo quests.
I guess Bethesda themselves are more than happy producing excellent off-line games.
there is no awarded contract, they bought Bethesda, they own the IP lock stock and barrel. They can do what ever they wish with it
No, they didn't. Zenimax Media, created in 1999, owns both Zenimax Online Studios and Bethesda Game Studios (the parent of Bethesda Softworks). ZOS was created in 2007 as a separate branch to make games under, probably for risk control reasons.there is no awarded contract, they bought Bethesda, they own the IP lock stock and barrel. They can do what ever they wish with it
Was it ever explained why ZOS got the contract when they'd never done anything remotely similar to a 'AAA' MMO?Zenimax doesn't know how to make a decent multiplayer game, it's that simple. No idea why they even bothered making an mmo where all they want you to do endless solo quests.
I guess Bethesda themselves are more than happy producing excellent off-line games.
there is no awarded contract, they bought Bethesda, they own the IP lock stock and barrel. They can do what ever they wish with it
Oh, well that makes sense. ESO is an unsuccessful cash grab. They probably thought it was going to be easier and ended up sinking too much money into it.
They will aggressively attempt to recover this loss, that should be great for the game...
Actually SW:TOR is a good precedent here, huge hype, massive pre-orders and a crashing player population once 'free time' expired.Was it ever explained why ZOS got the contract when they'd never done anything remotely similar to a 'AAA' MMO?Zenimax doesn't know how to make a decent multiplayer game, it's that simple. No idea why they even bothered making an mmo where all they want you to do endless solo quests.
I guess Bethesda themselves are more than happy producing excellent off-line games.
there is no awarded contract, they bought Bethesda, they own the IP lock stock and barrel. They can do what ever they wish with it
Oh, well that makes sense. ESO is an unsuccessful cash grab. They probably thought it was going to be easier and ended up sinking too much money into it.
They will aggressively attempt to recover this loss, that should be great for the game...
Or, stay with me now, it's a mediocre game.
Pretend otherwise all day, it's still true. The game's life cycle will reflect this, wait and see.
Your opinion.
It will not go down as one of my favorite games ever but I am enjoying it. I have already put more hours into it than I get out of the majority of games I pay $60 for.
But of course, you are right, your opinion is more valid than mine.
So after making a list of silly reasons why people who don't like the game are wrong and uninformed or whatever, now you say this?
That's cute.
Enjoy buying outfits on a store because that is the future of ESO. I'm sorry if the reality of the situation is unpalatable for you, but ESO is a bit of a dud.
I am not defending the company or a fangurl (or whatever it is spelled) I simply want to know what you are basing your numbers and FACTS on? They will not release corporate numbers to public and you can only speculate at best.
There are plenty of negative posts about this game I whole heartedly agree with and even a LOT of the things you say but its people like you spewing your toxicity that is turning gaming into what it is today.
How could you have mods? game was run from an server, it was not run on your local computer so you could not add new monsters, new items to drop and so on as the server did all that.R1ckyDaMan wrote: »Now I understand, you was actually on your own or in group in the world?R1ckyDaMan wrote: »
GW1 was not an mmo but an online multiplayer game, once you left the hub you was either with your group or on your own free to explore the world...
It was not quite open world as typical ES games are, portals seperated zones but this is kind of in place now with es games anyway with the small load when you enter a new area.
For the record I am enjoying ESO for what it is, just wish Bethesda would make an ES game with online features.
still it would require that they removed lots of the TES features as moding, and I guess it felt more like an MMO than Skyrim did.
Still it might have been an option for ESO, at least for the quests.
Loading then entering cities in Oblivion and Skyrim was done because of console limitations. ESO uses loading to manage shards and megaserver.
Modding would be allowed, you would just get a message saying you require X addon to join X persons world etc.
Also it would have alot more TES features than an mmo ever could, less load, less going in player wise, pickpocketing would be ok, killing npc would be ok, infact I can not think of a single elder scroll feature that would not be ok... The world is the group leaders world, all what they have done in their world will be like that for any other players that join him.
Like I said just a wish, a dream, maybe one day
I agree Kerin, I think the game will follow a very similar path as swtor. I was being sarcastic when I said it was going to be great for the game, if you took me seriously.I am not defending the company or a fangurl (or whatever it is spelled) I simply want to know what you are basing your numbers and FACTS on? They will not release corporate numbers to public and you can only speculate at best.
Yes, it's speculation. But they do release numbers when sales are strong and there is a very small forum presence for a newly released mmo. PvP population is also small. All indicators point to a small population. It's technically still speculation, but if this sold millions like swtor, we'd know.
A more accurate way of saying it is: it did not turn out the way I expected. I expected crap and I was pleasantly surprised.
R1ckyDaMan wrote: »GW1 does instanced group content that can be played alone perfectly fine
Or, stay with me now, it's a mediocre game.
Pretend otherwise all day, it's still true. The game's life cycle will reflect this, wait and see.
Your opinion.
It will not go down as one of my favorite games ever but I am enjoying it. I have already put more hours into it than I get out of the majority of games I pay $60 for.
But of course, you are right, your opinion is more valid than mine.
So after making a list of silly reasons why people who don't like the game are wrong and uninformed or whatever, now you say this?
That's cute.
Enjoy buying outfits on a store because that is the future of ESO. I'm sorry if the reality of the situation is unpalatable for you, but ESO is a bit of a dud.
R1ckyDaMan wrote: »GW1 does instanced group content that can be played alone perfectly fine
As I have maintained from beta, if ZOS wanted to truly replicate the TES experience in a multiplayer format, ESO should have been designed around a group instance framework rather than a persistent world. Instead, they went for the format that would net them the largest profits. Even if ZOS shuts down the ESO servers and walks away a year from now, they will have made their money back many times over. This is why MMOs continue to disappoint me time and again. Their monetized design is based on keeping people hooked into the system for as long as possible. The resulting game is often rife with horrible loot drops and time/gear gates, just to name a couple of things.
"Why ESO did not turn out to be what people wanted?"
Because people had unrealistic expectations that had no basis in reality.
Because people bought the game without doing any homework or research first.
Because every person thinks they know what makes a perfect game, never realizing that their opinion of a perfect game is not everyone elses.
The list could go on.
Or, stay with me now, it's a mediocre game. There is a long list of reasons as to why I say this. I could repeat them, but they are all over the forum/reviews/internet already. It's a very weak mmo and a dull single player game. Only beginners will be entertained by this and even then not for very long.
Pretend otherwise all day, it's still true. The game's life cycle will reflect this, wait and see.
Wow, you must have a time travel machine to state what is so obviously your opinion as fact... yet again. Sorry if not everyone follows in step behind your grandiose leadership.
LOL! Mods are not the game. You like what you were able to hack the game into, not the game itself.rawne1980b16_ESO wrote: »SadisticSavior wrote: »
You haven't played with mods.