txfeinbergsub17_ESO wrote: »And I say you are WRONG! I have played almost every MMO that has come out, and after the first month a bunch of whiners are gone. That itself improves the game immensely without even having to make a change to the software.
rawne1980b16_ESO wrote: »txfeinbergsub17_ESO wrote: »And I say you are WRONG! I have played almost every MMO that has come out, and after the first month a bunch of whiners are gone. That itself improves the game immensely without even having to make a change to the software.
Allow me to elaborate.
Ultima forums ... actually not too bad.
Everquest forums ... full of whining and moaning, has been since day one.
DAoC forums ... meh, they were okay.
Everquest 2 forums ... bwahaha, they are terrible.
WoW forums ... have always been awful.
AoC forums ... the less said the better.
Rift forums ... full of whining since beta.
SWTOR forums ... full of whining since beta.
WAR forums ... well, I think they had one maybe 2 good days in the whole time before they shut. Other than that, full of whining since beta.
TERA forums ... oh look, more whining.
Aion forums ... whining.
I see a pattern forming.
I had to stop using some of those forums, I just couldn't force myself to read them anymore. Some I still hover around on for giggles.
And I just noticed the double post, I do apologise.
I agree with all that except original EQ. Back in the early days it was amazing and people actually use to have detailed political and philosophical debates that were actually thought provoking. I didn't play DAoC and I didn't play EQ2 enough to care to get on the forums so I can't speak to that. Everything else you said was right on target.
I always felt it was because WoW made MMOs more accessible and thus you had a larger pool of people interested in these games. Of course the whiners and idiots are going to post more so because there are more of them you will see more.
BrassRazoo wrote: »I think this game is a great Elder Scrolls game.
I am enjoying it, and I see many online that are as well.
I guess we all have our own opinion.
SuperScrubby wrote: »Yea but news flash they have been giving in since the game launched even before launch they gave in.
SuperScrubby wrote: »Dungeon exp was nerfed pretty quick, and I believe the kill 20 in PvP was either nerfed in early access or right at launch. They gutted the UI before the game went into early access to "even" out the playing fields. There are more examples, but the point is that EA was great aside from some bugs and from there they've been bumbling through "fixes" like a blind possum in a maze.
SuperScrubby wrote: »Yea but news flash they have been giving in since the game launched even before launch they gave in.
What have they given into?
txfeinbergsub17_ESO wrote: »SuperScrubby wrote: »Yea but news flash they have been giving in since the game launched even before launch they gave in.
What have they given into?
Starter islands being too "linear" so changing game to skip them.
phoenixangel wrote: »It all boils down to paying monthly. With it comes a certain set of expectations that "free" games do not have. Immediately maintenance times draw fire, the way the game is designed draws fire, questing and dungeons draw fire, everything is under scrutiny because players feel that in some way that $15 a month must be justified. Sure, servers need cost, but these are the last items on the consumer's mind.
So I personally feel that the devs are doing a great job, but they won't get credit for it precisely because people start comparing, and rightfully so because $15 a month will always be on everyone's minds. So I think the devs have to think about how to move forward in the future. I have confidence they will find the right way out.
Meanwhile crazy players like me will continue enjoying the game regardless of all the qq out there [While having a 250ms ping from halfway across the world lol, with half my play time cut off due to maintenance. So before you claim you can be worse off than me in terms of quality of life in game.......]
But are they really "haters" ..or is it possible that they come here to simply voice their displeasure because this is supposed to be the place for such discussion?
You said your self that this is a problem on both sides and I wholeheartedly agree with that. Why place the label, why suggest that they leave or be ignored?
I can guarantee you that while life may be easier, it is certainly not better without opposing viewpoints.
The kill 20 in PvP was supposed to be daily but was unlimited as in beta.SuperScrubby wrote: »Dungeon exp was nerfed pretty quick, and I believe the kill 20 in PvP was either nerfed in early access or right at launch. They gutted the UI before the game went into early access to "even" out the playing fields. There are more examples, but the point is that EA was great aside from some bugs and from there they've been bumbling through "fixes" like a blind possum in a maze.
I was in EA and haven't really seen anything other than them trying to fix broken things, or adjust some numbers or difficulties here and there.
The Major mechanics they have stuck by.
Point being, as long as they don't cave to the masses of 'make this wow' or anything and keep inline to what they originally said with, crafting, immersion etc... I can only see good things for this game.
The kill 20 in PvP was supposed to be daily but was unlimited as in beta.SuperScrubby wrote: »Dungeon exp was nerfed pretty quick, and I believe the kill 20 in PvP was either nerfed in early access or right at launch. They gutted the UI before the game went into early access to "even" out the playing fields. There are more examples, but the point is that EA was great aside from some bugs and from there they've been bumbling through "fixes" like a blind possum in a maze.
I was in EA and haven't really seen anything other than them trying to fix broken things, or adjust some numbers or difficulties here and there.
The Major mechanics they have stuck by.
Point being, as long as they don't cave to the masses of 'make this wow' or anything and keep inline to what they originally said with, crafting, immersion etc... I can only see good things for this game.
Now they increases xp gain in PvP and some other places. Might be they wanted to slow down VR leveling until the we get an real endgame.
You don't get much xp for each kill but in large fights in.a large group you can easy be credited hundreds of kills. Pretty unbalanced they should change it so large fights gave less but small ones more than today.The kill 20 in PvP was supposed to be daily but was unlimited as in beta.SuperScrubby wrote: »Dungeon exp was nerfed pretty quick, and I believe the kill 20 in PvP was either nerfed in early access or right at launch. They gutted the UI before the game went into early access to "even" out the playing fields. There are more examples, but the point is that EA was great aside from some bugs and from there they've been bumbling through "fixes" like a blind possum in a maze.
I was in EA and haven't really seen anything other than them trying to fix broken things, or adjust some numbers or difficulties here and there.
The Major mechanics they have stuck by.
Point being, as long as they don't cave to the masses of 'make this wow' or anything and keep inline to what they originally said with, crafting, immersion etc... I can only see good things for this game.
Now they increases xp gain in PvP and some other places. Might be they wanted to slow down VR leveling until the we get an real endgame.
I see. Was the XP really low in PvP then? I heard people complaining about it, and I guess it is fair enough as people may want to level purely by PvP. Do they have an option to turn of XP in PvP?
XP is fine in PvE, I like the fact that you can farm mobs for hide (and you need to do that a lot to get any) and not really level much.
txfeinbergsub17_ESO wrote: »This is the New Players Helping Players forum. So coming here to voice their opinion isn't exactly constructive or to the purpose of this forum and immediately turns off a lot of new players that just need help.
Good point on scaring off new players. How do we get a green to move the thread over to CS?
What is sorely missing is dps reports (this missing is totaly unacceptable), rp reports (I am clapping but it doesn't say what I am doing on local status, seriously?), buffs and dots reports (I can not see anything until I open character but when I do so I can not see numerical), hotbar limitation, quick round bar is pathetic, etc. Team loot system is missing, everybody takes everything?
But you see this kind of complaining in F2P games also, not enough content, content not what I wanted, etc...
Agree maintenance times could be better for those of us on the other side of the globe. But that's not entirely Zeni's fault.
Maintenance is a must, and they have to be more compliant with where their servers are located. But they could push the times to earlier in the morning say 4am-7am or something. Least then being 8+ hours in Beijing, I could have some evening time.
But either way it's never going to be ideal for us until the create more servers over here.