BrassRazoo wrote: »I actually feel like I'm just playing Skyrim or Oblivion and just run into real people every now and then, it's cool.
I do tend to ignore Zone chat though because if I focus too much on that I get depressed.
GL making some friends and grouping up.. I tried my best to group and do quests however the phasing means its impossible. People disappearing, it doesn't recognize if one of your group kills a mob you all have to kill that exact same mob, you cannot complete puzzles as a group. These are all basic things that destroy the grouping aspect of the game for me.
"might I suggest call of duty" its people like you that make the vast majority of other players hate the ES snobs.
I am just saying as someone who as played a lot of mmos I think there are some major issues when it comes to the MM part of this MMO.
About Immersion is a ....dirty word.
i believe low numbers and selected individuals will make this game amazing when it comes to being able to group during content. (skyrim with friends sounds amazing doesn't it? hmmm )
GL making some friends and grouping up.. I tried my best to group and do quests however the phasing means its impossible. People disappearing, it doesn't recognize if one of your group kills a mob you all have to kill that exact same mob, you cannot complete puzzles as a group. These are all basic things that destroy the grouping aspect of the game for me.
"might I suggest call of duty" its people like you that make the vast majority of other players hate the ES snobs.
I am just saying as someone who as played a lot of mmos I think there are some major issues when it comes to the MM part of this MMO.
You know, I work in sales and I have customers come in all the time who say "I wont buy a (Insert brand here) because its the worst brand ever" This logic can be applied ot this situation, this style of MMO just simply isnt for you. You are that one in a hundred that just cant handle the direction ZO is going with their MMORPG. You hate the "Brand" of this MMO style so you will spread your hatred like wildfire. For every person who says its a terrible game or this feature is ruining the game I will find you ten people who say the exact opposite. There is plenty of group content out there and coming **Cough** adventure zones **cough**. So many people on these forums are so quick to label this game "bad" or "dying" and the majority of content isn't even released. Come back in 4-6 months and see where the game is at and revise this post.
You make some good points and maybe you are right, maybe this mmo isnt for me but I argue that minus the pvp this game isnt an mmo. There is no encouragement to group with other players at all. I love many aspects of the game, the crafting, the skill system I think it has done a ton of things right.
But people (like a few above) who jump on the 'every other mmo is useless' bandwagon have caused ESO to reject everything, even the good parts of past mmos.
You make some good points and maybe you are right, maybe this mmo isnt for me but I argue that minus the pvp this game isnt an mmo. There is no encouragement to group with other players at all. I love many aspects of the game, the crafting, the skill system I think it has done a ton of things right.
But people (like a few above) who jump on the 'every other mmo is useless' bandwagon have caused ESO to reject everything, even the good parts of past mmos.
I play this game with my gf, we sync up our XP and use the rings of mara, i lvl'd with her nonstop from lvl 1-50 and had tons of fun, the group content is there its just the phasing aspects that need some work, and i feel like ZOS will address it once things cooldown a bit, we're currently lvling alts because the vet content is so buggy i'd rather do it when they finish fixing it, my point is the games still new just like the other guy said and you need to wait awhille for everything to settle to really make your judgements, in the mean time keep giving feedback and hoping i suppose :"P
The Elder Scrolls Online is not the most social game ever, but its still very fun and possible to play with your guildmates or your friends, or with random players you find on the way.
Now I strongly disagree with @Marmalade The Elder Scrolls Online is not a game for every players: For a lot of players it will not be enough MMOish: I think we can all agree with that. And its not a big deal: there is enough very good game on the market to allow each game to go fully in a direction and satisfy one part of the MMO players.
A lot of players here, that want to play ESO are actually very happy and satisfied to play a different MMO that is more immersive, that focus on story content, viceral combat, more intuitive gameplay, interesting quest and a slow progression.
A lot of players will dislike it and that's why they can play something else instead.
That doesn't mean we are fanboys or fangirls blindly defending ESO: that means we are players that are satisfied with the general direction of the game as its the reason while we play!
Sounds terrible.couldn't disagree more i'd like it to be even more immersive but i also don't like the idea of it being hard to group up and do content together, i believe low numbers and selected individuals will make this game amazing when it comes to being able to group during content. (skyrim with friends sounds amazing doesn't it? hmmm )
Thechemicals wrote: »While i agree with the OP, i think his approach could have been better. Immersion and things that can degrade it is not a stupid comment made by players who are obsessed with rpg. All grand scale videos games have immersion with cinematics,story, and items that have flavor text/descriptions. This is because because the majority of the population wants immersion in media, not utility.
Elder scrolls is an immersive role playing game since its creation until now. The elder scrolls online game is designed to attract that fanbase which is a large sum of revenue. The Elder scrolls is an immersive game offering players a chance to multiplay with others in that core setting via mmo. Chew on that for a while and if it tastes bad, move on to another game.
stylernaku wrote: »This game, it seems to me, has had more unjustified negativity, which when you really get down to it is unjustified, than I have ever witnessed. I say that after experiencing a fair few mmorpg's and just well any recent games in general really.
The problems this game suffers from mostly, are it's players. It's almost like a global warming effect when you look at it.
The maintenance time, reduced or bugged spawn timers, bots, bank errors, and most other issues, have come about due to players. They truly have.
1. Bots, people buying currency by the butt load and increasing demand to cut corners and power build. Bots only appear AFTER an order for currency has been placed not before. Did you know that? They don't create bots to get stock of gold before hand, they do it per order. Research it on Google it, it doesn't take long. This is so they don’t over pay the botters wages. Proper dodgy little money maker business from Korea mostly where most mmorg’s are born. Certainly more than we will ever have in the west.
2. The bank bugs were an off shoot of trying to combat duping. People were doing it in beta and the dev's didn't vocalise the issue until they really had to as once you state the devil in does indeed exist people will go looking to find him so to speak. If that analogy escapes you it means once people know there is an exploit they will do their best to find it.
3. The maintenance time is mostly to stop exploits, bots, scammers, and what ever else, as well as trying to fit in bug squashing for quests.
So the next time you complain about a quest that hasn't been fixed yet, ask yourself why that is so.
To beat you to the punch in "they should have pre emptied this" well how exactly would you prompt so many exploiters and bots as I think this mmorpg has had massive appeal thanks to the incredible success of Skyrim, you have to realise this was even bigger than SWTOR and that's quite an achievement when you think about it.
People just need to think more before prodding that keyboard on here. A futile hope of mine I know.
Let me ask you this what what ruins your gameplay immersion more the option to turn on and off nameplates or 300 gold farmers camping a boss. Constant crashes that take you to login screens. Gold spammers in chat 24/
Let me ask you this what what ruins your gameplay immersion more the option to turn on and off nameplates or 300 gold farmers camping a boss. Constant crashes that take you to login screens. Gold spammers in chat 24/
So, you think nameplates would stop boss camping and gold spamming somehow? Or maybe you just think a false dichotomy is a good argument...