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Morph Reset Shrine Needed

Milky
Milky
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So many builds in ESO are shaped based on our morphs. As an example, if I morph the shield skill "Defensive Posture", I can either make it a more aggressive with damage and CC, or I can make it a more tank oriented self-heal. These are 2 extremely different skills, and if you would like to play multiple builds, it would require that morphs like these would need to be changed on a regular basis.

Here is the problem... skill point resets reset everything, and the more powerful you become, the more it costs. If you're resetting them to get rid of unneeded skills or passives, it makes sense, you don't need those points in those spots anymore. But if you're simply trying to experiment with builds or change around your playstyle, you're forced into dishing out what can potentially be a lot of money.

Just with initial release amount of skillpoints, we're talking about a potential cost up to just a bit more than 30,000 gold. After content releases this will increase more, and more, and more. That's not a lot to fix skills and passives, since you would only need to do that maybe once or twice, but it IS a lot just to change morphs.

As an avid PvP player, changing roles to adapt to combat situations is a big deal for me. In past games with AvA/WvW, I might change roles 3-4 times in one play session. There is no way I will be able to afford this, and I don't think others could either.

I love the fact that we can reset skillpoints, and I am glad it exists. It is a huge hassle to change morphs however, and seems like it really lowers potential enjoyment in AvA, as well as PvE.

The skillpoint reset is nice, but the real things players need in order to "respec" is a morph reset.

Hoping a feature like this is being worked on already, but if not, I fear what the repercussions might be for the game.
  • Drazhar14
    Drazhar14
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    I just want to be able to respec individual skills instead of everything or nothing. Unless you are completely changing your whole build, its a waste of money. Like you said, the reason people respec usually is because of picking the wrong morph on a single skill.

    Also, I agree that it takes away freedom of trying different builds out. The cost hits new players extremely hard who are still experimenting with different builds.
  • Innocente
    Innocente
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    Yes, individual skill respec is desperately needed. And available in ALL the cities that have banks! This is such a gaff on the part of ZM/B; just going out of their way to make playing the game painful.
  • Harkrider
    Harkrider
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    Yes.

    20k to change ONE morph is outrageous.
  • Srslyrly
    Srslyrly
    I agree. In my opinion, reset costs should be reduced drastically, or resetting should (preferably) work using a different system as Drazhar14 mentioned.
    Edited by Srslyrly on April 16, 2014 4:45PM
  • NordJitsu
    NordJitsu
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    WTB individual skill respec.
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
    GREAT HOUSE HLAALU
  • Zikknt
    Zikknt
    I agree the cost is a bit disheartening. I really enjoy the build system, it has a fresh feel to it but the cost makes it very hard to experiment with everything the system has to offer. Individual point respec sounds nice but I do feel the over all cost could be lowered a bit.
  • RivenEsq
    RivenEsq
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    I absolutely agree! I had to pay 5k gold at level 20 or so just so that I could change one morph! I can only imagine what it would have been if I had to do it now.
    Cheers,
    Ryan "RivenEsq" Reynolds
    CEO & Founder of [KG] Knight Gaming
    @RivenEsq
  • WaystedMinedub17_ESO
    While individual skill respecs would be great. I'd even be happy with the option to just pick a single tree and respec it. Having to respec everthing because I want to change around my shadow tree skills is annoying, especially 250+ skill points in.
  • Tarwin
    Tarwin
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    I'm hoping as nerf bats come out and changes made, they will give you a free reset of specs eventually. I'll worry about it more once I run out of ways to get more skill points
  • Willow
    Willow
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    You know they are going to offer reset scrolls in the store for cash right?

    I bet they do!
  • Huxow
    Huxow
    Yes please
  • Trenith
    Trenith
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    Do not add individual skill resets or morph resets. The respec options we have are just fine. It is a money sink that is implemented day 1 which is something a lot of games fail to put into place. Money sinks are important especially in games where people duped early and made a crap ton of money; oh wait that would be this game.
  • Trenith
    Trenith
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    I'm hoping as nerf bats come out and changes made, they will give you a free reset of specs eventually. I'll worry about it more once I run out of ways to get more skill points

    If you've read the 1.1 craglorn notes that are out right now then you would see that they do give skill points back for skills you have slotted into for the ones that they have edited.
  • zeuseason
    zeuseason
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    I agree. I'd like to unmorph one of my abilities.
  • Windshadow_ESO
    Windshadow_ESO
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    Yes an a la carte take on respec in general would be great and for changing a morph it should be a no brainer... They could have it so a skill point once used for a morph could not be used as a normal skill point when re morphing but only for another morph if they were worried about abuse of it.
  • nudel
    nudel
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    I would like to see a morph reset respec, but I don't really like the idea of an individual skill respec for any and all skills (including passives). This could lend itself to far too much exploitation with people going all in for crafting only for the few minutes that they need to craft an enchantment or shield and then speccing out completely at the paltry cost of a few 100 gold. The gold sink is needed if only to curb this kind of behavior and make progression mean something.

    I can agree that the morph reset is needed however. I also like Windshadow's idea there. Have the skill point still locked into that morph, but allow you to remake that decision.
    Edited by nudel on April 28, 2014 6:44PM
  • tjvannevel_ESO
    I think it works fine cost seems high when You are 25- but 26+ it doesn't feel as bad. I would move the reset to an earlier zone so lower levels can pay a smaller fee simply by having less points to reset and not finding a work around to get access earlier.
  • Natjur
    Natjur
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    When you have 200+ skill points and you reset. If you do one misclick when setting the morphs or you forgot what morph you had and picked the wrong one. Your skill is now L1 instead of the other morph at L4...

    Congrats you just waited 20k and have to do it again....
    Wish there was a way to see what morphs you have leveled at the time of picking the morph.
  • caryhammub17_ESO
    Perhaps alters for each line.

    Class alter
    Weapon alter
    Armor alter
    World alter
    Guild alter
    World alter
    Race alter
    Craft alter

    And wherever werewolf, and vampire fit in alter.

    Or Purchasable Prayer beads from a merchant near existing alters. allows you to right click an ability you know to unlearn 1 skill point rank in it per bead.

    So, you have your Vampire's Bane, but would like to go with the other morph, you buy one bead, open skills, right click vampire bane in the class section, and get a pop up asking you if you are sure, it will consume 1 bead, yes and you are back to the rank4 ready to morph original skill, and your point is back ready to be re-spent.
  • krashwire_ESO
    krashwire_ESO
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    I would be in favor of a Morph only respec option but only if it cost in the realm of 200 - 300 g per morph you have and you had to respec all morphs at once.

    The reason I say this is I want respecing to stay expensive. I want it to be burdensome to change builds. I have a few reasons for this:
    1 - It makes it so choice matters but is not totally irreversible. It feels good when you make a meaningful choice and are happy about it.
    2 - Forcing hard choices is good for the long term game from a replayability stand point.
    3 - Respeccing waters down the difficulty that can be included in design by making it so not all choices are the best option in every situation. For example Dual specs in WoW watered down the difficulty of content significantly. Being able to change specs boss by boss is not only not fun, it ruins some of the thought the game designers put into a dungeon by making it different tactics are needed fight to fight.
    4 - Meaningful choices make it so people can stand out. The morphs along with only being able to load 12 buttons at one time give people a chance to stand out. Two people with two similar specs but different choices can each stand out in different situations. I like that.
  • WaystedMinedub17_ESO
    The problem I have which is downright annoying. I want to change my combat tree selections, but I also have to redo all my crafting morphs at the same time. Pay for those skill points, even if I'd rather just leave all those points where they are. Give us at least tree specific resets. This all or nothing system is crap.
  • sabertjnub18_ESO
    sabertjnub18_ESO
    Soul Shriven
    I agree, being able to reset a single morph is very much needed.
  • KBKB
    KBKB
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    agreed!
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