Ragnar_Lodbrok wrote: »This isnt TOR wow or any other game it is ESo, and that is how they designed it. Its highly likely that will not change, so either enjoy the game or move on. Not every game is made for just your tastes.
tclark1122b14_ESO wrote: »True level 50's should always smoke you in 1v1s or 1v2s. If you want to be effective, group up or level up.
Then there should be campaigns that are pre-level 50 and campaigns that are 50+ only.
As it is now, the players have already seen to it that there is absolutely no point in going out there anymore unless you're 50+. The number of people I see out in my home campaign has already dropped off to the point where we aren't and won't be really contesting anything any time soon and have dropped from Full to Medium in the last week.
The people who are saying people should just leave and go level up don't understand that people will instead just leave period.
Saw a rank 5 veteran dragonknight/vampire Solo 12 people BY HIMSELF
The veteran rank system is a totally joke and poorly thought out...it makes pvp balance a joke...it makes getting into the game harder esp after several months....having to quests and do other zones is a joke...they really dnt have aclue wtf they are doing lol....
if this stuff isn't sorted this game is going to have a poor population for pvp..
The veteran rank system is a totally joke and poorly thought out...it makes pvp balance a joke...it makes getting into the game harder esp after several months....having to quests and do other zones is a joke...they really dnt have aclue wtf they are doing lol....
if this stuff isn't sorted this game is going to have a poor population for pvp..
Yeah how dare those ppl that have been playing that long have an advantage over those that just started! lulz
...
Have you ever heard of skill? Skill is when you dedicate time and concentration to an activity and become good at it. You should try it some time.
As I see, Veteran levels will demolish PVP AKA the GAME... I Saw a rank 5 veteran dragonknight/vampire Solo 12 people BY HIMSELF..
The veteran rank system is a totally joke and poorly thought out...it makes pvp balance a joke...it makes getting into the game harder esp after several months....having to quests and do other zones is a joke...they really dnt have aclue wtf they are doing lol....
if this stuff isn't sorted this game is going to have a poor population for pvp..
Yeah how dare those ppl that have been playing that long have an advantage over those that just started! lulz
There's a difference between an advantage and an I-win button.
Have you ever heard of First Person Shooters? I could download and install a FPS I have never played before and be better than 90% of other people playing. That's because of this concept called "skill".
Have you ever heard of skill? Skill is when you dedicate time and concentration to an activity and become good at it. You should try it some time.
I'm going to actually respond to the OP question and pose an idea. Instead of trolling the thread like 90% of the other people here.
I would not limit AOE to a set number of targets.
I would make AOE damage scale downward based on the number of targets in the area. If there are say (example) 10 targets, you would hit for full damage. If there are more than 10 targets your damage would begin to scale down. If there are 20 targets (example) you are hitting them all still, but for half damage.
This seems like the best middle ground compromise. People say that AOE is not OP, the thing is... People still use the same AOE tactics in 1v1 fights. The same person spamming Pulsar in 10 vs 50 fights is spamming the same stupid skills in 1v1 fights. The AOE skills outclass most single target skills in every way. No need to aim, similar cost to single target spell, etc.
I'm going to actually respond to the OP question and pose an idea. Instead of trolling the thread like 90% of the other people here.
I would not limit AOE to a set number of targets.
I would make AOE damage scale downward based on the number of targets in the area. If there are say (example) 10 targets, you would hit for full damage. If there are more than 10 targets your damage would begin to scale down. If there are 20 targets (example) you are hitting them all still, but for half damage.
This seems like the best middle ground compromise. People say that AOE is not OP, the thing is... People still use the same AOE tactics in 1v1 fights. The same person spamming Pulsar in 10 vs 50 fights is spamming the same stupid skills in 1v1 fights. The AOE skills outclass most single target skills in every way. No need to aim, similar cost to single target spell, etc.
As I see, Veteran levels will demolish PVP AKA the GAME... I Saw a rank 5 veteran dragonknight/vampire Solo 12 people BY HIMSELF.. and all ZEN is focusing on is fixing minor things, and well some important Quests when the balancing should be the issue here.. Look what happened to Age of Conan, One class was OP, it got nerfed but made another OP and then that one got nerfed and made the other OP, and once it came around back to the first one that got nerfed, nerfed again and still made the other OP so it was going in circles and thus, THAT is why Age of Conan Failed... Because of Classes not being balanced and in this case "Skills" not being balanced.. Im tired of being in a 20 sized group getting killed by a very small group of maybe 8 people who are Veteran 2-5 and has nothing to do with their player skill, its all about the skills they have and the bonus's.. I enjoyed the betas, I pre ordered, played on the 30th and ive been playing EVERYDAY since then and im now a veteran rank 1 and i don't want to have to get to Veteran rank 5 or higher just to be able to own someone because of my high bonus's and GEAR.... So ill say it once.. Veteran levels will destroy this game.... You may say "Wait til everyone is veteran and then it will be fair game" No, it won't, not to the people who come to the game later on, because later on in za future the majority are going to be VR 5-10 and those who are below 49 or even below 40 will not stand a chance at all, of course they may get the last shot off on a high ranking vet but that person still isn't going to feel great because he had help.... REMOVE Veteran bonus's to PVP
Sykotik_ESO wrote: »Just lol @ this post.
Go do some work and get your veteran ranks yourself. They are meant to make you stronger, there may as well not be a single level in the game based off your thought process.
This is like saying true 80s in gw2 ruined PvP for the not true 80s...
So navy seals shouldn't be allowed to use their more advanced training and weapons in war against terrorists because its unbalanced and unfair? Ya that makes sense.
I commented before veteran status, and I still feel the same way after experiencing VR Cyrodiil... people upset with vets are trying to solo them (bugged skills aside). People upset about siege not hurting them, are overlooking other factors IMO.
I get hurt by siege, just like my companions. I am just smarter and panic less about how to manage my magica, stamina and defensive abilities vs them, not to mention I have a ton more passive abilities I didn't have 30 levels ago.
I am in no way invulnerable to siege without heals and defenses... if it gets different at VR10 I promise to let you know.. but my opinion hasn't changed having played a couple VR levels in Cyrodiil.
I commented before veteran status, and I still feel the same way after experiencing VR Cyrodiil... people upset with vets are trying to solo them (bugged skills aside). People upset about siege not hurting them, are overlooking other factors IMO.
I get hurt by siege, just like my companions. I am just smarter and panic less about how to manage my magica, stamina and defensive abilities vs them, not to mention I have a ton more passive abilities I didn't have 30 levels ago.
I am in no way invulnerable to siege without heals and defenses... if it gets different at VR10 I promise to let you know.. but my opinion hasn't changed having played a couple VR levels in Cyrodiil.
Wow, I actually agree with you on something. Imagine that. lol
Ok, so I was right. You want them to change the pvp mechanics in order to better suit you. That's strangely like something.....OH YEAH, entitlement. Please tell me, how are they(ZOS) going to achieve #2 on your list without it affecting player vs player damage? And to #1 on your post, how would this help the current state of pvp, when there is barely ANYONE in the campaigns as it is right now? You want to further segregate the population in order to suit your needs?? Seems that would kill pvp faster than the current state of affairs because the population in these now segregated servers would be MUCH less than what we have now.
TheGrandAlliance wrote: »Ok, so I was right. You want them to change the pvp mechanics in order to better suit you. That's strangely like something.....OH YEAH, entitlement. Please tell me, how are they(ZOS) going to achieve #2 on your list without it affecting player vs player damage? And to #1 on your post, how would this help the current state of pvp, when there is barely ANYONE in the campaigns as it is right now? You want to further segregate the population in order to suit your needs?? Seems that would kill pvp faster than the current state of affairs because the population in these now segregated servers would be MUCH less than what we have now.
1: There are plenty of people in PVP. Most of them left thanks to VR10 griefing.
2: By changing damage calucations used for NPCs when they are hit. Works in other elder scroll games (difficutly slider) it can in a different way here. That way a single VR10 cannot steam roll a map.
I am trying to make the game realistic and competitive. Allowing VR10's to AP farm non vets is the ONLY government subsidy here Mr. Republican. IF you want a game be not /easymode for vets then you need to have proper balance. PvP combat should be won on skill... not "who has the best gear".