Honestly, I think they need to give players below level 50, at least an extra 500 HP than they already have.
It's no fun killing people so easily. I often feel like simply letting them go instead of engaging them, because it's a shallow victory for me. But it's 1 more person that can bring a treb to the battle, so I have to
So you do not want any gear progression what so ever and most people to be on the same leveling field.
GW2 over there mate.
Sorry but if you can't put the time in to level like everyone else then you should die in a fire much like you are complaining about.
If PVE is beneath you then you have to slog it the hard way.
I enjoy PVP the most, it is my thing always has been but I do not have this phobia of PVE like it is evil or some weird BS that delinquents like you view it as these days.
I am glad ESO has a progression system and I am liking the idea of having one gear set for all aspects of the game no PVP gear and PVE gear.
In any other game you would not even be able to damage a player who is so much higher leveled and he would one shot you with a basic attack.
Boosting you up makes you have an impact in numbers however against a smaller higher level force you will have to fear it especially if it is organised.
Level up or continue to be fodder on the field your choice.
"GW2 over there mate." Never played GW2....Never played WoW...The only mmo's ive ever played was EQ,EQ2,SWG,AoC,DaoC,SW,Eve. My point is.... throw in a level 10 against a Vet 10 in a 1v1..who will win? of course, Cyrodiil is ment for large scale pvp of course, not skirmish's, but hey, skirmish's do happen every so often.. and I am leveling...well not just yet because molag bal refuses to die at 0% Health, but its nice that he bows down to me.
Nox_Aeterna wrote: »I disagree OP , PvP should not be balanced at all from that point.
Keep the classes +- in a fair spot , but not the lvl range. Stronger people should be plain stronger , that simple.
yclandb14_ESO wrote: »Nox_Aeterna wrote: »I disagree OP , PvP should not be balanced at all from that point.
Keep the classes +- in a fair spot , but not the lvl range. Stronger people should be plain stronger , that simple.
That is not PvP. PvP is about pitting the skill of one player to the other, you aren't PvPing when you are fighting both another player AND the benefits from their level.
People keep insisting that getting a vet rank entitles them to an advantage and that should be true in PvE but not PvP.
I entered Cryo at a pretty low level and ran up against 1v1 situations where my target was nearly double my health. How does that improve or make for a good PvP experience if one player starts out at a rather large disadvantage?
As I see, Veteran levels will demolish PVP AKA the GAME... I Saw a rank 5 veteran dragonknight/vampire Solo 12 people BY HIMSELF.. and all ZEN is focusing on is fixing minor things, and well some important Quests when the balancing should be the issue here.. Look what happened to Age of Conan, One class was OP, it got nerfed but made another OP and then that one got nerfed and made the other OP, and once it came around back to the first one that got nerfed, nerfed again and still made the other OP so it was going in circles and thus, THAT is why Age of Conan Failed... Because of Classes not being balanced and in this case "Skills" not being balanced.. Im tired of being in a 20 sized group getting killed by a very small group of maybe 8 people who are Veteran 2-5 and has nothing to do with their player skill, its all about the skills they have and the bonus's.. I enjoyed the betas, I pre ordered, played on the 30th and ive been playing EVERYDAY since then and im now a veteran rank 1 and i don't want to have to get to Veteran rank 5 or higher just to be able to own someone because of my high bonus's and GEAR.... So ill say it once.. Veteran levels will destroy this game.... You may say "Wait til everyone is veteran and then it will be fair game" No, it won't, not to the people who come to the game later on, because later on in za future the majority are going to be VR 5-10 and those who are below 49 or even below 40 will not stand a chance at all, of course they may get the last shot off on a high ranking vet but that person still isn't going to feel great because he had help.... REMOVE Veteran bonus's to PVP
I'm not asking for Gawd mode, nor do I want it. I had that in an MMO already and it was BORING. Anyone that played pre-cu SWG and had a MS/MD Jedi knows what I mean. Fun for a little bit, but then gets boring pretty quickly. I want the people complaining in this thread to put forth the same effort as everyone else. Not be given a handout because they don't understand how to use the abilities given to them. Like MANY others have said, in this thread and others like it, it is completely within the realm of possibility to kill a veteran ranked player as a lower level. Should you be able to right away, at lvl 10? Of course not lol. But, once I hit around 25, I was able to kill them solo. Not VR5+ solo, but when I came across a VR5+ team while I was in my group of lvl 30-40 players, we were able to take them out, when their group outnumbered ours.
Yes, we lured a few players at a time, in that group, away so we could kill them. Why take on a more powerful enemy, when you're at a 20+ level disadvantage, when you can use guerrilla tactics on them and win the fight?? Players here seem to think that this games PvP is balanced around 1v1, 4v4, 5v5 or w/e. It's NOT. It's balanced around SIEGE warfare and LARGE scale battles.
Lol, if you don't want to be killed by someone who is higher level then don't play PVP until you are an equal level. The fact is that the PVP was designed for level 50 players (which is why if you are lower than that they increase your stats) It isn't anyone's fault that they put in more time to level up and get better gear than say a level 15 who wants to feel like a hero in a PVP battle. I for one am glad that higher level players have that advantage; a level 10 to 15 shouldn't be able to take down a level 50 without a little smarts and a lot of luck.
yclandb14_ESO wrote: »Nox_Aeterna wrote: »I disagree OP , PvP should not be balanced at all from that point.
Keep the classes +- in a fair spot , but not the lvl range. Stronger people should be plain stronger , that simple.
That is not PvP. PvP is about pitting the skill of one player to the other, you aren't PvPing when you are fighting both another player AND the benefits from their level.
People keep insisting that getting a vet rank entitles them to an advantage and that should be true in PvE but not PvP.
I entered Cryo at a pretty low level and ran up against 1v1 situations where my target was nearly double my health. How does that improve or make for a good PvP experience if one player starts out at a rather large disadvantage?
I seriously think most of you are avoiding the point....Yes, I should level and keep leveling and leveling and leveling, but saying I should be entitled to something and not working for it? Then how the H*ll did I reach Vet 1 ? I worked my Toosh off in one day, from 40 to 50 and yes of course most people can go from 10 to 50 in a day, but saying that Im claiming to be entitled to something? Saying that I should work for it? I already am working for it, Im just seeing the bigger picture here...